#computertech Bot Logged User list

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Filtering by user: DuckHunt
Monday, September 9, 2024
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:07] DuckHunt caplink > *BANG* You shot down the duck in 7.027s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:31] DuckHunt therock247uk > *BANG* You shot down the duck in 31.307s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:12] DuckHunt rails > *BANG* You shot down the duck in 12.292s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:16] DuckHunt vk2bio > Missed. [missed: -1 xp]
[01:50:18] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn17.758s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:02] DuckHunt freewifi > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:17:05] DuckHunt freewifi > *BOOM* You shot down the golden duck in 4.737s, which makes you a total of 14 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp] [expl. ammo]
[02:17:05] DuckHunt freewifi > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:08] DuckHunt norex > *BANG* You shot down the duck in 7.335s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:09] DuckHunt Icez > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[03:04:12] DuckHunt Icez > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:04:13] DuckHunt Icez > *BANG* You shot down the duck in 12.074s, which makes you a total of 15 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:04:31] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:24] DuckHunt tabb > *BANG* You shot down the duck in 1mn23.97s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:08] DuckHunt nax > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[04:15:13] DuckHunt nax > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[04:15:16] DuckHunt nax > *BANG* You shot down the duck in 1mn15.431s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:48] DuckHunt MagicalPig > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:45:49] DuckHunt MagicalPig > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[04:45:55] DuckHunt MagicalPig > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[04:45:57] DuckHunt MagicalPig > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:46:02] DuckHunt MagicalPig > *BANG* You shot down the golden duck in 2mn1.739s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:12] DuckHunt Icez > Missed. [missed: -1 xp]
[05:54:14] DuckHunt Icez > Missed. [missed: -1 xp]
[05:54:15] DuckHunt Icez > *BANG* You shot down the duck in 3mn14.882s, which makes you a total of 16 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [19 xp] [four-leaf clover]
[05:54:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:54:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:54:33] DuckHunt Icez > You already own this type of ammunition. The bonus will expire in 2 hours 22 minutes and 25 seconds.
[05:54:34] DuckHunt Icez > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:24] DuckHunt Peorth > *BANG* You shot down the duck in 2mn23.891s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:20] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:53:22] DuckHunt Peorth > *BANG* You shot down the duck in 3mn22.287s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[07:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:22] DuckHunt vk2bio > *BANG* You shot down the duck in 22.173s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:23] DuckHunt vk2bio > By searching the bushes around the duck, you find... a broken mirror.
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:12:46] DuckHunt vk2bio > Missed. [missed: -1 xp]
[08:12:47] DuckHunt vk2bio > Missed. [missed: -1 xp]
[08:12:49] DuckHunt vk2bio > Missed. [missed: -1 xp]
[08:12:49] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.868s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[09:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/8 | Chargers: 4/4
[09:46:06] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 7/8 | Chargers: 4/4
[09:46:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:46:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:46:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.065s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.961s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.016s, which makes you a total of 138 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [19 xp] [four-leaf clover]
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:52] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn52.252s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:23] DuckHunt coil > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[11:56:28] DuckHunt coil > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[11:56:29] DuckHunt coil > *BANG* You shot down the duck in 28.491s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:33] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn32.624s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:14:34] DuckHunt HelderHeid > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:15:03] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 123 xp | lvl 4 (duck misser) / 17 xp pts for lvl sup. | karma: 67.44% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 48% | gun reliability: 88% | armor: 7% | deflection: 54%
[12:15:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.987s | average react. time: 3mn17.84s | 18 ducks (incl. 0 golden duck) | 19 misses | 2 accidents | 1 empty shot | 1 wild shot | 37 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[12:15:19] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.755s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:23:05] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:23:13] DuckHunt DasBrain > You already own this item. It will expire in 1 hour and 13 seconds.
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[12:48:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[12:48:07] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:48:09] DuckHunt DasBrain > Missed. [missed: -1 xp]
[12:48:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.833s, which makes you a total of 141 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[13:09:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:09:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:10:53] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.187s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[13:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:02] DuckHunt tabb > *BANG* You shot down the duck in 2.352s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:46] DuckHunt DasBrain > *BANG* You shot down the duck in 3mn45.929s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.57s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:50:43] DuckHunt Basti > You are not rich enough to make this purchase.
[14:54:27] DuckHunt The top duck(s) are: dasbrain with 1827 xp | caplink with 614 xp | peorth with 259 xp | vk2bio with 196 xp | salvaje with 138 xp
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:24] DuckHunt Basti > Missed. [missed: -1 xp]
[15:38:28] DuckHunt Basti > *BANG* You shot down the duck in 28.365s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:05] DuckHunt foxy > Missed. [missed: -1 xp]
[15:58:07] DuckHunt foxy > Missed. [missed: -1 xp]
[15:58:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:58:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:58:11] DuckHunt foxy > *BANG* You shot down the duck in 10.879s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:47] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[16:13:48] DuckHunt quartzhrts > *BANG* You shot down the duck in 47.99s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:43:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:46] DuckHunt foxy > Missed. [missed: -1 xp]
[16:43:49] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[16:43:51] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[16:43:52] DuckHunt foxy > Missed. [missed: -1 xp]
[16:43:53] DuckHunt foxy > *BANG* You shot down the duck in 10.632s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:43:56] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:05:19] DuckHunt foxy > Missed. [missed: -1 xp]
[17:05:21] DuckHunt foxy > *BANG* You shot down the duck in 20.776s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:29:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:23] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[17:29:25] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[17:29:26] DuckHunt foxy > Missed. [missed: -1 xp]
[17:29:27] DuckHunt foxy > *BANG* You shot down the duck in 6.894s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:29:28] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[17:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:05] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[17:36:08] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[17:36:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:36:11] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:36:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.216s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:36:13] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:05] DuckHunt foxy > *BANG* You shot down the duck in 4.515s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:10:05] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:10:13] DuckHunt foxy returns HelderHeid's gun to him.
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:05] DuckHunt foxy > *BANG* You shot down the duck in 5.467s, which makes you a total of 11 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:31:06] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:26] DuckHunt *BANG* xO' [Worm] just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:16:26] DuckHunt chaostic > Missed. [missed: -1 xp]
[19:16:30] DuckHunt chaostic > Missed. [missed: -1 xp]
[19:16:30] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:16:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:46] DuckHunt PapaFrog > *BANG* You shot down the duck in 3.363s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:01] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[19:57:02] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[19:57:03] DuckHunt tabb > *BANG* You shot down the duck in 2mn2.732s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:14] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[20:08:18] DuckHunt HelderHeid > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[20:08:19] DuckHunt HelderHeid > *BANG* You shot down the duck in 18.419s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:01] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[20:33:08] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[20:33:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn9.479s, which makes you a total of 20 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [20 xp] [four-leaf clover]
[20:33:10] DuckHunt HelderHeid > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:39] DuckHunt HelderHeid > *BANG* You shot down the duck in 39.261s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:08] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:50:09] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:11] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:12] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:14] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:50:15] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[21:50:17] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[21:50:18] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[21:50:21] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[21:50:22] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:50:24] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:50:26] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:50:27] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:50:28] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[21:50:30] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[21:50:31] DuckHunt Salvaje > *BANG* You shot down the golden duck in 31.297s, which makes you a total of 15 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[21:56:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:35] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 8.263s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:22] DuckHunt DoctorGoatLips > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:04:24] DuckHunt *PEWWW* DoctorGoatLips's bullet ricochetes on norex, thanks to his deflection modifier of 52%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:04:24] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:04:30] DuckHunt DoctorGoatLips > You are not armed.
[22:04:36] DuckHunt DoctorGoatLips > You are not armed.
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:07] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:07:08] DuckHunt DoctorGoatLips > You are not armed.
[22:07:09] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[22:07:09] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:07:11] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[22:07:13] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[22:07:15] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[22:07:15] DuckHunt caplink > Missed. [missed: -1 xp]
[22:09:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:06] DuckHunt *BANG* xO' Falkor just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:03:19] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[23:03:22] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 3/3 | jammed: no (9 times) | confisc.: yes (8 times) [Profile] [Profile] [Profile] 606 xp | lvl 10 (hunter) / 44 xp pts for lvl sup. | karma: 71.93% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 59% | gun reliability: 94% | armor: 22% | deflection: 60%
[23:03:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.509s | average react. time: 1mn34.126s | 49 ducks (incl. 3 golden ducks) | 34 misses | 4 accidents | 7 empty shots | 4 wild shots | 83 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:03:28] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:03:30] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:03:31] DuckHunt freewifi > *BANG* You shot down the duck in 31.502s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:03:32] DuckHunt freewifi > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[23:04:18] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:04:19] DuckHunt caplink > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:04:22] DuckHunt caplink > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:06] DuckHunt caplink > *BANG* You shot down the duck in 6.438s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:07] DuckHunt caplink > By searching the bushes around the duck, you find... a cigarette butt.
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