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Filtering by user: DuckHunt
Sunday, January 12, 2025
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:17] DuckHunt Salvaje > *BANG* You shot down the duck in 2mn17.359s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:20:17] DuckHunt Salvaje > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[00:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.29s, which makes you a total of 2257 ducks (including 236 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[00:36:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[01:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:39] DuckHunt Salvaje > *BANG* You shot down the duck in 38.366s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:05] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:46:06] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[01:46:09] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:46:10] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[01:46:11] DuckHunt Salvaje > *BANG* You shot down the golden duck in 10.977s, which makes you a total of 389 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [AP ammo]
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:25] DuckHunt HelderHeid > *BANG* You shot down the duck in 24.704s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:40] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn39.45s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:25] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:28:27] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:28:28] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:28:29] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:28:31] DuckHunt Peorth > *BANG* You shot down the golden duck in 30.443s, which makes you a total of 545 ducks (including 69 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[03:28:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[03:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:02] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[03:45:03] DuckHunt Peorth > *BANG* You shot down the duck in 3.267s, which makes you a total of 546 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:45:04] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[03:45:04] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:45:07] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[03:45:10] DuckHunt Peorth returns tabb's gun to him.
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:21] DuckHunt Basti > *BANG* You shot down the duck in 3mn21.242s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:21:46] DuckHunt Basti > *BANG* You shot down the duck in 46.388s, which makes you a total of 270 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:03] DuckHunt Peorth > Missed. [missed: -5 xp]
[05:30:04] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:30:04] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:30:06] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:30:06] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:30:08] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[05:30:08] DuckHunt Peorth > *BANG* You shot down the golden duck in 7.554s, which makes you a total of 547 ducks (including 70 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:30:08] DuckHunt freewifi > *CLACK* JAMMED GUN
[05:30:12] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:30:12] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[05:30:20] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[05:55:56] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 5/5 | jammed: no (53 times) | confisc.: no (72 times) [Profile] [Profile] [Profile] 4337 xp | lvl 28 (duck wrecker) / 3 xp pts for lvl sup. | karma: 73.04% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 99% | armor: 67% | deflection: 78%
[05:55:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn19.03s | 520 ducks (incl. 25 golden ducks) | 381 misses | 43 accidents | 93 empty shots | 33 wild shots | 901 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Life insur. / Liability insur.
[05:56:26] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:56:30] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:56:34] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:56:38] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:56:52] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 5/5 | jammed: no (53 times) | confisc.: no (72 times) [Profile] [Profile] [Profile] 4303 xp | lvl 28 (duck wrecker) / 37 xp pts for lvl sup. | karma: 73.04% good hunter [Stats][Stats][Stats] theor. accuracy: 69%+10% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 67% | deflection: 78%
[05:56:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn19.03s | 520 ducks (incl. 25 golden ducks) | 381 misses | 43 accidents | 93 empty shots | 33 wild shots | 901 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Sight / Infrared detect. / Silencer
[05:57:15] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:57:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[06:44:46] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:05] DuckHunt Basti > Missed. [missed: -3 xp]
[06:46:06] DuckHunt Basti > *BANG* You shot down the duck in 5.353s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:30] DuckHunt Basti > *BANG* You shot down the duck in 29.982s, which makes you a total of 272 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [20 xp] [four-leaf clover]
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:29] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[07:55:32] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[07:55:33] DuckHunt Basti > Missed. [missed: -3 xp]
[07:55:34] DuckHunt Basti > *BANG* You shot down the duck in 2mn34.418s, which makes you a total of 273 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:09] DuckHunt Basti > *BANG* You shot down the duck in 8.71s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:08] DuckHunt Basti > *BANG* You shot down the duck in 2mn8.064s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.702s, which makes you a total of 2258 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:05] DuckHunt Basti > *BANG* You shot down the duck by ricochet in 5.055s, which makes a total of 276 ducks on #computertech. \_X< *KWAK* [45 xp] [lucky shot] [four-leaf clover]
[09:24:05] DuckHunt *PEWWW* Basti's bullet ricochetes on bofz, thanks to his deflection modifier of 51%. [accident: -4 xp] [liability insurance]
[09:24:05] DuckHunt *PEWWW* Basti's bullet ricochetes on sur, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[09:24:32] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[09:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:15] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:36:52] DuckHunt *BANG* xO' Neo_Nemesis just get shot by accident by Basti. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[09:36:59] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 59.175s, which makes you a total of 2259 ducks (including 237 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[10:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:36] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[10:08:37] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[10:08:38] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[10:08:39] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn38.62s, which makes you a total of 2260 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:44] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[10:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:36] DuckHunt Phoenix > *BANG* You shot down the duck in 36.58s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:38:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:42] DuckHunt Ziginox > Missed. [missed: -1 xp]
[10:50:44] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn43.933s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:47] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 46.895s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.152s, which makes you a total of 2261 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:06] DuckHunt wh_ > Missed. [missed: -1 xp]
[11:42:08] DuckHunt wh_ > *BANG* You shot down the duck in 7.817s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.34s, which makes you a total of 521 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:15] DuckHunt DasBrain > *BOOM* You shot down the duck in 14.872s, which makes you a total of 2262 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:33] DuckHunt wh_ > *BANG* You shot down the duck in 32.9s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:08] DuckHunt wh_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:27:13] DuckHunt wh_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:27:14] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[13:27:17] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[13:27:19] DuckHunt wh_ > Missed. [missed: -1 xp]
[13:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:56] DuckHunt wh_ > *BANG* You shot down the duck in 55.716s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:39] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 2/5
[14:43:41] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[14:43:42] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:43:44] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn44.451s, which makes you a total of 2263 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.729s, which makes you a total of 2264 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[15:34:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:34:07] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:34:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.144s, which makes you a total of 2265 ducks (including 238 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.682s, which makes you a total of 2266 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[16:24:09] DuckHunt DasBrain > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:24:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.318s, which makes you a total of 2267 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:05] DuckHunt xine > *BANG* You shot down the duck in 4.336s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:03] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[17:16:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.938s, which makes you a total of 355 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:21] DuckHunt Basti > *BANG* You shot down the duck in 1mn20.583s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:25] DuckHunt Peorth > *BANG* You shot down the duck in 1mn24.68s, which makes you a total of 548 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:04] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[20:16:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.832s, which makes you a total of 356 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:06] DuckHunt HelderHeid > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[20:16:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:16:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:17:17] DuckHunt Basti > You buy a mirror in exchange for 7 xp points then you use it to dazzle HelderHeid with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 23 (duck fragger).
[20:18:37] DuckHunt HelderHeid > You throw a bucket of water on Basti in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:07] DuckHunt Peorth > *BANG* You shot down the duck in 7.494s, which makes you a total of 549 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:49:24] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[21:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:40] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[21:00:43] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:00:44] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:00:45] DuckHunt DasBrain > *BOOM* You shot down the duck in 44.686s, which makes you a total of 2268 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:14] DuckHunt Basti > *BANG* You shot down the duck in 13.52s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:45] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[22:39:48] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[22:39:49] DuckHunt *PEWWW* Basti's bullet ricochetes on Nokaji, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:05] DuckHunt wez > *BANG* You shot down the duck in 5.006s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:06] DuckHunt Basti > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[23:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.542s, which makes you a total of 2269 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:20:09] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.473s, which makes you a total of 2270 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
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