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Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Monday, July 8, 2024
[00:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:37:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.575s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:39:45] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[01:39:53] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[01:39:56] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:40:41] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (85 times) | confisc.: yes (135 times) [Profile] [Profile] [Profile] 230 xp | lvl 6 (duck hater) / 40 xp pts for lvl sup. | karma: 30.28% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 37% | gun reliability: 90% | armor: 12% | deflection: 56%
[01:40:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn35.427s | 185 ducks (incl. 25 golden ducks) | 311 misses | 29 accidents | 39 empty shots | 111 wild shots | 496 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 1 ricocheted and 0 neutralized.
[01:41:13] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:08] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[01:56:10] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[01:56:11] DuckHunt Ziginox > Missed. [missed: -1 xp]
[01:56:12] DuckHunt *PEWWW* Ziginox's bullet ricochetes on Cyb3r, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:56:17] DuckHunt Ziginox > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 10 (hunter).
[01:56:19] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[01:56:22] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[01:56:23] DuckHunt Ziginox > *BANG* You shot down the duck in 3mn23.085s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:13] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 12.77s, which makes you a total of 186 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[02:25:13] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find an extra ammo clip !
[02:26:15] DuckHunt HurricaneTornado > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[02:27:20] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 3/2 | jammed: no (85 times) | confisc.: no (135 times) [Profile] [Profile] [Profile] 187 xp | lvl 5 (member of the Comitee Against Ducks) / 13 xp pts for lvl sup. | karma: 30.53% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 37% | gun reliability: 89% | armor: 10% | deflection: 55%
[02:27:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn34.015s | 186 ducks (incl. 25 golden ducks) | 311 misses | 29 accidents | 39 empty shots | 111 wild shots | 497 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[02:27:49] DuckHunt HurricaneTornado > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:42:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:56] DuckHunt Peorth > Missed. [missed: -6 xp]
[02:42:57] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:42:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.473s, which makes you a total of 933 ducks (including 279 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[02:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:51] DuckHunt vk2bio > *BANG* You shot down the duck in 50.357s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:22:42] DuckHunt HurricaneTornado > *CLICK* Trigger locked.
[03:38:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:48] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[03:38:51] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[03:38:51] DuckHunt Peorth > *BOOM* You shot down the duck in 5.722s, which makes you a total of 934 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:38:56] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:29] DuckHunt Peorth > *BOOM* You shot down the duck in 28.905s, which makes you a total of 935 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:42:39] DuckHunt The top duck(s) are: dasbrain with 17554 xp | peorth with 17514 xp | salvaje with 7535 xp | helderheid with 3336 xp | foxy with 3209 xp
[03:57:35] DuckHunt Hunting stats for ziginox: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 2/3 | jammed: no (25 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 627 xp | lvl 10 (hunter) / 23 xp pts for lvl sup. | karma: 61.4% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 51% | gun reliability: 94% | armor: 22% | deflection: 60%
[03:57:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.884s | average react. time: 8mn8.315s | 46 ducks (incl. 11 golden ducks) | 43 misses | 7 accidents | 10 empty shots | 1 wild shot | 89 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 2 ricocheted and 0 neutralized.
[04:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:10] DuckHunt Phoenix > *BANG* You shot down the duck in 9.856s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[04:27:58] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 4/5
[04:28:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:07] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:28:08] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.879s, which makes you a total of 936 ducks (including 280 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[04:28:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:17] DuckHunt vk2bio > *BANG* You shot down the duck in 17.444s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:01:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:42] DuckHunt Peorth > *BOOM* You shot down the duck in 3.315s, which makes you a total of 937 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:01:46] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/5
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:28] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn27.535s, which makes you a total of 938 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:36] DuckHunt Peorth > *BOOM* You shot down the duck in 35.631s, which makes you a total of 939 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:24:37] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:32:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:06] DuckHunt Peorth > *BOOM* You shot down the duck in 2.386s, which makes you a total of 940 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:33:03] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/5 | jammed: no (28 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 17642 xp | lvl 48 (Fulvous flogger) / 657 xp pts for lvl sup. | karma: 77.86% good hunter [Stats][Stats][Stats] theor. accuracy: 79% | effectiv. of fire: 67% | gun reliability: 99% | armor: 118% | deflection: 98%
[06:33:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.09s | average react. time: 1mn58.163s | 940 ducks (incl. 280 golden ducks) | 450 misses | 71 accidents | 166 empty shots | 21 wild shots | 1390 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:20] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn20.093s, which makes you a total of 941 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:37:30] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:06:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:09:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:41] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:09:42] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.395s, which makes you a total of 942 ducks (including 281 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[07:33:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:11] DuckHunt Peorth > *BOOM* You shot down the duck in 2.41s, which makes you a total of 943 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:08] DuckHunt Peorth > *BOOM* You shot down the duck in 7.944s, which makes you a total of 944 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:35:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:40] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[08:35:43] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[08:35:44] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:35:45] DuckHunt Peorth > Missed. [missed: -6 xp]
[08:35:46] DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.72s, which makes you a total of 945 ducks (including 282 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[08:37:57] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/5 | jammed: no (28 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 17814 xp | lvl 48 (Fulvous flogger) / 485 xp pts for lvl sup. | karma: 77.97% good hunter [Stats][Stats][Stats] theor. accuracy: 79% | effectiv. of fire: 67% | gun reliability: 99% | armor: 118% | deflection: 98%
[08:37:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.09s | average react. time: 1mn57.667s | 945 ducks (incl. 282 golden ducks) | 451 misses | 71 accidents | 167 empty shots | 21 wild shots | 1396 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[08:38:14] DuckHunt The top duck(s) are: peorth with 17814 xp | dasbrain with 17554 xp | salvaje with 7535 xp | helderheid with 3336 xp | foxy with 3209 xp
[08:38:15] DuckHunt The top duck(s) are: peorth with 17814 xp | dasbrain with 17554 xp | salvaje with 7535 xp | helderheid with 3336 xp | foxy with 3209 xp
[08:52:50] DuckHunt HurricaneTornado > *CLICK* Trigger locked.
[08:55:53] DuckHunt Sander > *CLACK* JAMMED GUN
[09:18:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:50] DuckHunt Peorth > Missed. [missed: -6 xp]
[09:18:51] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[09:18:55] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[09:18:56] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:18:58] DuckHunt Peorth > Missed. [missed: -6 xp]
[09:19:00] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.06s, which makes you a total of 946 ducks (including 283 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[09:19:02] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[09:19:10] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:42:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:42:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:42:46] DuckHunt Peorth > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[09:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:21] DuckHunt Suntop > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:46:23] DuckHunt Suntop > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:46:25] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[09:46:28] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[09:46:30] DuckHunt Suntop > Missed. [missed: -1 xp]
[09:46:32] DuckHunt *BANG* xO' Serion just get shot by accident by Suntop. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:46:32] DuckHunt Suntop is demoted to level 0 (public danger).
[09:47:06] DuckHunt deadly > You are not rich enough to make this purchase.
[09:48:04] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:00] DuckHunt franstam > Missed. [missed: -1 xp]
[09:54:02] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[09:54:07] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[09:54:10] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:54:12] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[09:54:15] DuckHunt franstam > Missed. [missed: -1 xp]
[09:54:19] DuckHunt franstam > *BANG* You shot down the duck in 1mn19.109s, which makes you a total of 7 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[10:09:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:33] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/5
[10:09:37] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/5
[10:09:39] DuckHunt Peorth > *BOOM* You shot down the duck in 9.773s, which makes you a total of 947 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:09:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[10:09:48] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.376s, which makes you a total of 1341 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.803s, which makes you a total of 1342 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[11:04:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[11:04:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.275s, which makes you a total of 1343 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:24] DuckHunt Eno > Missed. [missed: -1 xp]
[11:42:29] DuckHunt Eno > *BANG* You shot down the duck in 3mn29.555s, which makes you a total of 68 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[11:42:38] DuckHunt Hunting stats for eno: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 446 xp | lvl 9 (duck plucker) / 94 xp pts for lvl sup. | karma: 75.48% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 55% | gun reliability: 93% | armor: 20% | deflection: 59%
[11:42:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.241s | average react. time: 2mn37.225s | 68 ducks (incl. 4 golden ducks) | 54 misses | 5 accidents | 8 empty shots | 4 wild shots | 122 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[11:43:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:43:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:45:16] DuckHunt Eno > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 8 (duck hassler).
[11:45:26] DuckHunt Eno > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:45:33] DuckHunt Eno > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[11:45:43] DuckHunt Eno > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:45:54] DuckHunt Eno > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[11:46:01] DuckHunt Eno > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[11:46:14] DuckHunt Eno > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[11:46:25] DuckHunt Eno > You already own this item. It will expire in 4 days 14 hours 53 minutes and 48 seconds, 1 use left.
[11:46:37] DuckHunt Eno > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes. Your purchase made you go back to level 7 (duck pest).
[11:46:43] DuckHunt Eno > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 6 (duck hater).
[11:52:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:17] DuckHunt Eno > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:52:20] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:52:21] DuckHunt Eno > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/2
[11:52:24] DuckHunt Eno > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/2
[11:52:25] DuckHunt Eno > Missed. [missed: -1 xp]
[11:52:27] DuckHunt Eno > Missed. [missed: -1 xp]
[11:52:28] DuckHunt Eno > Missed. [missed: -1 xp]
[11:52:30] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:52:33] DuckHunt Eno > *BANG* You shot down the golden duck in 17.762s, which makes you a total of 69 ducks (including 5 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [54 xp] [four-leaf clover]
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.534s, which makes you a total of 1344 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn5.243s, which makes you a total of 1345 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.479s, which makes you a total of 1346 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[13:06:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[13:06:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.699s, which makes you a total of 1347 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:13] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:08] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:20:10] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:20:11] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:20:13] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:20:14] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[13:20:16] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[13:20:20] DuckHunt Eno > *BANG* You shot down the golden duck in 19.979s, which makes you a total of 70 ducks (including 6 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [66 xp] [four-leaf clover]
[13:20:39] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[14:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:06:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.713s, which makes you a total of 1348 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:06:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[14:06:16] DuckHunt The top duck(s) are: peorth with 17843 xp | dasbrain with 17756 xp | salvaje with 7535 xp | helderheid with 3333 xp | foxy with 3209 xp
[14:25:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:07] DuckHunt foxy > *BANG* You shot down the duck in 3.223s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:25:10] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:25:14] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:25:14] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:25:16] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:25:17] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[14:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:06] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:55:09] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:55:11] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:55:11] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 10.963s, which makes you a total of 168 ducks (including 10 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [48 xp]
[14:55:17] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[15:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:36] DuckHunt Eno > *BANG* You shot down the duck in 35.885s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.162s, which makes you a total of 1349 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:55:39] DuckHunt The top duck(s) are: peorth with 17843 xp | dasbrain with 17771 xp | salvaje with 7535 xp | helderheid with 3333 xp | foxy with 3153 xp
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:41:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[16:41:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[16:41:10] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:41:11] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:41:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:44:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:00] DuckHunt foxy > *BOOM* You shot down the duck in 4.326s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/7 | Chargers: 4/4
[16:47:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/7 | Chargers: 4/4
[16:47:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.788s, which makes you a total of 396 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:47:07] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:07] DuckHunt foxy > Missed. [missed: -3 xp]
[17:19:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[17:19:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[17:19:11] DuckHunt foxy > *BOOM* You shot down the duck in 10.839s, which makes you a total of 397 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:20:31] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:25] DuckHunt Eno > Missed. [missed: -1 xp]
[17:30:27] DuckHunt Eno > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:30:29] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:30:31] DuckHunt Eno > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[17:30:33] DuckHunt Eno > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[17:30:34] DuckHunt Eno > Missed. [missed: -1 xp]
[17:30:36] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:30:38] DuckHunt Eno > Missed. [missed: -1 xp]
[17:30:39] DuckHunt Eno > Missed. [missed: -1 xp]
[17:30:41] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:30:41] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:30:43] DuckHunt Eno > *BANG* You shot down the golden duck in 43.034s, which makes you a total of 72 ducks (including 7 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [66 xp] [four-leaf clover]
[17:30:48] DuckHunt irish666 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:31:02] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[17:31:12] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[17:31:16] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:31:22] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:39] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn38.677s, which makes you a total of 1350 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[18:50:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[18:50:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[18:50:07] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 0/5
[18:50:09] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 0/5
[18:50:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.322s, which makes you a total of 1351 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:06:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:16] DuckHunt Peorth > *BOOM* You shot down the duck in 1.649s, which makes you a total of 948 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:06:22] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/5
[19:08:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:53] DuckHunt *PEWWW* foxy's bullet ricochetes on chaostic, thanks to his deflection modifier of 50%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:08:58] DuckHunt foxy returns foxy's gun to him.
[19:08:58] DuckHunt foxy > Missed. [missed: -3 xp]
[19:08:59] DuckHunt foxy > Missed. [missed: -3 xp]
[19:09:01] DuckHunt foxy > *BOOM* You shot down the duck in 9.475s, which makes you a total of 398 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:50] DuckHunt foxy > *BOOM* You shot down the duck in 50.333s, which makes you a total of 399 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.692s, which makes you a total of 1352 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:46] DuckHunt DasBrain > *BANG* You shot down the duck in 45.874s, which makes you a total of 1353 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:32] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn31.832s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:32] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[20:48:41] DuckHunt Peorth returns Peorth's gun to him.
[20:49:10] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/5
[20:49:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:22] DuckHunt Peorth > *BOOM* You shot down the duck in 1.706s, which makes you a total of 949 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:04] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/5
[21:29:06] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/5
[21:29:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.532s, which makes you a total of 1354 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:29:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[21:29:10] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.997s, which makes you a total of 1355 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:04] DuckHunt monery > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[22:44:07] DuckHunt monery > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[22:44:09] DuckHunt monery > *BANG* You shot down the duck in 8.116s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:44:09] DuckHunt socraticDev > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:44:26] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:44:39] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:44:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:44:51] DuckHunt socraticDev > You are not rich enough to make this purchase.
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:05] DuckHunt monery > Missed. [missed: -1 xp]
[22:54:07] DuckHunt monery > Missed. [missed: -1 xp]
[22:54:08] DuckHunt monery > *BANG* You shot down the duck in 7.899s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:54:13] DuckHunt monery > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[23:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:13] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:36:14] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[23:36:16] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[23:36:19] DuckHunt CoolKevin > *BANG* You shot down the duck in 18.387s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
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