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Filtering by user: DuckHunt
Wednesday, December 25, 2024
[00:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:10:45] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[00:10:47] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[00:10:48] DuckHunt DasBrain > *BOOM* You shot down the duck in 48.173s, which makes you a total of 1959 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.273s, which makes you a total of 1960 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:20:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 4/5
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:11] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[01:02:12] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.014s, which makes you a total of 317 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:42] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[01:59:44] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[01:59:46] DuckHunt freewifi > You already own this item. It will expire in 14 hours 30 minutes and 33 seconds.
[01:59:47] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[01:59:50] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:59:51] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[01:59:54] DuckHunt *PEWWW* freewifi's bullet ricochetes on m0n, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:59:54] DuckHunt freewifi > *BOOM* You shot down the duck by ricochet in 53.853s, which makes a total of 118 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [45 xp] [lucky shot] [four-leaf clover]
[02:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:16] DuckHunt Peorth > *BANG* You shot down the duck in 15.292s, which makes you a total of 485 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:33] DuckHunt Peorth > *BANG* You shot down the duck in 32.568s, which makes you a total of 486 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:44] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 5/5 | jammed: no (21 times) | confisc.: no (68 times) [Profile] [Profile] [Profile] 5808 xp | lvl 33 (duck blaster) / 132 xp pts for lvl sup. | karma: 69.63% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 61% | gun reliability: 99% | armor: 80% | deflection: 83%
[02:23:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn16.423s | 486 ducks (incl. 65 golden ducks) | 305 misses | 52 accidents | 75 empty shots | 18 wild shots | 791 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized.
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:03] DuckHunt HelderHeid > By searching the bushes around the duck, you find... an old shoe.
[02:39:03] DuckHunt HelderHeid > *BANG* You shot down the duck in 2.787s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:45] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 44.288s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:53] DuckHunt GENERAL_AVARICE > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 3/3
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:19] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[03:48:23] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 22.629s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:13] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[04:06:16] DuckHunt GENERAL_AVARICE > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 3/3
[04:06:18] DuckHunt GENERAL_AVARICE > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 3/3
[04:06:20] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[04:06:21] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[04:06:21] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[04:06:24] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:06:24] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[04:06:49] DuckHunt Hunting stats for general_avarice: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 3/3 | jammed: no (16 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 327 xp | lvl 7 (duck pest) / 23 xp pts for lvl sup. | karma: 66.29% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 41% | gun reliability: 93% | armor: 15% | deflection: 57%
[04:06:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.404s | average react. time: 2mn11.567s | 37 ducks (incl. 2 golden ducks) | 52 misses | 4 accidents | 10 empty shots | 3 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:16] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 15.982s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:51] DuckHunt GENERAL_AVARICE > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:49:56] DuckHunt GENERAL_AVARICE > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:50:01] DuckHunt GENERAL_AVARICE > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:50:04] DuckHunt GENERAL_AVARICE > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[04:51:40] DuckHunt Hunting stats for general_avarice: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 3/3 | jammed: no (16 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 305 xp | lvl 7 (duck pest) / 45 xp pts for lvl sup. | karma: 67.03% good hunter [Stats][Stats][Stats] theor. accuracy: 59%+13% | effectiv. of fire: 42% | gun reliability: 93%+3% | armor: 15% | deflection: 57%
[04:51:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.404s | average react. time: 2mn8.525s | 38 ducks (incl. 2 golden ducks) | 52 misses | 4 accidents | 10 empty shots | 3 wild shots | 90 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Sight / Silencer / 4-leaf clover
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:08] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 8.01s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:06:21] DuckHunt GENERAL_AVARICE > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[05:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:42] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 3mn41.982s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:05:43] DuckHunt GENERAL_AVARICE > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:10] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 10.464s, which makes you a total of 41 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [16 xp] [four-leaf clover]
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:01] DuckHunt GENERAL_AVARICE > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[07:08:05] DuckHunt GENERAL_AVARICE > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[07:08:06] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[07:08:08] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 1mn7.901s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:08] DuckHunt *PEWWW* GENERAL_AVARICE's bullet ricochetes on Quotes, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[07:22:33] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 32.847s, which makes you a total of 335 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:40] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/8 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (51 times) [Profile] [Profile] [Profile] 2533 xp | lvl 22 (duck decorticator) / 217 xp pts for lvl sup. | karma: 71.14% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 58% | gun reliability: 98% | armor: 52% | deflection: 72%
[07:22:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn15.911s | 335 ducks (incl. 15 golden ducks) | 236 misses | 30 accidents | 55 empty shots | 23 wild shots | 571 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[07:23:01] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:23:05] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 21 (duck chopper).
[07:23:09] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:23:16] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[07:23:20] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[07:23:23] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[07:23:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.748s, which makes you a total of 336 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:50] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn49.115s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:27] DuckHunt wh_ > Missed. [missed: -1 xp]
[10:38:29] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[10:38:34] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[10:38:37] DuckHunt wh_ > Missed. [missed: -1 xp]
[10:38:43] DuckHunt wh_ > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[10:38:46] DuckHunt wh_ > *BANG* You shot down the duck in 4mn45.133s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:35] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn34.816s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:22] DuckHunt Salvaje > *BANG* You shot down the duck in 21.536s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:45:22] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:23] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[12:48:24] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[12:48:26] DuckHunt Salvaje > *BANG* You shot down the duck in 25.812s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:38] DuckHunt rails > *BANG* You shot down the duck in 1mn38.572s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:42] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:03:43] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn43.189s, which makes you a total of 1961 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:03:47] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.201s, which makes you a total of 1962 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:39:07] DuckHunt *PEWWW* DasBrain's bullet ricochetes on duckgoose, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[15:39:13] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[15:44:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:04] DuckHunt DasBrain > You are not armed.
[15:57:59] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[15:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:58:03] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[15:58:04] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:48] DuckHunt Peorth > *BANG* You shot down the duck in 1mn48.092s, which makes you a total of 487 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:18] DuckHunt Peorth > *BANG* You shot down the duck in 17.411s, which makes you a total of 488 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:21] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[16:17:12] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/4
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn21.405s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:42] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn42.102s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:19] DuckHunt Peorth > *BANG* You shot down the duck in 18.997s, which makes you a total of 489 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:12:23] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[17:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:56] DuckHunt Echo_C > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[17:45:00] DuckHunt Echo_C > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[17:45:02] DuckHunt Echo_C > Missed. [missed: -1 xp]
[17:45:02] DuckHunt Echo_C is demoted to level 1 (tourist).
[17:45:05] DuckHunt Echo_C > Missed. [missed: -1 xp]
[17:45:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:45:07] DuckHunt Echo_C > Missed. [missed: -1 xp]
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:58] DuckHunt HelderHeid > *BANG* You shot down the duck in 57.872s, which makes you a total of 321 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [10 xp]
[18:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:10] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 9.87s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:04:41] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:04:44] DuckHunt The top duck(s) are: dasbrain with 25921 xp | peorth with 5838 xp | salvaje with 3319 xp | helderheid with 3243 xp | admiral_hubris with 2506 xp
[19:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.423s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:07] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:45:08] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:09] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:11] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:12] DuckHunt Salvaje > *BANG* You shot down the golden duck in 11.917s, which makes you a total of 321 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[19:45:15] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[20:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:07] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 6.887s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:33] DuckHunt Salvaje > Missed. [missed: -3 xp]
[20:30:34] DuckHunt Salvaje > *BANG* You shot down the duck in 33.985s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:10] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 9.57s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:24] DuckHunt Salvaje > Missed. [missed: -3 xp]
[21:31:25] DuckHunt Salvaje > *BANG* You shot down the duck in 24.401s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.324s, which makes you a total of 1963 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.477s, which makes you a total of 1964 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:30:06] DuckHunt DasBrain > By searching the bushes around the duck, you find... a rubber ducky.
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[22:53:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[22:53:07] DuckHunt *BANG* xO' ulna just get shot by accident by DasBrain. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:53:11] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 11.179s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:30:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.731s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:36:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.015s, which makes you a total of 1965 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
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