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Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Tuesday, July 9, 2024
[00:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:59] DuckHunt norex > Missed. [missed: -3 xp]
[00:53:02] DuckHunt norex > *BANG* You shot down the duck in 1mn1.569s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:53:03] DuckHunt norex > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[01:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:42] DuckHunt Peorth > *BANG* You shot down the duck in 42.333s, which makes you a total of 950 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:01:51] DuckHunt Peorth > I do not know any hunter with that name.
[01:01:58] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:02] DuckHunt norex > *BANG* You shot down the duck in 1mn1.691s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:08] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[02:07:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[02:07:12] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn11.458s, which makes you a total of 951 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:43] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[02:17:43] DuckHunt Peorth > *BOOM* You shot down the duck in 42.966s, which makes you a total of 952 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:03] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:26:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.189s, which makes you a total of 953 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:26:14] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[03:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:03] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:38:04] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:38:06] DuckHunt vk2bio > *BANG* You shot down the duck in 5.502s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:38:08] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/3
[04:06:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:35] DuckHunt *PEWWW* Peorth's bullet ricochetes on ct-lounge7, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:06:36] DuckHunt freewifi > Missed. [missed: -3 xp]
[04:06:38] DuckHunt freewifi > *BANG* You shot down the duck in 6.128s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:07:00] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[04:14:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:27] DuckHunt Peorth > *BOOM* You shot down the duck in 2.775s, which makes you a total of 954 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:14:33] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:04] DuckHunt *PEWWW* Peorth's bullet ricochetes on nonp, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:38:13] DuckHunt Peorth returns Peorth's gun to him.
[04:38:15] DuckHunt Peorth > *BOOM* You shot down the duck in 15.143s, which makes you a total of 955 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:27] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:55:29] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[04:55:32] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[04:55:33] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn32.699s, which makes you a total of 956 ducks (including 284 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[04:55:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:02:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:50] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:02:50] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:02:51] DuckHunt Peorth > Missed. [missed: -6 xp]
[05:02:52] DuckHunt vk2bio > Missed. [missed: -1 xp]
[05:02:52] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.676s, which makes you a total of 957 ducks (including 285 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[05:02:52] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[05:02:53] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:02:57] DuckHunt Peorth returns vk2bio's gun to him.
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:42] DuckHunt *PEWWW* vk2bio's bullet ricochetes on Corvus, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:23:54] DuckHunt Peorth > Missed. [missed: -6 xp]
[05:23:55] DuckHunt Peorth > *BOOM* You shot down the duck in 55.232s, which makes you a total of 958 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:23:55] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:26] DuckHunt Phoenix > *BANG* You shot down the duck in 25.623s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:12] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[06:01:14] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[06:01:15] DuckHunt Peorth > *BOOM* You shot down the duck in 5.243s, which makes you a total of 959 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:01:15] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:01:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:39] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:08:41] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:08:43] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:44] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[06:08:45] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[06:08:46] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:08:47] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:08:48] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:50] DuckHunt vk2bio > *BANG* You shot down the golden duck in 49.439s, which makes you a total of 43 ducks (including 2 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp]
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:47:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.729s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.421s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:29:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:58] DuckHunt Peorth > *BOOM* You shot down the duck in 2.766s, which makes you a total of 960 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[07:47:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.858s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[08:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.162s, which makes you a total of 1356 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:09] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn9.229s, which makes you a total of 1357 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:24:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:21] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:24:23] DuckHunt Peorth > Missed. [missed: -6 xp]
[08:24:24] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.331s, which makes you a total of 961 ducks (including 286 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[08:24:26] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[08:35:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:34] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[08:35:37] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[08:35:38] DuckHunt Peorth > *BOOM* You shot down the duck in 7.557s, which makes you a total of 962 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:35:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:35:47] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:46:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:39] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:46:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.767s, which makes you a total of 963 ducks (including 287 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[08:46:50] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/5 | jammed: no (29 times) | confisc.: no (90 times) [Profile] [Profile] [Profile] 18140 xp | lvl 48 (Fulvous flogger) / 159 xp pts for lvl sup. | karma: 77.76% good hunter [Stats][Stats][Stats] theor. accuracy: 79% | effectiv. of fire: 67% | gun reliability: 99%+0% | armor: 118% | deflection: 98%
[08:46:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.09s | average react. time: 1mn56.428s | 963 ducks (incl. 287 golden ducks) | 459 misses | 73 accidents | 172 empty shots | 22 wild shots | 1422 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Expl. ammo / Grease / 4-leaf clover /
[08:46:52] DuckHunt Silencer / Sunglasses
[09:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.031s, which makes you a total of 1358 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:01:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[09:52:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[09:52:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.536s, which makes you a total of 1359 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 7.117s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 10.313s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:38] DuckHunt HelderHeid > *BANG* You shot down the duck in 37.333s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:26] DuckHunt HelderHeid > *BANG* You shot down the duck in 25.859s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.881s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.366s, which makes you a total of 1360 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:07:50] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[13:08:05] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[13:08:14] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[13:08:16] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:22] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[13:52:24] DuckHunt HelderHeid > *BANG* You shot down the duck in 23.495s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:57:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.98s, which makes you a total of 1361 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:57:07] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[14:01:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[14:01:12] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:13] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:18] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 18.482s, which makes you a total of 1362 ducks (including 176 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[14:01:19] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:01:26] DuckHunt The top duck(s) are: peorth with 18140 xp | dasbrain with 17919 xp | salvaje with 7535 xp | helderheid with 3390 xp | foxy with 3216 xp
[14:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:46] DuckHunt norex > *BANG* You shot down the duck in 2mn46.446s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[14:51:03] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[14:51:05] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Fryst, thanks to his deflection modifier of 51%. [missed: -3 xp] [wild fire: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:28] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn27.929s, which makes you a total of 1363 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:08:28] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:47] DuckHunt HelderHeid > *BANG* You shot down the duck in 46.657s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:34] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[16:16:35] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[16:16:36] DuckHunt DasBrain > *BOOM* You shot down the duck in 35.672s, which makes you a total of 1364 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:37] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:16:39] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:05] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[16:43:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.862s, which makes you a total of 1365 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:10:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:00] DuckHunt foxy > Missed. [missed: -3 xp]
[17:11:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[17:11:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.851s, which makes you a total of 1366 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:11:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[17:11:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:03] DuckHunt Eno > Missed. [missed: -1 xp]
[17:23:04] DuckHunt norex > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:23:06] DuckHunt Eno > Missed. [missed: -1 xp]
[17:23:07] DuckHunt *PEWWW* norex's bullet ricochetes on daeros, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[17:23:07] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:23:09] DuckHunt Eno > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:23:11] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:23:12] DuckHunt Eno > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:23:13] DuckHunt Eno > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:23:14] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:23:15] DuckHunt Eno > *BANG* You shot down the golden duck in 14.048s, which makes you a total of 73 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[17:23:16] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:23:18] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:59:03] DuckHunt Eno > *BANG* You shot down the duck in 2.987s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:05] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:05:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:10] DuckHunt *PEWWW* Peorth's bullet ricochetes on rizondmt, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[18:05:12] DuckHunt Peorth returns Peorth's gun to him.
[18:05:14] DuckHunt Eno > *BANG* You shot down the duck in 6.268s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:14] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[18:05:18] DuckHunt Peorth returns Peorth's gun to him.
[18:05:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:36] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[18:05:38] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[18:05:40] DuckHunt Peorth > *BOOM* You shot down the duck in 6.659s, which makes you a total of 964 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:05:50] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 6 hours 56 minutes and 7 seconds.
[18:05:52] DuckHunt Peorth > You already own this item. It will expire in 10 hours 8 minutes and 41 seconds.
[18:06:27] DuckHunt Hunting stats for eno: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 520 xp | lvl 9 (duck plucker) / 20 xp pts for lvl sup. | karma: 77.51% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 54% | gun reliability: 93% | armor: 20% | deflection: 59%
[18:06:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.241s | average react. time: 2mn30.408s | 75 ducks (incl. 8 golden ducks) | 63 misses | 5 accidents | 11 empty shots | 4 wild shots | 138 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:02] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.159s, which makes you a total of 965 ducks (including 288 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:14] DuckHunt Eno > *BANG* You shot down the duck in 14.064s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:32] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:22:33] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 32.725s, which makes you a total of 1367 ducks (including 177 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[19:34:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:52] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[19:34:54] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[19:34:54] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:34:54] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 4.957s, which makes you a total of 282 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[19:34:58] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[19:35:07] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[19:35:12] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[19:44:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.832s, which makes you a total of 1368 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[20:08:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.712s, which makes you a total of 1369 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:17:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:00] DuckHunt Peorth > *BOOM* You shot down the duck in 2.09s, which makes you a total of 966 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[20:27:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[20:27:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[20:27:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[20:27:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.917s, which makes you a total of 1370 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:32:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:15] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[20:32:20] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.492s, which makes you a total of 1371 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:32:20] DuckHunt Eno > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:32:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[20:32:38] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[20:32:38] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:32:38] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:20:50] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:20:51] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:20:51] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:04] DuckHunt wildting2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:38:06] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:07] DuckHunt wildting2 > Missed. [missed: -1 xp]
[21:38:08] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:09] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:10] DuckHunt wildting2 > *BANG* You shot down the golden duck in 10.414s, which makes you a total of 32 ducks (including 4 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[21:38:10] DuckHunt DasBrain > *CLICK* Trigger locked.
[21:39:56] DuckHunt The top duck(s) are: peorth with 18138 xp | dasbrain with 18025 xp | salvaje with 7535 xp | helderheid with 3427 xp | foxy with 3213 xp
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:04] DuckHunt DasBrain > *CLICK* Trigger locked.
[21:49:04] DuckHunt foxy > *BANG* You shot down the duck in 3.895s, which makes you a total of 400 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.964s, which makes you a total of 1372 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:18:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:37] DuckHunt Peorth > *BOOM* You shot down the duck in 1.694s, which makes you a total of 967 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.292s, which makes you a total of 1373 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:36:14] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[22:36:28] DuckHunt Peorth returns Peorth's gun to him.
[23:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:07] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[23:04:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.643s, which makes you a total of 1374 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:36] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[23:34:38] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[23:34:39] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn38.382s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:53:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:28] DuckHunt Peorth > *BOOM* You shot down the duck in 2.843s, which makes you a total of 968 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:53:39] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[23:53:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
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