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Filtering by user: DuckHunt
Saturday, January 11, 2025
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.575s, which makes you a total of 2245 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:34:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.352s, which makes you a total of 511 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[01:31:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:31:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.472s, which makes you a total of 512 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:04] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[01:59:07] DuckHunt vk2bio > *BANG* You shot down the duck in 2mn6.126s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:59:09] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[02:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:08] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:27:10] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:27:11] DuckHunt Beaver > *BANG* You shot down the duck in 10.964s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:21] DuckHunt freewifi > Missed. [missed: -1 xp]
[02:46:23] DuckHunt freewifi > Missed. [missed: -1 xp]
[02:46:25] DuckHunt freewifi > *BANG* You shot down the duck in 24.548s, which makes you a total of 122 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [19 xp] [four-leaf clover]
[02:46:25] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:22:15] DuckHunt Icez > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[03:22:19] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.479s, which makes you a total of 513 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:46:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:46:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[03:46:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[03:46:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 20.483s, which makes you a total of 514 ducks (including 25 golden ducks) on #computertech. You are promoted to level 29 (duck impaler). \_X< *KWAK* [60 xp]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:56] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn55.966s, which makes you a total of 515 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:56] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[04:36:19] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/7 | charg.: 3/5 | jammed: no (53 times) | confisc.: no (72 times) [Profile] [Profile] [Profile] 4365 xp | lvl 29 (duck impaler) / 275 xp pts for lvl sup. | karma: 72.82% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 57% | gun reliability: 99% | armor: 70% | deflection: 79%
[04:36:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn18.989s | 515 ducks (incl. 25 golden ducks) | 374 misses | 43 accidents | 92 empty shots | 33 wild shots | 889 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[04:36:35] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:36:39] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:36:43] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 28 (duck wrecker).
[04:36:45] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:36:49] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[04:36:53] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[04:36:57] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:37:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 3/5
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:46] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:41:48] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:41:49] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 49.191s, which makes you a total of 516 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:28] DuckHunt wez > Missed. [missed: -1 xp]
[05:37:30] DuckHunt wez > Missed. [missed: -1 xp]
[05:37:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:37:31] DuckHunt wez > Missed. [missed: -1 xp]
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:05] DuckHunt wez > *BANG* You shot down the duck in 5.224s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.428s, which makes you a total of 517 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:20:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:37] DuckHunt Peorth > Missed. [missed: -5 xp]
[06:30:39] DuckHunt Peorth > *BANG* You shot down the duck in 2mn39.364s, which makes you a total of 542 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:30:39] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:30:42] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:26] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:29:29] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:29:30] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[07:29:37] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[07:29:38] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:29:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 39.853s, which makes you a total of 518 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:35:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:35:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.224s, which makes you a total of 519 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:35:34] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 2/5 | jammed: no (53 times) | confisc.: no (72 times) [Profile] [Profile] [Profile] 4326 xp | lvl 28 (duck wrecker) / 14 xp pts for lvl sup. | karma: 73% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 67% | deflection: 78%
[07:35:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn19.166s | 519 ducks (incl. 25 golden ducks) | 381 misses | 43 accidents | 93 empty shots | 33 wild shots | 900 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect. / Silencer / 4-leaf clover / Life insur. / Liability
[07:35:36] DuckHunt insur.
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:44] DuckHunt Peorth > *BANG* You shot down the duck in 2mn44.199s, which makes you a total of 543 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:48] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.256s, which makes you a total of 2246 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:42:07] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[09:42:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 3/5
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:47] DuckHunt Peorth > *BANG* You shot down the duck in 1mn46.859s, which makes you a total of 544 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:51:49] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[10:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:04] DuckHunt wh_ > Missed. [missed: -1 xp]
[10:28:06] DuckHunt wh_ > Missed. [missed: -1 xp]
[10:28:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 4mn10.122s, which makes you a total of 2247 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:28:18] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 3/5
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:38] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[11:15:40] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[11:15:41] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[11:15:42] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 42.346s, which makes you a total of 2248 ducks (including 234 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[11:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:05] DuckHunt wh_ > *BANG* You shot down the duck in 4.26s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[11:31:16] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[11:33:05] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:23] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:56:26] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:56:27] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[12:56:29] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[12:56:30] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[12:56:32] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[12:56:33] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn33.267s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:57:40] DuckHunt Salvaje > *BANG* You shot down the duck in 39.167s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.273s, which makes you a total of 2249 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:16:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:34] DuckHunt wh_ > Missed. [missed: -1 xp]
[13:31:36] DuckHunt wh_ > Missed. [missed: -1 xp]
[13:31:40] DuckHunt *PEWWW* wh_'s bullet ricochetes on socraticDev, thanks to his deflection modifier of 55%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:31:40] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:27] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn27.016s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:11:27] DuckHunt socraticDev > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.093s, which makes you a total of 520 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:34:08] DuckHunt DasBrain > *CLICK* Trigger locked.
[14:37:48] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[14:57:04] DuckHunt Basti > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[14:57:07] DuckHunt Basti > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[14:57:11] DuckHunt Basti > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[14:57:11] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[15:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.114s, which makes you a total of 2250 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:45] DuckHunt Basti > Missed. [missed: -3 xp]
[15:54:57] DuckHunt Basti > Missed. [missed: -3 xp]
[15:55:07] DuckHunt Basti > *BANG* You shot down the duck in 2mn6.731s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.774s, which makes you a total of 2251 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:04] DuckHunt Basti > Missed. [missed: -3 xp]
[16:35:05] DuckHunt Basti > *BANG* You shot down the duck in 4.817s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:35:05] DuckHunt DasBrain > *CLICK* Trigger locked.
[16:35:05] DuckHunt Basti > By searching the bushes around the duck, you find an extra ammo clip !
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:03] DuckHunt Basti > *BANG* You shot down the duck in 2.798s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:04] DuckHunt Basti > *BANG* You shot down the duck in 3.586s, which makes you a total of 267 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [20 xp] [four-leaf clover]
[17:24:04] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[17:24:07] DuckHunt DasBrain > *CLICK* Trigger locked.
[17:24:08] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:24:13] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[17:24:15] DuckHunt h4 > You are not armed.
[17:24:18] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 1/5
[17:24:57] DuckHunt Basti > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes. Your purchase made you go back to level 22 (duck decorticator).
[17:25:05] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[17:27:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:27:57] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.299s, which makes you a total of 353 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:27:58] DuckHunt HelderHeid > By searching the bushes around the duck, you find... an expired hunting license.
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:18] DuckHunt Salvaje > *BANG* You shot down the duck in 18.5s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:22] DuckHunt Salvaje > *BANG* You shot down the duck in 21.745s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:32:26] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[19:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:06] DuckHunt Salvaje > Missed. [missed: -3 xp]
[19:42:07] DuckHunt Salvaje > Missed. [missed: -3 xp]
[19:42:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.016s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:42:11] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 29329 total xp | peorth with 6335 total xp | admiral_hubris with 4337 total xp | salvaje with 4190 total xp | helderheid with 3584 total xp
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:11] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 5/4
[19:58:14] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 4/4
[19:58:15] DuckHunt Basti > *BANG* You shot down the duck in 14.514s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:53] DuckHunt Salvaje > *BANG* You shot down the duck in 53.675s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:10:57] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/5
[20:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:29] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:22:30] DuckHunt Salvaje > Missed. [missed: -3 xp]
[20:22:31] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:22:32] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[20:22:34] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[20:22:35] DuckHunt *PEWWW* Salvaje's bullet ricochetes on elcasey, thanks to his deflection modifier of 56%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:22:36] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:22:38] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[20:22:39] DuckHunt Salvaje > *BANG* You shot down the golden duck in 38.045s, which makes you a total of 385 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover]
[20:22:39] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[20:22:39] DuckHunt Salvaje > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[20:22:43] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[20:22:50] DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[20:22:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:22:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:50] DuckHunt Salvaje > *BANG* You shot down the duck in 50.45s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:03] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:13:08] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:13:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.604s, which makes you a total of 2252 ducks (including 235 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[21:13:10] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[21:13:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 0/5
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.123s, which makes you a total of 2253 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.756s, which makes you a total of 2254 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:56:10] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:56:16] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[23:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[23:28:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[23:28:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.671s, which makes you a total of 2255 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:05] DuckHunt Basti > Missed. [missed: -3 xp]
[23:44:06] DuckHunt *BANG* xO' blank_dvth just get shot by accident by Basti. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[23:44:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.796s, which makes you a total of 2256 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:44:14] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
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