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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Thursday, December 26, 2024
[00:11:58] DuckHunt The top duck(s) are: dasbrain with 25924 xp | peorth with 5838 xp | salvaje with 3438 xp | helderheid with 3243 xp | admiral_hubris with 2506 xp
[00:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:23] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:42:24] DuckHunt Salvaje > *BANG* You shot down one of the ducks in 1mn24.249s, which makes you a total of 325 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:42:27] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[00:42:29] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[00:42:30] DuckHunt Salvaje > *BANG* You shot down the duck in 30.065s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:04] DuckHunt Ziginox > Missed. [missed: -1 xp]
[01:19:05] DuckHunt Ziginox > *BANG* You shot down the duck in 4.489s, which makes you a total of 31 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:30] DuckHunt Salvaje > *BANG* You shot down the duck in 30.225s, which makes you a total of 327 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.365s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:06] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[02:39:08] DuckHunt GENERAL_AVARICE > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:39:10] DuckHunt GENERAL_AVARICE > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:39:11] DuckHunt Salvaje > Missed. [missed: -3 xp]
[02:39:12] DuckHunt GENERAL_AVARICE > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[02:39:13] DuckHunt Salvaje > Missed. [missed: -3 xp]
[02:39:14] DuckHunt DasBrain > *BANG* You shot down the duck in 13.741s, which makes you a total of 1966 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:39:15] DuckHunt GENERAL_AVARICE > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[02:39:28] DuckHunt Hunting stats for general_avarice: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 428 xp | lvl 8 (duck hassler) / 12 xp pts for lvl sup. | karma: 67.27% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 45% | gun reliability: 93%+3% | armor: 17% | deflection: 58%
[02:39:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.404s | average react. time: 1mn58.835s | 46 ducks (incl. 2 golden ducks) | 55 misses | 5 accidents | 11 empty shots | 3 wild shots | 101 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Silencer / 4-leaf clover
[02:39:54] DuckHunt GENERAL_AVARICE > You already own this item. It will expire in 2 hours 9 minutes and 58 seconds.
[02:39:58] DuckHunt GENERAL_AVARICE > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:01] DuckHunt GENERAL_AVARICE > You already own this item. It will expire in 2 hours 9 minutes and 59 seconds.
[02:40:05] DuckHunt GENERAL_AVARICE > You already own this item. It will expire in 2 hours 9 minutes and 59 seconds.
[02:40:10] DuckHunt Salvaje > *BANG* You shot down the duck in 9.143s, which makes you a total of 329 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [15 xp] [four-leaf clover]
[02:40:19] DuckHunt GENERAL_AVARICE > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:06] DuckHunt Salvaje > *BANG* You shot down the duck in 5.771s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[03:31:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[03:31:08] DuckHunt *BANG* xO' Usagi just get shot by accident by DasBrain. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[03:31:29] DuckHunt DasBrain > You already own this item. It will expire in 18 hours 44 minutes and 37 seconds.
[03:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:06] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 5.682s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.961s, which makes you a total of 1967 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:46:07] DuckHunt GENERAL_AVARICE > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.456s, which makes you a total of 1968 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:11] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 10.715s, which makes you a total of 48 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[05:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:30] DuckHunt The top duck(s) are: dasbrain with 25952 xp | peorth with 5838 xp | salvaje with 3519 xp | helderheid with 3243 xp | admiral_hubris with 2506 xp
[06:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:05:26] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 3mn25.236s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:09] DuckHunt xeon > Missed. [missed: -1 xp]
[06:46:12] DuckHunt xeon > Missed. [missed: -1 xp]
[06:46:15] DuckHunt xeon > *BANG* You shot down the duck in 14.697s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:46:15] DuckHunt xeon > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[06:46:26] DuckHunt xeon > *CLICK* Trigger locked.
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:07] DuckHunt xeon > *BANG* You shot down the duck in 6.961s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:49:07] DuckHunt xeon > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:07] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 6.47s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:40] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[07:20:46] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 45.93s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:33] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[08:24:38] DuckHunt GENERAL_AVARICE > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3
[08:24:43] DuckHunt GENERAL_AVARICE > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[08:24:52] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 52.123s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:35] DuckHunt dyne > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[09:01:40] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[09:01:42] DuckHunt dyne > Missed. [missed: -1 xp]
[09:01:46] DuckHunt dyne > *BANG* You shot down the duck in 45.046s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:23] DuckHunt dyne > *BANG* You shot down the duck in 2mn22.695s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:41] DuckHunt dyne > Missed. [missed: -1 xp]
[10:36:45] DuckHunt dyne > *BANG* You shot down the duck in 2mn45.026s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:42] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:00:44] DuckHunt wh_ > *BANG* You shot down the duck in 2mn43.594s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:22] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:16:23] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:16:24] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:16:24] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:06] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:18:10] DuckHunt wh_ > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:18:11] DuckHunt wh_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:18:16] DuckHunt wh_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:18:18] DuckHunt wh_ > *BANG* You shot down the duck in 17.325s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:18:28] DuckHunt wh_ > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:16] DuckHunt dyne > Missed. [missed: -1 xp]
[11:41:20] DuckHunt dyne > Missed. [missed: -1 xp]
[11:41:24] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:41:24] DuckHunt dyne > Missed. [missed: -1 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:55] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:14:57] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[12:14:59] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[12:15:00] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn59.624s, which makes you a total of 1969 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:10] DuckHunt *PEWWW* DasBrain's bullet ricochetes on DeafTeddyBear, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:09] DuckHunt DasBrain > You are not armed.
[13:12:19] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[13:12:20] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[13:12:23] DuckHunt Salvaje > Missed. [missed: -3 xp]
[13:12:24] DuckHunt Salvaje > Missed. [missed: -3 xp]
[13:12:25] DuckHunt Salvaje > Missed. [missed: -3 xp]
[13:12:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:22:57] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:32] DuckHunt Basti > *BANG* You shot down the duck in 1mn32.144s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:38:39] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[13:38:39] DuckHunt Basti > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[13:38:41] DuckHunt Basti > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[13:38:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:38:44] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:38:48] DuckHunt Basti > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[14:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:36] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:37:38] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:37:40] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:37:41] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[14:37:45] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[14:37:46] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 4mn46.535s, which makes you a total of 322 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:20] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[14:46:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 4mn21.183s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:05] DuckHunt Basti > Missed. [missed: -1 xp]
[15:14:06] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[15:14:11] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[15:14:12] DuckHunt Basti > *BANG* You shot down the duck in 11.631s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:14:13] DuckHunt Basti > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:01] DuckHunt Basti > Missed. [missed: -1 xp]
[15:16:02] DuckHunt Basti > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[15:16:05] DuckHunt Basti > Missed. [missed: -1 xp]
[15:16:05] DuckHunt DasBrain > *BANG* You shot down the golden duck in 5.149s, which makes you a total of 1970 ducks (including 204 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover]
[15:16:06] DuckHunt Basti > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:08] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[16:14:09] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[16:14:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn11.208s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:56] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[16:20:58] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[16:21:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:21:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:48] DuckHunt Basti > *BANG* You shot down the duck in 2mn48.324s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:04] DuckHunt Basti > *BANG* You shot down the duck in 3.588s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:00] DuckHunt Peorth > *BANG* You shot down the duck in 1mn0.383s, which makes you a total of 490 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:01] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:00:05] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:17] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 3/4
[17:33:22] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 3/4
[17:33:22] DuckHunt Basti > Missed. [missed: -1 xp]
[17:33:23] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:33:26] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[17:33:28] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 2/4
[17:33:29] DuckHunt Basti > Missed. [missed: -1 xp]
[17:33:31] DuckHunt Basti > *BANG* You shot down the duck in 1mn30.436s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:38] DuckHunt Basti > *BANG* You shot down the duck in 2mn37.502s, which makes you a total of 204 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [20 xp] [four-leaf clover]
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:58] DuckHunt HelderHeid > *BANG* You shot down the duck in 57.227s, which makes you a total of 325 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:17] DuckHunt HelderHeid > *BANG* You shot down the duck in 17.207s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:57] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn57.29s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:50] DuckHunt Basti > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[19:59:54] DuckHunt Basti > *BANG* You shot down the golden duck in 4mn52.914s, which makes you a total of 205 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [AP ammo]
[19:59:55] DuckHunt Basti > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:53] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn53.23s, which makes you a total of 491 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:19:55] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:02] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:50:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:50:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:50:06] DuckHunt Basti > Missed. [missed: -1 xp]
[20:50:08] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 2/4
[20:50:08] DuckHunt h4 > Missed. [missed: -1 xp]
[20:50:10] DuckHunt *PEWWW* freewifi's bullet ricochetes on Mikoolo, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:50:11] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[20:50:12] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 2/4
[20:50:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:50:14] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[20:50:15] DuckHunt Basti > *BANG* You shot down the golden duck in 15.059s, which makes you a total of 206 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [AP ammo]
[20:50:16] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:50:20] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:50:20] DuckHunt h4 > You are not armed.
[20:50:20] DuckHunt h4 > You are not armed.
[20:50:24] DuckHunt h4 > You are not armed.
[21:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:05] DuckHunt wildting2 > Missed. [missed: -1 xp]
[21:35:05] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:35:07] DuckHunt freewifi > *BANG* You shot down the duck in 6.218s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:07] DuckHunt freewifi > By searching the bushes around the duck, you find... a pair of sunglasses without glasses.
[21:35:11] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:03] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[21:37:05] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:37:08] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:37:10] DuckHunt *PEWWW* wildting2's bullet ricochetes on Saphir^FS, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:37:12] DuckHunt freewifi > *CLACK* JAMMED GUN
[21:37:13] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[21:37:15] DuckHunt h4 > You are not armed.
[21:37:15] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:37:17] DuckHunt h4 > You are not armed.
[21:37:17] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:37:18] DuckHunt h4 > You are not armed.
[21:37:18] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:37:19] DuckHunt wildting2 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[21:37:21] DuckHunt h4 > You are not armed.
[21:37:21] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:37:22] DuckHunt h4 > You are not armed.
[21:37:22] DuckHunt wildting2 > You are not armed.
[21:37:24] DuckHunt freewifi > Missed. [missed: -1 xp]
[21:37:24] DuckHunt h4 > You are not armed.
[21:37:27] DuckHunt h4 > You are not armed.
[21:37:27] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[21:37:29] DuckHunt h4 > You are not armed.
[21:37:30] DuckHunt h4 > You are not armed.
[21:37:32] DuckHunt h4 > You are not armed.
[21:37:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:37:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:37:35] DuckHunt h4 > You are not armed.
[21:37:35] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:37:37] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 36.39s, which makes you a total of 327 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[21:37:37] DuckHunt h4 > You are not armed.
[21:37:37] DuckHunt wildting2 > Your gun is not confiscated.
[21:37:38] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:37:38] DuckHunt h4 is demoted to level 1 (tourist).
[21:37:40] DuckHunt h4 > You are not armed.
[21:37:42] DuckHunt h4 > You are not armed.
[21:37:45] DuckHunt h4 > You are not armed.
[21:37:46] DuckHunt h4 > You are not armed.
[21:37:48] DuckHunt h4 > You are not armed.
[21:37:55] DuckHunt h4 > You throw a bucket of water on freewifi in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:00] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:37:48] DuckHunt Peorth > Missed. [missed: -5 xp]
[22:37:49] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn49.502s, which makes you a total of 492 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:37:53] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:03] DuckHunt Peorth > *BOOM* You shot down the duck in 3.375s, which makes you a total of 493 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.978s, which makes you a total of 1971 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:03] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:44:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
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