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Filtering by user: DuckHunt/rizon
Monday, June 27, 2022
[00:14:10] + DuckHunt/rizon dumbgoy > You can't throw a bucket of water on h4 since he is not here.
[00:41:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:09] + DuckHunt/rizon sushi-chan > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:41:10] + DuckHunt/rizon sushi-chan > Missed. [missed: -1 xp]
[00:41:12] + DuckHunt/rizon sushi-chan > *BANG* You shot down the duck in 12.111s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:54:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:12] + DuckHunt/rizon dumbgoy > *BANG* You shot down the duck in 12.586s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:40] + DuckHunt/rizon roey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[01:17:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:26:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:14] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 2mn13.695s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:16] + DuckHunt/rizon Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[02:13:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:26] + DuckHunt/rizon vae > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:13:29] + DuckHunt/rizon vae > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:13:31] + DuckHunt/rizon vae > Missed. [missed: -1 xp]
[02:13:32] + DuckHunt/rizon vae > *BANG* You shot down the duck in 31.862s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:06] + DuckHunt/rizon Peorth > *BOOM* You shot down the duck in 5.496s, which makes you a total of 1668 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:15:06] + DuckHunt/rizon Peorth > By searching the bushes around the duck, you find an extra bullet !
[02:15:08] + DuckHunt/rizon Peorth > The magazine is already full.
[03:00:52] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:53] + DuckHunt/rizon Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:00:56] + DuckHunt/rizon Peorth > *BOOM* You shot down the golden duck in 4.163s, which makes you a total of 1669 ducks (including 345 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[03:00:57] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:00:58] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:01:01] + DuckHunt/rizon Peorth > *CLICK* Trigger locked.
[03:40:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:04] + DuckHunt/rizon foxy > *CLACK* JAMMED GUN
[03:40:08] + DuckHunt/rizon foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:40:10] + DuckHunt/rizon foxy > Missed. [missed: -1 xp]
[03:40:13] + DuckHunt/rizon Peorth > *BOOM* You shot down the duck in 13.256s, which makes you a total of 1670 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:12:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:03] + DuckHunt/rizon ghostnode > *BANG* You shot down the duck in 1mn3.007s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:13:10] + DuckHunt/rizon ghostnode > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[04:20:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:04] + DuckHunt/rizon Zack > *BANG* You shot down the duck in 2.776s, which makes you a total of 167 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:20:08] + DuckHunt/rizon Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:10:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:25] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[05:10:26] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 25.815s, which makes you a total of 743 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:10:30] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[05:25:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:05] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 4.962s, which makes you a total of 744 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:25:06] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[05:25:06] + DuckHunt/rizon Scientist > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:17:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:33] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 33.202s, which makes you a total of 745 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:34] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[06:29:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:04] + DuckHunt/rizon sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:29:04] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 4.175s, which makes you a total of 746 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:06] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[06:29:07] + DuckHunt/rizon sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:29:08] + DuckHunt/rizon sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:29:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:11] + DuckHunt/rizon vae > *BANG* You shot down the duck in 1mn11.184s, which makes you a total of 34 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:56:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:49:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:33] + DuckHunt/rizon siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[08:49:33] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 33.369s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:49:35] + DuckHunt/rizon Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:49:43] + DuckHunt/rizon siggs > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[08:50:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:09] + DuckHunt/rizon Phoenix > *BANG* You shot down the duck in 9.23s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:50:13] + DuckHunt/rizon Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:13:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:04] + DuckHunt/rizon Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[09:15:09] + DuckHunt/rizon Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[09:15:11] + DuckHunt/rizon Phoenix > *BANG* You shot down the duck in 2mn10.485s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:15:12] + DuckHunt/rizon Phoenix > By searching the bushes around the duck, you find... an empty box of AP ammo.
[09:15:16] + DuckHunt/rizon Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:22:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:26] + DuckHunt/rizon second2050 > *BANG* You shot down the duck in 26.376s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[10:23:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:46:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:21] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 20.656s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:46:25] + DuckHunt/rizon Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[11:19:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:14] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 1mn14.416s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:20] + DuckHunt/rizon Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:44:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:27:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:11] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 11.313s, which makes you a total of 747 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:13] + DuckHunt/rizon duckscarf > By searching the bushes around the duck, you find an extra ammo clip !
[12:27:14] + DuckHunt/rizon duckscarf > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[12:54:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:36] + DuckHunt/rizon shrimp > *BANG* You shot down the duck in 36.366s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:54:37] + DuckHunt/rizon shrimp > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[13:00:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:31] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 1mn30.687s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:06] + DuckHunt/rizon Gentoo > *BANG* You shot down the duck in 5.41s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:08] + DuckHunt/rizon Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:17:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:06] + DuckHunt/rizon duckscarf > *BANG* You shot down the duck in 6.178s, which makes you a total of 748 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:17:08] + DuckHunt/rizon duckscarf > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[14:48:07] + DuckHunt/rizon h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:52:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:58] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 57.974s, which makes you a total of 637 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:53:02] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[15:18:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:20] + DuckHunt/rizon Kowal > Missed. [missed: -1 xp]
[15:18:21] + DuckHunt/rizon Kowal > Missed. [missed: -1 xp]
[15:18:24] + DuckHunt/rizon Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:18:24] + DuckHunt/rizon Kowal > Missed. [missed: -1 xp]
[15:28:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:37] + DuckHunt/rizon TorS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:28:38] + DuckHunt/rizon shokara > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:28:41] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[15:28:43] + DuckHunt/rizon TorS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:28:47] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[15:28:50] + DuckHunt/rizon TorS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/1 | Chargers: 2/5
[15:28:53] + DuckHunt/rizon TorS > *Crr..CLICK* You unjam your gun. | Ammo: 1/1 | Chargers: 2/5
[15:28:55] + DuckHunt/rizon TorS > *BANG* You shot down the golden duck in 54.992s, which makes you a total of 638 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[15:28:58] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[16:08:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:10] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 1mn9.908s, which makes you a total of 639 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:12] + DuckHunt/rizon TorS > By searching the bushes around the duck, you find... a rubber ducky.
[16:09:17] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[16:09:34] + DuckHunt/rizon [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) |
[16:09:36] + DuckHunt/rizon (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:09:58] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:10:04] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:10:08] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:10:12] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:10:17] + DuckHunt/rizon TorS > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:58:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:19] + DuckHunt/rizon dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[16:58:21] + DuckHunt/rizon dragon > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[16:58:22] + DuckHunt/rizon dragon > *BANG* You shot down the duck in 21.817s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:24] + DuckHunt/rizon dragon > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:36:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:10] + DuckHunt/rizon Kowal > *BANG* You shot down the duck in 10.29s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:12] + DuckHunt/rizon Kowal > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:42:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:33] + DuckHunt/rizon Kowal > Missed. [missed: -1 xp]
[17:44:36] + DuckHunt/rizon Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:44:39] + DuckHunt/rizon Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:44:42] + DuckHunt/rizon Kowal > *BOOM* You shot down the duck in 2mn41.734s, which makes you a total of 10 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[17:45:08] + DuckHunt/rizon h4 > You throw a bucket of water on Kowal in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:45:11] + DuckHunt/rizon h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Kowal with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[18:22:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:24:12] + DuckHunt/rizon TorS > *BANG* You shot down the duck in 2mn11.563s, which makes you a total of 640 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:24:22] + DuckHunt/rizon TorS > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[18:52:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:07] + DuckHunt/rizon ComputerTech > *BANG* You shot down the duck in 7.455s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:52:11] + DuckHunt/rizon ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[19:07:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:08] + DuckHunt/rizon h4 > *BANG* You shot down the duck in 8.108s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:07:11] + DuckHunt/rizon h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[19:07:15] + DuckHunt/rizon h4 > You throw a bucket of water on TorS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:07:20] + DuckHunt/rizon Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (66 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 2227 xp | lvl 20 (predator) / 73 xp pts for lvl sup. | karma: 63.87% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 61% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag]
[19:07:22] + DuckHunt/rizon time: 4.781s | 322 ducks (incl. 36 golden ducks) | 202 misses | 25 accidents | 94 empty shots | 67 wild shots | 524 ammo used [Accidents][Accidents][Accidents] received 10 stray bullets from which 0 lethal, 2 ricocheted and 8 neutralized.
[19:46:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:08] + DuckHunt/rizon ComputerTech > Missed. [missed: -1 xp]
[19:46:09] + DuckHunt/rizon ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[19:46:09] + DuckHunt/rizon ComputerTech > *BANG* You shot down the duck in 8.871s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:14:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:28] + DuckHunt/rizon Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[20:16:30] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:16:31] + DuckHunt/rizon Peorth > *BANG* You shot down the duck in 2mn30.605s, which makes you a total of 1671 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:31] + DuckHunt/rizon Peorth > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[20:16:37] + DuckHunt/rizon Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:16:43] + DuckHunt/rizon Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:16:47] + DuckHunt/rizon Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[20:47:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:52] + DuckHunt/rizon ferret > *CLACK* JAMMED GUN
[20:47:59] + DuckHunt/rizon ferret > *CLACK* JAMMED GUN
[20:48:04] + DuckHunt/rizon ferret > *CLACK* JAMMED GUN
[20:48:08] + DuckHunt/rizon ferret > *CLACK* JAMMED GUN
[20:48:10] + DuckHunt/rizon ferret > *CLACK* JAMMED GUN
[20:52:00] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:25:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:05] + DuckHunt/rizon shokara > Missed. [missed: -1 xp]
[21:29:07] + DuckHunt/rizon shokara > *BANG* You shot down the duck in 4mn7.676s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:11] + DuckHunt/rizon shokara > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:42:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:04] + DuckHunt/rizon Zack > Missed. [missed: -1 xp]
[21:42:06] + DuckHunt/rizon Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:42:10] + DuckHunt/rizon Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:42:11] + DuckHunt/rizon Zack > Missed. [missed: -1 xp]
[21:42:13] + DuckHunt/rizon Zack > *BANG* You shot down the duck in 12.67s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:42:34] + DuckHunt/rizon Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[21:42:37] + DuckHunt/rizon Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[21:43:22] + DuckHunt/rizon ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:50:47] + DuckHunt/rizon Zack > You are not rich enough to make this purchase.
[22:32:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:10] + DuckHunt/rizon *BANG* xO' IRSSucks just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:33:26] + DuckHunt/rizon dahrat > *BANG* You shot down the duck in 1mn26.317s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:46:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:05] + DuckHunt/rizon dragon > *BANG* You shot down the duck in 5.249s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:46:08] + DuckHunt/rizon dragon > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[23:09:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:35] + DuckHunt/rizon bloreth > *BANG* You shot down the duck in 34.902s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:40:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:18] + DuckHunt/rizon kilroy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:44:22] + DuckHunt/rizon kilroy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:44:23] + DuckHunt/rizon kilroy > *BANG* You shot down the duck in 4mn23.125s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
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