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Filtering by user: DuckHunt/rizon
Saturday, June 18, 2022
[00:16:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:13] + DuckHunt/rizon bloom > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:17:16] + DuckHunt/rizon bloom > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:17:17] + DuckHunt/rizon bloom > Missed. [missed: -3 xp]
[00:17:19] + DuckHunt/rizon bloom > *BANG* You shot down the duck in 1mn18.765s, which makes you a total of 305 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:21] + DuckHunt/rizon bloom > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[00:36:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:58] + DuckHunt/rizon Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:37:00] + DuckHunt/rizon Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:37:02] + DuckHunt/rizon Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:37:05] + DuckHunt/rizon Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:37:06] + DuckHunt/rizon Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:37:09] + DuckHunt/rizon Phoenix > *BANG* You shot down the golden duck in 1mn7.708s, which makes you a total of 246 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:37:12] + DuckHunt/rizon Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:13:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:11] + DuckHunt/rizon guest10776 > *BANG* You shot down the duck in 10.036s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:15:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:08] + DuckHunt/rizon Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[01:17:11] + DuckHunt/rizon Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[01:17:13] + DuckHunt/rizon Gentoo > Missed. [missed: -1 xp]
[01:17:14] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 2mn13.47s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:09:38] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:09:44] + DuckHunt/rizon The last duck has been seen 54 minutes and 41 seconds ago.
[02:19:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:07] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 6.55s, which makes you a total of 633 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:19:09] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:57:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:08] + DuckHunt/rizon DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[02:58:15] + DuckHunt/rizon DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[02:58:16] + DuckHunt/rizon DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[02:58:18] + DuckHunt/rizon DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[02:58:19] + DuckHunt/rizon DoctorGoatLips > *BANG* You shot down the duck in 1mn18.18s, which makes you a total of 30 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[03:19:38] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:40] + DuckHunt/rizon Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:19:41] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:19:42] + DuckHunt/rizon Peorth > *BOOM* You shot down the golden duck in 4.616s, which makes you a total of 1621 ducks (including 335 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[03:19:45] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:22:22] + DuckHunt/rizon Scientist > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:44:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:06] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 5.946s, which makes you a total of 634 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:44:11] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[03:57:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:42] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 41.275s, which makes you a total of 136 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[04:00:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:15] + DuckHunt/rizon Zack > *BANG* You shot down the duck in 13.87s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:00:19] + DuckHunt/rizon Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[04:00:30] + DuckHunt/rizon Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:57:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:18] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 18.04s, which makes you a total of 635 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:20] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[05:22:53] + DuckHunt/rizon Hunting stats for duckscarf: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 1/5 | jammed: no (44 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 6556 xp | lvl 35 (duck disintegrator) / 94 xp pts for lvl sup. | karma: 80.27% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 75% | gun reliability: 99% | armor: 85% | deflection: 47%
[05:22:55] + DuckHunt/rizon average react. time: 51.035s | 635 ducks (incl. 53 golden ducks) | 211 misses | 36 accidents | 88 empty shots | 31 wild shots | 846 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 3 lethals, 0 ricocheted and 3 neutralized.
[05:26:09] + DuckHunt/rizon Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (76 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 7627 xp | lvl 38 (serial duck killer) / 163 xp pts for lvl sup. | karma: 86.59% good hunter [Stats][Stats][Stats] theor. accuracy: 96% | effectiv. of fire: 78% | gun reliability: 99% | armor: 92% | deflection: 49%[
[05:26:11] + DuckHunt/rizon average react. time: 1mn36.614s | 1621 ducks (incl. 335 golden ducks) | 438 misses | 63 accidents | 197 empty shots | 44 wild shots | 2059 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 0 lethal, 1 ricocheted and 6 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[05:33:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:10] + DuckHunt/rizon Scientist > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:33:14] + DuckHunt/rizon Scientist > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:33:16] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:34:46] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:34:53] + DuckHunt/rizon Scientist > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:34:56] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:34:59] + DuckHunt/rizon Scientist > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[05:35:03] + DuckHunt/rizon Scientist > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[05:35:05] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:35:08] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:35:27] + DuckHunt/rizon Scientist > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:35:29] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:35:33] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[05:35:41] + DuckHunt/rizon Scientist > *BANG* You shot down the golden duck in 2mn40.247s, which makes you a total of 3 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[05:55:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:07] + DuckHunt/rizon Scientist > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:55:09] + DuckHunt/rizon Peorth > *BANG* You shot down the duck in 8.926s, which makes you a total of 1622 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:55:10] + DuckHunt/rizon Scientist > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:55:14] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:02:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:49] + DuckHunt/rizon Scientist > *BANG* You shot down the duck in 48.273s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:29] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[06:05:31] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[06:05:36] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[06:05:36] + DuckHunt/rizon Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:22:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:00] + DuckHunt/rizon ghost2501 > *BANG* You shot down the duck in 2mn59.421s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:25:01] + DuckHunt/rizon ghost2501 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[07:27:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:57] + DuckHunt/rizon Scientist > Missed. [missed: -1 xp]
[07:32:01] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:05:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:19:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:17] + DuckHunt/rizon Privila > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[08:23:21] + DuckHunt/rizon Privila > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[08:23:24] + DuckHunt/rizon Privila > *BANG* You shot down the duck in 4mn23.86s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:37:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:58] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 1mn58.245s, which makes you a total of 623 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:39:03] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[09:41:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:19] + DuckHunt/rizon *PEWWW* TorS's bullet ricochetes on duckscarf, thanks to his deflection modifier of 47%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[09:41:19] + DuckHunt/rizon *SHTOK* deadly receives TorS's bullet but takes the hit, thanks to his armor modifier of 60%. [accident: -20 xp]
[09:42:04] + DuckHunt/rizon TorS > You are not armed.
[09:46:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:55:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:00] + DuckHunt/rizon A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:03:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:25:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:17] + DuckHunt/rizon Phoenix > *BANG* You shot down the duck in 1mn17.342s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:19] + DuckHunt/rizon Phoenix > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[11:26:23] + DuckHunt/rizon Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:42:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:43] + DuckHunt/rizon firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[11:44:46] + DuckHunt/rizon firewire > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:44:48] + DuckHunt/rizon firewire > Missed. [missed: -1 xp]
[11:44:52] + DuckHunt/rizon firewire > Missed. [missed: -1 xp]
[11:44:55] + DuckHunt/rizon firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[11:45:00] + DuckHunt/rizon firewire > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:45:02] + DuckHunt/rizon firewire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:45:07] + DuckHunt/rizon firewire > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:45:10] + DuckHunt/rizon firewire > *BOOM* You shot down the golden duck in 3mn9.778s, which makes you a total of 163 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[11:45:15] + DuckHunt/rizon firewire > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[12:29:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:05] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 5.26s, which makes you a total of 636 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:08] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[12:50:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:12] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 2mn12.02s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:52:16] + DuckHunt/rizon Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:22:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:00] + DuckHunt/rizon Greatest > Missed. [missed: -1 xp]
[13:23:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:04] + DuckHunt/rizon Greatest > Missed. [missed: -1 xp]
[13:27:01] + DuckHunt/rizon A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:28:01] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:05:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:34] + DuckHunt/rizon *BANG* xO' dmt just get shot by accident by deadly. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[14:08:24] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 3mn24.307s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:17:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:25] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 2mn25.048s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:27] + DuckHunt/rizon Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:37:45] + DuckHunt/rizon Hunting stats for duckscarf: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (44 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 6566 xp | lvl 35 (duck disintegrator) / 84 xp pts for lvl sup. | karma: 80.3% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 75% | gun reliability: 99% | armor: 85% | deflection: 47%
[14:37:47] + DuckHunt/rizon | average react. time: 50.964s | 636 ducks (incl. 53 golden ducks) | 211 misses | 36 accidents | 88 empty shots | 31 wild shots | 847 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 3 lethals, 1 ricocheted and 3 neutralized.
[15:31:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:09] + DuckHunt/rizon Helvegen > *BANG* You shot down the duck in 8.512s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:44:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:19] + DuckHunt/rizon dragon > Missed. [missed: -1 xp]
[15:44:21] + DuckHunt/rizon dragon > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[15:44:22] + DuckHunt/rizon dragon > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[15:44:23] + DuckHunt/rizon dragon > *BANG* You shot down the duck in 22.383s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:30:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:40:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:04] + DuckHunt/rizon dumbgoy > *BANG* You shot down the duck in 1mn3.609s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:25:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:17] + DuckHunt/rizon TorS > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 2/5
[17:25:21] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[17:25:22] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 22.32s, which makes you a total of 624 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:25:31] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[17:32:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:01] + DuckHunt/rizon socraticDev > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:34:03] + DuckHunt/rizon socraticDev > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:34:05] + DuckHunt/rizon socraticDev > *BANG* You shot down the duck in 2mn4.382s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:50:51] + DuckHunt/rizon Hunting stats for duckscarf: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (44 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 6566 xp | lvl 35 (duck disintegrator) / 84 xp pts for lvl sup. | karma: 80.3% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 75% | gun reliability: 99% | armor: 85% | deflection: 47%
[17:50:53] + DuckHunt/rizon | average react. time: 50.964s | 636 ducks (incl. 53 golden ducks) | 211 misses | 36 accidents | 88 empty shots | 31 wild shots | 847 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 3 lethals, 1 ricocheted and 3 neutralized.
[17:51:27] + DuckHunt/rizon Hunting stats for sookie: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 20% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best tim
[17:51:29] + DuckHunt/rizon 6mn46.455s | 3 ducks (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 4 wild shots | 9 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:51:58] + DuckHunt/rizon [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) |
[17:52:00] + DuckHunt/rizon (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:52:54] + DuckHunt/rizon Sookie > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[18:05:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:07] + DuckHunt/rizon ComputerTech > Missed. [missed: -1 xp]
[18:05:08] + DuckHunt/rizon ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:05:10] + DuckHunt/rizon ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:05:10] + DuckHunt/rizon ComputerTech > *BANG* You shot down the duck in 9.02s, which makes you a total of 42 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[18:05:20] + DuckHunt/rizon duckscarf > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 0/5
[18:05:34] + DuckHunt/rizon Hunting stats for duckscarf: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (44 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 6566 xp | lvl 35 (duck disintegrator) / 84 xp pts for lvl sup. | karma: 80.3% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 75% | gun reliability: 99% | armor: 85% | deflection: 47%
[18:05:36] + DuckHunt/rizon | average react. time: 50.964s | 636 ducks (incl. 53 golden ducks) | 211 misses | 36 accidents | 88 empty shots | 31 wild shots | 847 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 3 lethals, 1 ricocheted and 3 neutralized.
[18:07:56] + DuckHunt/rizon Sookie > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[18:32:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:04:08] + DuckHunt/rizon h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:07:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:07] + DuckHunt/rizon Zack > *BANG* You shot down the duck in 7.205s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:07:10] + DuckHunt/rizon Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[19:07:50] + DuckHunt/rizon Zack > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[19:09:13] + DuckHunt/rizon h4 > You throw a bucket of water on Zack in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:43:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:16] + DuckHunt/rizon ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[19:43:17] + DuckHunt/rizon ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[19:43:17] + DuckHunt/rizon ComputerTech > Missed. [missed: -1 xp]
[19:43:19] + DuckHunt/rizon ComputerTech > *BANG* You shot down the duck in 18.657s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:03:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:01] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 1mn1.42s, which makes you a total of 625 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:04:05] + DuckHunt/rizon TorS > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[20:04:13] + DuckHunt/rizon [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) |
[20:04:15] + DuckHunt/rizon (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:04:23] + DuckHunt/rizon TorS > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:04:44] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:04:47] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:04:51] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:04:55] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[20:05:02] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:05:08] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:05:14] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:06:07] + DuckHunt/rizon h4 > You throw a bucket of water on TorS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:25:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:11:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:14] + DuckHunt/rizon DG > *BANG* You shot down the duck in 1mn13.392s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:15] + DuckHunt/rizon DG > By searching the bushes around the duck, you find an extra bullet !
[21:30:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:03] + DuckHunt/rizon dragon > *BANG* You shot down the duck in 1mn3.095s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:40:34] + DuckHunt/rizon h4 > You throw a bucket of water on zato in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:03:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:03:02] + DuckHunt/rizon h4 > *BANG* You shot down the duck in 2.094s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:03:05] + DuckHunt/rizon h4 > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[22:03:11] + DuckHunt/rizon dumbgoy > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:03:21] + DuckHunt/rizon h4 > You throw a bucket of water on dumbgoy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:03:41] + DuckHunt/rizon [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) |
[22:03:43] + DuckHunt/rizon (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:03:48] + DuckHunt/rizon dumbgoy > You just bought dry clothes in exchange for 7 xp points.
[22:07:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:29] + DuckHunt/rizon socraticDev > *BANG* You shot down the duck in 29.494s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:19:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:32] + DuckHunt/rizon Peorth > *BANG* You shot down the duck in 32.127s, which makes you a total of 1623 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:19:35] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:19:40] + DuckHunt/rizon Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:19:44] + DuckHunt/rizon Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:19:46] + DuckHunt/rizon Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:28:31] + DuckHunt/rizon Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (76 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 7580 xp | lvl 38 (serial duck killer) / 210 xp pts for lvl sup. | karma: 86.61% good hunter [Stats][Stats][Stats] theor. accuracy: 96% | effectiv. of fire: 78% | gun reliability: 99% | armor: 92% | deflection: 49%[
[23:28:33] + DuckHunt/rizon average react. time: 1mn36.52s | 1623 ducks (incl. 335 golden ducks) | 438 misses | 63 accidents | 197 empty shots | 44 wild shots | 2061 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 0 lethal, 1 ricocheted and 6 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / 4-leaf clover
[23:28:37] + DuckHunt/rizon Hunting stats for zestyfully: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: -
[23:28:39] + DuckHunt/rizon (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:40:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:09] + DuckHunt/rizon kuyil > Missed. [missed: -1 xp]
[23:40:16] + DuckHunt/rizon kuyil > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:40:17] + DuckHunt/rizon kuyil > *BANG* You shot down the duck in 16.926s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
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