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Filtering by user: DuckHunt
Saturday, January 4, 2025
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:22] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn22.274s, which makes you a total of 2108 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:01:25] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:11] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:35:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.928s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:35:22] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[01:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[01:24:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[01:24:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.982s, which makes you a total of 2109 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:24:08] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:38:31] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[01:45:08] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[01:45:18] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 4/5
[01:46:07] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/4
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[01:59:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.065s, which makes you a total of 2110 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:59:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 4/5
[02:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:21] DuckHunt DasBrain > *BOOM* You shot down the duck in 20.793s, which makes you a total of 2111 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[02:26:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[02:26:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.178s, which makes you a total of 2112 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:26:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:19:11] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[03:20:25] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/5
[03:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:05] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:26:07] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 6.628s, which makes you a total of 2113 ducks (including 217 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[03:26:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/5
[03:26:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[03:26:38] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 5/5 | jammed: no (52 times) | confisc.: no (68 times) [Profile] [Profile] [Profile] 3599 xp | lvl 26 (duck smasher) / 171 xp pts for lvl sup. | karma: 70.83% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 57% | gun reliability: 99% | armor: 62% | deflection: 76%
[03:26:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn19.686s | 451 ducks (incl. 20 golden ducks) | 337 misses | 41 accidents | 77 empty shots | 31 wild shots | 788 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / 4-leaf clover
[03:26:51] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:26:55] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:27:00] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:27:03] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:27:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[03:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[03:37:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.95s, which makes you a total of 452 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:37:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[04:11:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[04:11:06] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/5
[04:11:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:11:08] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/5
[04:11:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.796s, which makes you a total of 2114 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:54:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 6.124s, which makes you a total of 2115 ducks (including 218 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:12] DuckHunt *PEWWW* DasBrain's bullet ricochetes on GK-KMFDM, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:12:30] DuckHunt Icez > Missed. [missed: -1 xp]
[05:12:32] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[05:12:37] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[05:12:38] DuckHunt Icez > *BANG* You shot down the duck in 37.828s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:53] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:12:59] DuckHunt Icez > You are not rich enough to make this purchase.
[05:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[05:25:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[05:25:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[05:25:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.982s, which makes you a total of 2116 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.792s, which makes you a total of 2117 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:14:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.962s, which makes you a total of 2118 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:14:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/5
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.09s, which makes you a total of 2119 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:00:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[07:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:24] DuckHunt Peorth > *BANG* You shot down the duck in 23.886s, which makes you a total of 514 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:59:24] DuckHunt Peorth > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[07:59:29] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:27] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:49:28] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:49:29] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:49:30] DuckHunt Peorth > *BANG* You shot down the golden duck in 30.521s, which makes you a total of 515 ducks (including 67 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover]
[08:49:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[08:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:34] DuckHunt Phoenix > *BANG* You shot down the duck in 33.55s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:54:36] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[09:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:06] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[09:26:06] DuckHunt DasBrain > *BANG* You shot down one of the ducks in 1mn6.568s, which makes you a total of 2120 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:26:07] DuckHunt Icez > *CLACK* JAMMED GUN
[09:26:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/5
[09:26:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.035s, which makes you a total of 2121 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.334s, which makes you a total of 453 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.928s, which makes you a total of 2122 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.249s, which makes you a total of 2123 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:15] DuckHunt Basti > *BANG* You shot down the duck in 14.83s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[12:23:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[12:23:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.528s, which makes you a total of 454 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[12:31:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.66s, which makes you a total of 362 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:14] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[13:09:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:09:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[13:09:09] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[13:09:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.886s, which makes you a total of 2124 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.76s, which makes you a total of 2125 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.233s, which makes you a total of 2126 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:26:06] DuckHunt DasBrain > By searching the bushes around the duck, you find... an old shoe.
[14:47:17] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[14:47:22] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 28111 total xp | peorth with 6139 total xp | salvaje with 3966 total xp | admiral_hubris with 3604 total xp | helderheid with 3451 total xp
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.332s, which makes you a total of 2127 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.027s, which makes you a total of 2128 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[15:16:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:16:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[15:16:10] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[15:16:10] DuckHunt DasBrain > *BANG* You shot down the duck in 9.847s, which makes you a total of 2129 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:16:10] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[15:16:13] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[16:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.147s, which makes you a total of 2130 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:10:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/5
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:06] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[16:46:09] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[16:46:10] DuckHunt Beaver > *BANG* You shot down the duck in 10.301s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[17:36:22] DuckHunt DasBrain > Missed. [missed: -6 xp]
[17:36:24] DuckHunt DasBrain > *BANG* You shot down the duck in 23.606s, which makes you a total of 2131 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:36:25] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[17:36:28] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:36:28] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.448s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:04] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[17:57:09] DuckHunt ComputerTech returns HelderHeid's gun to him.
[18:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:08] DuckHunt DasBrain > *BANG* You shot down the duck in 6.941s, which makes you a total of 2132 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:12:09] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:12:15] DuckHunt ComputerTech returns ComputerTech's gun to him.
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:28] DuckHunt ComputerTech > *BANG* You shot down the duck in 27.798s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:38] DuckHunt Salvaje > *BANG* You shot down the duck in 38.242s, which makes you a total of 363 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:12] DuckHunt socraticDev > *BANG* You shot down the duck in 12.131s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:46:20] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:31] DuckHunt Salvaje > Missed. [missed: -3 xp]
[20:05:33] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[20:05:34] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[20:05:36] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:05:37] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:38] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:39] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:40] DuckHunt Salvaje > Missed. [missed: -3 xp]
[20:05:41] DuckHunt Salvaje > *BANG* You shot down the golden duck in 41.477s, which makes you a total of 364 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:18] DuckHunt HelderHeid > *BANG* You shot down the duck in 18.026s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:23] DuckHunt tabb > *BANG* You shot down the duck in 22.859s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:31] DuckHunt Salvaje > *BANG* You shot down the duck in 30.174s, which makes you a total of 365 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:06] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[21:13:08] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[21:13:09] DuckHunt Basti > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:13:10] DuckHunt Basti > Missed. [missed: -3 xp]
[21:13:11] DuckHunt Basti > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:13:12] DuckHunt Basti > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:13:13] DuckHunt Basti > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:13:14] DuckHunt Basti > *BANG* You shot down the golden duck in 14.254s, which makes you a total of 253 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[22:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:14] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[22:26:16] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[22:26:17] DuckHunt Salvaje > Missed. [missed: -3 xp]
[22:26:18] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn18.021s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:11] DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:30:13] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:30:15] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:30:17] DuckHunt Salvaje > Missed. [missed: -3 xp]
[22:30:17] DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:30:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:30:20] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:11] DuckHunt Salvaje > *BANG* You shot down the duck in 10.69s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:05] DuckHunt Peorth > *BANG* You shot down the duck in 2mn5.508s, which makes you a total of 516 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:23:06] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
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