#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
#5
Rank
323
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Thursday, November 17, 2022
[00:06:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:55] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn54.321s, which makes you a total of 739 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:07:56] + DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:07:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 6.293s, which makes you a total of 740 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:54:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:32] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:04:35] + DuckHunt CoolKevin > *BANG* You shot down the duck in 35.261s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:04:56] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:58] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:43] + DuckHunt CoolKevin > *BANG* You shot down the duck in 43.467s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:54:54] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:42] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:01:45] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:01:51] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:01:54] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:01:57] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:02:00] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:02:07] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:02:09] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:02:17] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:02:21] + DuckHunt kilroy > You are not rich enough to make this purchase.
[02:02:25] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:02:45] + DuckHunt kilroy > *CLACK* JAMMED GUN
[02:02:47] + DuckHunt kilroy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:02:48] + DuckHunt kilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[02:02:51] + DuckHunt kilroy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:02:52] + DuckHunt kilroy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:02:56] + DuckHunt kilroy > Missed. [missed: -1 xp]
[02:02:59] + DuckHunt kilroy > Missed. [missed: -1 xp]
[02:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:04] + DuckHunt kilroy > *BANG* You shot down one of the ducks in 3mn4.095s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:03:09] + DuckHunt kilroy > *BANG* You shot down the duck in 9.383s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:21] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[03:10:25] + DuckHunt zof > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[03:10:27] + DuckHunt zof > *BANG* You shot down the duck in 27.033s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:55] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:09] + DuckHunt *BANG* xO' foovvb just get shot by accident by End3r. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:58:13] + DuckHunt foxy > *BANG* You shot down the duck in 13.561s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:58:19] + DuckHunt End3r > Your gun is not confiscated.
[03:58:22] + DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:58:26] + DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:58:28] + DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:58:31] + DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:58:32] + DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:58:50] + DuckHunt End3r > You are not armed.
[03:59:31] + DuckHunt End3r > You are not rich enough to make this purchase.
[04:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.11s, which makes you a total of 423 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[04:15:39] + DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[04:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.803s, which makes you a total of 424 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:05] + DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:25:07] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[04:25:35] + DuckHunt End3r > You are not armed.
[05:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:11] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[05:08:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.899s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:08:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:08:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.249s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:08:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:22] + DuckHunt Blip > Missed. [missed: -1 xp]
[08:11:24] + DuckHunt Blip > *BANG* You shot down the duck in 24.312s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:52] + DuckHunt Blip > Missed. [missed: -1 xp]
[08:32:54] + DuckHunt Blip > Missed. [missed: -1 xp]
[08:32:58] + DuckHunt Blip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[08:33:01] + DuckHunt Blip > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[08:33:02] + DuckHunt Blip > *BANG* You shot down the duck in 2mn2.457s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:08] + DuckHunt *BANG* xO' Mahjong just get shot by accident by Blip. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:33:17] + DuckHunt ^tcache > *BANG* You shot down the duck in 4mn16.384s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:18] + DuckHunt Gentoo > *BANG* You shot down the duck in 17.803s, which makes you a total of 425 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:11:21] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[10:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:57] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[10:34:16] + DuckHunt ^tcache > *BANG* You shot down the duck in 1mn15.344s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:34:22] + DuckHunt ^tcache > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:49] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 1mn48.517s, which makes you a total of 426 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:50] + DuckHunt Gentoo > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[11:58:51] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[11:58:51] + DuckHunt Gentoo > *BANG* You shot down the duck in 51.036s, which makes you a total of 427 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:55] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[12:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:21] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:50:22] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 4mn21.972s, which makes you a total of 428 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 23.722s, which makes you a total of 429 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:26] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:50:43] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 0/5 | jammed: no (36 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 3970 xp | lvl 27 (duck wrecker) / 80 xp pts for lvl sup. | karma: 79.31% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s |
[12:50:45] + DuckHunt average react. time: 3mn20.492s | 429 ducks (incl. 41 golden ducks) | 165 misses | 28 accidents | 91 empty shots | 15 wild shots | 594 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:50:57] + DuckHunt The top duck(s) are: peorth with 4397 xp | gentoo with 3970 xp | linuxuser with 1862 xp | phoenix with 893 xp | piba with 891 xp
[13:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:14] + DuckHunt ^tcache > *BANG* You shot down the duck in 14.414s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:25] + DuckHunt ^tcache > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[13:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:04] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:58:07] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:58:08] + DuckHunt phonekait > *BANG* You shot down the duck in 8.388s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:16] + DuckHunt ^tcache > *BANG* You shot down the duck in 16.521s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:55] + DuckHunt foxy > *BANG* You shot down the duck in 3mn55.33s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:53] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[15:09:57] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[15:09:59] + DuckHunt phonekait > Missed. [missed: -1 xp]
[15:10:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:10:02] + DuckHunt *PEWWW* phonekait's bullet ricochetes on Peorth, thanks to his deflection modifier of 41%. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:02] + DuckHunt Panda > *BANG* You shot down the duck in 2mn1.417s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:16] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn15.032s, which makes you a total of 139 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[17:17:23] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[17:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:38] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[17:22:41] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:22:43] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn43.43s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:55] + DuckHunt Panda > Missed. [missed: -1 xp]
[18:33:57] + DuckHunt Panda > *BANG* You shot down the duck in 56.748s, which makes you a total of 23 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[18:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:18] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 18.221s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:48] + DuckHunt CoolKevin > *BANG* You shot down the duck in 47.725s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:27:06] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:27:13] + DuckHunt CoolKevin > The magazine is already full.
[19:27:24] + DuckHunt CoolKevin > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:27:54] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:27:56] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:28:04] + DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[19:46:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:52] + DuckHunt sur > *BANG* You shot down the duck in 51.841s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:05] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[20:01:06] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.635s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:10] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:11] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 11.072s, which makes you a total of 353 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:41:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:22:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:32:16] + DuckHunt phonekait > Missed. [missed: -1 xp]
[21:32:18] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:32:21] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:32:23] + DuckHunt phonekait > *BANG* You shot down the duck in 1mn23.236s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[22:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:08:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:12] + DuckHunt Ryu > *BANG* You shot down the duck in 11.151s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:05] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:59:10] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:59:12] + DuckHunt Panda > *BANG* You shot down the duck in 11.926s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
Prev
Next