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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Wednesday, November 16, 2022
[00:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:15] + DuckHunt Ryu > *BANG* You shot down the duck in 2mn15.069s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:46:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:43] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn42.803s, which makes you a total of 735 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:47:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:15] + DuckHunt rightnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[01:14:22] + DuckHunt rightnow > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[01:14:25] + DuckHunt rightnow > Missed. [missed: -1 xp]
[01:14:44] + DuckHunt rightnow > Missed. [missed: -1 xp]
[01:14:45] + DuckHunt rightnow > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[01:14:57] + DuckHunt End3r > Missed. [missed: -1 xp]
[01:14:57] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:06] + DuckHunt SleepingPanda > *BANG* You shot down the duck in 5.791s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:14] + DuckHunt rightnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:06:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:04] + DuckHunt monery > Missed. [missed: -1 xp]
[02:06:05] + DuckHunt monery > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:06:06] + DuckHunt monery > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:06:08] + DuckHunt monery > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:06:09] + DuckHunt monery > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[02:06:11] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:14] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:16] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:19] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:21] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:24] + DuckHunt monery > *CLACK* JAMMED GUN
[02:06:26] + DuckHunt monery > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[02:06:29] + DuckHunt monery > Missed. [missed: -1 xp]
[02:06:31] + DuckHunt monery > *BANG* You shot down the duck in 30.798s, which makes you a total of 4 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:06:34] + DuckHunt monery is demoted to level 2 (noob).
[02:06:34] + DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:06:38] + DuckHunt monery > You are not armed.
[02:06:40] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:06:42] + DuckHunt monery > You are not armed.
[02:06:44] + DuckHunt monery > You are not armed.
[02:06:48] + DuckHunt monery > You are not armed.
[02:06:50] + DuckHunt monery > You are not armed.
[02:06:52] + DuckHunt monery > You are not armed.
[02:06:54] + DuckHunt monery > You are not armed.
[02:06:58] + DuckHunt monery > You are not armed.
[02:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn23.866s, which makes you a total of 417 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:55:26] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:24:03] + DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:05] + DuckHunt shokara > *BANG* You shot down the duck in 5.101s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:56:10] + DuckHunt tcache > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:56:27] + DuckHunt tcache > You are not armed.
[03:57:12] + DuckHunt Peorth returns Tcache's gun to him.
[04:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.919s, which makes you a total of 418 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:44:07] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[04:44:09] + DuckHunt firewire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[04:44:15] + DuckHunt firewire > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[04:44:17] + DuckHunt firewire > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.881s, which makes you a total of 419 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:52:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[05:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.258s, which makes you a total of 337 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:13:24] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:13:28] + DuckHunt CoolKevin > The magazine is already full.
[05:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:06] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.51s, which makes you a total of 338 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:21:08] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[05:21:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:40] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[06:25:43] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn42.842s, which makes you a total of 339 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:25:50] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:25:51] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:05] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[06:52:06] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 2/5
[06:52:08] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[06:52:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 8.78s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:52:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[07:26:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:17] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[07:26:20] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:26:20] + DuckHunt Gentoo > *BANG* You shot down the duck in 19.71s, which makes you a total of 421 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:46] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:56:47] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 47.322s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:56:53] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[08:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:19] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn19.085s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:28:31] + DuckHunt Hunting stats for jeff_stacey: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (36 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 729 xp | lvl 11 (inside out duck turner) / 41 xp pts for lvl sup. | karma: 55.43% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 49% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 2.229s
[08:28:33] + DuckHunt | average react. time: 4mn2.997s | 136 ducks (incl. 10 golden ducks) | 139 misses | 17 accidents | 47 empty shots | 27 wild shots | 275 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[08:38:40] + DuckHunt Blip > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:40:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:07] + DuckHunt Blip > You are not armed.
[08:40:13] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:40:15] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:40:19] + DuckHunt Blip > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[08:40:20] + DuckHunt Blip > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:40:24] + DuckHunt Blip > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:40:27] + DuckHunt Blip > *BANG* You shot down the duck in 24.692s, which makes you a total of 11 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:19] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:16:20] + DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:16:22] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:16:25] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:16:26] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:16:28] + DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 27.742s, which makes you a total of 137 ducks (including 11 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [44 xp] [four-leaf clover]
[09:16:43] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[09:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:21] + DuckHunt ^tcache > *BANG* You shot down the duck in 21.714s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[09:30:33] + DuckHunt ^tcache > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[10:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:16:48] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[10:17:01] + DuckHunt ^tcache > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[10:17:09] + DuckHunt ^tcache > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[10:17:13] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[10:17:23] + DuckHunt ^tcache > *BANG* You shot down the duck in 2mn22.452s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:17:24] + DuckHunt ^tcache > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:17:45] + DuckHunt ^tcache > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[10:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:29:02] + DuckHunt ^tcache > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:29:17] + DuckHunt ^tcache > You are not armed.
[11:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:40] + DuckHunt Phoenix > *BANG* You shot down the duck in 39.931s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:41] + DuckHunt Phoenix > By searching the bushes around the duck, you find... an old shoe.
[11:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:56] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:31:03] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:31:05] + DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[11:31:05] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn5.479s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:08] + DuckHunt Panda > Missed. [missed: -1 xp]
[12:32:11] + DuckHunt Panda > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:32:13] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[12:32:17] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[12:32:18] + DuckHunt Panda > Missed. [missed: -1 xp]
[12:32:20] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:32:22] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:32:24] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[12:32:26] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[12:32:27] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:32:29] + DuckHunt Panda > *BANG* You shot down the golden duck in 29.063s, which makes you a total of 20 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[12:32:56] + DuckHunt Panda > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:04] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[12:40:07] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:40:08] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn7.843s, which makes you a total of 422 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:14] + DuckHunt deadly > *BANG* You shot down the duck in 14.009s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:16] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:17] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:15:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:06] + DuckHunt deadly > *BANG* You shot down the duck in 5.191s, which makes you a total of 39 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[13:15:50] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:16:12] + DuckHunt deadly > You just added an extra bullet in Gentoo's gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[13:16:42] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (36 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 3892 xp | lvl 27 (duck wrecker) / 158 xp pts for lvl sup. | karma: 79.19% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s |
[13:16:44] + DuckHunt average react. time: 3mn21.909s | 422 ducks (incl. 41 golden ducks) | 164 misses | 28 accidents | 91 empty shots | 14 wild shots | 586 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:53] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[14:36:59] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[14:37:03] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:37:05] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:37:07] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:37:09] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:37:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[14:37:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:37:28] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:37:30] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 1mn30.258s, which makes you a total of 340 ducks (including 22 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [57 xp] [four-leaf clover]
[14:37:31] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[14:38:07] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:38:09] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:38:11] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:38:13] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:53] + DuckHunt CoolKevin > *BANG* You shot down the duck in 53.166s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:52:59] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:34] + DuckHunt phonekait > *BANG* You shot down the duck in 2mn34.299s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:29] + DuckHunt Blip > *BANG* You shot down the duck in 28.577s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:07] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:37:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:37:10] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:37:10] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:37:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:37:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:37:31] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:32] + DuckHunt CoolKevin > *BANG* You shot down the duck in 31.842s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:37:38] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:40:31] + DuckHunt CoolKevin > *BANG* You shot down the duck in 31.547s, which makes you a total of 343 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:40:32] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:40:43] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:31] + DuckHunt CoolKevin > *BANG* You shot down the duck in 31.303s, which makes you a total of 344 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:26:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.157s, which makes you a total of 345 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:27:11] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:47] + DuckHunt Peorth > Missed. [missed: -3 xp]
[19:41:49] + DuckHunt Peorth > *BANG* You shot down the duck in 49.506s, which makes you a total of 736 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:50] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:52] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:29:42] + DuckHunt The last duck has been seen 47 minutes and 40 seconds ago.
[20:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:04] + DuckHunt CoolKevin > *BANG* You shot down the duck in 3.792s, which makes you a total of 346 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:38:04] + DuckHunt mi||i0n > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:38:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:38:48] + DuckHunt mi||i0n > You are not armed.
[20:46:19] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[20:46:32] + DuckHunt mi||i0n > You are not armed.
[20:46:39] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:46:41] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:04] + DuckHunt mi||i0n > You are not armed.
[20:47:17] + DuckHunt CoolKevin > *BANG* You shot down the duck in 16.536s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:47:18] + DuckHunt CoolKevin > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:47:34] + DuckHunt mi||i0n > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[20:47:42] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:47:44] + DuckHunt CoolKevin > The magazine is already full.
[21:14:24] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[21:14:29] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[21:14:36] + DuckHunt Zack > You are not rich enough to make this purchase.
[21:14:40] + DuckHunt Zack > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[21:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:53] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:26:57] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:26:59] + DuckHunt Zack > *BANG* You shot down the duck in 59.373s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:27:00] + DuckHunt Zack > By searching the bushes around the duck, you find an extra ammo clip !
[21:27:04] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/2
[21:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:12] + DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:57:12] + DuckHunt jeff_stacey is demoted to level 11 (inside out duck turner).
[21:57:27] + DuckHunt Peorth > *BANG* You shot down the duck in 26.573s, which makes you a total of 737 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:57:28] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:57:40] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[21:57:47] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:57:50] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:10] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[22:36:14] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[22:36:15] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 14.734s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:08] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:38:10] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:38:10] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:38:16] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:38:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:38:19] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 19.268s, which makes you a total of 738 ducks (including 111 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[22:38:22] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:38:26] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[23:48:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:04] + DuckHunt Panda > *BANG* You shot down the duck in 3.603s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:03] + DuckHunt million > Missed. [missed: -1 xp]
[23:54:05] + DuckHunt million > *BANG* You shot down the duck in 4.748s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:54:17] + DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
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