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Filtering by user: DuckHunt
Monday, November 21, 2022
[00:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:24] + DuckHunt ComputerTech > *BANG* You shot down the duck in 24.268s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:04] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:47:09] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:47:12] + DuckHunt ComputerTech > *BANG* You shot down the duck in 11.249s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:31] + DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[01:15:35] + DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[01:15:37] + DuckHunt million > *BANG* You shot down the duck in 3mn37.399s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:44] + DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 18 xp | lvl 1 (tourist) / 2 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 45% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.143s | average react. time:
[01:16:45] + DuckHunt 2mn40.881s | 5 ducks (incl. 0 golden duck) | 6 misses | 1 accident | 1 empty shot | 1 wild shot | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:56] + DuckHunt ComputerTech > *BANG* You shot down the duck in 56.475s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:11] + DuckHunt End3r > *BANG* You shot down the duck in 2mn11.598s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:06] + DuckHunt Blip > *BANG* You shot down the duck in 5.713s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[02:51:21] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:10] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn10.391s, which makes you a total of 439 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:12:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[03:12:49] + DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[03:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:33] + DuckHunt zof > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:42:37] + DuckHunt *BANG* xO' fr33fall just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:42:46] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:42:48] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:42:57] + DuckHunt zof > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[03:42:59] + DuckHunt *BANG* xO' fr33fall just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:43:02] + DuckHunt zof > You are not armed.
[03:43:06] + DuckHunt zof > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[03:43:08] + DuckHunt zof > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:43:11] + DuckHunt zof > Missed. [missed: -1 xp]
[03:43:13] + DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:43:17] + DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:43:18] + DuckHunt zof > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:43:20] + DuckHunt zof > *BANG* You shot down the golden duck in 1mn20.407s, which makes you a total of 28 ducks (including 3 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:52:44] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:52:46] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:53:00] + DuckHunt franstam > You are not rich enough to make this purchase.
[03:53:12] + DuckHunt franstam > You are not rich enough to make this purchase.
[04:21:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:01] + DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn0.491s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:18] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn17.855s, which makes you a total of 746 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:59:19] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[04:59:21] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:22] + DuckHunt mapbot > *BANG* You shot down the duck in 21.498s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:08] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:17:13] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:17:17] + DuckHunt mapbot > *BANG* You shot down the duck in 16.521s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:34:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:56] + DuckHunt zof > *BANG* You shot down the duck in 2mn55.036s, which makes you a total of 29 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[07:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:04] + DuckHunt tcache > *BANG* You shot down the duck in 4.261s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:06] + DuckHunt tcache > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:28:12] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[07:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:22] + DuckHunt Tcache > Missed. [missed: -1 xp]
[07:36:25] + DuckHunt Tcache > Missed. [missed: -1 xp]
[07:36:28] + DuckHunt Tcache > *BANG* You shot down the duck in 28.084s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[07:36:28] + DuckHunt Tcache > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:36:30] + DuckHunt BlueyHealer > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:36:34] + DuckHunt Tcache > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[08:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:56] + DuckHunt BlueyHealer > You are not armed.
[08:11:32] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:11:37] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:11:39] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:11:42] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:11:44] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn43.696s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:13:17] + DuckHunt Hunting stats for blueyhealer: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time:
[08:13:19] + DuckHunt - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:14:03] + DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (35 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 921 xp | lvl 13 (duck chewer) / 119 xp pts for lvl sup. | karma: 58.07% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 54% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 3.752s | average
[08:14:05] + DuckHunt react. time: 4mn9.852s | 164 ducks (incl. 10 golden ducks) | 137 misses | 27 accidents | 37 empty shots | 6 wild shots | 301 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:14:16] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (6 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 387 xp | lvl 8 (duck hassler) / 53 xp pts for lvl sup. | karma: 70.11% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 54% | gun reliability: 93%+3% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 3.9s | average
[08:14:17] + DuckHunt react. time: 3mn15.217s | 37 ducks (incl. 2 golden ducks) | 31 misses | 3 accidents | 11 empty shots | 4 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[08:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:26] + DuckHunt Phoenix > *BANG* You shot down the duck in 26.333s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:12:10] + DuckHunt The top duck(s) are: peorth with 4405 xp | gentoo with 4075 xp | linuxuser with 1862 xp | jeff_stacey with 1100 xp | phoenix with 931 xp
[09:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:33] + DuckHunt Peorth > *BANG* You shot down the duck in 33.475s, which makes you a total of 747 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:35] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:23:36] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:23:41] + DuckHunt Peorth returns mapbot's gun to him.
[09:23:44] + DuckHunt Peorth > You just added an extra bullet in mapbot's gun in exchange for 7 xp points.
[09:23:52] + DuckHunt Peorth's magazine of their weapon is already full.
[09:23:54] + DuckHunt Your purchase made you go back to level 11 (inside out duck turner).
[09:24:14] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:24:16] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:36:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:36] + DuckHunt firewire > *BANG* You shot down the duck in 35.245s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:32] + DuckHunt Peorth > *BANG* You shot down the duck in 32.174s, which makes you a total of 748 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:04:35] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:04:54] + DuckHunt Peorth's magazine of their weapon is already full.
[10:04:56] + DuckHunt Your purchase made you go back to level 11 (inside out duck turner).
[10:05:17] + DuckHunt Peorth > You just added an extra bullet in ComputerTech's gun in exchange for 7 xp points.
[10:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:58] + DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[10:55:02] + DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[10:55:05] + DuckHunt *BANG* xO' launchd just get shot by accident by mapbot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:55:16] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn16.492s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:08] + DuckHunt mapbot > *BANG* You shot down the duck in 7.84s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:25] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:45:29] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:45:32] + DuckHunt *BANG* xO' Xerus just get shot by accident by mapbot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:48:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:11] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:49:13] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn9.487s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:26:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[12:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:52] + DuckHunt phonekait > *BANG* You shot down the duck in 4mn51.787s, which makes you a total of 81 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[12:48:53] + DuckHunt phonekait > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[13:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:05] + DuckHunt ComputerTech > *BANG* You shot down the duck in 4.569s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:31] + DuckHunt End3r > *BANG* You shot down the duck in 31.426s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:57] + DuckHunt siggs > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:02] + DuckHunt siggs > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:06] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[14:01:07] + DuckHunt siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[14:01:12] + DuckHunt siggs > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[14:01:14] + DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:18] + DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:21] + DuckHunt mapbot > Missed. [missed: -1 xp]
[14:01:27] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[14:01:31] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[14:01:34] + DuckHunt siggs > *BANG* You shot down the golden duck in 1mn33.908s, which makes you a total of 21 ducks (including 1 golden duck) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[14:01:35] + DuckHunt siggs > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:01:50] + DuckHunt siggs > You are not armed.
[14:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:23] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 23.189s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:28] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[14:45:14] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:45:16] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:45:30] + DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[15:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:04] + DuckHunt mi||i0n > Missed. [missed: -1 xp]
[15:31:04] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:31:07] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:31:08] + DuckHunt Panda > Missed. [missed: -1 xp]
[15:31:08] + DuckHunt mi||i0n > *BANG* You shot down the duck in 8.014s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:31:09] + DuckHunt Panda > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:31:14] + DuckHunt mi||i0n > By searching the bushes around the duck, you find... Donald's beret.
[15:31:15] + DuckHunt Archer > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[15:31:19] + DuckHunt ComputerTech returns Panda's gun to him.
[15:31:34] + DuckHunt Archer > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[15:31:39] + DuckHunt Archer > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[15:31:41] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:31:58] + DuckHunt mi||i0n > You are not rich enough to make this purchase.
[15:32:00] + DuckHunt ComputerTech returns zof's gun to him.
[15:32:20] + DuckHunt Hunting stats for mi||i0n: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 8.014s | average react. time:
[15:32:22] + DuckHunt 11.369s | 1 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:03] + DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:35:05] + DuckHunt *BANG* xO' launchd just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:35:09] + DuckHunt Blip > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:35:10] + DuckHunt million > You are not armed.
[15:35:11] + DuckHunt Blip > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:35:14] + DuckHunt Blip > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:35:15] + DuckHunt ComputerTech returns million's gun to him.
[15:35:16] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:35:16] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:35:19] + DuckHunt Blip > *BANG* You shot down the golden duck in 18.236s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[15:35:19] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[15:37:06] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:07] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:07] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:08] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:08] + DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[15:37:09] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 2.882s, which makes you a total of 441 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:09] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:10] + DuckHunt million > *CLACK* JAMMED GUN
[15:37:12] + DuckHunt Blip > *BANG* You shot down one of the ducks in 5.738s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[15:37:14] + DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[15:37:14] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 7.134s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:15] + DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[15:37:16] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.917s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:25] + DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[15:41:11] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:41:27] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:41:28] + DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:41:28] + DuckHunt million is demoted to level 1 (tourist).
[15:41:41] + DuckHunt million > You are not armed.
[15:43:19] + DuckHunt The top duck(s) are: peorth with 4397 xp | gentoo with 4098 xp | linuxuser with 1862 xp | jeff_stacey with 1097 xp | phoenix with 941 xp
[15:50:08] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:50:09] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:50:11] + DuckHunt ComputerTech > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[15:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.997s, which makes you a total of 443 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:21] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:01:56] + DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:02:04] + DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:02:14] + DuckHunt million > You are not rich enough to make this purchase.
[16:02:42] + DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 37% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.143s | average react. time:
[16:02:44] + DuckHunt 2mn18.608s | 6 ducks (incl. 0 golden duck) | 10 misses | 2 accidents | 1 empty shot | 3 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:02:58] + DuckHunt ComputerTech > You just added an extra bullet in million's gun in exchange for 7 xp points.
[16:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:02] + DuckHunt million > Missed. [missed: -1 xp]
[16:09:05] + DuckHunt million > Missed. [missed: -1 xp]
[16:09:06] + DuckHunt million > Missed. [missed: -1 xp]
[16:09:06] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:10:17] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:20] + DuckHunt million > *BANG* You shot down the duck in 3.243s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:04] + DuckHunt g1n > *BANG* You shot down the duck in 3.883s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:27:07] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[16:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:04] + DuckHunt million > *BANG* You shot down the duck in 3.531s, which makes you a total of 8 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:28:42] + DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[16:28:54] + DuckHunt ComputerTech > You just added an extra bullet in million's gun in exchange for 7 xp points.
[16:30:31] + DuckHunt jmjl > You just added an extra bullet in ComputerTech's gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[16:30:44] + DuckHunt jmjl's magazine of their weapon is already full.
[16:31:08] + DuckHunt The top duck(s) are: peorth with 4397 xp | gentoo with 4101 xp | linuxuser with 1862 xp | jeff_stacey with 1097 xp | phoenix with 941 xp
[17:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:03] + DuckHunt jmjl > Missed. [missed: -1 xp]
[17:10:04] + DuckHunt million > *BANG* You shot down the duck in 3.815s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:07] + DuckHunt million > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:10:54] + DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:15:08] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:15:46] + DuckHunt million already has a gun and looks at ComputerTech without understanding.
[17:16:18] + DuckHunt ComputerTech returns mapbot's gun to him.
[17:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:08] + DuckHunt million > Missed. [missed: -1 xp]
[17:51:10] + DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[17:51:14] + DuckHunt million > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[17:51:17] + DuckHunt million > Missed. [missed: -1 xp]
[17:51:18] + DuckHunt million > Missed. [missed: -1 xp]
[17:51:18] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:51:30] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:36] + DuckHunt million > *BANG* You shot down the duck in 5.82s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:15] + DuckHunt million > *BANG* You shot down the duck in 14.828s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:27:24] + DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[18:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:03] + DuckHunt million > Missed. [missed: -1 xp]
[18:28:05] + DuckHunt million > *BANG* You shot down the duck in 5.344s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:38] + DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:32:09] + DuckHunt ComputerTech > *CLACK* JAMMED GUN
[18:49:05] + DuckHunt zof > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[18:49:32] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:49:55] + DuckHunt ComputerTech returns zof's gun to him.
[19:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:05] + DuckHunt *BANG* xO' alphard just get shot by accident by Panda. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:23:10] + DuckHunt *BANG* xO' misaidarkworld just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:23:30] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:23:32] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:23:37] + DuckHunt Panda > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 7 (duck pest).
[19:23:42] + DuckHunt mapbot > *BANG* You shot down the duck in 41.907s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:21] + DuckHunt Tcache > Missed. [missed: -1 xp]
[19:39:25] + DuckHunt Tcache > Missed. [missed: -1 xp]
[19:39:30] + DuckHunt Tcache > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:39:35] + DuckHunt Tcache > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:39:39] + DuckHunt Tcache > *BANG* You shot down the duck in 38.628s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:39:43] + DuckHunt Tcache > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[20:09:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:09] + DuckHunt *BANG* xO' Techer just get shot by accident by Blip. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:09:09] + DuckHunt Panda > *BOOM* You shot down the duck in 8.52s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:04] + DuckHunt Panda > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:33:08] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:33:09] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[20:33:12] + DuckHunt Panda > *CLACK* JAMMED GUN
[20:33:14] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[20:33:15] + DuckHunt Panda > Missed. [missed: -1 xp]
[20:33:17] + DuckHunt Panda > *BANG* You shot down the duck in 17.055s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:03] + DuckHunt million > Missed. [missed: -1 xp]
[21:26:05] + DuckHunt million > *BANG* You shot down the duck in 4.333s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:26:15] + DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 21 xp | lvl 2 (noob) / 29 xp pts for lvl sup. | karma: 36.84% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 40% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.143s | average react. time:
[21:26:17] + DuckHunt 1mn14.41s | 13 ducks (incl. 0 golden duck) | 19 misses | 3 accidents | 1 empty shot | 3 wild shots | 32 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:27:11] + DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[21:28:37] + DuckHunt ComputerTech > You just added an extra bullet in million's gun in exchange for 7 xp points.
[21:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:25] + DuckHunt million > Missed. [missed: -1 xp]
[21:42:26] + DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:42:29] + DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:42:33] + DuckHunt million > *BANG* You shot down the duck in 33.493s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:42:34] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:42:36] + DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:42:39] + DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[21:42:44] + DuckHunt Peorth returns CoolKevin's gun to him.
[22:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.63s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:18:06] + DuckHunt ComputerTech > *CLACK* JAMMED GUN
[22:18:13] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[22:18:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:18:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:18:40] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:07] + DuckHunt million > *BANG* You shot down the duck in 7.011s, which makes you a total of 15 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:10] + DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:36:11] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.38s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:13] + DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:36:23] + DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:38:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:37] + DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:38:40] + DuckHunt PapaFrog > *BANG* You shot down the duck in 39.203s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
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