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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Saturday, November 19, 2022
[00:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:10:09] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.407s, which makes you a total of 365 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:10:12] + DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[00:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:04] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:34:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.898s, which makes you a total of 366 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
[00:34:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[00:34:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:14] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.645s, which makes you a total of 367 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
[01:07:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:08] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[01:31:11] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[01:31:11] + DuckHunt Ashy_Bear is demoted to level 1 (tourist).
[01:31:15] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[01:31:15] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:44:09] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[02:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:08] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:29:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:29:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.816s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:29:12] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:29:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:29:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:29:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[02:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.562s, which makes you a total of 369 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
[02:53:08] + DuckHunt Ashy_Bear > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[02:53:55] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:54:23] + DuckHunt Ashy_Bear > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[02:54:31] + DuckHunt Ashy_Bear > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[03:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:18] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[03:28:21] + DuckHunt Ashy_Bear > *BANG* You shot down the duck in 20.954s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:07] + DuckHunt Ashy_Bear > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[03:58:11] + DuckHunt Ashy_Bear > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[03:58:14] + DuckHunt Ashy_Bear > *BANG* You shot down the duck in 14.385s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:58:56] + DuckHunt Hunting stats for ashy_bear: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 1/2 | jammed: no (7 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 37 xp | lvl 2 (noob) / 13 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 14.385s | average react.
[03:58:58] + DuckHunt time: 1mn19.829s | 6 ducks (incl. 0 golden duck) | 12 misses | 2 accidents | 0 empty shot | 3 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:59:09] + DuckHunt Ashy_Bear > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:14] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.719s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:52:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:08] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[04:56:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 10.047s, which makes you a total of 371 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:56:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:56:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:22] + DuckHunt CoolKevin > *BANG* You shot down the duck in 21.824s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:28:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.668s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:48:06] + DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[05:48:15] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:36] + DuckHunt ^tcache > Missed. [missed: -1 xp]
[06:08:54] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn53.944s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:08:58] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:19] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[06:41:20] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 20.448s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:41:24] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[07:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:03] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:07:04] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:07:07] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:07:08] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.851s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:07:57] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:07:59] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:08:30] + DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[07:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:29] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:29:30] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 30.41s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:29:32] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[07:29:40] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[07:47:12] + DuckHunt Hunting stats for jeff_stacey: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 2/3 | jammed: no (37 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 877 xp | lvl 12 (duck clobber) / 23 xp pts for lvl sup. | karma: 57.51% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.229s |
[07:47:14] + DuckHunt average react. time: 3mn44.976s | 152 ducks (incl. 11 golden ducks) | 152 misses | 18 accidents | 50 empty shots | 28 wild shots | 304 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[08:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:02:46] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[08:02:50] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[08:02:51] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 50.787s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[08:03:07] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:03] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.738s, which makes you a total of 154 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [19 xp] [four-leaf clover]
[09:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:42] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 41.817s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:16:48] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[09:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:35] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:38:36] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn36.539s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:38:40] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[10:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:15:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:10] + DuckHunt firewire > Missed. [missed: -1 xp]
[12:03:13] + DuckHunt firewire > Missed. [missed: -1 xp]
[12:03:17] + DuckHunt firewire > *BANG* You shot down the duck in 2mn16.919s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:04:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:48] + DuckHunt mapbot > Missed. [missed: -1 xp]
[13:04:52] + DuckHunt mapbot > *BANG* You shot down the duck in 50.79s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:30] + DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[13:49:35] + DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[13:49:37] + DuckHunt mapbot > *BANG* You shot down the duck in 2mn37.4s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:38] + DuckHunt mapbot > By searching the bushes around the duck, you find an extra bullet !
[14:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:05] + DuckHunt Panda > *BANG* You shot down the duck in 4.532s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:30] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (36 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 4020 xp | lvl 27 (duck wrecker) / 30 xp pts for lvl sup. | karma: 79.52% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s | average
[14:51:33] + DuckHunt react. time: 3mn19.788s | 434 ducks (incl. 41 golden ducks) | 165 misses | 28 accidents | 91 empty shots | 15 wild shots | 599 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:52:14] + DuckHunt Hunting stats for ashy_bear: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (7 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 37 xp | lvl 2 (noob) / 13 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 14.385s | average react.
[14:52:16] + DuckHunt time: 1mn19.829s | 6 ducks (incl. 0 golden duck) | 12 misses | 2 accidents | 0 empty shot | 3 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:04] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[14:53:06] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[14:53:07] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[14:53:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[14:53:11] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:53:11] + DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:53:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[14:53:14] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:53:15] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[14:53:15] + DuckHunt mapbot > *BANG* You shot down the golden duck in 15.063s, which makes you a total of 28 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[14:53:15] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[14:53:16] + DuckHunt Ashy_Bear > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:53:46] + DuckHunt Ashy_Bear > You are not armed.
[14:57:29] + DuckHunt The top duck(s) are: peorth with 4403 xp | gentoo with 4009 xp | linuxuser with 1862 xp | jeff_stacey with 952 xp | phoenix with 915 xp
[15:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:09] + DuckHunt Ashy_Bear > You are not armed.
[15:53:12] + DuckHunt mapbot > *BANG* You shot down the duck in 11.967s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:04] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:54:06] + DuckHunt Blip > *BANG* You shot down the duck in 6.676s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:53] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[15:54:59] + DuckHunt jeff_stacey > The magazine is already full.
[16:29:25] + DuckHunt The last duck has been seen 35 minutes and 24 seconds ago.
[16:33:56] + DuckHunt The last duck has been seen 39 minutes and 53 seconds ago.
[16:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:40:14] + DuckHunt Ashy_Bear > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:40:17] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[16:40:17] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:40:20] + DuckHunt Ashy_Bear > Missed. [missed: -1 xp]
[16:40:20] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:40:23] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:40:23] + DuckHunt Ashy_Bear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[16:40:27] + DuckHunt Ashy_Bear > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[16:40:27] + DuckHunt *BANG* xO' blake just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:40:29] + DuckHunt Ashy_Bear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[16:40:30] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[16:40:31] + DuckHunt jeff_stacey > You are not armed.
[16:40:42] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[16:40:45] + DuckHunt jeff_stacey > You are not armed.
[16:40:47] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:40:50] + DuckHunt mapbot > Missed. [missed: -1 xp]
[16:40:51] + DuckHunt jeff_stacey > You are not armed.
[16:40:53] + DuckHunt Ashy_Bear > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[16:40:54] + DuckHunt mapbot > Missed. [missed: -1 xp]
[16:40:55] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[16:40:56] + DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:40:57] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:40:59] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:41:00] + DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[16:41:02] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:41:03] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 12 (duck clobber).
[16:41:03] + DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[16:41:06] + DuckHunt mapbot > Missed. [missed: -1 xp]
[16:41:06] + DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 1mn6.326s, which makes you a total of 157 ducks (including 12 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [69 xp] [four-leaf clover]
[16:41:15] + DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[16:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:05] + DuckHunt Ashy_Bear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[16:44:13] + DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[16:47:48] + DuckHunt ::: Flood control is still active, please try again later.
[16:49:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:56:55] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:56:57] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:59:19] + DuckHunt Hunting stats for ashy_bear: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (7 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 31 xp | lvl 2 (noob) / 19 xp pts for lvl sup. | karma: 9.09% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 26% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 14.385s | average
[16:59:21] + DuckHunt react. time: 1mn52.685s | 6 ducks (incl. 0 golden duck) | 17 misses | 2 accidents | 3 empty shots | 4 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:59:45] + DuckHunt Ashy_Bear > You are not rich enough to make this purchase.
[17:01:25] + DuckHunt Ashy_Bear > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[17:02:27] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[17:02:33] + DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:02:38] + DuckHunt Ashy_Bear > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:02:39] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:03:03] + DuckHunt Hunting stats for velocirapotr: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0
[17:03:05] + DuckHunt duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:04] + DuckHunt Ashy_Bear > *BANG* You shot down the duck in 3.583s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:14:47] + DuckHunt Hunting stats for for jeff_stacey: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0
[17:14:49] + DuckHunt duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:15:54] + DuckHunt Hunting stats for ashy_bear: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (7 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 21 xp | lvl 2 (noob) / 29 xp pts for lvl sup. | karma: 16.67% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 29% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.583s | average react.
[17:15:56] + DuckHunt time: 1mn37.099s | 7 ducks (incl. 0 golden duck) | 17 misses | 2 accidents | 3 empty shots | 4 wild shots | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:16:05] + DuckHunt Hunting stats for jeff_stacey: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 0/3 | jammed: no (38 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 946 xp | lvl 13 (duck chewer) / 94 xp pts for lvl sup. | karma: 57.39% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 50% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 2.229s |
[17:16:07] + DuckHunt average react. time: 3mn45.575s | 157 ducks (incl. 12 golden ducks) | 155 misses | 19 accidents | 52 empty shots | 28 wild shots | 312 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:11] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.608s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:43:11] + DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[17:43:12] + DuckHunt Ashy_Bear > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:43:12] + DuckHunt Ashy_Bear is demoted to level 1 (tourist).
[17:43:23] + DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[17:43:28] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[18:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:31] + DuckHunt Ashy_Bear > You are not armed.
[18:15:53] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn52.443s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:17:04] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[18:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:03] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:55:07] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:55:09] + DuckHunt sur > *BANG* You shot down the duck in 8.766s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:04] + DuckHunt sur > *BANG* You shot down the duck in 3.285s, which makes you a total of 69 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[19:05:04] + DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:05:04] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:08] + DuckHunt sur > Missed. [missed: -1 xp]
[19:12:10] + DuckHunt sur is demoted to level 8 (duck hassler).
[19:12:10] + DuckHunt sur > Missed. [missed: -1 xp]
[19:12:14] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:12:19] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:12:21] + DuckHunt sur > *BANG* You shot down the duck in 20.431s, which makes you a total of 70 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[19:12:48] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[20:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:39] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:07:43] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:07:46] + DuckHunt mapbot > *BANG* You shot down the duck in 45.924s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:07:55] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:07:57] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.938s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:12:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:13:39] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:36] + DuckHunt jeff_stacey > *BANG* You shot down one of the ducks in 2mn36.068s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:50:42] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:50:49] + DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:50:53] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:54:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:15] + DuckHunt PapaFrog > *BANG* You shot down the duck in 14.563s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:37:19] + DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[22:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:17] + DuckHunt CoolKevin > *BANG* You shot down the duck in 17.063s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:22] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:37:24] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 24.549s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:37:29] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[23:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:59] + DuckHunt CoolKevin > *BANG* You shot down the duck in 58.61s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:03] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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