#computertech Bot Logged User list

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Topic: Welcome to #trivia || get fucked || https://techy.music
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Filtering by user: DuckHunt
Wednesday, November 27, 2024
[00:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[00:03:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.773s, which makes you a total of 1568 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.411s, which makes you a total of 1569 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.632s, which makes you a total of 120 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [17 xp] [four-leaf clover]
[01:11:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:02] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:12:04] DuckHunt Peorth > *BANG* You shot down the duck in 3.044s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:07] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[01:12:11] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 5/5 | jammed: no (21 times) | confisc.: no (57 times) [Profile] [Profile] [Profile] 4793 xp | lvl 30 (duck eviscerator) / 157 xp pts for lvl sup. | karma: 69.05% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 60% | gun reliability: 99% | armor: 72% | deflection: 80%
[01:12:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn17.709s | 385 ducks (incl. 52 golden ducks) | 255 misses | 41 accidents | 61 empty shots | 18 wild shots | 640 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[01:12:20] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 1205 xp | lvl 15 (duck flattener) / 145 xp pts for lvl sup. | karma: 84.62% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 57% | gun reliability: 95%+2% | armor: 35% | deflection: 65%
[01:12:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn50.496s | 120 ducks (incl. 9 golden ducks) | 89 misses | 4 accidents | 20 empty shots | 8 wild shots | 209 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Silencer / Liability insur.
[01:13:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:53:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:53:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.581s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:53:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[02:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:10:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:10:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:10:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:10:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[02:10:22] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:10:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:10:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 24.16s, which makes you a total of 122 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover]
[02:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:07] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[02:44:09] DuckHunt MagicalPig > *BANG* You shot down the duck in 7.988s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:03] DuckHunt MagicalPig > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[03:21:14] DuckHunt MagicalPig > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:21:17] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[03:21:19] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[03:21:20] DuckHunt MagicalPig > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:21:33] DuckHunt MagicalPig > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:21:35] DuckHunt MagicalPig > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:21:37] DuckHunt MagicalPig > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:21:38] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[03:21:41] DuckHunt MagicalPig > *BANG* You shot down the golden duck in 40.678s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[03:22:00] DuckHunt MagicalPig > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[03:30:08] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:08] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 7.389s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:59:46] DuckHunt Zweisamkeit > You already own this item. It will expire in 3 hours 25 minutes and 37 seconds, 6 uses left.
[03:59:54] DuckHunt Zweisamkeit > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:00:58] DuckHunt Hunting stats for zweisamkeit: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (10 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 421 xp | lvl 8 (duck hassler) / 19 xp pts for lvl sup. | karma: 56.03% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 59% | gun reliability: 93% | armor: 17% | deflection: 58%
[04:00:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.791s | average react. time: 3mn25.287s | 55 ducks (incl. 3 golden ducks) | 38 misses | 8 accidents | 7 empty shots | 7 wild shots | 93 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Life insur. / Liability insur. / Silencer
[04:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.181s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:19] DuckHunt Ziginox > Missed. [missed: -1 xp]
[04:24:19] DuckHunt Ziginox > Missed. [missed: -1 xp]
[04:24:20] DuckHunt Ziginox > *BANG* You shot down the duck in 20.197s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:29:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.514s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:59] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 57.944s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.964s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 27.038s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:33:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:00] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:34:01] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:34:02] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[06:34:04] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[06:34:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:34:06] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:34:06] DuckHunt Peorth > *BANG* You shot down the golden duck in 8.627s, which makes you a total of 386 ducks (including 53 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[06:34:49] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 2/3
[06:35:02] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:35:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:08] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[06:54:12] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[06:54:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:54:16] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on ryzen, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:54:19] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:54:32] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:54:38] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:54:43] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:54:44] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[06:54:47] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:54:49] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 48.665s, which makes you a total of 128 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:54:50] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[06:54:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:55:10] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 1289 xp | lvl 15 (duck flattener) / 61 xp pts for lvl sup. | karma: 83.51% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 57% | gun reliability: 95% | armor: 35% | deflection: 65%
[06:55:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn47.993s | 128 ducks (incl. 11 golden ducks) | 93 misses | 5 accidents | 22 empty shots | 8 wild shots | 221 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Liability insur.
[06:55:38] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:55:43] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:55:53] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 12 hours 59 minutes and 17 seconds.
[06:55:59] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[06:56:13] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 day 17 hours 29 minutes and 52 seconds, 1 use left.
[06:56:20] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 day 15 hours 16 minutes and 29 seconds.
[06:56:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 1262 xp | lvl 15 (duck flattener) / 88 xp pts for lvl sup. | karma: 83.51% good hunter [Stats][Stats][Stats] theor. accuracy: 63%+12% | effectiv. of fire: 57% | gun reliability: 95%+2% | armor: 35% | deflection: 65%
[06:56:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn47.993s | 128 ducks (incl. 11 golden ducks) | 93 misses | 5 accidents | 22 empty shots | 8 wild shots | 221 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Liability insur. / Grease / Sight / 4-leaf clover
[06:56:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 3/3
[06:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:22] DuckHunt Peorth > *BANG* You shot down the duck in 1mn21.815s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:05:40] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/5
[07:05:48] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 32.084s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:09:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:09:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.395s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[08:14:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.628s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:14:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:36] DuckHunt Peorth > *BANG* You shot down the duck in 2.094s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:15:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:15:09] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Pixi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[08:15:09] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:15:11] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[08:15:11] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:15:12] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[08:15:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[08:15:16] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:15:17] DuckHunt Peorth > *BANG* You shot down the golden duck in 17.055s, which makes you a total of 389 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[08:15:19] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[08:15:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 4/3
[08:16:25] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 4/3 | jammed: no (19 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 1296 xp | lvl 15 (duck flattener) / 54 xp pts for lvl sup. | karma: 81.94% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 57% | gun reliability: 95%+2% | armor: 35% | deflection: 65%
[08:16:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn46.172s | 131 ducks (incl. 11 golden ducks) | 96 misses | 6 accidents | 22 empty shots | 8 wild shots | 227 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Liability insur. / Grease / 4-leaf clover
[08:16:32] DuckHunt ...quack
[08:16:42] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/7 | charg.: 3/5 | jammed: no (21 times) | confisc.: no (57 times) [Profile] [Profile] [Profile] 4911 xp | lvl 30 (duck eviscerator) / 39 xp pts for lvl sup. | karma: 69.31% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 60% | gun reliability: 99% | armor: 72% | deflection: 80%
[08:16:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn16.197s | 389 ducks (incl. 54 golden ducks) | 257 misses | 41 accidents | 63 empty shots | 18 wild shots | 646 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.512s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:21:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[09:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:06] DuckHunt Beaver > *BANG* You shot down the duck in 2mn5.011s, which makes you a total of 70 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[09:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:44] DuckHunt Beaver > Missed. [missed: -1 xp]
[09:41:45] DuckHunt Beaver > Missed. [missed: -1 xp]
[09:41:47] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[09:41:48] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[09:41:49] DuckHunt Beaver > *BANG* You shot down the duck in 1mn49.304s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[11:32:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[11:32:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.397s, which makes you a total of 1570 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:23] DuckHunt DasBrain > *BOOM* You shot down the duck in 23.047s, which makes you a total of 1571 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:04:26] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/5
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.931s, which makes you a total of 1572 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.71s, which makes you a total of 1573 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:00] DuckHunt *BANG* xO' randoz just get shot by accident by Zweisamkeit. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[13:29:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[13:29:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[13:29:07] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[13:29:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 1mn8.653s, which makes you a total of 1574 ducks (including 162 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:59:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.985s, which makes you a total of 1575 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:59:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:17] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 4mn16.576s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.622s, which makes you a total of 1576 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:27:04] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:51] DuckHunt Salvaje > *BANG* You shot down the duck in 50.675s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:47:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:47:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.983s, which makes you a total of 1577 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.455s, which makes you a total of 1578 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:54:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:09] DuckHunt yuppie > *BANG* You shot down the duck in 7.978s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:05] DuckHunt Basti > *BANG* You shot down the duck in 4.146s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:12] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:52:15] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:52:15] DuckHunt Basti > Missed. [missed: -1 xp]
[17:52:18] DuckHunt Basti > Missed. [missed: -1 xp]
[17:52:19] DuckHunt Basti > *BANG* You shot down the duck in 18.942s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:20] DuckHunt Basti > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:02] DuckHunt Basti > *BANG* You shot down the duck in 1.923s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:15:37] DuckHunt Hunting stats for basti: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (19 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 799 xp | lvl 12 (duck clobber) / 101 xp pts for lvl sup. | karma: 61.82% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 52% | gun reliability: 94% | armor: 27% | deflection: 62%
[18:15:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react. time: 2mn6.383s | 89 ducks (incl. 5 golden ducks) | 79 misses | 12 accidents | 14 empty shots | 6 wild shots | 168 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[18:16:02] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:16:03] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:16:04] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/8 | charg.: 4/4 | jammed: no (30 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 2410 xp | lvl 21 (duck chopper) / 110 xp pts for lvl sup. | karma: 66.73% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 59% | gun reliability: 98% | armor: 50% | deflection: 71%
[18:16:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.64s | average react. time: 2mn47.032s | 238 ducks (incl. 12 golden ducks) | 164 misses | 27 accidents | 43 empty shots | 14 wild shots | 402 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.971s, which makes you a total of 239 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:17:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[18:17:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[19:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:06] DuckHunt HelderHeid > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[19:30:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.014s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:32:25] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/5
[19:43:10] DuckHunt DasBrain > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/5
[19:43:10] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:43:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.605s, which makes you a total of 1579 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:11] DuckHunt Salvaje > Missed. [missed: -3 xp]
[20:11:13] DuckHunt Salvaje > *BANG* You shot down the duck in 12.581s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.475s, which makes you a total of 1580 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:27:28] DuckHunt The top duck(s) are: dasbrain with 21147 xp | peorth with 4911 xp | salvaje with 2497 xp | helderheid with 2430 xp | caplink with 1696 xp
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:27] DuckHunt Salvaje > *BANG* You shot down the duck in 27.243s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.075s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:33:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:33:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[22:22:34] DuckHunt coil > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[22:22:48] DuckHunt coil > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[22:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:21] DuckHunt Salvaje > *BANG* You shot down the duck in 20.784s, which makes you a total of 232 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [12 xp] [four-leaf clover]
[22:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:04] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:43:06] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:43:07] DuckHunt Salvaje > *BANG* You shot down the duck in 6.367s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:06] DuckHunt Salvaje > *BANG* You shot down the duck in 5.371s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:23] DuckHunt Salvaje > *BANG* You shot down the duck in 22.507s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.058s, which makes you a total of 1581 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:56:03] DuckHunt Basti > Missed. [missed: -1 xp]
[23:56:05] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[23:56:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.675s, which makes you a total of 1582 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:56:10] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[23:56:32] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:56:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:56:39] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:56:44] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
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