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Filtering by user: DuckHunt
Wednesday, September 14, 2022
[00:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[00:05:32] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:05:34] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:05:35] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn34.795s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:01] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[01:23:05] + DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[01:23:06] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn5.518s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:23:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:23:11] + DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:24:39] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (31 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 2697 xp | lvl 22 (duck decorticator) / 53 xp pts for lvl sup. | karma: 70.77% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 63% | gun reliability: 98%+1% | armor: 52% | deflection: 34%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[01:24:42] + DuckHunt | average react. time: 2mn40.35s | 295 ducks (incl. 63 golden ducks) | 168 misses | 30 accidents | 47 empty shots | 11 wild shots | 463 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[01:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.343s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:05] + DuckHunt Phoenix > *BANG* You shot down the duck in 5.073s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:13:08] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:05] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:34:08] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:34:09] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.799s, which makes you a total of 296 ducks (including 64 golden ducks) on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[02:34:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:41] + DuckHunt Peorth is demoted to level 22 (duck decorticator).
[03:24:41] + DuckHunt Peorth > Missed. [missed: -3 xp]
[03:24:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:24:50] + DuckHunt *BANG* xO' tabb just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[03:24:55] + DuckHunt Peorth returns Peorth's gun to him.
[03:24:57] + DuckHunt Peorth > *BOOM* You shot down the duck in 57.016s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:24:57] + DuckHunt Peorth already has a gun and looks at ComputerTech without understanding.
[03:25:00] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[03:25:02] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:34] + DuckHunt Echo_C > *BANG* You shot down the duck in 1mn33.915s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:05] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 5.6s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:00:06] + DuckHunt Null_Anonymous > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:17:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:14] + DuckHunt Null_Anonymous > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:17:16] + DuckHunt Null_Anonymous > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:17:17] + DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:17:23] + DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:17:26] + DuckHunt Null_Anonymous > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:17:28] + DuckHunt Null_Anonymous > *BANG* You shot down the golden duck in 27.212s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[04:17:28] + DuckHunt Null_Anonymous > By searching the bushes around the duck, you find an extra bullet !
[05:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:06] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[05:03:08] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[05:03:09] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[05:03:11] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 10.654s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:03:26] + DuckHunt Null_Anonymous > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[05:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:35] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 34.647s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:52] + DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[06:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:10] + DuckHunt Peorth > *BANG* You shot down the duck in 10.245s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:12:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:34:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:03] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn2.461s, which makes you a total of 299 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [10 xp]
[06:37:06] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 22 (duck decorticator).
[07:40:20] + DuckHunt The last duck has been seen 1 hour 6 minutes and 18 seconds ago.
[07:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:02] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:47:06] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[07:47:10] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[07:47:12] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:47:15] + DuckHunt Zack > *BANG* You shot down the duck in 14.444s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:29] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:26] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[08:39:29] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[08:39:30] + DuckHunt linuxuser > *BANG* You shot down the duck in 29.543s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:39:34] + DuckHunt linuxuser > By searching the bushes around the duck, you find an extra bullet !
[08:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:14] + DuckHunt Peorth > *BANG* You shot down the duck in 14.521s, which makes you a total of 300 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [10 xp]
[08:50:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 22 (duck decorticator).
[08:50:27] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[09:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:28] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[09:26:31] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[09:26:35] + DuckHunt deadly > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[09:26:38] + DuckHunt deadly > *BANG* You shot down the duck in 4mn37.791s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.329s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:39:09] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[10:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:08] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn7.924s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:49:33] + DuckHunt furt_box > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:50:06] + DuckHunt furt_box > You are not rich enough to make this purchase.
[10:50:25] + DuckHunt furt_box > You are not armed.
[11:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:01] + DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:43:09] + DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:43:14] + DuckHunt getimiskon > *BANG* You shot down the duck in 2mn14.152s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:10:10] + DuckHunt furt_box > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 2mn2.826s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:04] + DuckHunt zof > Missed. [missed: -1 xp]
[13:05:05] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[13:05:09] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[13:05:09] + DuckHunt zof > *BANG* You shot down the duck in 9.614s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:04] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:37:17] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:37:25] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:37:28] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 28.334s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:06] + DuckHunt deadly > Missed. [missed: -1 xp]
[14:51:10] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:51:12] + DuckHunt deadly > Missed. [missed: -1 xp]
[14:51:15] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[14:51:17] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[14:51:19] + DuckHunt deadly > *BANG* You shot down the duck in 1mn19.158s, which makes you a total of 17 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[15:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:48] + DuckHunt zof > *BANG* You shot down the duck in 1mn48.213s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:04] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[16:18:06] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[16:18:08] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[16:18:08] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[16:18:10] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:18:10] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[16:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:34:03] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[16:34:05] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[16:34:06] + DuckHunt Piba > *BANG* You shot down the duck in 5.837s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:34:07] + DuckHunt linuxuser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:34:10] + DuckHunt linuxuser > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 0/4
[16:34:12] + DuckHunt Piba > By searching the bushes around the duck, you find an extra bullet !
[17:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:40] + DuckHunt *BANG* xO' Abrax just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:20:49] + DuckHunt sur > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[17:20:52] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:20:55] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:20:56] + DuckHunt sur > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:20:58] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:21:01] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:21:03] + DuckHunt sur > Missed. [missed: -1 xp]
[17:21:05] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:06] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:07] + DuckHunt sur > Missed. [missed: -1 xp]
[17:21:08] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[17:21:10] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[17:21:11] + DuckHunt sur > Missed. [missed: -1 xp]
[17:21:12] + DuckHunt sur > Missed. [missed: -1 xp]
[17:21:13] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[17:21:15] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:21:16] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:17] + DuckHunt sur > Missed. [missed: -1 xp]
[17:21:19] + DuckHunt sur > *BANG* You shot down the golden duck in 1mn19.221s, which makes you a total of 27 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[17:21:25] + DuckHunt sur > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[17:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:02] + DuckHunt linuxuser > *BANG* You shot down the duck in 4mn2.543s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:09] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[18:22:12] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[18:22:13] + DuckHunt h4 > *BANG* You shot down the duck in 12.291s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:03] + DuckHunt h4 > *BANG* You shot down the duck in 2.754s, which makes you a total of 59 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:56] + DuckHunt sur > *BANG* You shot down the duck in 55.786s, which makes you a total of 28 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:26:43] + DuckHunt The top duck(s) are: peorth with 2735 xp linuxuser with 1798 xp gentoo with 1063 xp piba with 765 xp phonekait with 441 xp
[19:51:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:48] + DuckHunt Zack > *BANG* You shot down the duck in 4mn47.526s, which makes you a total of 51 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:55:55] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:55:58] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[19:56:04] + DuckHunt Zack > You are not rich enough to make this purchase.
[19:56:10] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[19:56:16] + DuckHunt Zack > You are not rich enough to make this purchase.
[20:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:53] + DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[20:10:56] + DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[20:10:56] + DuckHunt dragon > *BANG* You shot down the duck in 56.42s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:07] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[20:16:11] + DuckHunt getimiskon > *BANG* You shot down the duck in 11.111s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:12] + DuckHunt getimiskon > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:44] + DuckHunt Peorth > Missed. [missed: -3 xp]
[21:04:46] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 5/4
[21:04:49] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 4/4
[21:04:50] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn50.548s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:04:54] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:05:00] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (31 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 2737 xp | lvl 22 (duck decorticator) / 13 xp pts for lvl sup. | karma: 70.54% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 63% | gun reliability: 98%+1% | armor: 52% | deflection: 34%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[21:05:02] + DuckHunt | average react. time: 2mn39.981s | 301 ducks (incl. 64 golden ducks) | 171 misses | 31 accidents | 48 empty shots | 11 wild shots | 472 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / 4-leaf clover
[21:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:21] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:45:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:45:25] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:45:29] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:45:31] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn30.513s, which makes you a total of 302 ducks (including 65 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[21:45:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:45:35] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (31 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 2736 xp | lvl 22 (duck decorticator) / 14 xp pts for lvl sup. | karma: 70.62% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 63% | gun reliability: 98%+1% | armor: 52% | deflection: 34%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[21:45:37] + DuckHunt | average react. time: 2mn40.876s | 302 ducks (incl. 65 golden ducks) | 171 misses | 31 accidents | 48 empty shots | 11 wild shots | 473 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / 4-leaf clover / Expl. ammo
[21:45:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:26] + DuckHunt *BANG* xO' powermail just get shot by accident by dragon. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:40:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:40] + DuckHunt sushi-chan > *BANG* You shot down the duck in 39.4s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:06] + DuckHunt Peorth > *BOOM* You shot down the duck in 5.898s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:36:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:06] + DuckHunt sushi-chan > *BANG* You shot down the duck in 2mn5.622s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
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