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Filtering by user: DuckHunt
Friday, January 10, 2025
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.375s, which makes you a total of 503 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:09] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on tez, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[00:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:42:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:48] DuckHunt Beaver > Missed. [missed: -1 xp]
[01:41:49] DuckHunt Beaver > Missed. [missed: -1 xp]
[01:41:50] DuckHunt Beaver > *BANG* You shot down the duck in 49.955s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:31] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[01:51:32] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn32.159s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:48] DuckHunt Hubris > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[02:28:52] DuckHunt Hubris > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[02:28:54] DuckHunt Hubris > *BANG* You shot down the duck in 53.904s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:08] DuckHunt *BANG* xO' jmjl just get shot by accident by tabb. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:55:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.251s, which makes you a total of 505 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:55:13] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[02:55:20] DuckHunt tabb > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 9 (duck plucker).
[02:55:24] DuckHunt tabb > Your gun is not confiscated.
[03:14:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:14:21] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:14:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.303s, which makes you a total of 506 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[03:37:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[03:37:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn16.734s, which makes you a total of 507 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:08] DuckHunt Beaver > *BANG* You shot down the duck in 2mn7.907s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:53] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:18:56] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn56.337s, which makes you a total of 508 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:32] DuckHunt Kumool > *BANG* You shot down the duck in 2mn31.804s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:35] DuckHunt Peorth > *BANG* You shot down the duck in 1mn35.08s, which makes you a total of 538 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:59:39] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:33:44] DuckHunt Compy > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.898s, which makes you a total of 2221 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:59:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 5/5
[07:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:06:05] DuckHunt Compy > *BANG* You shot down the duck in 5.263s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:38] DuckHunt DasBrain > Missed. [missed: -6 xp]
[07:34:10] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:34:11] DuckHunt Peorth > *BANG* You shot down the duck in 4mn10.699s, which makes you a total of 539 ducks on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [10 xp]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.357s, which makes you a total of 2222 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[08:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:33] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[08:15:35] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[08:15:36] DuckHunt DasBrain > *BANG* You shot down the duck in 35.172s, which makes you a total of 2223 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:11:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.862s, which makes you a total of 509 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:18:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:15] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 5/5
[09:56:18] DuckHunt Peorth > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 4/5
[09:56:18] DuckHunt Peorth > *BANG* You shot down the duck in 18.011s, which makes you a total of 540 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.186s, which makes you a total of 510 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:35] DuckHunt *BANG* xO' Angel just get shot by accident by DasBrain. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[10:34:42] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[10:37:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.741s, which makes you a total of 2224 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:23:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:26:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.445s, which makes you a total of 2225 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.899s, which makes you a total of 2226 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:20] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[12:31:22] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[12:31:23] DuckHunt DasBrain > *BANG* You shot down the duck in 22.81s, which makes you a total of 2227 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.543s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:06] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:14] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[13:31:14] DuckHunt DasBrain > *BANG* You shot down the duck in 14.469s, which makes you a total of 2228 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:31:20] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 2/5
[14:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:39:07] DuckHunt DasBrain > *BANG* You shot down the duck in 7.5s, which makes you a total of 2229 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:13] DuckHunt DasBrain > *BANG* You shot down the duck in 13.491s, which makes you a total of 2230 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:52:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:04] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[15:16:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.965s, which makes you a total of 2231 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:16:09] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[15:21:13] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck.
[15:21:14] DuckHunt For more details PRIVMSG me 'help'
[15:24:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:33] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:24:34] DuckHunt rails > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:24:39] DuckHunt rails > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:24:41] DuckHunt rails > Missed. [missed: -1 xp]
[15:24:43] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:24:43] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:24:43] DuckHunt *PEWWW* rails's bullet ricochetes on DarkAngel, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:24:43] DuckHunt *PEWWW* rails's bullet ricochetes on candy, thanks to his deflection modifier of 51%. [accident: -4 xp]
[15:24:46] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:24:47] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:24:48] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 17.334s, which makes you a total of 2232 ducks (including 231 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[15:25:21] DuckHunt rails already has a gun and looks at rails without understanding.
[15:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:04] DuckHunt rails > *BANG* You shot down the duck in 4.147s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.557s, which makes you a total of 2233 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:22:12] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[16:22:15] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:22:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:28] DuckHunt rails > *BANG* You shot down the duck in 28.531s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn20.768s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.368s, which makes you a total of 2234 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 17.754s, which makes you a total of 2235 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:09:21] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:19] DuckHunt tabb > Missed. [missed: -1 xp]
[18:29:21] DuckHunt tabb > Missed. [missed: -1 xp]
[18:29:22] DuckHunt *PEWWW* tabb's bullet ricochetes on blank_dvth, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:29:30] DuckHunt tabb > You are not armed.
[18:29:35] DuckHunt tabb > You already own this type of ammunition. The bonus will expire in 8 hours 25 minutes and 43 seconds.
[18:29:39] DuckHunt tabb > You just bought back your confiscated gun in exchange for 40 xp points.
[18:29:44] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:29:46] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:29:46] DuckHunt tabb > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:29:48] DuckHunt tabb > *BOOM* You shot down the golden duck in 3mn47.965s, which makes you a total of 103 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[19:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.946s, which makes you a total of 2236 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:41:10] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[19:41:13] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:41:14] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[20:03:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:03:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:04] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:04] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[20:28:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.624s, which makes you a total of 2237 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.812s, which makes you a total of 2238 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:51] DuckHunt Peorth > *BANG* You shot down the duck in 50.692s, which makes you a total of 541 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:52] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.919s, which makes you a total of 2239 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:46] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[22:05:50] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:05:50] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[22:05:51] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn50.755s, which makes you a total of 2240 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:04] DuckHunt ChaostiK > Missed. [missed: -1 xp]
[22:52:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.131s, which makes you a total of 2241 ducks (including 232 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[22:52:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:52:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[23:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.269s, which makes you a total of 2242 ducks (including 233 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[23:07:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:43] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[23:07:46] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[23:07:47] DuckHunt DasBrain > *BOOM* You shot down the duck in 27.589s, which makes you a total of 2243 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:07:47] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.346s, which makes you a total of 2244 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:40:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
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