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Filtering by user: DuckHunt
Thursday, January 9, 2025
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:07] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:48:11] DuckHunt Salvaje > *BANG* You shot down the duck in 11.527s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:43] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[00:56:45] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[00:56:47] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:56:48] DuckHunt Salvaje > *BANG* You shot down the duck in 4mn47.731s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:30] DuckHunt Salvaje > *BANG* You shot down the duck in 29.756s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:02:30] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/8 | Chargers: 4/4
[01:02:39] DuckHunt Basti > *Crr..CLICK* You unjam and reload your gun. | Ammo: 8/8 | Chargers: 3/4
[01:02:52] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:06] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[01:26:09] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[01:26:12] DuckHunt socraticDev > *BANG* You shot down the duck in 11.691s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:26:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:26:24] DuckHunt socraticDev > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:26:49] DuckHunt Hunting stats for socraticdev: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 210 xp | lvl 6 (duck hater) / 60 xp pts for lvl sup. | karma: 62.96% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 53% | gun reliability: 90%+5% | armor: 12% | deflection: 56%
[01:26:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.538s | average react. time: 3mn50.013s | 22 ducks (incl. 0 golden duck) | 19 misses | 3 accidents | 6 empty shots | 1 wild shot | 41 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[01:27:04] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 5/5 | jammed: no (52 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4118 xp | lvl 28 (duck wrecker) / 222 xp pts for lvl sup. | karma: 72.62% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 67% | deflection: 78%
[01:27:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn16.831s | 495 ducks (incl. 23 golden ducks) | 362 misses | 42 accidents | 87 empty shots | 31 wild shots | 857 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Infrared detect. / Silencer / 4-leaf clover
[01:27:24] DuckHunt socraticDev > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[01:27:27] DuckHunt Hunting stats for socraticdev: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 160 xp | lvl 5 (member of the Comitee Against Ducks) / 40 xp pts for lvl sup. | karma: 62.96% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 53% | gun reliability: 89%+5% | armor: 10% | deflection: 55%
[01:27:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.538s | average react. time: 3mn50.013s | 22 ducks (incl. 0 golden duck) | 19 misses | 3 accidents | 6 empty shots | 1 wild shot | 41 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[01:27:40] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 hours 22 minutes and 24 seconds, 1 use left.
[01:36:00] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 5/5 | jammed: no (52 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4118 xp | lvl 28 (duck wrecker) / 222 xp pts for lvl sup. | karma: 72.62% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 67% | deflection: 78%
[01:36:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn16.831s | 495 ducks (incl. 23 golden ducks) | 362 misses | 42 accidents | 87 empty shots | 31 wild shots | 857 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Infrared detect. / Silencer / 4-leaf clover
[01:36:07] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[01:36:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[01:37:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:28] DuckHunt Icez > *CLACK* JAMMED GUN
[01:37:32] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[01:37:33] DuckHunt Icez > Missed. [missed: -1 xp]
[01:37:35] DuckHunt Icez > *BANG* You shot down the mechanical duck in 12.866s. This fake duck has been offered by socraticDev. \_X< *BZZzZzt*
[01:37:39] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:02] DuckHunt Basti > *BANG* You shot down the duck in 2.492s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:15] DuckHunt wez > Missed. [missed: -1 xp]
[02:55:17] DuckHunt wez > *BANG* You shot down the duck in 16.801s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:55:21] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:06] DuckHunt Peorth > *BANG* You shot down the duck in 5.493s, which makes you a total of 532 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:22:09] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 30.46s, which makes you a total of 496 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:28] DuckHunt Icezakkk > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:18:36] DuckHunt Icez > Missed. [missed: -1 xp]
[04:18:38] DuckHunt Icez > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:18:42] DuckHunt Icez > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:18:43] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[04:18:46] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[04:18:46] DuckHunt Icez > Missed. [missed: -1 xp]
[04:18:49] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[04:18:51] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[04:18:51] DuckHunt Icez > Missed. [missed: -1 xp]
[04:18:53] DuckHunt Icez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:19:07] DuckHunt Icez > Missed. [missed: -1 xp]
[04:19:08] DuckHunt Icez > Missed. [missed: -1 xp]
[04:19:08] DuckHunt Icez is demoted to level 0 (public danger).
[04:19:12] DuckHunt Icez > Missed. [missed: -1 xp]
[04:19:14] DuckHunt Icez > Missed. [missed: -1 xp]
[04:19:15] DuckHunt Icez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:19:17] DuckHunt Icez > Missed. [missed: -1 xp]
[04:19:18] DuckHunt Icez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:19:20] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 1/1
[04:19:23] DuckHunt Icez > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 0/1
[04:19:24] DuckHunt Icez > *BANG* You shot down the golden duck in 1mn23.259s, which makes you a total of 84 ducks (including 6 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[04:19:41] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[04:19:50] DuckHunt Icez > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[04:29:26] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:29:29] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 28.64s, which makes you a total of 497 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:29:30] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:39] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:24:42] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:24:44] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3mn43.602s, which makes you a total of 498 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:18] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 17.148s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn6.854s, which makes you a total of 2203 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[07:01:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[07:01:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.035s, which makes you a total of 2204 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:13] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:01] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn1.483s, which makes you a total of 2205 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:57:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 4/5
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:37:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:37:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:37:10] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[08:37:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.356s, which makes you a total of 2206 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:37:50] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[08:43:55] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 4/5 | jammed: no (52 times) | confisc.: yes (70 times) [Profile] [Profile] [Profile] 4123 xp | lvl 28 (duck wrecker) / 217 xp pts for lvl sup. | karma: 72.62% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 99% | armor: 67% | deflection: 78%
[08:43:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn17.948s | 498 ducks (incl. 23 golden ducks) | 367 misses | 42 accidents | 88 empty shots | 32 wild shots | 865 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Silencer
[08:44:26] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[08:44:31] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:44:37] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[08:44:39] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 19 hours 44 minutes and 49 seconds.
[08:44:46] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[08:44:55] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[08:45:09] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 4/5 | jammed: no (52 times) | confisc.: yes (70 times) [Profile] [Profile] [Profile] 4071 xp | lvl 28 (duck wrecker) / 269 xp pts for lvl sup. | karma: 72.62% good hunter [Stats][Stats][Stats] theor. accuracy: 69%+10% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 67% | deflection: 78%
[08:45:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn17.948s | 498 ducks (incl. 23 golden ducks) | 367 misses | 42 accidents | 88 empty shots | 32 wild shots | 865 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Silencer / Grease / Sight / Infrared detect. / 4-leaf
[08:45:11] DuckHunt clover / Life insur.
[08:46:05] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:53:07] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:53:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:53:08] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[08:53:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[08:53:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[08:53:13] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 13.135s, which makes you a total of 2207 ducks (including 228 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[08:53:13] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:53:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/5
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.5s, which makes you a total of 2208 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:13:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 2/5
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:25] DuckHunt vk2bio > Missed. [missed: -1 xp]
[09:49:27] DuckHunt vk2bio > *BANG* You shot down the duck in 26.894s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.946s, which makes you a total of 2209 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:21:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[10:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:23] DuckHunt Peorth > *BANG* You shot down the duck in 23.16s, which makes you a total of 533 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:22:26] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.36s, which makes you a total of 2210 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:39:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 1/5
[11:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.85s, which makes you a total of 2211 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:41:07] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:01:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[12:01:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:01:08] DuckHunt *PEWWW* DasBrain's bullet ricochetes on second2050, thanks to his deflection modifier of 51%. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:01:08] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:01:08] DuckHunt DasBrain > *BOOM* You shot down the golden duck by ricochet in 7.203s, which makes you a total of 2212 ducks (including 229 golden ducks) on #computertech. \_X< *KWAK* [74 xp] [lucky shot] [four-leaf clover] [expl. ammo]
[12:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:42:07] DuckHunt vk2bio > Missed. [missed: -1 xp]
[12:42:09] DuckHunt vk2bio > *BANG* You shot down the duck in 8.998s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.555s, which makes you a total of 2213 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:54:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[13:54:12] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[13:54:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[13:54:13] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:54:14] DuckHunt DasBrain > *BOOM* You shot down the duck in 13.486s, which makes you a total of 2214 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:06] DuckHunt Beaver > Missed. [missed: -1 xp]
[14:30:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:30:08] DuckHunt *SHTOK* yuppie receives Beaver's bullet but takes the hit, thanks to his armor modifier of 10%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:30:08] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:30:12] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[14:30:15] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[14:30:16] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:30:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:30:17] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 16.693s, which makes you a total of 2215 ducks (including 230 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[14:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.915s, which makes you a total of 2216 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:04:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[15:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:32:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[15:32:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:32:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:32:10] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:32:11] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:32:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:32:12] DuckHunt rails > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:32:25] DuckHunt rails returns rails's gun to him.
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.515s, which makes you a total of 2217 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:59:06] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[17:24:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:24:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[17:24:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.751s, which makes you a total of 2218 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.921s, which makes you a total of 2219 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.256s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.368s, which makes you a total of 499 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:00] DuckHunt nax > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:08:03] DuckHunt nax > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:08:04] DuckHunt nax > *BANG* You shot down the duck in 1mn4.231s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.562s, which makes you a total of 2220 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:58] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[20:29:00] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[20:29:02] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[20:29:03] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:29:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[20:29:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[20:29:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[20:29:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:29:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:29:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:29:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn12.502s, which makes you a total of 500 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover]
[20:29:12] DuckHunt Kirra_Qween > Missed. [missed: -1 xp]
[20:29:13] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:29:14] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[20:29:39] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[20:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.686s, which makes you a total of 501 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:56:48] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 2/5
[21:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:59] DuckHunt Peorth > *BANG* You shot down the duck in 3mn58.407s, which makes you a total of 534 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:20:00] DuckHunt Peorth > By searching the bushes around the duck, you find... a pair of sunglasses without glasses.
[21:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:41] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[21:28:53] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[21:28:54] DuckHunt Peorth > *BANG* You shot down the duck in 54.017s, which makes you a total of 535 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 31.828s, which makes you a total of 502 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:09] DuckHunt Peorth > *BANG* You shot down the duck in 9.051s, which makes you a total of 536 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:10] DuckHunt Peorth > *BANG* You shot down the duck in 10.2s, which makes you a total of 537 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:27:14] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 5/5
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