#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || get fucked || https://techy.music
#5
Rank
321
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Sunday, September 8, 2024
[00:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:09] DuckHunt caplink > *BOOM* You shot down the duck in 8.729s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:10] DuckHunt caplink > Missed. [missed: -1 xp]
[00:43:12] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:43:14] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:43:15] DuckHunt caplink > *BOOM* You shot down the duck in 1mn14.29s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:29] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[01:07:31] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[01:07:31] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[01:07:38] DuckHunt caplink > *CLACK* JAMMED GUN
[01:07:40] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[01:07:41] DuckHunt caplink > *BOOM* You shot down the duck in 3mn41.142s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:45] DuckHunt Peorth > *BANG* You shot down the duck in 45.106s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:07] DuckHunt *BANG* xO' rizondmt just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:07:22] DuckHunt Peorth > *BANG* You shot down the duck in 1mn21.719s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:07:23] DuckHunt Peorth > By searching the bushes around the duck, you find... a rubber ducky.
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:09] DuckHunt Phoenix > *BANG* You shot down the duck in 8.591s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:09] DuckHunt Phoenix > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:42:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:20] DuckHunt Phoenix > *BANG* You shot down the duck in 19.542s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:07:22] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:57] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn57.247s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:46:59] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:40] DuckHunt Peorth > *BANG* You shot down the duck in 39.554s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:43] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:23] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:47:24] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:47:26] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:47:27] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:47:29] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[04:47:30] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:47:31] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:47:33] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:47:34] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:47:35] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:47:36] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:47:38] DuckHunt Peorth > *BANG* You shot down the golden duck in 37.321s, which makes you a total of 18 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:05] DuckHunt Icez > *BANG* You shot down the duck in 4.084s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:56] DuckHunt jan6 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[07:47:01] DuckHunt jan6 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[07:47:03] DuckHunt jan6 > *BANG* You shot down the duck in 3mn3.169s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:12] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[08:16:18] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[08:16:20] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[08:16:23] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[08:16:24] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[08:16:27] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[08:16:28] DuckHunt Icez > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[08:16:29] DuckHunt Icez > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[08:16:30] DuckHunt Icez > *BANG* You shot down the duck in 1mn29.581s, which makes you a total of 14 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[08:16:42] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:16:43] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:16:50] DuckHunt Icez > You already own this item. It will expire in 9 minutes and 14 seconds.
[08:16:57] DuckHunt Icez > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 2 (noob).
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.175s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:32:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[09:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.941s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.752s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:38:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:21] DuckHunt DasBrain > *BOOM* You shot down the duck in 21.263s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[10:50:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[10:50:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.761s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:50:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[11:13:44] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[11:14:06] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 85 xp | lvl 3 (trainee) / 5 xp pts for lvl sup. | karma: 79.31% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 50% | gun reliability: 87% | armor: 5% | deflection: 53%
[11:14:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.987s | average react. time: 3mn56.466s | 13 ducks (incl. 0 golden duck) | 13 misses | 1 accident | 1 empty shot | 0 wild shot | 26 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:48] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[11:19:52] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[11:19:54] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:19:56] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:19:57] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:19:57] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:20:04] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[11:20:32] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[11:41:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.378s, which makes you a total of 124 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[11:41:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[12:13:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/8 | Chargers: 2/4
[12:13:07] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 7/8 | Chargers: 2/4
[12:13:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[12:13:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.248s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:45:13] DuckHunt *BANG* xO' Nimko just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:45:31] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/1 | jammed: no (1 times) | confisc.: yes (2 times) [Profile] [Profile] [Profile] -12 xp | lvl 0 (public danger) / 8 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[12:45:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 4 misses | 2 accidents | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:46:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn7.511s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:46:26] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 80.65% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 87% | armor: 5% | deflection: 53%
[12:46:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.987s | average react. time: 4mn3.349s | 14 ducks (incl. 0 golden duck) | 16 misses | 1 accident | 1 empty shot | 0 wild shot | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:23:08] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:23:13] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:23:13] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:23:16] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[13:23:18] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:23:19] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[13:23:20] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[13:23:21] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 20.917s, which makes you a total of 126 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[13:23:26] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.466s, which makes you a total of 127 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [19 xp] [four-leaf clover]
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:07] DuckHunt caplink > *BOOM* You shot down the duck in 6.565s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:56:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:56:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.397s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:56:05] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[14:56:14] DuckHunt HelderHeid > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:11:06] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:11:08] DuckHunt *BANG* xO' Ophidian just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:11:08] DuckHunt caplink > *BOOM* You shot down the golden duck in 7.706s, which makes you a total of 44 ducks (including 3 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [48 xp] [expl. ammo]
[15:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.814s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:15:06] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:15:32] DuckHunt ComputerTech returns HelderHeid's gun to him.
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.408s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.048s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:58:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.259s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:06:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:45] DuckHunt foxy > *BANG* You shot down the duck in 3.186s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:07:05] DuckHunt *PEWWW* Peorth's bullet ricochetes on End3r, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:07:10] DuckHunt Peorth returns Peorth's gun to him.
[17:07:10] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[17:07:13] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[17:07:14] DuckHunt Peorth > *BANG* You shot down the duck in 13.661s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:14:39] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[17:14:59] DuckHunt The last duck has been seen 7 minutes and 59 seconds ago.
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 5.818s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[17:15:07] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:16:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:18] DuckHunt foxy > *BANG* You shot down the duck in 6.802s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:27] DuckHunt The top duck(s) are: dasbrain with 1598 xp | caplink with 584 xp | peorth with 240 xp | vk2bio with 180 xp | salvaje with 138 xp
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:08] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[17:24:10] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[17:24:11] DuckHunt foxy > *BANG* You shot down the duck in 10.95s, which makes you a total of 5 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:30] DuckHunt HelderHeid > *BANG* You shot down the duck in 29.499s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:26] DuckHunt owo > *BANG* You shot down the duck in 2mn25.777s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[18:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[18:52:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[18:52:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.493s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:41] DuckHunt freewifi > Missed. [missed: -1 xp]
[19:39:42] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[19:39:44] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[19:39:46] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:39:47] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[19:39:47] DuckHunt freewifi > *BOOM* You shot down the duck in 1mn47.263s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:39:47] DuckHunt freewifi > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[19:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.068s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:31] DuckHunt DasBrain > Missed. [missed: -1 xp]
[20:31:33] DuckHunt DasBrain > Missed. [missed: -1 xp]
[20:31:33] DuckHunt DasBrain > Missed. [missed: -1 xp]
[20:31:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.356s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.202s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[21:53:05] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:53:06] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:53:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:53:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[21:53:07] DuckHunt freewifi > *BOOM* You shot down the duck in 7.141s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:53:07] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:53:27] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (7 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 584 xp | lvl 10 (hunter) / 66 xp pts for lvl sup. | karma: 74.26% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 62% | gun reliability: 94% | armor: 22% | deflection: 60%
[21:53:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.509s | average react. time: 1mn12.099s | 44 ducks (incl. 3 golden ducks) | 26 misses | 3 accidents | 5 empty shots | 4 wild shots | 70 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[21:53:50] DuckHunt caplink > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:53:52] DuckHunt caplink > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[22:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[22:39:05] DuckHunt DasBrain > You are not armed.
[22:39:07] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[22:39:07] DuckHunt DasBrain > You are not armed.
[22:39:07] DuckHunt caplink > *BANG* You shot down the duck in 6.651s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:39:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 0/4
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:04] DuckHunt caplink > *BANG* You shot down the duck in 3.557s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:12] DuckHunt caplink > Missed. [missed: -1 xp]
[23:12:14] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[23:12:16] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[23:12:17] DuckHunt caplink > Missed. [missed: -1 xp]
[23:12:19] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:12:20] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:12:27] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:12:30] DuckHunt caplink > Missed. [missed: -1 xp]
[23:12:32] DuckHunt caplink > Missed. [missed: -1 xp]
[23:12:35] DuckHunt caplink > *BANG* You shot down the duck in 34.767s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:13] DuckHunt caplink > Missed. [missed: -1 xp]
[23:59:15] DuckHunt caplink > Missed. [missed: -1 xp]
[23:59:16] DuckHunt caplink > *BANG* You shot down the duck in 15.663s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
Prev
Next