#computertech Bot Logged User list

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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, November 20, 2022
[00:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:25] + DuckHunt Peorth > Missed. [missed: -3 xp]
[00:12:27] + DuckHunt Peorth > *BANG* You shot down the duck in 26.915s, which makes you a total of 743 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:12:28] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:12:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:09] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.475s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:33:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:13:16] + DuckHunt The last duck has been seen 40 minutes and 15 seconds ago.
[01:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:08] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:22:10] + DuckHunt ComputerTech > *BANG* You shot down the duck in 10.642s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:04] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:53:07] + DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:53:09] + DuckHunt firewire > *BANG* You shot down the duck in 9.103s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.766s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:04:36] + DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[02:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.651s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:19:10] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:33:32] + DuckHunt hi dave
[03:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:14] + DuckHunt Panda > *BANG* You shot down the duck in 13.918s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:08] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[03:27:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 10.156s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:27:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:08] + DuckHunt *BANG* xO' Miggy-Kun just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:21:01] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn0.999s, which makes you a total of 744 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:21:04] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:42] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 42.071s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:23:49] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:45:12] + DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:45:41] + DuckHunt million > You are not armed.
[04:45:55] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:06] + DuckHunt million > You are not armed.
[05:12:21] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:12:26] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:12:29] + DuckHunt Phoenix > *BANG* You shot down the duck in 29.256s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:12] + DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:13:20] + DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:08] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[05:27:14] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[05:27:15] + DuckHunt Zack > *BANG* You shot down the duck in 15.674s, which makes you a total of 124 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:27:17] + DuckHunt Zack > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:27:20] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:54:36] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[05:54:44] + DuckHunt Zack > You are not rich enough to make this purchase.
[05:57:07] + DuckHunt Gentoo > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[05:57:16] + DuckHunt Gentoo > You already own this item. It will expire in 23 hours 59 minutes and 53 seconds.
[06:00:52] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[06:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:53] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[06:10:57] + DuckHunt ZOEboy > *BANG* You shot down the duck in 56.755s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:11:07] + DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[06:11:11] + DuckHunt ZOEboy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:09] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 9.279s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:28:09] + DuckHunt peach > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:28:13] + DuckHunt Null_Anonymous > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:19:08] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[07:23:22] + DuckHunt Null_Anonymous > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:53] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[07:32:57] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[07:32:57] + DuckHunt sur > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:32:59] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:33:00] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:33:01] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:33:03] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:33:04] + DuckHunt sur > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:33:05] + DuckHunt sur > *BANG* You shot down the golden duck in 1mn4.503s, which makes you a total of 71 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[07:34:00] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:48] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn47.814s, which makes you a total of 745 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:01:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:11] + DuckHunt Gentoo > *BANG* You shot down the duck in 11.651s, which makes you a total of 435 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:26:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[08:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.557s, which makes you a total of 436 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:37:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[09:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:04] + DuckHunt mapbot > *BANG* You shot down the duck in 3.9s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:11] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:59:13] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 12.705s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:18] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[10:04:28] + DuckHunt mapbot > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[10:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:12] + DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:22:13] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:22:15] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[10:22:16] + DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:22:16] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[10:22:19] + DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 19.389s, which makes you a total of 164 ducks (including 13 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [48 xp]
[10:22:41] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[10:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:22] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:28:26] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:28:28] + DuckHunt mapbot > *BANG* You shot down the duck in 28.107s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.991s, which makes you a total of 437 ducks on #computertech. You are promoted to level 28 (duck impaler). \_X< *KWAK* [18 xp] [four-leaf clover]
[11:14:06] + DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:14:06] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:14:09] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[11:16:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:04] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[11:16:04] + DuckHunt Gentoo is demoted to level 27 (duck wrecker).
[11:16:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[11:16:07] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.909s, which makes you a total of 438 ducks on #computertech. You are promoted to level 28 (duck impaler). \_X< *KWAK* [18 xp] [four-leaf clover]
[11:16:10] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[11:16:37] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:16:39] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:17:02] + DuckHunt herald > You are not rich enough to make this purchase.
[11:17:14] + DuckHunt herald > You just added an extra bullet in Gentoo's gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[11:17:36] + DuckHunt The top duck(s) are: peorth with 4402 xp | gentoo with 4065 xp | linuxuser with 1862 xp | jeff_stacey with 1071 xp | phoenix with 917 xp
[12:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:04] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.876s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:07:04] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[12:07:10] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[12:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:13] + DuckHunt tulpa > *BANG* You shot down the duck in 13.64s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:12] + DuckHunt tulpa > *BANG* You shot down the duck in 12.714s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:17] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[13:32:21] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[13:32:22] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[13:32:24] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn23.735s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:27] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[14:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:18] + DuckHunt tulpa > *BANG* You shot down the duck in 18.61s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn9.744s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:32:19] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:06] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn6.574s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:29:11] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:05] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:30:07] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:13] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:18] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 18.318s, which makes you a total of 384 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover]
[15:30:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:30:30] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:30:32] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:30:34] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:11:50] + DuckHunt Hunting stats for mau5a_2: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[16:11:52] + DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:12:04] + DuckHunt Hunting stats for godmau5: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[16:12:06] + DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:04] + DuckHunt Tcache > Missed. [missed: -1 xp]
[16:19:11] + DuckHunt Tcache > *BANG* You shot down the duck in 11.251s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:16] + DuckHunt Tcache > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 10.121s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:53:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:04] + DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[17:01:07] + DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[17:01:09] + DuckHunt End3r > Missed. [missed: -1 xp]
[17:01:10] + DuckHunt mapbot > Missed. [missed: -1 xp]
[17:01:10] + DuckHunt End3r > *BANG* You shot down the duck in 10.054s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:00] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:03:02] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:03:12] + DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[17:03:30] + DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 32 xp | lvl 2 (noob) / 18 xp pts for lvl sup. | karma: 21.74% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.794s | average react. time:
[17:03:33] + DuckHunt 2mn54.241s | 7 ducks (incl. 0 golden duck) | 14 misses | 2 accidents | 3 empty shots | 3 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:40:52] + DuckHunt mapbot > Missed. [missed: -1 xp]
[17:40:56] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[17:40:59] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:41:01] + DuckHunt mapbot > *BANG* You shot down the duck in 1mn1.656s, which makes you a total of 33 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[18:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:31] + DuckHunt mapbot > *BANG* You shot down the duck in 30.478s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:32] + DuckHunt mapbot > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[18:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:47:03] + DuckHunt million > *BANG* You shot down the duck in 2.143s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:47:11] + DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:47:15] + DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:06] + DuckHunt mapbot > Missed. [missed: -1 xp]
[19:07:09] + DuckHunt mapbot > *BANG* You shot down the duck in 8.965s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:07:10] + DuckHunt mapbot > By searching the bushes around the duck, you find an extra bullet !
[19:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:05] + DuckHunt Panda > *BANG* You shot down the duck in 5.012s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:04] + DuckHunt million > Missed. [missed: -1 xp]
[20:29:06] + DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:29:06] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:29:09] + DuckHunt million > Missed. [missed: -1 xp]
[20:29:12] + DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:29:16] + DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:29:17] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:29:18] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:29:19] + DuckHunt *BANG* xO' malign just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:29:23] + DuckHunt Panda > Missed. [missed: -1 xp]
[20:29:25] + DuckHunt Panda > *BANG* You shot down the golden duck in 24.72s, which makes you a total of 30 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[20:29:25] + DuckHunt Panda > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[20:29:43] + DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[20:36:41] + DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 63 xp | lvl 3 (trainee) / 27 xp pts for lvl sup. | karma: 75% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 58% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 4.298s | average react. time:
[20:36:43] + DuckHunt 56.839s | 7 ducks (incl. 0 golden duck) | 5 misses | 0 accident | 0 empty shot | 2 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[20:36:46] + DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:37:03] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:37:05] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:37:15] + DuckHunt foxy > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[20:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:03] + DuckHunt million > *BANG* You shot down the duck in 3.654s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:25] + DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 40% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.143s | average react. time:
[20:48:27] + DuckHunt 40.259s | 4 ducks (incl. 0 golden duck) | 6 misses | 1 accident | 1 empty shot | 1 wild shot | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:49:15] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[20:49:37] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:49:39] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:01] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[21:14:04] + DuckHunt Panda > *CLACK* JAMMED GUN
[21:14:07] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[21:14:08] + DuckHunt Panda > *BOOM* You shot down the duck in 1mn8.377s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:16] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[21:59:20] + DuckHunt Phoenix > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[21:59:21] + DuckHunt Phoenix > *BANG* You shot down the duck in 21.197s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:14] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 14.117s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:01:19] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[22:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:25:48] + DuckHunt second2050 > *BANG* You shot down the duck in 48.038s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:30:08] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:30:11] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:30:13] + DuckHunt Ryu > *BANG* You shot down the duck in 12.886s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:16] + DuckHunt Ryu > *BANG* You shot down the duck in 16.509s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:40:17] + DuckHunt Ryu > By searching the bushes around the duck, you find an extra ammo clip !
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