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Filtering by user: DuckHunt
Thursday, September 12, 2024
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:04] DuckHunt Basti > *BANG* You shot down the duck in 3.73s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:34:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[00:34:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:03] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[00:59:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:59:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:59:08] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[00:59:09] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:59:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:59:22] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.032s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 30.686s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:15] DuckHunt freewifi > *BANG* You shot down the duck in 14.561s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:52:17] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[02:52:23] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:30] DuckHunt freewifi > *BOOM* You shot down the duck in 30.17s, which makes you a total of 17 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:05] DuckHunt caplink > Missed. [missed: -1 xp]
[03:07:07] DuckHunt caplink > Missed. [missed: -1 xp]
[03:07:15] DuckHunt caplink > *BANG* You shot down the duck in 15.009s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:07:15] DuckHunt caplink > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:24] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[03:36:26] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[03:36:27] DuckHunt vk2bio > Missed. [missed: -1 xp]
[03:36:28] DuckHunt vk2bio > *BANG* You shot down the duck in 27.65s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:15] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[03:55:18] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[03:55:20] DuckHunt *BANG* xO' Researcher just get shot by accident by vk2bio. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:58:36] DuckHunt Peorth > *BANG* You shot down the duck in 3mn35.697s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:58:38] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:12] DuckHunt vk2bio > *BANG* You shot down the duck in 12.039s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:03] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[04:31:06] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[04:31:07] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[04:31:10] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[04:31:11] DuckHunt dgw > Missed. [missed: -1 xp]
[04:31:15] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:31:18] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:31:19] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:31:21] DuckHunt dgw > Missed. [missed: -1 xp]
[04:31:22] DuckHunt dgw > *BANG* You shot down the golden duck in 21.139s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[04:31:22] DuckHunt dgw > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[04:31:22] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:31:26] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:02] DuckHunt freewifi > Missed. [missed: -1 xp]
[05:13:02] DuckHunt dgw > *BANG* You shot down the duck in 2.396s, which makes you a total of 2 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:13:03] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:13:31] DuckHunt ComputerTech returns freewifi's gun to him.
[05:14:27] DuckHunt ComputerTech frisks ComputerTech and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[05:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:03] DuckHunt *PEWWW* freewifi's bullet ricochetes on cba, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:25:03] DuckHunt freewifi is demoted to level 2 (noob).
[05:25:03] DuckHunt dgw > *BANG* You shot down the duck in 2.073s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:32] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:33:33] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 1mn32.435s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:49] DuckHunt dgw > *BANG* You shot down the duck in 1mn48.617s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:58] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:37:00] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:37:02] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:37:03] DuckHunt vk2bio > *BANG* You shot down the golden duck in 1mn3.017s, which makes you a total of 21 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[07:37:03] DuckHunt vk2bio > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:35] DuckHunt vk2bio > *BANG* You shot down the duck in 34.568s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:10] DuckHunt dgw > Missed. [missed: -1 xp]
[07:46:11] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[07:46:13] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:46:14] DuckHunt dgw > Missed. [missed: -1 xp]
[07:46:15] DuckHunt dgw > *BANG* You shot down the duck in 1mn15.154s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:18] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[08:11:21] DuckHunt CoolKevin > *BANG* You shot down the duck in 20.833s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:56:10] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:56:12] DuckHunt Phoenix > *BANG* You shot down the duck in 11.445s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.152s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:12:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.074s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:12:08] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[10:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.245s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[11:07:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[11:07:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[11:07:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.8s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[11:23:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.422s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.047s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[12:13:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.39s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:15:45] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 3/8 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (27 times) [Profile] [Profile] [Profile] 2235 xp | lvl 20 (predator) / 65 xp pts for lvl sup. | karma: 68.95% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 53% | gun reliability: 97% | armor: 47% | deflection: 70%
[12:15:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.505s | average react. time: 43.724s | 185 ducks (incl. 15 golden ducks) | 162 misses | 20 accidents | 30 empty shots | 8 wild shots | 347 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[12:16:39] DuckHunt Hunting stats for sunny: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[12:16:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[12:20:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.233s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:20:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:06] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 2/4
[13:47:07] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 2/4
[13:47:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:47:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[13:47:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[13:47:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[13:47:11] DuckHunt tabb > *BANG* You shot down the duck in 10.96s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:47:12] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:04] DuckHunt tabb > Missed. [missed: -1 xp]
[13:58:04] DuckHunt DasBrain > You are not armed.
[13:58:05] DuckHunt tabb > *BANG* You shot down the duck in 4.302s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:17] DuckHunt norex > *BANG* You shot down the duck in 16.626s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[14:34:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.238s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:34:12] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:04] DuckHunt elcasey > Missed. [missed: -1 xp]
[15:19:06] DuckHunt elcasey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:19:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.83s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:19:14] DuckHunt elcasey > You are not armed.
[15:19:22] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 1/4
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:05] DuckHunt elcasey > You are not armed.
[15:31:08] DuckHunt norex > *BANG* You shot down the duck in 8.205s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:04] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[17:24:04] DuckHunt Peorth > *BANG* You shot down the duck in 3.819s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:24:09] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[17:24:11] DuckHunt Peorth returns foxy's gun to him.
[17:24:15] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:24:17] DuckHunt Icez > You are not armed.
[17:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:30:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[17:30:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:30:06] DuckHunt Icez > You are not armed.
[17:30:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.39s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:30:08] DuckHunt Icez > You are not armed.
[17:30:21] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:30:25] DuckHunt Icez > You are not armed.
[17:30:38] DuckHunt ComputerTech returns Icez's gun to him.
[17:30:40] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:04] DuckHunt Icez > You are not armed.
[17:36:05] DuckHunt Peorth > *BANG* You shot down the duck in 4.86s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:32] DuckHunt Salvaje > *BANG* You shot down the duck in 31.7s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.652s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:39:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.912s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:11:07] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Nyankochan, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:11:07] DuckHunt *PEWWW* DasBrain's bullet ricochetes on norex, thanks to his deflection modifier of 54%. [accident: -10 xp]
[19:11:16] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[19:11:18] DuckHunt Salvaje > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[19:11:19] DuckHunt Salvaje > *BANG* You shot down the duck in 18.461s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[19:25:07] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[19:25:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[19:25:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.376s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:51] DuckHunt *BANG* xO' f0zk just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:27:04] DuckHunt ComputerTech returns DasBrain's gun to him.
[19:27:05] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn4.34s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn7.379s, which makes you a total of 26 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.427s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:45:05] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:52] DuckHunt foxy > *BANG* You shot down the duck in 52.365s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:12] DuckHunt caplink > *BANG* You shot down the duck in 11.674s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.26s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[22:57:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[22:57:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.711s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:57:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 0/4
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.747s, which makes you a total of 195 ducks on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [16 xp] [four-leaf clover]
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[23:28:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[23:28:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.849s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
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