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Filtering by user: DuckHunt
Sunday, December 11, 2022
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:24] DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by Billy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:48:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:03] DuckHunt Billy > Missed. [missed: -1 xp]
[00:50:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:50:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.962s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:06] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:50:07] DuckHunt *BANG* xO' HellSpawn just get shot by accident by Billy. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:34:45] DuckHunt ComputerTech > You just added an extra bullet in Suntop's gun in exchange for 7 xp points.
[01:34:47] DuckHunt foxy's magazine of their weapon is already full.
[01:35:56] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (10 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 58 xp | lvl 3 (trainee) / 32 xp pts for lvl sup. | karma: 48.15% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 51% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.445s | average react. time:
[01:35:58] DuckHunt 1mn19.064s | 20 ducks (incl. 2 golden ducks) | 19 misses | 2 accidents | 4 empty shots | 8 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[01:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:04] DuckHunt *BANG* xO' Koragg just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:36:10] DuckHunt ComputerTech returns foxy's gun to him.
[01:36:12] DuckHunt Billy > You are not armed.
[01:36:16] DuckHunt foxy > Missed. [missed: -1 xp]
[01:36:18] DuckHunt ComputerTech returns Billy's gun to him.
[01:36:18] DuckHunt foxy > *BANG* You shot down the duck in 17.249s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:36:20] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:03] DuckHunt foxy > *BANG* You shot down the duck in 2.444s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:45:07] DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:45:16] DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:45:23] DuckHunt Billy > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[01:45:29] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:45:42] DuckHunt Billy > You are not armed.
[01:46:15] DuckHunt ComputerTech returns Billy's gun to him.
[01:46:19] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:51:11] DuckHunt The last duck has been seen 7 minutes and 9 seconds ago.
[02:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:05] DuckHunt Billy > You are not armed.
[02:03:19] DuckHunt ComputerTech returns Billy's gun to him.
[02:03:19] DuckHunt Billy > *BANG* You shot down the duck in 17.759s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:03:20] DuckHunt Billy > By searching the bushes around the duck, you find an extra bullet !
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:06:04] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:06:09] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:08:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:08:05] DuckHunt foxy > *BANG* You shot down the duck in 4.327s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:08:06] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:08:15] DuckHunt Peorth returns Peorth's gun to him.
[03:08:17] DuckHunt End3r returns End3r's gun to him.
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:03] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:11:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:11:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:11:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:11:08] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:11:08] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:11:09] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:11:10] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:11:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:11:13] DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.194s, which makes you a total of 57 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[03:11:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:11:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:11:20] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[03:11:28] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:11:36] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:19:12] DuckHunt The top duck(s) are: end3r with 790 xp | jeff_stacey with 749 xp | peorth with 744 xp | gentoo with 174 xp | coolkevin with 163 xp
[03:19:19] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:20] DuckHunt foxy > *BANG* You shot down the duck in 1mn19.549s, which makes you a total of 24 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:33] DuckHunt PapaFrog > *BANG* You shot down the duck in 2mn32.925s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:48] DuckHunt Gentoo > *BANG* You shot down the duck in 47.954s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:18] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:31:25] DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[05:31:28] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[05:31:32] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[05:31:34] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn33.419s, which makes you a total of 9 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:15] DuckHunt Gentoo > *BANG* You shot down the duck in 14.793s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:17] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:47] DuckHunt *BANG* xO' Kuro-chan just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:50:13] DuckHunt jmjl > *BANG* You shot down the duck in 2mn13.023s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:09] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn8.625s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4mn4.43s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[08:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:57] DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:44:59] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn58.618s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:45:02] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:20:24] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:20:28] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[09:20:29] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn29.184s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:04] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:29:06] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn5.665s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:09] DuckHunt Gentoo > *BANG* You shot down the duck in 8.701s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:11] DuckHunt Gentoo > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:38:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:15] DuckHunt *BANG* xO' End3r just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:47:44] DuckHunt akoizumi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:47:48] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:47:52] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:47:54] DuckHunt akoizumi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:47:56] DuckHunt akoizumi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:47:59] DuckHunt akoizumi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:48:00] DuckHunt akoizumi > *BANG* You shot down the golden duck in 2mn0.05s, which makes you a total of 15 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:15] DuckHunt dont_thread_on_me > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/1
[12:31:34] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[12:31:37] DuckHunt dont_thread_on_me > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/1
[12:31:44] DuckHunt The last duck has been seen 1 minute and 43 seconds ago.
[12:31:52] DuckHunt dont_thread_on_me > Missed. [missed: -1 xp]
[12:31:58] DuckHunt dont_thread_on_me > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/1
[12:32:01] DuckHunt dont_thread_on_me > *BANG* You shot down the duck in 2mn0.055s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:33:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:33:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:13] DuckHunt getimiskon > Missed. [missed: -1 xp]
[13:10:23] DuckHunt *BANG* xO' Ryu just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:11:16] DuckHunt jmjl > Missed. [missed: -1 xp]
[13:11:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:34] DuckHunt jmjl > *BANG* You shot down the duck in 34.346s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:07] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:39:11] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:45:28] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:39:38] DuckHunt Peorth > Missed. [missed: -1 xp]
[14:39:41] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn40.695s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:39:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:39:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:39:48] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (13 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 739 xp | lvl 11 (inside out duck turner) / 31 xp pts for lvl sup. | karma: 78.46% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 63% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[14:39:50] DuckHunt average react. time: 2mn41.917s | 58 ducks (incl. 21 golden ducks) | 34 misses | 3 accidents | 8 empty shots | 5 wild shots | 92 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:05] DuckHunt Peorth > *BOOM* You shot down the duck in 5.193s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:00:07] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:00:10] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:07:47] DuckHunt mozambique > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/1
[15:08:00] DuckHunt mozambique > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/1
[15:08:11] DuckHunt mozambique > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:08:27] DuckHunt mozambique > You are not armed.
[15:08:32] DuckHunt mozambique > You are not armed.
[15:10:47] DuckHunt foxy returns mozambique's gun to him.
[15:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:20] DuckHunt sushi-chan > *BANG* You shot down the duck in 19.113s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:10] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn9.61s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:17:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:17:24] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (13 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 732 xp | lvl 11 (inside out duck turner) / 38 xp pts for lvl sup. | karma: 79.1% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 63% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[16:17:26] DuckHunt average react. time: 2mn39.766s | 60 ducks (incl. 21 golden ducks) | 34 misses | 3 accidents | 8 empty shots | 5 wild shots | 94 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[16:17:42] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 10 hours 53 minutes and 27 seconds.
[16:17:50] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:05] DuckHunt Kowal > *BANG* You shot down the duck in 4.807s, which makes you a total of 3 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[16:57:35] DuckHunt The last duck has been seen 12 minutes and 33 seconds ago.
[17:03:54] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[17:36:09] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:36:10] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[17:36:11] DuckHunt foxy > *BANG* You shot down the duck in 2mn10.492s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:17] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[17:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:01] DuckHunt *BANG* xO' cryptexx0 just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:02] DuckHunt million > *BANG* You shot down the duck in 2.061s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:15] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 61 xp | lvl 3 (trainee) / 29 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 45% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.061s | average react.
[18:45:17] DuckHunt time: 2mn48.867s | 5 ducks (incl. 3 golden ducks) | 6 misses | 1 accident | 1 empty shot | 1 wild shot | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:45:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:45:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:46:07] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[18:46:23] DuckHunt million > Your magazine stock is already full.
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:42] DuckHunt million > Missed. [missed: -1 xp]
[19:09:43] DuckHunt million > Missed. [missed: -1 xp]
[19:09:44] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:09:44] DuckHunt million > Missed. [missed: -1 xp]
[19:09:48] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:26] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[19:47:30] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[19:47:32] DuckHunt million > *BANG* You shot down the duck in 4mn31.805s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [11 xp] [four-leaf clover]
[19:47:33] DuckHunt million > By searching the bushes around the duck, you find an extra bullet !
[19:48:15] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[20:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:39] DuckHunt ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[20:09:43] DuckHunt ryu > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[20:10:00] DuckHunt *BANG* xO' Compass just get shot by accident by ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:10:00] DuckHunt ryu is demoted to level 0 (public danger).
[20:10:02] DuckHunt ryu > You are not armed.
[20:11:56] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn55.361s, which makes you a total of 61 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[20:12:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:59:52] DuckHunt herald > *BANG* You shot down the duck in 52.274s, which makes you a total of 15 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:03] DuckHunt million > *BANG* You shot down the duck in 2.492s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:39:12] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:39:36] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:04] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn4.188s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:58:05] DuckHunt PapaFrog > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:07] DuckHunt akoizumi > *BANG* You shot down the duck in 1mn6.195s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:05] DuckHunt second2050 > *BANG* You shot down the duck in 5.119s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:28] DuckHunt Peorth > *BOOM* You shot down the duck in 27.982s, which makes you a total of 62 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [16 xp] [four-leaf clover]
[23:23:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[23:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:04] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[23:34:47] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn47.131s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
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