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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Tuesday, November 15, 2022
[00:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:11:17] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn17.668s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:11:24] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:20] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:01:23] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:01:26] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn25.788s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:06:12] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:06:18] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:06:19] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:06:21] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:06:22] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 22.297s, which makes you a total of 333 ducks (including 21 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [66 xp] [four-leaf clover]
[01:06:22] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:06:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:06:29] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:06:32] + DuckHunt Peorth's magazine of their weapon is already full.
[01:06:34] + DuckHunt Your purchase made you go back to level 10 (hunter).
[01:06:35] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (44 times) | confisc.: no (62 times) [Profile] [Profile] [Profile] 4349 xp | lvl 29 (duck eviscerator) / 291 xp pts for lvl sup. | karma: 83.12% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 74% | gun reliability: 99% | armor: 70% | deflection: 41%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[01:06:37] + DuckHunt average react. time: 2mn37.52s | 727 ducks (incl. 110 golden ducks) | 255 misses | 38 accidents | 72 empty shots | 20 wild shots | 982 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[01:06:47] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 28 (duck impaler).
[01:07:03] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:07:07] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:07:09] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:07:13] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:07:17] + DuckHunt CoolKevin > The magazine is already full.
[01:09:01] + DuckHunt The top duck(s) are: peorth with 4336 xp | gentoo with 3847 xp | linuxuser with 1862 xp | piba with 891 xp | phonekait with 867 xp
[01:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:38] + DuckHunt Peorth > Missed. [missed: -3 xp]
[01:40:45] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:40:45] + DuckHunt Peorth > *BOOM* You shot down the duck in 45.114s, which makes you a total of 728 ducks on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [17 xp] [four-leaf clover]
[01:40:47] + DuckHunt Peorth > By searching the bushes around the duck, you find... a spring thingy.
[02:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:09] + DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:33:13] + DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:33:14] + DuckHunt PapaFrog > Missed. [missed: -1 xp]
[02:33:16] + DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[02:33:18] + DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:33:20] + DuckHunt PapaFrog > Missed. [missed: -1 xp]
[02:33:30] + DuckHunt Gentoo > *BANG* You shot down the duck in 29.952s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:33:32] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:33:34] + DuckHunt Gentoo > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:55:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:04] + DuckHunt CoolKevin > *BANG* You shot down the duck in 3.871s, which makes you a total of 334 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:55:10] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:18] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 17.786s, which makes you a total of 129 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[03:44:18] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:44:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 28 (duck impaler).
[03:44:22] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[03:44:24] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:44:27] + DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:44:30] + DuckHunt Peorth returns jeff_stacey's gun to him.
[03:44:32] + DuckHunt Peorth returns CoolKevin's gun to him.
[03:44:36] + DuckHunt Peorth > The magazine is already full.
[03:45:42] + DuckHunt Peorth frisks ComputerTech and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[03:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:29] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[03:48:33] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[03:48:35] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn34.33s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:28] + DuckHunt Zack > Missed. [missed: -1 xp]
[04:15:29] + DuckHunt Zack > *BOOM* You shot down the duck in 29.556s, which makes you a total of 122 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:15:32] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:15:44] + DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 2 hours 46 minutes and 21 seconds.
[04:15:48] + DuckHunt Zack > You already own this item. It will expire in 2 hours 46 minutes and 9 seconds.
[04:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:36] + DuckHunt Peorth > *BOOM* You shot down the duck in 36.715s, which makes you a total of 729 ducks on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [17 xp] [four-leaf clover]
[04:58:38] + DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:58:40] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:09] + DuckHunt Peorth > Missed. [missed: -3 xp]
[05:06:11] + DuckHunt Peorth > *BOOM* You shot down the duck in 10.824s, which makes you a total of 730 ducks on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [17 xp] [four-leaf clover]
[05:06:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 28 (duck impaler).
[05:06:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:23] + DuckHunt CoolKevin > *BANG* You shot down the duck in 22.81s, which makes you a total of 335 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:46:28] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:51] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn51.419s, which makes you a total of 731 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:50:55] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:22] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[07:59:26] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[07:59:28] + DuckHunt Panda > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:59:32] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:59:35] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:59:36] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:59:39] + DuckHunt Panda > Missed. [missed: -1 xp]
[07:59:42] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:59:44] + DuckHunt Panda > *BANG* You shot down the golden duck in 43.459s, which makes you a total of 12 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[07:59:44] + DuckHunt Panda > By searching the bushes around the duck, you find... a dog dirt.
[08:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:09] + DuckHunt *BANG* xO' Spiderman just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:27:20] + DuckHunt tcache > *BANG* You shot down the duck in 2mn20.01s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:28:14] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[08:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:28] + DuckHunt Peorth > *BOOM* You shot down the duck in 27.736s, which makes you a total of 732 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:32:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:06] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:00:09] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:00:11] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:00:15] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:00:17] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:00:19] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:00:20] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:23] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:25] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:00:29] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:32] + DuckHunt Phoenix > *BANG* You shot down the golden duck in 31.623s, which makes you a total of 155 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[09:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:11] + DuckHunt Panda > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:27:15] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:27:17] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[09:27:20] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[09:27:21] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:27:23] + DuckHunt Panda > *BANG* You shot down the golden duck in 1mn23.482s, which makes you a total of 13 ducks (including 3 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[10:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:20] + DuckHunt tcache > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:07:29] + DuckHunt tcache > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:07:43] + DuckHunt tcache > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[10:07:49] + DuckHunt tcache > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[10:07:54] + DuckHunt tcache > *BANG* You shot down the golden duck in 2mn54.42s, which makes you a total of 7 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[10:08:03] + DuckHunt tcache > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 6.726s, which makes you a total of 733 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:59:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:33] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[11:29:37] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[11:29:38] + DuckHunt Panda > Missed. [missed: -1 xp]
[11:29:39] + DuckHunt Panda > *BANG* You shot down the duck in 1mn39.707s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:04] + DuckHunt Panda > Missed. [missed: -1 xp]
[11:30:06] + DuckHunt Panda > *BANG* You shot down the duck in 5.874s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:13] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[12:10:17] + DuckHunt Panda > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[12:10:18] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[12:10:27] + DuckHunt Panda > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:10:31] + DuckHunt Panda > *BANG* You shot down the duck in 30.701s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:37] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:10:39] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:11:25] + DuckHunt Panda > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:11:34] + DuckHunt Panda > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[12:12:18] + DuckHunt tcache > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:12:38] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[12:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:24] + DuckHunt tcache > *BANG* You shot down the duck in 24.631s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:59:43] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[13:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:13] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[13:04:29] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[13:04:34] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[13:04:34] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:04:40] + DuckHunt *BANG* xO' Batmanhush just get shot by accident by ^tcache. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:04:41] + DuckHunt ^tcache is demoted to level 0 (public danger).
[13:04:50] + DuckHunt ^tcache > You are not armed.
[13:08:43] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:08:46] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:08:47] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[13:08:50] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[13:08:51] + DuckHunt Blip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:08:53] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:08:53] + DuckHunt Blip > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:09] + DuckHunt jeff_stacey > You are not armed.
[13:20:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:47] + DuckHunt jeff_stacey > You are not armed.
[14:41:51] + DuckHunt jeff_stacey > You are not armed.
[14:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:17] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 2mn17.254s, which makes you a total of 416 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:43:19] + DuckHunt jeff_stacey > You are not armed.
[14:43:19] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[14:43:29] + DuckHunt jeff_stacey > You are not armed.
[14:44:13] + DuckHunt jeff_stacey > You are not armed.
[14:46:08] + DuckHunt zof > *BANG* You shot down the duck in 3mn8.347s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:46:55] + DuckHunt jeff_stacey already has a gun and looks at foxy without understanding.
[14:47:17] + DuckHunt Gentoo already has a gun and looks at foxy without understanding.
[14:55:39] + DuckHunt Hunting stats for jeff_stacey: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (35 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 658 xp | lvl 11 (inside out duck turner) / 112 xp pts for lvl sup. | karma: 54.3% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 48% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 2.229s
[14:55:42] + DuckHunt | average react. time: 4mn6.543s | 130 ducks (incl. 10 golden ducks) | 136 misses | 17 accidents | 46 empty shots | 26 wild shots | 266 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:56:01] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 3/5 | jammed: no (36 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 3867 xp | lvl 27 (duck wrecker) / 183 xp pts for lvl sup. | karma: 79.12% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s | average
[14:56:03] + DuckHunt react. time: 3mn23.777s | 416 ducks (incl. 41 golden ducks) | 161 misses | 28 accidents | 89 empty shots | 13 wild shots | 577 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[14:57:51] + DuckHunt The top duck(s) are: peorth with 4376 xp | gentoo with 3867 xp | linuxuser with 1862 xp | piba with 891 xp | phoenix with 871 xp
[15:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:48] + DuckHunt phonekait > *BANG* You shot down the duck in 3mn47.821s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:13] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[15:48:16] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[15:48:17] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn17.104s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:52] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:06:53] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn53.409s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:06] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:42:08] + DuckHunt ComputerTech > *BANG* You shot down the duck in 7.981s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:39] + DuckHunt The last duck has been seen 18 minutes and 39 seconds ago.
[17:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:03] + DuckHunt *BANG* xO' jack3 just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:14:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:31:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:19] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:32:22] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:32:24] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn22.996s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:10] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:00:12] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:00:13] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:00:19] + DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:00:22] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:00:22] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:00:50] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:09:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:19] + DuckHunt RoCkY > *BANG* You shot down the duck in 18.087s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.219s, which makes you a total of 336 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:13] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:05:16] + DuckHunt CoolKevin > The magazine is already full.
[19:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:05] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:30:12] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:30:13] + DuckHunt Panda > *BANG* You shot down the duck in 13.278s, which makes you a total of 17 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[20:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:44:44] + DuckHunt Frogorg > *BANG* You shot down the duck in 1mn44.188s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:44:44] + DuckHunt Frogorg > By searching the bushes around the duck, you find an extra bullet !
[20:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:32] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 32.193s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:34] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[21:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:19] + DuckHunt *BANG* xO' Icedream just get shot by accident by Tcache. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:14:24] + DuckHunt Tcache > You are not armed.
[21:15:07] + DuckHunt ComputerTech returns Tcache's gun to him.
[21:15:19] + DuckHunt tcache > *BANG* You shot down the duck in 1mn19.449s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:45] + DuckHunt Blip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[21:31:48] + DuckHunt Blip > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[21:31:49] + DuckHunt Blip > Missed. [missed: -1 xp]
[21:31:51] + DuckHunt Blip > Missed. [missed: -1 xp]
[21:31:53] + DuckHunt Blip > Missed. [missed: -1 xp]
[21:31:53] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:37:45] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:05] + DuckHunt Panda > *BANG* You shot down the duck in 4.632s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:32] + DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:59:34] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:36] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:59:39] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:59:40] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:42] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:59:44] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:46] + DuckHunt ComputerTech > *BANG* You shot down the golden duck in 45.648s, which makes you a total of 89 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[23:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:20] + DuckHunt Peorth > Missed. [missed: -3 xp]
[23:32:22] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:32:22] + DuckHunt Peorth > *BOOM* You shot down the duck in 22.148s, which makes you a total of 734 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:32:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:56] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn56.755s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:55:59] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:56:21] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
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