#computertech Bot Logged User list

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Topic: Welcome to #trivia || get fucked || https://techy.music
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Filtering by user: DuckHunt
Thursday, November 21, 2024
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:01:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.939s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:01:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[00:01:59] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:22] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:18:24] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:18:27] DuckHunt Salvaje > *BANG* You shot down the duck in 27.139s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:03:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.476s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:46] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[01:46:51] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[01:46:55] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 54.434s, which makes you a total of 61 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [17 xp] [four-leaf clover]
[02:12:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:23] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:12:25] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[02:12:26] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[02:12:27] DuckHunt Peorth > *BANG* You shot down the duck in 5.013s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:05] DuckHunt CoolKevin > *BANG* You shot down the duck in 4mn5.351s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:23] DuckHunt *BANG* xO' headtrip just get shot by accident by ADMIRAL_HUBRIS. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[02:59:47] DuckHunt Peorth > *BANG* You shot down the duck in 2mn47.34s, which makes you a total of 355 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:11] DuckHunt radiochad > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:00:18] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[03:00:33] DuckHunt radiochad > You are not armed.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.185s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:14:45] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:47:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:47:18] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:47:21] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:47:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 23.636s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:06] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:25:07] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:25:09] DuckHunt Peorth > Missed. [missed: -3 xp]
[04:25:10] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:25:11] DuckHunt Peorth > Missed. [missed: -3 xp]
[04:25:13] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[04:25:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[04:25:16] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:25:18] DuckHunt Peorth > *BANG* You shot down the golden duck in 3mn17.454s, which makes you a total of 356 ducks (including 52 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[04:25:39] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/7 | charg.: 3/5 | jammed: no (20 times) | confisc.: no (54 times) [Profile] [Profile] [Profile] 4606 xp | lvl 29 (duck impaler) / 34 xp pts for lvl sup. | karma: 67.92% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 59% | gun reliability: 99% | armor: 70% | deflection: 79%
[04:25:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn22.869s | 356 ducks (incl. 52 golden ducks) | 239 misses | 40 accidents | 58 empty shots | 16 wild shots | 595 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[04:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:34:14] DuckHunt Ziginox > Missed. [missed: -1 xp]
[04:34:15] DuckHunt Ziginox > Missed. [missed: -1 xp]
[04:34:16] DuckHunt Ziginox > *BANG* You shot down the duck in 14.99s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:04] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[04:50:06] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[04:50:07] DuckHunt PapaFrog > *BANG* You shot down the duck in 6.996s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:10] DuckHunt *BANG* xO' olnw just get shot by accident by FeralFedora. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:37:46] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn46.442s, which makes you a total of 1477 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.855s, which makes you a total of 1478 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[06:02:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[06:02:09] DuckHunt DasBrain > Missed. [missed: -6 xp]
[06:02:11] DuckHunt DasBrain > *BANG* You shot down the duck by ricochet in 10.655s, which makes a total of 1479 ducks on #computertech. \_X< *KWAK* [45 xp] [lucky shot] [four-leaf clover]
[06:02:11] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Falkor, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:02:11] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[06:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:44] DuckHunt Peorth > *BANG* You shot down the duck in 1mn42.924s, which makes you a total of 357 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:06] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[06:54:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 5/5
[06:54:18] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:58:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:58:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.136s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:59:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[07:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:58] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 57.601s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:16:59] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:20] DuckHunt Phoenix > *BANG* You shot down the duck in 20.164s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:40:22] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:08] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:22:10] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn9.949s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:22:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:34:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.361s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:41] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 2mn40.864s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:18] DuckHunt DasBrain > By searching the bushes around the duck, you find... a bent silencer.
[09:57:18] DuckHunt DasBrain > *BANG* You shot down the duck in 17.919s, which makes you a total of 1480 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:10] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[10:09:13] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 4mn12.759s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:39] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn39.276s, which makes you a total of 1481 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:57:40] DuckHunt radiochad > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[11:21:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[11:21:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.798s, which makes you a total of 1482 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:16] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:27:21] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:27:22] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 21.43s, which makes you a total of 1483 ducks (including 153 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.402s, which makes you a total of 1484 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:10] DuckHunt freaked486 > *BANG* You shot down the duck in 2mn9.924s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[12:13:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[12:13:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.643s, which makes you a total of 1485 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:05] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:06:07] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:06:10] DuckHunt wez > *BANG* You shot down the golden duck in 8.805s, which makes you a total of 18 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:14] DuckHunt DasBrain > *BOOM* You shot down the duck in 13.75s, which makes you a total of 1486 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:25] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 24.851s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:59:25] DuckHunt Zweisamkeit > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn3.854s, which makes you a total of 1487 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:00:07] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:40] DuckHunt wildting2 > *BANG* You shot down the duck in 1mn40.4s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:18] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:15:23] DuckHunt DasBrain > *BOOM* You shot down the duck in 22.437s, which makes you a total of 1488 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:15:24] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[16:35:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[16:35:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.968s, which makes you a total of 1489 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:04:20] DuckHunt ysalamiri > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:03] DuckHunt radiochad > *BANG* You shot down the duck in 2.753s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:59:17] DuckHunt yuppie > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[17:59:21] DuckHunt yuppie > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[17:59:22] DuckHunt yuppie > *BANG* You shot down the duck in 22.294s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:11] DuckHunt Basti > You already own this item. It will expire in 1 hour 7 minutes and 9 seconds.
[18:23:39] DuckHunt radiochad > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:20] DuckHunt yuppie > *BANG* You shot down the duck in 20.133s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:21] DuckHunt yuppie > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[18:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.46s, which makes you a total of 1490 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:45:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/5
[18:45:13] DuckHunt yuppie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:48:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:48:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:49:00] DuckHunt yuppie > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:08] DuckHunt yuppie > You are not armed.
[19:35:21] DuckHunt yuppie > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[19:35:22] DuckHunt yuppie > Missed. [missed: -1 xp]
[19:35:24] DuckHunt yuppie > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:35:28] DuckHunt yuppie > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:35:30] DuckHunt yuppie > Missed. [missed: -1 xp]
[19:35:31] DuckHunt yuppie > Missed. [missed: -1 xp]
[19:35:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.331s, which makes you a total of 1491 ducks on #computertech. You are promoted to level 50 (Snagging ducks like a mink.). \_X< *KWAK* [13 xp] [four-leaf clover]
[19:45:10] DuckHunt DasBrain > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[19:45:32] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/5
[20:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:46] DuckHunt Beaver > *BANG* You shot down the duck in 1mn45.109s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:14:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.421s, which makes you a total of 1492 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:14:19] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:05] DuckHunt HelderHeid > You are not armed.
[21:02:45] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[21:02:48] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[21:02:49] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:02:50] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:02:53] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:02:54] DuckHunt End3r > Missed. [missed: -1 xp]
[21:02:55] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:02:56] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:02:58] DuckHunt End3r > Missed. [missed: -1 xp]
[21:02:59] DuckHunt End3r > Missed. [missed: -1 xp]
[21:03:00] DuckHunt End3r > *BANG* You shot down the golden duck in 59.355s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[21:03:36] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[21:03:42] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[21:03:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:03:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:03:51] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[21:08:03] DuckHunt ysalamiri > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:55] DuckHunt DG > *BANG* You shot down the duck in 55.007s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:06] DuckHunt Basti > *BANG* You shot down the duck in 5.366s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:03] DuckHunt Basti > *BANG* You shot down the duck in 3.149s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:34] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:57:37] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:57:38] DuckHunt Basti > *BANG* You shot down the duck in 1mn38.09s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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