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Filtering by user: DuckHunt
Thursday, January 2, 2025
[00:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[00:08:06] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/7 | Chargers: 4/4
[00:08:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[00:08:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.162s, which makes you a total of 2067 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:08:09] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 1/7 | Chargers: 4/4
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:15] DuckHunt DasBrain > *BOOM* You shot down the duck in 14.512s, which makes you a total of 2068 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:13:47] DuckHunt The top duck(s) are: dasbrain with 27274 xp | peorth with 6018 xp | salvaje with 3910 xp | helderheid with 3401 xp | admiral_hubris with 3348 xp
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.079s, which makes you a total of 2069 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:16:04] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:16:08] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.701s, which makes you a total of 2070 ducks on #computertech. You are promoted to level 55 (RubberDucky killer). \_X< *KWAK* [13 xp] [four-leaf clover]
[01:54:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[02:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.042s, which makes you a total of 2071 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:36:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/5
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.969s, which makes you a total of 2072 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:29] DuckHunt Icez > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:52:31] DuckHunt Salvaje > *BANG* You shot down the duck in 30.802s, which makes you a total of 359 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:52:36] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[02:52:36] DuckHunt Icez > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:55:02] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/5
[02:56:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[03:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:11] DuckHunt Salvaje > *BANG* You shot down the duck in 9.943s, which makes you a total of 360 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:06] DuckHunt xine > Missed. [missed: -1 xp]
[03:49:06] DuckHunt xine is demoted to level 1 (tourist).
[03:49:10] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/7 | Chargers: 4/4
[03:49:11] DuckHunt xine > *BANG* You shot down the duck in 10.947s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:49:11] DuckHunt xine > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:49:13] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 1/7 | Chargers: 4/4
[03:49:27] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 4/4 | jammed: no (52 times) | confisc.: no (66 times) [Profile] [Profile] [Profile] 3348 xp | lvl 25 (Pekins top 100 most wanted list) / 152 xp pts for lvl sup. | karma: 70.36% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 56% | gun reliability: 98% | armor: 60% | deflection: 75%
[03:49:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn22.505s | 431 ducks (incl. 20 golden ducks) | 330 misses | 40 accidents | 73 empty shots | 30 wild shots | 761 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[03:49:45] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:49:50] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:49:54] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:50:00] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:50:05] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[03:50:08] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[03:50:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[03:51:05] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 4/4 | jammed: no (52 times) | confisc.: no (66 times) [Profile] [Profile] [Profile] 3301 xp | lvl 25 (Pekins top 100 most wanted list) / 199 xp pts for lvl sup. | karma: 70.36% good hunter [Stats][Stats][Stats] theor. accuracy: 68%+10% | effectiv. of fire: 56% | gun reliability: 98%+1% | armor: 60% | deflection: 75%
[03:51:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn22.505s | 431 ducks (incl. 20 golden ducks) | 330 misses | 40 accidents | 73 empty shots | 30 wild shots | 761 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sight / Silencer / 4-leaf clover / Life insur. / Liability insur.
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:28] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:00:30] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[04:00:32] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[04:00:32] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:00:33] DuckHunt Salvaje > Missed. [missed: -3 xp]
[04:00:34] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:00:34] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:00:35] DuckHunt Salvaje > *BANG* You shot down the golden duck in 35.593s, which makes you a total of 361 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover]
[04:00:37] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[04:00:40] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[04:00:43] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.818s, which makes you a total of 2073 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.066s, which makes you a total of 2074 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:49:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/5
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:16] DuckHunt Peorth > *BANG* You shot down the duck in 1mn15.893s, which makes you a total of 507 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:20] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[05:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.816s, which makes you a total of 2075 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn1.523s, which makes you a total of 2076 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:04:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.888s, which makes you a total of 2077 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.47s, which makes you a total of 2078 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:57:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/5
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.653s, which makes you a total of 2079 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:03] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 3.291s, which makes you a total of 2080 ducks (including 215 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[08:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[08:48:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[08:48:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.111s, which makes you a total of 2081 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.113s, which makes you a total of 2082 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:48] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 47.246s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:32:00] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 3/3
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:16] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[09:49:19] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 18.604s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.863s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:20:22] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[10:49:14] DuckHunt *BANG* xO' rizondmt just get shot by accident by DasBrain. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[10:49:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[10:49:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:49:19] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[10:49:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.104s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:49:27] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:07:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[11:07:09] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[11:07:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[11:07:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[11:07:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.783s, which makes you a total of 2083 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:09:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.471s, which makes you a total of 2084 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:09:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.471s, which makes you a total of 2085 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[11:43:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.242s, which makes you a total of 434 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:43:17] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.217s, which makes you a total of 435 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.241s, which makes you a total of 436 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[13:47:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:47:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[13:47:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.706s, which makes you a total of 2086 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[13:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.065s, which makes you a total of 437 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.025s, which makes you a total of 2087 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:05:07] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[14:05:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 3/4
[14:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:10:31] DuckHunt freewifi > *CLACK* JAMMED GUN
[16:10:32] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[16:10:33] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:10:35] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:10:36] DuckHunt freewifi > *BANG* You shot down the duck in 2mn36.02s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:30] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:13:33] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:13:35] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[16:13:36] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:13:37] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[16:13:40] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[16:13:42] DuckHunt freewifi > *BOOM* You shot down the duck in 41.8s, which makes you a total of 121 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [15 xp] [four-leaf clover]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:04] DuckHunt tabb > *BANG* You shot down one of the ducks in 1mn3.602s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:17:05] DuckHunt tabb > *BANG* You shot down the duck in 5.276s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:46:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[16:46:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[16:46:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.242s, which makes you a total of 438 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:46:17] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:46:51] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 2/4
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:10] DuckHunt Icez > You are not armed.
[16:49:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.119s, which makes you a total of 439 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:57] DuckHunt Peorth > *BANG* You shot down the duck in 57.357s, which makes you a total of 508 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:04] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[17:38:12] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[17:38:14] DuckHunt Peorth > Missed. [missed: -5 xp]
[17:38:15] DuckHunt Peorth > *BANG* You shot down the duck in 3mn15.474s, which makes you a total of 509 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:06] DuckHunt norex > Missed. [missed: -1 xp]
[18:28:08] DuckHunt norex > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:28:11] DuckHunt norex > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:28:13] DuckHunt norex > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[18:28:15] DuckHunt norex > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[18:28:18] DuckHunt norex > *BANG* You shot down the duck in 17.614s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:55] DuckHunt HelderHeid > *BANG* You shot down the duck in 55.524s, which makes you a total of 337 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:05] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:52:08] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[19:52:09] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:52:11] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[19:52:14] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[19:52:16] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 15.536s, which makes you a total of 338 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[19:52:31] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:11] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[20:21:13] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:21:15] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:21:17] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:21:18] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on bofz, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:22:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:22:12] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:22:17] DuckHunt HelderHeid > You just bought back your confiscated gun in exchange for 40 xp points.
[20:22:24] DuckHunt HelderHeid > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:22:29] DuckHunt HelderHeid > *BOOM* You shot down the golden duck in 1mn29.105s, which makes you a total of 339 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[20:22:29] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra ammo clip !
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:50] DuckHunt dyne > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:28:57] DuckHunt dyne > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:28:59] DuckHunt *PEWWW* dyne's bullet ricochetes on Tcache, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:05:09] DuckHunt Peorth > Missed. [missed: -5 xp]
[21:05:10] DuckHunt Peorth > *BANG* You shot down the duck in 4mn10.554s, which makes you a total of 510 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:05:14] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:08] DuckHunt tabb > *BANG* You shot down the duck in 7.81s, which makes you a total of 98 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.205s, which makes you a total of 2088 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:05] DuckHunt DasBrain > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[22:16:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.827s, which makes you a total of 2089 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:38:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.955s, which makes you a total of 2090 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:53:09] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[22:53:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:53:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:53] DuckHunt Peorth > *BANG* You shot down one of the ducks in 4mn53.165s, which makes you a total of 511 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:54] DuckHunt Peorth > Missed. [missed: -5 xp]
[23:08:56] DuckHunt Peorth > *BANG* You shot down the duck in 55.182s, which makes you a total of 511 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:58] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[23:31:16] DuckHunt BRB
[23:31:33] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 5/5 | jammed: no (56 times) | confisc.: no (188 times) [Profile] [Profile] [Profile] 27450 xp | lvl 55 (RubberDucky killer) / 1349 xp pts for lvl sup. | karma: 80.44% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 70% | gun reliability: 99% | armor: 125% | deflection: 105%
[23:31:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.505s | average react. time: 49.379s | 2090 ducks (incl. 215 golden ducks) | 869 misses | 129 accidents | 520 empty shots | 66 wild shots | 2959 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Infrared detect. / Expl. ammo / 4-leaf clover
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