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Filtering by user: DuckHunt
Friday, January 3, 2025
[00:27:56] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 27450 total xp | peorth with 6048 total xp | salvaje with 3969 total xp | admiral_hubris with 3447 total xp | helderheid with 3419 total xp
[00:28:37] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 27450 total xp | peorth with 6048 total xp | salvaje with 3969 total xp | admiral_hubris with 3447 total xp | helderheid with 3419 total xp
[00:30:07] DuckHunt The top duck(s) in #computertech by total ducks shot are: dasbrain with 2305 total ducks shot | peorth with 575 total ducks shot | admiral_hubris with 459 total ducks shot | salvaje with 391 total ducks shot | helderheid with 360 total ducks shot
[00:30:28] DuckHunt The top duck(s) in #computertech by total ducks shot are: dasbrain with 2305 total ducks shot | peorth with 575 total ducks shot | admiral_hubris with 459 total ducks shot | salvaje with 391 total ducks shot | helderheid with 360 total ducks shot | basti with 266 total ducks shot | caplink with 172 total ducks shot | freewifi with 134 total ducks shot | vk2bio with
[00:30:29] DuckHunt 121 total ducks shot | zweisamkeit with 118 total ducks shot
[00:30:41] DuckHunt ::: Flood control has been triggered on the command "!topduck" for [Worm]: no more than 2 requests every 120 seconds.
[00:35:03] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 27450 total xp | peorth with 6048 total xp | salvaje with 3969 total xp | admiral_hubris with 3447 total xp | helderheid with 3419 total xp | basti with 2586 total xp | caplink with 1696 total xp | vk2bio with 1466 total xp | phoenix with 1060 total xp | beaver with 899 total xp | norex
[00:35:04] DuckHunt with 799 total xp | coolkevin with 737 total xp
[00:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.084s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.584s, which makes you a total of 441 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:16:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:53] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:16:54] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:16:56] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[01:16:58] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Koragg, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[01:16:58] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[01:16:59] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:17:00] DuckHunt Peorth > *BANG* You shot down the golden duck in 8.748s, which makes you a total of 511 ducks (including 66 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[01:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:02] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:17:03] DuckHunt Peorth > *BANG* You shot down the duck in 3.255s, which makes you a total of 512 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:17:53] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/4
[02:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.593s, which makes you a total of 2091 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.385s, which makes you a total of 2092 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:05:08] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:05:10] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:05:10] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:05:11] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 9.813s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.052s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:10:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[03:11:23] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 5/5
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.522s, which makes you a total of 2093 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:52:06] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[04:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.117s, which makes you a total of 2094 ducks (including 216 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[04:56:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.474s, which makes you a total of 2095 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.926s, which makes you a total of 2096 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:53:03] DuckHunt DasBrain > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.29s, which makes you a total of 2097 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:30:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 4/5
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:42:32] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn32.259s, which makes you a total of 2098 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[07:58:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[07:58:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.042s, which makes you a total of 2099 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:25] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[08:04:29] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[08:04:30] DuckHunt Icez > *BANG* You shot down the duck in 2mn29.64s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:38] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:04:42] DuckHunt Icez > You are not rich enough to make this purchase.
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:40] DuckHunt DasBrain > *BOOM* You shot down the duck in 39.632s, which makes you a total of 2100 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.958s, which makes you a total of 2101 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.5s, which makes you a total of 2102 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:46:22] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.389s, which makes you a total of 443 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [10 xp]
[10:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.319s, which makes you a total of 2103 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:35:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/5
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[11:53:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[11:53:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.947s, which makes you a total of 444 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:53:25] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.186s, which makes you a total of 445 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[12:11:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.555s, which makes you a total of 446 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:11:12] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[13:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:05] DuckHunt Basti > *BANG* You shot down the duck in 5.148s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:03:06] DuckHunt Basti > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[13:03:15] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[13:03:16] DuckHunt Basti > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[13:03:18] DuckHunt Basti > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[13:21:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:04] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 3.841s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:53] DuckHunt *PEWWW* Beaver's bullet ricochetes on Random024, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:20:01] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn1.313s, which makes you a total of 2104 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[14:55:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[14:55:29] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.611s, which makes you a total of 447 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.149s, which makes you a total of 2105 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:06] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[15:26:09] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 8.181s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:00:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[16:00:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[16:00:07] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Worm`, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[16:00:30] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[16:00:33] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[16:00:35] DuckHunt HelderHeid > *BOOM* You shot down the duck in 34.768s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:00:36] DuckHunt HelderHeid > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[16:01:05] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/5
[16:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.464s, which makes you a total of 2106 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn7.628s, which makes you a total of 2107 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:10] DuckHunt Beaver > *BANG* You shot down the duck in 9.106s, which makes you a total of 96 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:59] DuckHunt Peorth > *BANG* You shot down the duck in 2mn59.473s, which makes you a total of 513 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:03] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:05] DuckHunt Beaver > *BANG* You shot down the duck in 5.191s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:14] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[19:19:15] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[19:19:16] DuckHunt HelderHeid > *BOOM* You shot down the duck in 4mn16.42s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:12] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:46:16] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:46:17] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[19:46:19] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[19:46:20] DuckHunt Beaver > *BANG* You shot down the duck in 19.169s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:49] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[20:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:18] DuckHunt Basti > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[20:29:19] DuckHunt Basti > *BANG* You shot down the golden duck in 18.751s, which makes you a total of 251 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [AP ammo]
[20:29:19] DuckHunt Basti > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[20:29:22] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[20:29:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:29:41] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:29:47] DuckHunt Basti > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:48] DuckHunt freakedSRX51P > Missed. [missed: -1 xp]
[20:46:51] DuckHunt freakedSRX51P > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:46:56] DuckHunt freakedSRX51P > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:46:58] DuckHunt freakedSRX51P > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[20:46:58] DuckHunt freakedSRX51P > *BANG* You shot down the duck in 57.109s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.981s, which makes you a total of 448 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[21:45:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[21:45:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.373s, which makes you a total of 449 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:45:13] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.911s, which makes you a total of 450 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:47:18] DuckHunt CoolKevin > *BANG* You shot down the duck in 18.544s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:18] DuckHunt socraticDev > *BANG* You shot down the duck in 2mn17.787s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:04:19] DuckHunt socraticDev > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.121s, which makes you a total of 451 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
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