#computertech Bot Logged User list

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Topic: Welcome to #trivia || get fucked || https://techy.music
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Filtering by user: DuckHunt
Monday, November 25, 2024
[00:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:29:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:29:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:29:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:29:18] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:29:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:29:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:29:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.06s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:29:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:44:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[00:44:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.218s, which makes you a total of 91 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [12 xp] [four-leaf clover]
[00:44:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:37:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[01:37:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[01:37:25] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:37:27] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:37:29] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:37:30] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:37:31] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn30.859s, which makes you a total of 92 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover]
[01:37:32] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:51] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:41:53] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 52.306s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:03] DuckHunt Kumool > *BANG* You shot down the duck in 3.349s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:05] DuckHunt Kumool > Missed. [missed: -1 xp]
[02:24:07] DuckHunt Kumool > Missed. [missed: -1 xp]
[02:24:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.294s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:24:09] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:24:12] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:25:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 1/3
[03:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:34] DuckHunt End3r > Missed. [missed: -1 xp]
[03:06:36] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[03:06:39] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:06:41] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[03:06:43] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[03:06:45] DuckHunt End3r > *BANG* You shot down the duck in 44.464s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.695s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:19] DuckHunt Icez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:01:19] DuckHunt Icez > *BANG* You shot down the duck in 18.863s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:37] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:22:26] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 5/5 | jammed: no (21 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 4751 xp | lvl 30 (duck eviscerator) / 199 xp pts for lvl sup. | karma: 68.75% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 60% | gun reliability: 99% | armor: 72% | deflection: 80%
[04:22:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn21.164s | 378 ducks (incl. 52 golden ducks) | 251 misses | 41 accidents | 60 empty shots | 17 wild shots | 629 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[04:22:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:37] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:22:38] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:22:39] DuckHunt Peorth > *BANG* You shot down the duck in 4.179s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:22:45] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[04:43:56] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[04:44:07] DuckHunt The last duck has been seen 21 minutes and 32 seconds ago.
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:08] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 1/3
[04:50:11] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 0/3
[04:50:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.881s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.209s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:34:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 0/3
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:42] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 42.343s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 4mn8.522s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:58:12] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Yuuki, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:58:16] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:58:28] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:58:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.922s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:58:30] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[06:58:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 0/3
[06:58:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:58:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:59:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.718s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:59:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[06:59:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 0/3
[06:59:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 13 (duck chewer).
[07:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:02] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:00:05] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:00:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.681s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:00:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[07:26:40] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 3/3
[07:40:26] DuckHunt The last duck has been seen 40 minutes and 25 seconds ago.
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:52] DuckHunt Zweisamkeit > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 3/3
[07:47:56] DuckHunt Zweisamkeit > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 3/3
[07:47:58] DuckHunt Zweisamkeit > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:48:02] DuckHunt Zweisamkeit > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:48:04] DuckHunt Zweisamkeit > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:48:06] DuckHunt Zweisamkeit > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:48:10] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 3/3
[07:48:12] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[07:48:15] DuckHunt Zweisamkeit > *BANG* You shot down the golden duck in 1mn14.713s, which makes you a total of 46 ducks (including 2 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:50] DuckHunt Beaver > Missed. [missed: -1 xp]
[08:08:52] DuckHunt *BANG* xO' Nick- just get shot by accident by Beaver. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:06] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[08:10:06] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[08:11:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:11:24] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:11:27] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:11:30] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:11:32] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:11:33] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn32.666s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:48] DuckHunt Kumool > Missed. [missed: -1 xp]
[08:31:50] DuckHunt Kumool > *BANG* You shot down the duck in 50.322s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.299s, which makes you a total of 1539 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:24] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn24.21s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:16:33] DuckHunt DasBrain > Missed. [missed: -6 xp]
[10:16:34] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn34.247s, which makes you a total of 1540 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[10:16:36] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[10:26:05] DuckHunt Phantom402 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:57] DuckHunt Zweisamkeit > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[10:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:44:01] DuckHunt Zweisamkeit > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:44:04] DuckHunt Zweisamkeit > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:09] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:04:11] DuckHunt DasBrain > *BANG* You shot down the duck in 4mn11.397s, which makes you a total of 1541 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:32] DuckHunt DasBrain > *BANG* You shot down the duck in 31.061s, which makes you a total of 1542 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:44] DuckHunt Zweisamkeit > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[12:48:48] DuckHunt Zweisamkeit > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[12:48:50] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[12:48:52] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 3mn52.136s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:21] DuckHunt Salvaje > *BANG* You shot down the duck in 20.712s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:21] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn20.49s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:55:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:55:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:56:14] DuckHunt Zweisamkeit > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:56:26] DuckHunt Zweisamkeit > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:06] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[13:59:09] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[13:59:13] DuckHunt End3r > *BANG* You shot down the duck in 11.802s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:31:23] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 4mn23.099s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:34] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 3mn33.873s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:09] DuckHunt DasBrain > *BANG* You shot down one of the ducks in 2mn8.222s, which makes you a total of 1543 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:56:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:34:18] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:34:22] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:34:24] DuckHunt reverb > Missed. [missed: -1 xp]
[16:34:27] DuckHunt reverb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:34:30] DuckHunt reverb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:34:33] DuckHunt reverb > *BANG* You shot down the golden duck in 2mn32.774s, which makes you a total of 11 ducks (including 3 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[16:34:33] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[16:34:37] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[16:34:38] DuckHunt reverb > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.99s, which makes you a total of 1544 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:55:09] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.851s, which makes you a total of 1545 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:11] DuckHunt DasBrain > *BANG* You shot down the duck in 10.493s, which makes you a total of 1546 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:05:42] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:08] DuckHunt tabb > Missed. [missed: -1 xp]
[18:42:09] DuckHunt tabb > *BANG* You shot down the duck in 8.751s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:21] DuckHunt Peorth > *BANG* You shot down the duck in 20.565s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:21] DuckHunt Peorth > By searching the bushes around the duck, you find... a chewed chewing gum.
[18:53:24] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:09] DuckHunt tabb > *BANG* You shot down the duck in 8.989s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:10] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 3/3
[19:21:18] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 3/3
[19:21:20] DuckHunt CoolKevin > *BANG* You shot down the duck in 19.244s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:49] DuckHunt Hunting stats for heldderheid: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[19:56:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:12] DuckHunt *BANG* xO' updog just get shot by accident by Basti. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:18:14] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on h4, thanks to his deflection modifier of 50%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:18:21] DuckHunt DasBrain > *BANG* You shot down the duck in 21.338s, which makes you a total of 1547 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:33] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[20:18:43] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[20:18:45] DuckHunt Basti > You already own this item. It will expire in 5 days 18 hours 50 minutes and 48 seconds, 1 use left.
[20:22:54] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:08] DuckHunt Basti > *BANG* You shot down the duck in 7.67s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.294s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:40] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:07] DuckHunt jmjl > Missed. [missed: -1 xp]
[22:27:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[22:27:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[22:27:17] DuckHunt DasBrain > *BANG* You shot down the duck in 16.468s, which makes you a total of 1548 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:27:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[22:56:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.803s, which makes you a total of 1549 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:56:08] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[22:56:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/5
[22:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:48] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:00:50] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[23:00:52] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:00:53] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn52.751s, which makes you a total of 1550 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:08] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:02:10] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:02:15] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:02:16] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[23:02:17] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[23:02:18] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[23:02:20] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[23:02:20] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 19.605s, which makes you a total of 1551 ducks (including 157 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[23:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:35:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.678s, which makes you a total of 1552 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:35:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
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