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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, September 25, 2022
[00:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:03:25] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn24.942s, which makes you a total of 401 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:03:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:34] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn33.816s, which makes you a total of 402 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:37:36] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:37] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn37.166s, which makes you a total of 403 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:01:40] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:08] + DuckHunt Peorth > *BANG* You shot down the duck in 8.375s, which makes you a total of 404 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:24] + DuckHunt shokara > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:53:27] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[02:53:43] + DuckHunt shokara > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:53:44] + DuckHunt shokara > Missed. [missed: -1 xp]
[02:53:45] + DuckHunt shokara > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:53:47] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:53:50] + DuckHunt shokara > Missed. [missed: -1 xp]
[02:53:52] + DuckHunt shokara > Missed. [missed: -1 xp]
[02:53:55] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:53:57] + DuckHunt shokara > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[02:54:00] + DuckHunt shokara > *BOOM* You shot down the golden duck in 1mn59.693s, which makes you a total of 39 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[03:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:24] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn23.833s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:24:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:41] + DuckHunt Phoenix > *BANG* You shot down the duck in 2mn41.395s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:12:46] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:03] + DuckHunt g1n > *BANG* You shot down the duck in 3.181s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:06] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn6.141s, which makes you a total of 406 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[05:45:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[05:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:36] + DuckHunt Gentoo > *BANG* You shot down the duck in 36.25s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:55:37] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[05:55:40] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:55:42] + DuckHunt Gentoo > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:13:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:04] + DuckHunt herald23 > Missed. [missed: -1 xp]
[06:13:06] + DuckHunt herald23 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:13:07] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:13:09] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:13:11] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:13:13] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:13:13] + DuckHunt herald23 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:13:14] + DuckHunt Zack > Missed. [missed: -1 xp]
[06:13:15] + DuckHunt herald23 > Missed. [missed: -1 xp]
[06:13:15] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:13:17] + DuckHunt herald23 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:07] + DuckHunt g1n > *BANG* You shot down the duck in 6.713s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:57] + DuckHunt *BANG* xO' MagnuzMaximuz just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:28:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:31] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:06:36] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[08:06:38] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:06:40] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn39.718s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:06:42] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[08:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:44] + DuckHunt Gentoo > *BANG* You shot down the duck in 44.16s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:21] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:33:23] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[09:33:24] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:33:25] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:33:28] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:30] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:33:32] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:33] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:33:36] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 35.755s, which makes you a total of 136 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[09:33:37] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:44] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[10:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:38] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:09:39] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:09:40] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[10:09:42] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:09:43] + DuckHunt *BANG* xO' Nando just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:14:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:02] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:25:02] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:01:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:14] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[12:01:16] + DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[12:01:21] + DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[12:01:24] + DuckHunt getimiskon > *BANG* You shot down the duck in 23.757s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[12:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:26] + DuckHunt getimiskon > *BANG* You shot down the duck in 25.784s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:26] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[13:22:29] + DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:22:34] + DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:22:35] + DuckHunt getimiskon > *BANG* You shot down the duck in 3mn35.245s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:32] + DuckHunt second2050 > Missed. [missed: -1 xp]
[13:31:37] + DuckHunt second2050 > *BANG* You shot down the duck in 36.169s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:31:37] + DuckHunt second2050 > By searching the bushes around the duck, you find... a vibrating duck.
[13:36:50] + DuckHunt socraticDev > I do not know any hunter with that name.
[14:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:25] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:32:28] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:32:44] + DuckHunt g1n > Missed. [missed: -1 xp]
[14:33:05] + DuckHunt g1n > *BANG* You shot down one of the ducks in 2mn4.819s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:33:08] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:33:08] + DuckHunt g1n > Missed. [missed: -1 xp]
[15:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:19] + DuckHunt deadly > *BANG* You shot down the duck in 19.242s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:01] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn1.187s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:27] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn27.203s, which makes you a total of 407 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[18:00:31] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[18:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:10] + DuckHunt *BANG* xO' wallacer just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:11:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:24] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[20:24:33] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[20:24:35] + DuckHunt zof > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:24:39] + DuckHunt zof > Missed. [missed: -1 xp]
[20:24:41] + DuckHunt zof > Missed. [missed: -1 xp]
[20:24:43] + DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:24:43] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:24:45] + DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:24:46] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:24:47] + DuckHunt zof > Missed. [missed: -1 xp]
[20:24:47] + DuckHunt zof is demoted to level 2 (noob).
[20:24:48] + DuckHunt Zack > Missed. [missed: -1 xp]
[20:24:50] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[20:24:51] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[20:24:54] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[20:24:55] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:24:55] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[20:24:57] + DuckHunt zof > Missed. [missed: -1 xp]
[20:24:58] + DuckHunt zof > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:25:00] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[20:25:02] + DuckHunt *BANG* xO' Maylay just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:25:04] + DuckHunt Zack is demoted to level 1 (tourist).
[20:25:05] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[20:25:08] + DuckHunt zof > *BANG* You shot down the golden duck in 1mn4.246s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[20:25:15] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[20:25:19] + DuckHunt Zack > You are not rich enough to make this purchase.
[21:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:03] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:14:05] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:14:11] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:14:13] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:14:14] + DuckHunt phonekait > Missed. [missed: -1 xp]
[21:14:15] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn15.552s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:13] + DuckHunt phonekait > *BANG* You shot down the duck in 13.29s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:33] + DuckHunt sushi-chan > *BANG* You shot down the duck in 32.726s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:09:33] + DuckHunt sushi-chan > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:04] + DuckHunt sushi-chan > *BANG* You shot down the duck in 4.248s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[23:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:02] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[23:33:37] + DuckHunt Peorth > Missed. [missed: -3 xp]
[23:33:39] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[23:33:40] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:42] + DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[23:33:43] + DuckHunt Peorth > Missed. [missed: -3 xp]
[23:33:46] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn45.504s, which makes you a total of 408 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:33:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:50] + DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[23:33:52] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:34:03] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (35 times) | confisc.: no (50 times) [Profile] [Profile] [Profile] 3261 xp | lvl 25 (duck smasher) / 239 xp pts for lvl sup. | karma: 75.67% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 67% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[23:34:05] + DuckHunt react. time: 2mn43.744s | 408 ducks (incl. 78 golden ducks) | 198 misses | 33 accidents | 55 empty shots | 14 wild shots | 606 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
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