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Filtering by user: DuckHunt
Thursday, October 13, 2022
[00:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.432s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 8.351s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:11] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:34:18] + DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:34:22] + DuckHunt CoolKevin > *BANG* You shot down the duck in 21.792s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:25] + DuckHunt sur > *BANG* You shot down the duck in 1mn25.247s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.324s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:22:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:03] + DuckHunt sur > Missed. [missed: -1 xp]
[02:23:05] + DuckHunt sur > *BANG* You shot down the duck in 1mn4.035s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:48] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:15:48] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[03:15:51] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:15:51] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:15:52] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:15:53] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn52.828s, which makes you a total of 530 ducks (including 90 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[03:15:59] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:09] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.081s, which makes you a total of 35 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [20 xp] [four-leaf clover]
[04:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:54:02] + DuckHunt Zack > *BANG* You shot down the duck in 2.224s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:54:03] + DuckHunt Zack > By searching the bushes around the duck, you find an extra bullet !
[04:54:08] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:54:13] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[05:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:26] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[05:30:29] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[05:30:30] + DuckHunt Zack > Missed. [missed: -1 xp]
[05:30:32] + DuckHunt Zack > *BANG* You shot down the duck in 4mn31.898s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:30:34] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:30:39] + DuckHunt Zack > You are not rich enough to make this purchase.
[05:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:35] + DuckHunt Zack > Missed. [missed: -1 xp]
[06:24:38] + DuckHunt Zack > *BANG* You shot down the duck in 3mn37.641s, which makes you a total of 84 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [11 xp] [four-leaf clover]
[06:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:00] + DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:14:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:41] + DuckHunt Phoenix > *BANG* You shot down the duck in 4mn40.908s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:26] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:00:32] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:35] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:00:40] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:42] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:00:44] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:00:50] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:53] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:00:57] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:01:02] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:01:04] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[09:01:07] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[09:01:09] + DuckHunt Phoenix > *BANG* You shot down the golden duck in 2mn9.513s, which makes you a total of 102 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp]
[09:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:36] + DuckHunt Gentoo > *BANG* You shot down the duck in 35.983s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:09:37] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:27] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[11:50:30] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[11:50:32] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:50:39] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 7 (duck pest).
[11:50:41] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:50:45] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:50:47] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:50:50] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[11:50:54] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[11:50:58] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:51:03] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:51:06] + DuckHunt Phoenix > *BANG* You shot down the golden duck in 3mn5.713s, which makes you a total of 103 ducks (including 6 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[11:53:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:06] + DuckHunt Phoenix > *BANG* You shot down the duck in 5.129s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:48] + DuckHunt Peorth > *BOOM* You shot down the duck in 47.647s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:57] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:32:00] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[13:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:39] + DuckHunt Gentoo > *BANG* You shot down the duck in 39.421s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:05:41] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[13:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:00] + DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:20:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:46] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:13:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:13:49] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn48.96s, which makes you a total of 532 ducks (including 91 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[15:13:51] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:36] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:15:49] + DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:15:52] + DuckHunt CoolKevin > *BANG* You shot down the duck in 51.887s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:22] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn21.641s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:11] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:44:14] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:44:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:44:17] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn17.123s, which makes you a total of 533 ducks (including 92 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[17:44:26] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:44:27] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:19] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:51:24] + DuckHunt CoolKevin > *BANG* You shot down the duck in 24.485s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:51] + DuckHunt *BANG* xO' Echo_C just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:17:01] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:56] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn55.555s, which makes you a total of 534 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:52:59] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:07] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[19:13:19] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:13:22] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[19:13:33] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:13:42] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:14:03] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:14:05] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:14:13] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[19:14:28] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:15:53] + DuckHunt CoolKevin > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[19:16:03] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[19:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:17:28] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:17:53] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:16] + DuckHunt monery > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:34:19] + DuckHunt monery > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:34:23] + DuckHunt monery > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:34:24] + DuckHunt monery > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:34:25] + DuckHunt monery > Missed. [missed: -1 xp]
[19:34:27] + DuckHunt monery > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:34:29] + DuckHunt monery > Missed. [missed: -1 xp]
[19:34:32] + DuckHunt monery > *BANG* You shot down the golden duck in 31.556s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[20:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:11:46] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:30:11] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:30:13] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:31:12] + DuckHunt owoOOoo > You are not rich enough to make this purchase.
[20:31:25] + DuckHunt zof > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:35:38] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:35:49] + DuckHunt owoOOoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[20:36:02] + DuckHunt owoOOoo > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[20:36:02] + DuckHunt owoOOoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:39:59] + DuckHunt zof > You are not armed.
[20:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:05] + DuckHunt owoOOoo > You are not armed.
[20:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:16:35] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[21:17:17] + DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:21:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:03] + DuckHunt Leia > *BANG* You shot down the duck in 3.153s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:11] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:03:42] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn42.015s, which makes you a total of 535 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:03:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:03:48] + DuckHunt Peorth > You just added an extra bullet in CoolKevin's gun in exchange for 7 xp points.
[22:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:13] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:22:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:22:33] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn33.524s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:22:40] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:22:46] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:12] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[23:24:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:25] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:24:30] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[23:24:34] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:24:38] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:40] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[23:24:46] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:49] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:24:55] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:59] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 58.772s, which makes you a total of 40 ducks (including 2 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp] [AP ammo]
[23:25:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:25:32] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:39:58] + DuckHunt The top duck(s) are: peorth with 3480 xp | gentoo with 2743 xp | linuxuser with 1862 xp | piba with 785 xp | phonekait with 770 xp
[23:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:47:15] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[23:47:19] + DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[23:47:20] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[23:47:21] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:47:24] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:47:26] + DuckHunt ComputerTech > *BOOM* You shot down the duck in 25.822s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
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