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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Wednesday, September 11, 2024
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.169s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:13] DuckHunt caplink > *BANG* You shot down the duck in 12.986s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:31] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[01:33:35] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[01:33:36] DuckHunt Icez > *BANG* You shot down the duck in 1mn34.936s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:58] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:49:59] DuckHunt Peorth > *BANG* You shot down the duck in 59.184s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:51] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[02:06:55] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:06:56] DuckHunt freewifi > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 3 (trainee).
[02:07:00] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:01:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:10] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:01:12] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:13] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:01:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:01:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:01:18] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:19] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:20] DuckHunt Peorth > *BANG* You shot down the golden duck in 12.371s, which makes you a total of 30 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:06] DuckHunt *PEWWW* freewifi's bullet ricochetes on Nando, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:12:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:22:36] DuckHunt The last duck has been seen 7 minutes and 35 seconds ago.
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:00] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:49:01] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:49:02] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn2.38s, which makes you a total of 15 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:14] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:08:19] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:08:20] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:08:21] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:08:23] DuckHunt vk2bio > *BANG* You shot down the duck in 2mn23.158s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:07] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn7.49s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:17] DuckHunt caplink > *BANG* You shot down the duck in 17.018s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:25] DuckHunt Peorth > *BANG* You shot down the duck in 1mn24.56s, which makes you a total of 31 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[06:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:05] DuckHunt *PEWWW* DasBrain's bullet ricochetes on RKS, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:20:06] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Rizon, thanks to his deflection modifier of 51%. [accident: -6 xp]
[08:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:06] DuckHunt DasBrain > You are not armed.
[08:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:04] DuckHunt DasBrain > You are not armed.
[11:23:53] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:23:56] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[11:23:59] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[11:24:01] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:24:03] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:24:05] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:24:07] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn7.332s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:16] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[11:34:18] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[11:34:20] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:34:21] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[11:34:23] DuckHunt vk2bio > *CLACK* JAMMED GUN
[11:34:27] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[11:34:29] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn29.203s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:03] DuckHunt tabb > *BANG* You shot down the duck in 2.178s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[12:01:03] DuckHunt tabb > By searching the bushes around the duck, you find an extra bullet !
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[12:13:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.363s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.616s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:31:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:45] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:25:46] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[13:25:47] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[13:25:48] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn48.084s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:44:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:44:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.016s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:20:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.742s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:20:07] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[14:20:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.069s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:05] DuckHunt norex > *BANG* You shot down the duck in 4.715s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:08:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:08:06] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:11:48] DuckHunt ComputerTech returns tabb's gun to him.
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:07] DuckHunt foxy > Missed. [missed: -1 xp]
[15:28:08] DuckHunt foxy > Missed. [missed: -1 xp]
[15:28:09] DuckHunt *PEWWW* foxy's bullet ricochetes on DickCheney, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:28:09] DuckHunt foxy is demoted to level 4 (duck misser).
[15:28:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:28:14] DuckHunt foxy returns foxy's gun to him.
[15:28:15] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:28:19] DuckHunt foxy returns foxy's gun to him.
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:02] DuckHunt foxy > Missed. [missed: -1 xp]
[16:00:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.405s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:00:03] DuckHunt *BANG* xO' mrpops just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:00:04] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:00:14] DuckHunt foxy already has a gun and looks at foxy without understanding.
[16:00:19] DuckHunt foxy returns HelderHeid's gun to him.
[16:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:46] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn46.34s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.682s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:44] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn43.027s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:03] DuckHunt ADMIRAL_HUBRIS is demoted to level 1 (tourist).
[17:36:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:36:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.995s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:39:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:39:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:39:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[17:39:10] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:39:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:39:12] DuckHunt DasBrain > *BANG* You shot down the duck in 11.971s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:39:14] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:36] DuckHunt Peorth > *BANG* You shot down the duck in 36.346s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:54:47] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:06:02] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[18:06:26] DuckHunt h4 > You are not rich enough to make this purchase.
[18:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:07] DuckHunt Salvaje > Missed. [missed: -1 xp]
[18:22:09] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[18:22:11] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[18:22:12] DuckHunt Salvaje > Missed. [missed: -1 xp]
[18:22:14] DuckHunt DasBrain > *BANG* You shot down the duck in 13.415s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:22:14] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:22:20] DuckHunt Salvaje returns Salvaje's gun to him.
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:38:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.112s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:38:06] DuckHunt Salvaje > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:26:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.673s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:46:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:46:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[19:46:06] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[19:46:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[19:46:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:46:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:46:09] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:04] DuckHunt tabb > *BANG* You shot down the duck in 4.153s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:06] DuckHunt Salvaje > *BANG* You shot down the duck in 5.92s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.992s, which makes you a total of 174 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [17 xp] [four-leaf clover]
[21:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.488s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:58:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 1/4
[22:01:00] DuckHunt Cosmonaut > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:47] DuckHunt Salvaje > *BANG* You shot down the duck in 46.881s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [16 xp] [four-leaf clover]
[22:35:51] DuckHunt The top duck(s) are: dasbrain with 2111 xp | caplink with 675 xp | peorth with 457 xp | vk2bio with 231 xp | salvaje with 211 xp
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[22:53:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.55s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:53:32] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 1/4
[23:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.741s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:06:14] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:08:06] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:08:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:08:07] DuckHunt ComputerTech returns ComputerTech's gun to him.
[23:08:08] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:08:10] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[23:08:11] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[23:08:12] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 11.58s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[23:08:12] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
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