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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Friday, September 13, 2024
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:46] DuckHunt artmodelmale > *BANG* You shot down the duck in 46.08s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:13] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:44:21] DuckHunt caplink > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:44:24] DuckHunt caplink > You already own this item. It will expire in 2 hours 22 minutes and 51 seconds.
[00:44:25] DuckHunt *BANG* xO' addict561 just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:49:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[01:02:59] DuckHunt Cosmonaut > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:03:25] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:04] DuckHunt Cosmonaut > You are not armed.
[01:04:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.133s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:04:17] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:05:09] DuckHunt Hunting stats for cosmonaut: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] -4 xp | lvl 1 (tourist) / 24 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[01:05:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 2 wild shots | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:08:55] DuckHunt Cosmonaut > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[01:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.693s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:19] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:00:21] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:00:22] DuckHunt tabb > *BANG* You shot down the duck in 21.677s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:13] DuckHunt freewifi > *BOOM* You shot down the duck in 12.535s, which makes you a total of 18 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[02:23:13] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:23:28] DuckHunt Peorth returns Peorth's gun to him.
[02:58:41] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:06] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[03:07:07] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[03:07:08] DuckHunt freewifi > *BANG* You shot down the duck in 7.598s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:09] DuckHunt PapaFrog > *BANG* You shot down the duck in 8.693s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:57] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:01:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:01:17] DuckHunt Peorth > *BANG* You shot down the duck in 4mn16.679s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:10] DuckHunt irc_standardnick > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[04:13:14] DuckHunt irc_standardnick > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[04:13:33] DuckHunt dgw > Missed. [missed: -1 xp]
[04:13:36] DuckHunt dgw > *BANG* You shot down the duck in 36.206s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:12] DuckHunt Icez > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:28:15] DuckHunt Icez > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:28:16] DuckHunt Icez > *BANG* You shot down the duck in 15.988s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:28:27] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[04:28:34] DuckHunt Icez > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[04:28:35] DuckHunt Icez > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[05:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:28] DuckHunt Peorth > *BANG* You shot down the duck in 1mn27.377s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:29] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.91s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:54] DuckHunt dgw > *BANG* You shot down the duck in 1mn54.563s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:04] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:36:06] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:36:07] DuckHunt dgw > Missed. [missed: -1 xp]
[07:36:08] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:36:09] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:36:10] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[07:36:12] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:36:13] DuckHunt dgw > *BANG* You shot down the golden duck in 12.645s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:28] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[07:41:30] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[07:41:31] DuckHunt dgw > *BANG* You shot down the duck in 1mn31.124s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:50] DuckHunt dgw > *BANG* You shot down the duck in 2mn49.935s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:38] DuckHunt dgw > *BANG* You shot down the duck in 4mn38.096s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:24] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:32:25] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:32:27] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn26.557s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[11:20:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.906s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:20:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[11:22:27] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:47] DuckHunt wez > Missed. [missed: -1 xp]
[11:28:49] DuckHunt wez > Missed. [missed: -1 xp]
[11:28:53] DuckHunt wez > Missed. [missed: -1 xp]
[11:28:53] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:09] DuckHunt tabb > Missed. [missed: -1 xp]
[12:13:12] DuckHunt tabb > *BANG* You shot down the duck in 11.855s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.755s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:03] DuckHunt dgw > *BANG* You shot down the duck in 2.084s, which makes you a total of 12 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[12:59:03] DuckHunt DasBrain > *CLICK* Trigger locked.
[13:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.628s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[13:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:39:14] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:39:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[13:39:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[13:39:17] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:18] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:22] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:23] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:24] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:25] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:39:26] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 25.563s, which makes you a total of 201 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[14:03:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[14:03:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[14:03:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.337s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:03:09] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:02] DuckHunt dgw > *BANG* You shot down the duck in 2.176s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:23:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:17] DuckHunt dgw > Missed. [missed: -1 xp]
[14:23:19] DuckHunt dgw > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:23:19] DuckHunt dgw > *BANG* You shot down the duck in 4.097s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:23:26] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 221 xp | lvl 6 (duck hater) / 49 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 58%+14% | effectiv. of fire: 66% | gun reliability: 90% | armor: 12% | deflection: 56%
[14:23:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.073s | average react. time: 1mn52.929s | 14 ducks (incl. 2 golden ducks) | 7 misses | 0 accident | 2 empty shots | 0 wild shot | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
[14:23:58] DuckHunt The top duck(s) are: dasbrain with 2401 xp | caplink with 660 xp | peorth with 515 xp | vk2bio with 411 xp | salvaje with 253 xp
[15:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.024s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:06:09] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.414s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.342s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.595s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:43:05] DuckHunt DasBrain > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.207s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:04] DuckHunt *PEWWW* foxy's bullet ricochetes on second2050, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:08:19] DuckHunt foxy returns foxy's gun to him.
[17:08:27] DuckHunt foxy > Missed. [missed: -1 xp]
[17:08:29] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:08:32] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:08:33] DuckHunt foxy > *BANG* You shot down the duck in 33.103s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:05] DuckHunt freewifi > *BANG* You shot down the duck in 1mn5.051s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:04] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[17:36:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.93s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:12] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.583s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:11] DuckHunt HelderHeid > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[18:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:10] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:08:14] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:08:15] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:08:17] DuckHunt HelderHeid > *BANG* You shot down the duck in 16.378s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.308s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.688s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:21:06] DuckHunt Zweisamkeit > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[19:26:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[19:26:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[19:26:10] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:26:12] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.395s, which makes you a total of 210 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:14] DuckHunt *PEWWW* DasBrain's bullet ricochetes on m00, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:37:48] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:57] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[20:48:01] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[20:48:02] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[20:48:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn3.276s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:19:58] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (10 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 660 xp | lvl 11 (inside out duck turner) / 110 xp pts for lvl sup. | karma: 71.85% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 61% | gun reliability: 94% | armor: 25% | deflection: 61%
[21:19:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.509s | average react. time: 1mn23.152s | 58 ducks (incl. 4 golden ducks) | 37 misses | 5 accidents | 8 empty shots | 4 wild shots | 95 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[21:20:07] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:20:14] DuckHunt caplink > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 10 (hunter).
[21:20:20] DuckHunt caplink > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:20:27] DuckHunt caplink > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.731s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:08] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 7.844s, which makes you a total of 212 ducks (including 17 golden ducks) on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:09] DuckHunt caplink > *BOOM* You shot down the duck in 9.105s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:24] DuckHunt End3r > Missed. [missed: -1 xp]
[22:56:26] DuckHunt End3r > Missed. [missed: -1 xp]
[22:56:27] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[22:56:30] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[22:56:31] DuckHunt End3r > Missed. [missed: -1 xp]
[22:56:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[23:32:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[23:32:07] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 7.026s, which makes you a total of 213 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[23:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:32] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[23:39:34] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[23:39:35] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[23:39:35] DuckHunt DasBrain > *BOOM* You shot down the duck in 34.701s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
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