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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Friday, September 6, 2024
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[00:19:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:19:10] DuckHunt *PEWWW* DasBrain's bullet ricochetes on dcpf, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:19:33] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[00:19:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:08:31] DuckHunt freewifi > You already own this item. It will expire in 1 hour 58 minutes and 25 seconds.
[01:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:56] DuckHunt Peorth > *BANG* You shot down the duck in 55.705s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:15:59] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:40] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:23:43] DuckHunt *PEWWW* Peorth's bullet ricochetes on jeff_stacey, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:23:51] DuckHunt Peorth returns Peorth's gun to him.
[01:23:53] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:23:53] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:27:36] DuckHunt freewifi > You already own this type of ammunition. The bonus will expire in 1 hour 39 minutes and 17 seconds.
[02:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:11] DuckHunt freewifi > Missed. [missed: -1 xp]
[02:23:12] DuckHunt freewifi > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:23:14] DuckHunt freewifi > You already own this type of ammunition. The bonus will expire in 43 minutes and 37 seconds.
[02:23:15] DuckHunt norex > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:23:15] DuckHunt freewifi > You are not rich enough to make this purchase.
[02:23:17] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[02:23:18] DuckHunt norex > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[02:23:19] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:23:21] DuckHunt norex > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[02:23:22] DuckHunt freewifi > *BOOM* You shot down the golden duck in 20.952s, which makes you a total of 7 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:26] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:48:27] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:48:28] DuckHunt freewifi > *BOOM* You shot down the duck in 27.584s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:48:29] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:58:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:56] DuckHunt freewifi > *BOOM* You shot down the duck in 7.985s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:58:56] DuckHunt freewifi > By searching the bushes around the duck, you find... a broken infrared detector.
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:06] DuckHunt owo > Missed. [missed: -1 xp]
[03:29:11] DuckHunt owo > Missed. [missed: -1 xp]
[03:29:14] DuckHunt owo is demoted to level 0 (public danger).
[03:29:14] DuckHunt *PEWWW* owo's bullet ricochetes on SpawN, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:29:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:17] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn17.164s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:30] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:05:32] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:05:33] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:05:35] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:05:36] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:05:38] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:05:40] DuckHunt vk2bio > *BANG* You shot down the duck in 4mn39.416s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:43] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:00] DuckHunt norex > Missed. [missed: -1 xp]
[04:48:03] DuckHunt norex > Missed. [missed: -1 xp]
[04:48:04] DuckHunt norex > *BANG* You shot down the duck in 1mn4.011s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:51] DuckHunt Hunting stats for icez: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 42 xp | lvl 2 (noob) / 8 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 52%
[05:06:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 23.827s | average react. time: 19mn18.628s | 4 ducks (incl. 1 golden duck) | 8 misses | 0 accident | 0 empty shot | 0 wild shot | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:07:03] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:07:04] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:07:12] DuckHunt Icez > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[05:07:14] DuckHunt Icez > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[05:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:31] DuckHunt Icezak > Missed. [missed: -1 xp]
[05:28:35] DuckHunt Icezak > *BANG* You shot down the duck in 34.117s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[06:39:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:39:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.941s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[07:32:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.522s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:12] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:36:13] DuckHunt DasBrain > Missed. [missed: -1 xp]
[07:36:17] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[07:36:18] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 17.849s, which makes you a total of 91 ducks (including 11 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[07:41:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 2/3
[07:41:06] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 2/3
[07:41:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.83s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.91s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[08:30:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[08:30:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.411s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:05] DuckHunt *PEWWW* DasBrain's bullet ricochetes on vk2bio, thanks to his deflection modifier of 55%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[09:56:09] DuckHunt Icez > Missed. [missed: -1 xp]
[09:56:10] DuckHunt Icez > *BOOM* You shot down the duck in 1mn10.482s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:56:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 1/3
[09:56:30] DuckHunt Hunting stats for icez: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 11 xp | lvl 1 (tourist) / 9 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 35% | gun reliability: 85% | armor: 0% | deflection: 51%
[09:56:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 23.827s | average react. time: 15mn54.779s | 5 ducks (incl. 1 golden duck) | 9 misses | 0 accident | 0 empty shot | 0 wild shot | 14 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[09:56:40] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 1/3 | jammed: no (12 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 1095 xp | lvl 14 (duck eater) / 95 xp pts for lvl sup. | karma: 73.27% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 50% | gun reliability: 95% | armor: 32% | deflection: 64%
[09:56:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.815s | average react. time: 36.425s | 94 ducks (incl. 11 golden ducks) | 91 misses | 8 accidents | 13 empty shots | 5 wild shots | 185 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / 4-leaf clover / Expl. ammo
[09:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.221s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:58:05] DuckHunt DasBrain > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:21] DuckHunt Icez > Missed. [missed: -1 xp]
[10:11:23] DuckHunt Icez > *BOOM* You shot down the duck in 22.517s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:11:24] DuckHunt Icez > By searching the bushes around the duck, you find an extra ammo clip !
[10:11:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:11:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:11:37] DuckHunt Icez > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[10:11:38] DuckHunt Icez > You are not rich enough to make this purchase.
[10:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:12] DuckHunt Icez > *BANG* You shot down the duck in 12.347s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:28] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn27.863s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:09] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn8.776s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.079s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:09:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... a spring thingy.
[12:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:13] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.942s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:28:41] DuckHunt tabb > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[12:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:07] DuckHunt DasBrain > *BOOM* You shot down the duck by ricochet in 6.342s, which makes a total of 99 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [41 xp] [lucky shot] [four-leaf clover]
[12:32:07] DuckHunt *PEWWW* DasBrain's bullet ricochetes on mrpops, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:58:05] DuckHunt The top duck(s) are: dasbrain with 1193 xp | caplink with 352 xp | vk2bio with 180 xp | peorth with 143 xp | freewifi with 127 xp
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.25s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.239s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:04] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[14:10:05] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[14:10:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[14:10:06] DuckHunt tabb > *BANG* You shot down the duck in 5.532s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:10:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[14:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.106s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:25:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:25:04] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 0/3
[15:25:05] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 0/3
[15:25:06] DuckHunt norex > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[15:25:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.341s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:25:13] DuckHunt norex > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:28:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.613s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.395s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on interdome, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:15:11] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[16:15:12] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn11.926s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:15:12] DuckHunt DasBrain > By searching the bushes around the duck, you find... an old shoe.
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:10] DuckHunt *BANG* xO' owo just get shot by accident by freewifi. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:17:48] DuckHunt HelderHeid > *BANG* You shot down the duck in 47.529s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:20:07] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 88 xp | lvl 3 (trainee) / 2 xp pts for lvl sup. | karma: 73.91% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 87% | armor: 5% | deflection: 53%
[17:20:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.987s | average react. time: 1mn24.446s | 10 ducks (incl. 0 golden duck) | 8 misses | 1 accident | 1 empty shot | 0 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:35] DuckHunt norex > *BANG* You shot down the duck in 35.478s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:24:35] DuckHunt norex > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:02] DuckHunt freewifi > Missed. [missed: -1 xp]
[17:36:04] DuckHunt freewifi > *BANG* You shot down the duck in 4.067s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:05] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:06] DuckHunt norex > *BANG* You shot down the duck in 6.021s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:57:26] DuckHunt DasBrain > Missed. [missed: -1 xp]
[18:57:27] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[18:57:29] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:57:30] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[18:57:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn30.926s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:57:31] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[18:57:35] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:12:03] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 0/3
[19:12:05] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 0/3
[19:12:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.104s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:07] DuckHunt tabb > Missed. [missed: -1 xp]
[19:56:09] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[19:56:10] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[19:56:11] DuckHunt tabb > Missed. [missed: -1 xp]
[19:56:12] DuckHunt tabb > *BANG* You shot down the duck in 11.719s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:56:13] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:05] DuckHunt DasBrain > You are not armed.
[20:30:18] DuckHunt foxy > *BANG* You shot down the duck in 17.7s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:03] DuckHunt *PEWWW* DasBrain's bullet ricochetes on silphium, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:48:03] DuckHunt DasBrain > *BOOM* You shot down the duck by ricochet in 2.558s, which makes a total of 109 ducks on #computertech. \_X< *KWAK* [41 xp] [lucky shot] [four-leaf clover]
[20:48:03] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:48:03] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[20:48:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 1/3
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:28] DuckHunt Peorth > *BANG* You shot down the duck in 28.379s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:48:56] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:48:58] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[21:49:01] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[21:49:02] DuckHunt HelderHeid > *BANG* You shot down the duck in 4mn2.382s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:03] DuckHunt caplink > *BANG* You shot down the duck in 2.555s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:12:40] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[22:13:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[22:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[22:33:11] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[22:33:13] DuckHunt caplink > *BANG* You shot down the duck in 12.174s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:40:21] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:41] DuckHunt HelderHeid > *BANG* You shot down the duck in 4mn40.628s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:07:54] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 107 xp | lvl 4 (duck misser) / 33 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 57% | gun reliability: 88% | armor: 7% | deflection: 54%
[23:07:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.987s | average react. time: 2mn53.493s | 12 ducks (incl. 0 golden duck) | 9 misses | 1 accident | 1 empty shot | 0 wild shot | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:08:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:08:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:08:13] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[23:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:34] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[23:13:35] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[23:13:37] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[23:13:40] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[23:13:42] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[23:13:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:14:00] DuckHunt HelderHeid > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
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