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Filtering by user: DuckHunt
Wednesday, December 14, 2022
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:15] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:15:17] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:15:19] DuckHunt ComputerTech > *BANG* You shot down the duck in 18.049s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.906s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:30] DuckHunt akoizumi > *BANG* You shot down the duck in 29.687s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:12] DuckHunt herald > Missed. [missed: -1 xp]
[01:41:14] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[01:41:16] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[01:41:17] DuckHunt herald > Missed. [missed: -1 xp]
[01:41:19] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[01:41:23] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:41:24] DuckHunt herald > *BANG* You shot down the duck in 24.043s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:03] DuckHunt million > Missed. [missed: -1 xp]
[02:21:05] DuckHunt million > Missed. [missed: -1 xp]
[02:21:06] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[02:21:08] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[02:21:09] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[02:21:11] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[02:21:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:21:14] DuckHunt million > Missed. [missed: -1 xp]
[02:21:25] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[02:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:42] DuckHunt million > Missed. [missed: -1 xp]
[02:33:44] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:33:45] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:33:47] DuckHunt million > *BANG* You shot down the duck in 46.749s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:34:01] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[03:00:35] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:03] DuckHunt million > *BANG* You shot down the duck in 2.652s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:15] DuckHunt foxy > Missed. [missed: -1 xp]
[03:31:17] DuckHunt foxy > Missed. [missed: -1 xp]
[03:31:20] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:31:22] DuckHunt foxy > *BOOM* You shot down the duck in 21.7s, which makes you a total of 28 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [15 xp] [four-leaf clover]
[04:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:43] DuckHunt franstam > Missed. [missed: -1 xp]
[04:10:46] DuckHunt franstam > Missed. [missed: -1 xp]
[04:10:48] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:10:48] DuckHunt franstam > Missed. [missed: -1 xp]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:09] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:30:11] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:30:12] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:30:14] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:30:17] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:30:17] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 17.324s, which makes you a total of 91 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:30:34] DuckHunt The top duck(s) are: peorth with 938 xp | jeff_stacey with 898 xp | end3r with 822 xp | gentoo with 241 xp | akoizumi with 230 xp
[05:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:51] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[05:45:53] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn52.64s, which makes you a total of 92 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[05:46:05] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[05:54:54] DuckHunt Billy > *CLACK* JAMMED GUN
[05:54:57] DuckHunt Billy > *CLACK* JAMMED GUN
[05:54:57] DuckHunt Billy > *CLACK* JAMMED GUN
[05:57:55] DuckHunt mapbot > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[05:57:59] DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:51] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn51.499s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:27:53] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:27:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:07] DuckHunt Zack > Missed. [missed: -1 xp]
[06:28:09] DuckHunt Peorth > *BOOM* You shot down the duck in 8.503s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:28:09] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:28:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:28:15] DuckHunt Peorth returns Zack's gun to him.
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:10] DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.415s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:12] DuckHunt jeff_stacey > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[07:11:46] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:04] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:27:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.692s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:18] DuckHunt jeff_stacey > *BANG* You shot down the duck in 18.404s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:41] DuckHunt franstam > Missed. [missed: -1 xp]
[09:33:00] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:33:01] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[09:33:07] DuckHunt franstam > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[09:33:13] DuckHunt franstam > *BANG* You shot down the duck in 2mn13.171s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:33:28] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 22 xp | lvl 2 (noob) / 28 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 29% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 7.597s | average react. time:
[09:33:30] DuckHunt 5mn28.509s | 5 ducks (incl. 1 golden duck) | 12 misses | 0 accident | 2 empty shots | 2 wild shots | 17 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:53] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[09:51:56] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:52:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:52:07] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:16:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.802s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:17:44] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:24] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn23.531s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:26] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:09:22] DuckHunt akoizumi > *BANG* You shot down the duck in 4mn22.239s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:42] DuckHunt akoizumi > *BANG* You shot down the duck in 40.885s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:12:47] DuckHunt The top duck(s) are: jeff_stacey with 956 xp | peorth with 944 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:08] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:44:12] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:44:14] DuckHunt p1x4l > *BANG* You shot down the duck in 14.276s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[13:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:47] DuckHunt deadly > Missed. [missed: -1 xp]
[13:36:49] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:36:54] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:36:57] DuckHunt deadly > *BANG* You shot down the duck in 56.982s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:44] DuckHunt p1x4l > *BANG* You shot down the duck in 43.691s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:03] DuckHunt Kowal > *BANG* You shot down the duck in 2.204s, which makes you a total of 4 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:11] DuckHunt herald > Missed. [missed: -1 xp]
[14:46:13] DuckHunt herald > *BANG* You shot down the duck in 12.478s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:40] DuckHunt Kowal > *BANG* You shot down the duck in 39.85s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:27:57] DuckHunt He-Man > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:05] DuckHunt zof > *BANG* You shot down the duck in 5.347s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:30:05] DuckHunt zof > By searching the bushes around the duck, you find an extra bullet !
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:07] DuckHunt p1x4l > Missed. [missed: -1 xp]
[16:22:11] DuckHunt p1x4l > *BANG* You shot down the duck in 11.194s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:45] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[16:50:49] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[16:50:50] DuckHunt Kowal > *BANG* You shot down the duck in 3mn50.059s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:50:52] DuckHunt Kowal > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[17:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:27] DuckHunt p1x4l > *BANG* You shot down the duck in 1mn27.139s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 19.559s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:57] DuckHunt ComputerTech > *BANG* You shot down the duck in 56.741s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:00] DuckHunt Peorth > *BOOM* You shot down the duck in 59.6s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:00] DuckHunt Peorth > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[18:34:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:38:46] DuckHunt The top duck(s) are: jeff_stacey with 956 xp | peorth with 947 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:15] DuckHunt PapaFrog > *BANG* You shot down the duck in 15.281s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[19:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:47] DuckHunt getimiskon > *BANG* You shot down the duck in 47.551s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:44:49] DuckHunt getimiskon > By searching the bushes around the duck, you find... a stuffed duck.
[20:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:48] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn48.031s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:07:41] DuckHunt The top duck(s) are: jeff_stacey with 966 xp | peorth with 947 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:09] DuckHunt *BANG* xO' theloungeuser25 just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:18:09] DuckHunt sur is demoted to level 0 (public danger).
[20:18:13] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[20:18:15] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[20:18:16] DuckHunt Peorth > Missed. [missed: -1 xp]
[20:18:18] DuckHunt Peorth > Missed. [missed: -1 xp]
[20:18:18] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:18:21] DuckHunt ComputerTech returns sur's gun to him.
[20:18:28] DuckHunt ComputerTech > You just added an extra bullet in sur's gun in exchange for 7 xp points.
[20:18:54] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 945 xp | lvl 13 (duck chewer) / 95 xp pts for lvl sup. | karma: 80.79% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 64% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[20:18:56] DuckHunt react. time: 2mn31.111s | 80 ducks (incl. 28 golden ducks) | 45 misses | 4 accidents | 11 empty shots | 5 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Sunglasses
[20:19:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:08] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 1 hour 10 minutes and 53 seconds.
[20:19:12] DuckHunt ComputerTech frisks Peorth and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[20:19:15] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[20:19:18] DuckHunt Peorth returns Peorth's gun to him.
[21:09:19] DuckHunt Krampus frisks computertech and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:23] DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:31:55] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:31:58] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:32:00] DuckHunt herald > *BANG* You shot down the duck in 2mn0.102s, which makes you a total of 21 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[21:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:50] DuckHunt Peorth > *BANG* You shot down the duck in 49.425s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:34:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:04] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[22:32:09] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[22:32:10] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[22:32:13] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[22:32:14] DuckHunt He-Man > *BANG* You shot down the duck in 13.511s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:22] DuckHunt foxy > *BOOM* You shot down the duck in 2mn21.684s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:37:23] DuckHunt foxy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:35] DuckHunt Peorth > *BANG* You shot down the duck in 35.508s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:04:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:04:48] DuckHunt The top duck(s) are: jeff_stacey with 966 xp | peorth with 938 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:11] DuckHunt Kowal > *BANG* You shot down the duck in 1mn10.083s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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