#computertech Bot Logged User list

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Topic: Welcome to #trivia || get fucked || https://techy.music
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Filtering by user: DuckHunt
Tuesday, November 26, 2024
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:06] DuckHunt Basti > *BANG* You shot down the duck in 6.13s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:21:08] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/5 | jammed: no (46 times) | confisc.: no (144 times) [Profile] [Profile] [Profile] 20589 xp | lvl 50 (Snagging ducks like a mink.) / 710 xp pts for lvl sup. | karma: 79.99% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 68% | gun reliability: 99% | armor: 120% | deflection: 100%
[00:21:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.505s | average react. time: 51.209s | 1552 ducks (incl. 157 golden ducks) | 721 misses | 98 accidents | 376 empty shots | 51 wild shots | 2273 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Expl. ammo
[00:21:22] DuckHunt Hunting stats for basti: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 796 xp | lvl 12 (duck clobber) / 104 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 52% | gun reliability: 94% | armor: 27% | deflection: 62%
[00:21:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react. time: 2mn12.679s | 84 ducks (incl. 5 golden ducks) | 76 misses | 12 accidents | 13 empty shots | 6 wild shots | 160 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover
[00:37:03] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 5/8 | charg.: 4/4 | jammed: no (30 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 2393 xp | lvl 21 (duck chopper) / 127 xp pts for lvl sup. | karma: 66.49% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 59% | gun reliability: 98% | armor: 50% | deflection: 71%
[00:37:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.64s | average react. time: 2mn48.049s | 236 ducks (incl. 12 golden ducks) | 163 misses | 27 accidents | 43 empty shots | 14 wild shots | 399 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.96s, which makes you a total of 1553 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:55:10] DuckHunt Basti > Missed. [missed: -1 xp]
[00:55:10] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:55:20] DuckHunt Peorth returns Peorth's gun to him.
[01:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:05] DuckHunt Basti > *BANG* You shot down the duck in 4.913s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:09:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:09:06] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[01:09:23] DuckHunt ComputerTech returns dasbrain's gun to him.
[01:10:35] DuckHunt Basti > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 11 (inside out duck turner).
[01:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:15:09] DuckHunt Basti > *BANG* You shot down the duck in 8.609s, which makes you a total of 86 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [13 xp] [four-leaf clover]
[01:15:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.18s, which makes you a total of 1554 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[02:39:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.697s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:13] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:03] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[03:08:05] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[03:08:06] DuckHunt Peorth > *BANG* You shot down the duck in 5.6s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:08:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:53] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:34:56] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn55.845s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:35:06] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 1033 xp | lvl 13 (duck chewer) / 7 xp pts for lvl sup. | karma: 82.61% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 57% | gun reliability: 95% | armor: 30% | deflection: 63%
[03:35:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn59.482s | 105 ducks (incl. 8 golden ducks) | 77 misses | 4 accidents | 16 empty shots | 8 wild shots | 182 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[03:35:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:35:35] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:35:49] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:35:52] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:35:56] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:35:58] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[03:36:12] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 days 20 hours 49 minutes and 54 seconds, 1 use left.
[03:36:15] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 6 hours 30 minutes and 10 seconds.
[03:36:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[03:46:38] DuckHunt Icez > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[03:46:45] DuckHunt Icez > You are not rich enough to make this purchase.
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.489s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:43:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:05] DuckHunt Beaver > *BANG* You shot down the duck in 5.115s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:16] DuckHunt Peorth > *BANG* You shot down the duck in 16.002s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[05:30:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:30:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:30:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.8s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:32:11] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/5
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:12] DuckHunt Beaver > *BANG* You shot down the duck in 12.09s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:35:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 28.321s, which makes you a total of 108 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [17 xp] [four-leaf clover]
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.154s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:07] DuckHunt Beaver > *BANG* You shot down the duck in 6.951s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:15] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn14.866s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:25:24] DuckHunt Zweisamkeit > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:25:43] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[07:25:54] DuckHunt Zweisamkeit > You already own this item. It will expire in 6 hours 30 minutes and 34 seconds.
[07:26:07] DuckHunt Hunting stats for zweisamkeit: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (10 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 384 xp | lvl 8 (duck hassler) / 56 xp pts for lvl sup. | karma: 61.24% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 58% | gun reliability: 93%+3% | armor: 17% | deflection: 58%
[07:26:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.791s | average react. time: 3mn24.8s | 52 ducks (incl. 2 golden ducks) | 37 misses | 6 accidents | 6 empty shots | 7 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Grease / Infrared detect.
[07:29:50] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:29:51] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:30:27] DuckHunt Zweisamkeit > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:30:48] DuckHunt Zweisamkeit > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[07:30:59] DuckHunt Zweisamkeit > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[07:33:18] DuckHunt The top duck(s) are: dasbrain with 20613 xp | peorth with 4778 xp | salvaje with 2491 xp | helderheid with 2393 xp | caplink with 1696 xp
[07:35:53] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 1067 xp | lvl 14 (duck eater) / 123 xp pts for lvl sup. | karma: 83.19% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 57% | gun reliability: 95%+2% | armor: 32% | deflection: 64%
[07:35:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn56.565s | 109 ducks (incl. 8 golden ducks) | 79 misses | 4 accidents | 17 empty shots | 8 wild shots | 188 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / 4-leaf clover / Grease
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:08] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:49:12] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:49:13] DuckHunt Beaver > Missed. [missed: -1 xp]
[07:49:15] DuckHunt Beaver > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:49:16] DuckHunt Beaver > Missed. [missed: -1 xp]
[07:49:18] DuckHunt Beaver > Missed. [missed: -1 xp]
[07:49:19] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:49:20] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:49:21] DuckHunt Beaver > *BANG* You shot down the golden duck in 21.522s, which makes you a total of 66 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[07:49:58] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[08:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:13] DuckHunt Peorth > *BANG* You shot down the duck in 12.208s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.427s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:55] DuckHunt *BANG* xO' Nimko just get shot by accident by Beaver. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.513s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:51] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:44:55] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:44:57] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[09:44:59] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[09:45:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn0.491s, which makes you a total of 112 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover]
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:31] DuckHunt Zweisamkeit > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:06:33] DuckHunt Zweisamkeit > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:06:35] DuckHunt Zweisamkeit > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[10:06:39] DuckHunt Zweisamkeit > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:06:41] DuckHunt Zweisamkeit > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:06:43] DuckHunt Zweisamkeit > *BANG* You shot down the golden duck in 1mn42.943s, which makes you a total of 53 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:32] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[10:27:35] DuckHunt Ziginox > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[10:27:36] DuckHunt Ziginox > Missed. [missed: -1 xp]
[10:27:37] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn36.976s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:27:40] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:17] DuckHunt *PEWWW* Zweisamkeit's bullet ricochetes on Tcache, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:12:17] DuckHunt *BANG* xO' ulna just get shot by accident by Zweisamkeit. [accident: -2 xp] [liability insurance]
[11:12:25] DuckHunt *BANG* xO' Saphir just get shot by accident by Beaver. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:20:24] DuckHunt ComputerTech returns beaver's gun to him.
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:03] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[11:47:05] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[11:47:07] DuckHunt Beaver > *BANG* You shot down the duck in 2mn7.107s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:19:37] DuckHunt DasBrain > *BOOM* You shot down the duck in 36.479s, which makes you a total of 1555 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:19:39] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.526s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.981s, which makes you a total of 1556 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:07:29] DuckHunt Marcio39 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:47] DuckHunt coil > *BANG* You shot down the duck in 4mn46.682s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:20:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.386s, which makes you a total of 1557 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:11] DuckHunt Beaver > *BANG* You shot down the duck in 10.946s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:16] DuckHunt DasBrain > *BOOM* You shot down the duck in 15.846s, which makes you a total of 1558 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[15:10:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[15:10:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.596s, which makes you a total of 1559 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:10:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[15:22:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[15:22:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.794s, which makes you a total of 1560 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:22:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 1/3
[15:22:56] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:23:03] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:23:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[16:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:04] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[16:07:05] DuckHunt tabb > *BANG* You shot down the duck in 4.919s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:07:13] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:13] DuckHunt *PEWWW* tabb's bullet ricochetes on QZ, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:08:27] DuckHunt tabb > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[16:08:30] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[16:08:33] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[16:08:34] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/5
[16:08:34] DuckHunt tabb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:08:37] DuckHunt tabb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:08:39] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 39.098s, which makes you a total of 1561 ducks (including 158 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.309s, which makes you a total of 1562 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:13] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[17:20:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[17:20:16] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:20:18] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4mn17.694s, which makes you a total of 1563 ducks (including 159 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[18:34:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.839s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:45] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:37:46] DuckHunt HelderHeid > *BANG* You shot down the duck in 46.064s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:37:46] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[19:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[19:12:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.182s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:12:12] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a broken sight.
[19:45:17] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.763s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:55:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[20:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 23.096s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:20:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:20:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[20:20:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.883s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.946s, which makes you a total of 118 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [17 xp] [four-leaf clover]
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:34] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 33.897s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:03] DuckHunt *BANG* xO' candy just get shot by accident by coil. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:05:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:05:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.806s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:05:15] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[22:06:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:07:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:07:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:07:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:07:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:07:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:07:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.211s, which makes you a total of 1564 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:07:22] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[22:12:14] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 1213 xp | lvl 15 (duck flattener) / 137 xp pts for lvl sup. | karma: 84.5% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 57% | gun reliability: 95%+2% | armor: 35% | deflection: 65%
[22:12:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn51.361s | 119 ducks (incl. 9 golden ducks) | 89 misses | 4 accidents | 20 empty shots | 8 wild shots | 208 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Silencer
[22:12:42] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 days 2 hours 13 minutes and 25 seconds, 1 use left.
[22:12:47] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[22:13:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[22:13:16] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 14 (duck eater).
[22:13:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 3/3
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:04] DuckHunt Beaver > *BANG* You shot down the duck in 3.932s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.079s, which makes you a total of 1565 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:23] DuckHunt Beaver > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:42:25] DuckHunt *BANG* xO' Nyankochan just get shot by accident by Beaver. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:42:27] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[23:42:28] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[23:42:29] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:42:31] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:42:35] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:42:36] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 1mn35.225s, which makes you a total of 1566 ducks (including 160 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[23:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:06] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:58:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[23:58:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[23:58:10] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:58:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.953s, which makes you a total of 1567 ducks (including 161 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
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