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Filtering by user: DuckHunt
Tuesday, August 27, 2024
[00:03:10] DuckHunt Hunting stats for iceznz: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 0/1 | jammed: no (2 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] -8 xp | lvl 0 (public danger) / 4 xp pts for lvl sup. | karma: 63.64% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 10% | gun reliability: 85% | armor: 0% | deflection: 50%
[00:03:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 26.575s | average react. time: 26.575s | 1 duck (incl. 0 golden duck) | 9 misses | 0 accident | 0 empty shot | 9 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:03] DuckHunt *PEWWW* caplink's bullet ricochetes on MagicalPig, thanks to his deflection modifier of 57%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[00:16:11] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points.
[00:16:13] DuckHunt caplink > Missed. [missed: -1 xp]
[00:16:15] DuckHunt caplink > *BANG* You shot down the duck in 15.129s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:16:15] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[00:16:47] DuckHunt caplink > I do not know any hunter with that name.
[00:19:11] DuckHunt IcezNZ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:03] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:54:06] DuckHunt caplink > Missed. [missed: -1 xp]
[00:54:08] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[00:54:10] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[00:54:11] DuckHunt caplink > Missed. [missed: -1 xp]
[00:54:13] DuckHunt caplink > *BANG* You shot down the golden duck in 12.799s, which makes you a total of 97 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [AP ammo]
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:03] DuckHunt caplink > Missed. [missed: -1 xp]
[01:02:05] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:02:06] DuckHunt caplink > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[01:02:06] DuckHunt caplink > *BANG* You shot down the golden duck in 5.989s, which makes you a total of 98 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [AP ammo]
[01:02:15] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 1/3 | jammed: no (16 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 1017 xp | lvl 13 (duck chewer) / 23 xp pts for lvl sup. | karma: 50.77% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[01:02:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.83s | average react. time: 45.666s | 98 ducks (incl. 9 golden ducks) | 87 misses | 18 accidents | 18 empty shots | 10 wild shots | 185 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / 4-leaf clover / Silencer / Grease / Sunglasses / AP ammo
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:04] DuckHunt coil > *BANG* You shot down the duck in 2mn3.55s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:02] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:55:03] DuckHunt caplink > Missed. [missed: -1 xp]
[01:55:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:55:04] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:55:05] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:55:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[01:55:06] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 5.032s, which makes you a total of 148 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[01:55:06] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4
[01:55:06] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:55:14] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[01:55:18] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:55:19] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:02] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:56:02] DuckHunt freewifi > *BOOM* You shot down the duck in 2.551s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:56:03] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:56:04] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[01:56:17] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:56:53] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 1/3 | jammed: no (16 times) | confisc.: yes (28 times) [Profile] [Profile] [Profile] 1010 xp | lvl 13 (duck chewer) / 30 xp pts for lvl sup. | karma: 49.62% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[01:56:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.83s | average react. time: 45.692s | 98 ducks (incl. 9 golden ducks) | 90 misses | 18 accidents | 18 empty shots | 12 wild shots | 188 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / 4-leaf clover / Silencer / Grease / Sunglasses / AP ammo
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:02] DuckHunt freewifi > *BOOM* You shot down the duck in 1.85s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:57:03] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:58:00] DuckHunt freewifi > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:58:18] DuckHunt caplink > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:58:33] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 1/3 | jammed: no (16 times) | confisc.: yes (29 times) [Profile] [Profile] [Profile] 992 xp | lvl 13 (duck chewer) / 48 xp pts for lvl sup. | karma: 49.05% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 51% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[01:58:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.83s | average react. time: 45.692s | 98 ducks (incl. 9 golden ducks) | 91 misses | 18 accidents | 18 empty shots | 13 wild shots | 189 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / 4-leaf clover / Silencer / Grease / Sunglasses / AP ammo /
[01:58:35] DuckHunt Infrared detect.
[01:58:37] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:58:40] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:04] DuckHunt caplink > You are not armed.
[02:00:14] DuckHunt ComputerTech returns caplink's gun to him.
[02:00:16] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[02:00:18] DuckHunt freewifi > Missed. [missed: -3 xp]
[02:00:19] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[02:00:19] DuckHunt freewifi > Missed. [missed: -3 xp]
[02:00:20] DuckHunt freewifi > *BOOM* You shot down the duck in 20.051s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:00:21] DuckHunt caplink > *CLICK* Trigger locked.
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:03] DuckHunt freewifi > *BOOM* You shot down the duck in 2.704s, which makes you a total of 302 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:36] DuckHunt Icez > *BANG* You shot down the duck in 35.795s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:14:37] DuckHunt Icez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:20] DuckHunt Icez > *BANG* You shot down the duck in 20.139s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:33] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn32.912s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:35] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[04:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:47] DuckHunt Peorth > *BANG* You shot down the duck in 47.067s, which makes you a total of 1269 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:07] DuckHunt owo > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:48] DuckHunt Peorth > *BANG* You shot down the duck in 2mn47.984s, which makes you a total of 1270 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:58] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[06:07:05] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[06:07:06] DuckHunt Peorth > Missed. [missed: -6 xp]
[06:07:08] DuckHunt Peorth > *BANG* You shot down the duck in 1mn7.024s, which makes you a total of 1271 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:38] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:08:40] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:08:42] DuckHunt *BANG* xO' wez just get shot by accident by vk2bio. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:39] DuckHunt Peorth > Missed. [missed: -6 xp]
[06:34:41] DuckHunt Peorth > *BANG* You shot down the duck in 40.876s, which makes you a total of 1272 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:34:43] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[06:36:04] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:36:04] DuckHunt Icez is demoted to level 1 (tourist).
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:10] DuckHunt Peorth > Missed. [missed: -6 xp]
[07:26:12] DuckHunt Peorth > *BANG* You shot down the duck in 4mn11.726s, which makes you a total of 1273 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:26:14] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/5
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:45] DuckHunt Peorth > *BANG* You shot down the duck in 45.199s, which makes you a total of 1274 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:19] DuckHunt Peorth > *BANG* You shot down the duck in 19.344s, which makes you a total of 1275 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:17:24] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[08:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:05] DuckHunt Peorth > *BANG* You shot down the duck in 3.967s, which makes you a total of 1276 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:21] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:26:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:26:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:26:57] DuckHunt owo > You are not rich enough to make this purchase.
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:16] DuckHunt Icez > *BANG* You shot down the duck in 1mn16.333s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:33] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[10:08:35] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:08:36] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:08:37] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[10:08:38] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:08:38] DuckHunt Icez > Missed. [missed: -1 xp]
[10:08:39] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[10:08:40] DuckHunt Icez > *BANG* You shot down the golden duck in 1mn39.667s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[10:08:41] DuckHunt vk2bio > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[10:08:44] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:15] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:24:16] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:24:18] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn17.648s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:24:20] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[10:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:40] DuckHunt Icez > *BANG* You shot down the duck in 39.15s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:16] DuckHunt vk2bio > *BANG* You shot down the duck in 15.781s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:52] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn50.984s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:57:52] DuckHunt vk2bio > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[11:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:06] DuckHunt vk2bio > *BANG* You shot down the duck in 6.357s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:11] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:47:12] DuckHunt vk2bio > *BANG* You shot down the duck in 11.971s, which makes you a total of 59 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:21] DuckHunt HelderHeid > *BOOM* You shot down the duck in 21.185s, which makes you a total of 358 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:01] DuckHunt deadly > *BANG* You shot down the duck in 1mn0.402s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:02] DuckHunt deadly > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[13:08:19] DuckHunt anomaly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[13:08:31] DuckHunt anomaly > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[13:08:35] DuckHunt anomaly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:02:12] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:02:13] DuckHunt DasBrain > Missed. [missed: -7 xp]
[14:02:15] DuckHunt DasBrain > Missed. [missed: -7 xp]
[14:02:18] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[14:02:20] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 1mn20.501s, which makes you a total of 2577 ducks (including 313 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:10] DuckHunt wildting2 > *BANG* You shot down the duck in 10.34s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:11] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[14:57:11] DuckHunt wildting2 > By searching the bushes around the duck, you find an extra ammo clip !
[14:57:20] DuckHunt foxy returns foxy's gun to him.
[14:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:03] DuckHunt *BANG* xO' crissy just get shot by accident by foxy. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[14:58:03] DuckHunt wildting2 > *BANG* You shot down the duck in 3.236s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:58:03] DuckHunt wildting2 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:58:21] DuckHunt foxy already has a gun and looks at foxy without understanding.
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.698s, which makes you a total of 2578 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:16:15] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:51] DuckHunt foxy > *BANG* You shot down the duck in 51.01s, which makes you a total of 459 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:47] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[16:53:51] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[16:53:52] DuckHunt foxy > Missed. [missed: -3 xp]
[16:53:53] DuckHunt foxy > *BANG* You shot down the duck in 53.377s, which makes you a total of 460 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:57] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:53:58] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[16:54:00] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[16:54:01] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:49] DuckHunt deadly > *BANG* You shot down the duck in 1mn48.957s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:14] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 14.01s, which makes you a total of 149 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [14 xp] [four-leaf clover]
[17:47:14] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 3/4
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:01] DuckHunt tabb > *BANG* You shot down the duck in 1mn1.233s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:11] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on bbqnut, thanks to his deflection modifier of 51%. [accident: -10 xp]
[18:09:11] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on iamfoxy, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:10:16] DuckHunt Sander > *CLACK* JAMMED GUN
[18:14:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:28] DuckHunt DasBrain > *BOOM* You shot down the duck in 27.901s, which makes you a total of 2579 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:23:34] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[18:23:44] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[18:35:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:19] DuckHunt foxy > *BOOM* You shot down the duck in 2.501s, which makes you a total of 461 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:35:20] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -7 xp] [wild fire: -11 xp] [GUN CONFISCATED: wild fire]
[18:35:29] DuckHunt foxy returns DasBrain's gun to him.
[18:35:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:35:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:35:50] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[18:35:54] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:40:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.211s, which makes you a total of 2580 ducks (including 314 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[18:40:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[19:11:37] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/3 | Chargers: 2/5
[19:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:04] DuckHunt HelderHeid > *BOOM* You shot down the duck in 4.447s, which makes you a total of 359 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:30:06] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:30:17] DuckHunt tabb > You just bought back your confiscated gun in exchange for 40 xp points.
[19:36:24] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 3/3
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:05] DuckHunt DasBrain > Missed. [missed: -7 xp]
[19:58:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.826s, which makes you a total of 2581 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.44s, which makes you a total of 2582 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:02] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 2/5
[20:35:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[20:35:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.46s, which makes you a total of 2583 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:05] DuckHunt DasBrain > Missed. [missed: -7 xp]
[20:54:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.753s, which makes you a total of 2584 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:54:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:11:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.894s, which makes you a total of 2585 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:28] DuckHunt DasBrain > Missed. [missed: -7 xp]
[21:29:29] DuckHunt *BANG* xO' candy just get shot by accident by DasBrain. [missed: -7 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:29:47] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:29:47] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:06] DuckHunt DasBrain > You are not armed.
[21:38:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:05] DuckHunt DasBrain > You are not armed.
[22:01:11] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[22:01:11] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[22:01:16] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:01:17] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[22:01:17] DuckHunt DasBrain > *BOOM* You shot down the duck in 17.212s, which makes you a total of 2586 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.719s, which makes you a total of 2587 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.983s, which makes you a total of 2588 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:59:05] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:02] DuckHunt caplink > *BANG* You shot down the duck in 1.909s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:00:02] DuckHunt caplink > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:03] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[23:28:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.033s, which makes you a total of 2589 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:28:08] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[23:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[23:51:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[23:51:08] DuckHunt DasBrain > Missed. [missed: -7 xp]
[23:51:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.76s, which makes you a total of 2590 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
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