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* All times are UTC
Filtering by user: DuckHunt
Monday, January 13, 2025
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:04] DuckHunt Basti > *BANG* You shot down the duck in 3.812s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:18:14] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[00:18:19] DuckHunt Basti > You already own this item. It will expire in 5 days 14 hours 38 minutes and 44 seconds, 1 use left.
[00:18:22] DuckHunt Basti > You already own this item. It will expire in 14 hours 38 minutes and 46 seconds.
[00:18:23] DuckHunt Basti > Your magazine stock is already full.
[00:18:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:18:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:18:28] DuckHunt Basti > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:28] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[00:50:30] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[00:50:31] DuckHunt DasBrain > *BANG* You shot down the duck in 30.714s, which makes you a total of 2271 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:09:35] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[01:12:23] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:04] DuckHunt Basti > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:18:04] DuckHunt Oo > *BANG* You shot down the duck in 3.964s, which makes you a total of 20 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[01:18:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[01:18:18] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.383s, which makes you a total of 2272 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 4/5
[02:48:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[02:48:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[02:48:10] DuckHunt DasBrain > Missed. [missed: -6 xp]
[02:48:11] DuckHunt DasBrain > *BANG* You shot down the duck in 11.128s, which makes you a total of 2273 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:48:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:30] DuckHunt Icez > *BANG* You shot down the duck in 4mn29.885s, which makes you a total of 85 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:25:36] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[03:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:39] DuckHunt Peorth > *BANG* You shot down the duck in 39.315s, which makes you a total of 550 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:53:46] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 5/5
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:31] DuckHunt Peorth > *BANG* You shot down the duck in 30.862s, which makes you a total of 551 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:29:35] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 5/5
[05:29:39] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 5/5 | jammed: no (22 times) | confisc.: no (73 times) [Profile] [Profile] [Profile] 6488 xp | lvl 35 (duck pulverizer) / 162 xp pts for lvl sup. | karma: 71.52% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 62% | gun reliability: 99% | armor: 85% | deflection: 85%
[05:29:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn8.831s | 551 ducks (incl. 70 golden ducks) | 326 misses | 54 accidents | 81 empty shots | 21 wild shots | 877 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized.
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:30] DuckHunt Peorth > *BANG* You shot down the duck in 29.991s, which makes you a total of 552 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:16] DuckHunt xine > *BANG* You shot down the duck in 1mn15.297s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:27] DuckHunt Peorth > *BANG* You shot down the duck in 1mn27.695s, which makes you a total of 553 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:28] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:02] DuckHunt Peorth > *BANG* You shot down the duck in 2.504s, which makes you a total of 554 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:08] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:31:09] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[07:31:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[07:31:12] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:31:13] DuckHunt Peorth > *BANG* You shot down the duck in 12.662s, which makes you a total of 555 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:59] DuckHunt xine > *BANG* You shot down the duck in 59.179s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.806s, which makes you a total of 2274 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:20] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[09:55:25] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[09:55:27] DuckHunt wh_ > *BANG* You shot down the duck in 26.954s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[10:42:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.837s, which makes you a total of 2275 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:11] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[10:42:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[10:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.683s, which makes you a total of 2276 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.028s, which makes you a total of 2277 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:38] DuckHunt DasBrain > *BANG* You shot down the duck in 37.824s, which makes you a total of 2278 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[12:06:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:06:10] DuckHunt DasBrain > *BANG* You shot down the duck in 9.743s, which makes you a total of 2279 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:14:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:09] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:16:11] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:16:12] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[12:16:14] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:16:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:16:16] DuckHunt DasBrain > *BANG* You shot down the duck in 3mn15.809s, which makes you a total of 2280 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:25] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:17:27] DuckHunt DasBrain > *BANG* You shot down the duck in 26.703s, which makes you a total of 2281 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:17:28] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[13:17:32] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[13:17:32] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:20] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[13:40:21] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[13:40:22] DuckHunt tabb > *BANG* You shot down the duck in 22.058s, which makes you a total of 104 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[13:40:22] DuckHunt tabb > By searching the bushes around the duck, you find an extra ammo clip !
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:34:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:34:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[14:34:12] DuckHunt DasBrain > *BANG* You shot down the duck in 12.502s, which makes you a total of 2282 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:34:13] DuckHunt DasBrain > By searching the bushes around the duck, you find... a pair of sunglasses without glasses.
[14:34:14] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:34:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.912s, which makes you a total of 2283 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.265s, which makes you a total of 2284 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:03] DuckHunt tabb > *BANG* You shot down the duck in 2.905s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.692s, which makes you a total of 2285 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:13] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[16:58:16] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:58:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[16:58:17] DuckHunt DasBrain > *BANG* You shot down the duck in 3mn17.442s, which makes you a total of 2286 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.998s, which makes you a total of 2287 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:07] DuckHunt Basti > *BANG* You shot down the duck in 7.218s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[18:28:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[18:28:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.473s, which makes you a total of 522 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:06] DuckHunt tabb > Missed. [missed: -1 xp]
[18:36:08] DuckHunt *PEWWW* tabb's bullet ricochetes on fr33fall, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:36:08] DuckHunt *PEWWW* tabb's bullet ricochetes on Xerus, thanks to his deflection modifier of 51%. [accident: -6 xp]
[18:36:12] DuckHunt Salvaje > Missed. [missed: -3 xp]
[18:36:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:18:05] DuckHunt Basti > *BANG* You shot down the duck in 5.212s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:18:10] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[19:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:54:30] DuckHunt Basti > Missed. [missed: -3 xp]
[19:54:31] DuckHunt Basti > Missed. [missed: -3 xp]
[19:54:32] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[19:54:34] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[19:54:35] DuckHunt Basti > *BANG* You shot down the duck in 1mn34.769s, which makes you a total of 282 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:54] DuckHunt Basti > *BANG* You shot down the duck in 53.953s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:23:54] DuckHunt Basti > By searching the bushes around the duck, you find an extra ammo clip !
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.865s, which makes you a total of 2288 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:36] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[21:00:38] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:00:39] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:00:40] DuckHunt DasBrain > *BANG* You shot down the duck in 39.973s, which makes you a total of 2289 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:00:40] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.077s, which makes you a total of 2290 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:06] DuckHunt DasBrain > *BANG* You shot down the duck in 4.868s, which makes you a total of 2291 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:37] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn36.928s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:48] DuckHunt Peorth > *BANG* You shot down the duck in 3mn48.498s, which makes you a total of 556 ducks on #computertech. \_X< *KWAK* [10 xp]
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