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Filtering by user: DuckHunt
Thursday, December 15, 2022
[00:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:37] DuckHunt herald > *BANG* You shot down the duck in 2mn36.688s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:30:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:49] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:30:49] DuckHunt The top duck(s) are: jeff_stacey with 966 xp | peorth with 938 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[00:30:50] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[00:30:54] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[00:30:55] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:30:56] DuckHunt Peorth > *BANG* You shot down the golden duck in 9.354s, which makes you a total of 83 ducks (including 29 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover]
[00:31:05] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 981 xp | lvl 13 (duck chewer) / 59 xp pts for lvl sup. | karma: 81.42% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 64% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[00:31:07] DuckHunt average react. time: 2mn27.02s | 83 ducks (incl. 29 golden ducks) | 45 misses | 4 accidents | 11 empty shots | 5 wild shots | 128 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover
[00:31:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:31:31] DuckHunt The top duck(s) are: peorth with 981 xp | jeff_stacey with 966 xp | end3r with 822 xp | akoizumi with 250 xp | gentoo with 241 xp
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:59:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:59:12] DuckHunt foxy > *BANG* You shot down the duck in 11.644s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:59:13] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:26] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:26:28] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:26:30] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:26:31] DuckHunt Peorth > *BANG* You shot down the golden duck in 30.525s, which makes you a total of 84 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover]
[01:26:34] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:26:37] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:50:41] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:04] DuckHunt He-Man > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:57:09] DuckHunt He-Man > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:57:09] DuckHunt He-Man > Missed. [missed: -1 xp]
[01:57:15] DuckHunt He-Man > Missed. [missed: -1 xp]
[01:57:17] DuckHunt He-Man > *BANG* You shot down the duck in 16.842s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:18] DuckHunt He-Man > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[02:06:46] DuckHunt The last duck has been seen 9 minutes and 46 seconds ago.
[02:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:50] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[02:07:54] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:07:58] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:08:00] DuckHunt franstam > *BANG* You shot down the duck in 1mn0.297s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:18] DuckHunt End3r > *BANG* You shot down the duck in 3.468s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:19] DuckHunt Billy > *CLACK* JAMMED GUN
[02:10:25] DuckHunt Billy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:10:33] DuckHunt He-Man > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:10:44] DuckHunt herald already has a gun and looks at End3r without understanding.
[02:11:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:44] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:11:47] DuckHunt *BANG* xO' ski just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:11:51] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:11:58] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:12:04] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[02:12:08] DuckHunt End3r > *BOOM* You shot down the golden duck in 32.075s, which makes you a total of 43 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[02:13:14] DuckHunt franstam already has a gun and looks at End3r without understanding.
[02:13:21] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[02:13:35] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:13:41] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[02:13:52] DuckHunt End3r returns End3r's gun to him.
[02:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:06] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:48:14] DuckHunt Zack > *BANG* You shot down the duck in 13.765s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:48:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:48:19] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[02:48:27] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[03:12:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:12:11] DuckHunt ComputerTech returns ComputerTech's gun to him.
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:06] DuckHunt Zack > *BANG* You shot down the duck in 6.632s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:30:10] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[03:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:20] DuckHunt He-Man > Missed. [missed: -1 xp]
[03:35:22] DuckHunt He-Man > *BANG* You shot down the duck in 21.745s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[03:35:22] DuckHunt He-Man > By searching the bushes around the duck, you find an extra bullet !
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:07] DuckHunt End3r > *BOOM* You shot down the duck in 6.758s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:31] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:55:34] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:55:35] DuckHunt PapaFrog > *BANG* You shot down the duck in 34.884s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:38] DuckHunt sushi-chan > *BANG* You shot down the duck in 2mn37.949s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:09:16] DuckHunt End3r > *BOOM* You shot down the duck in 16.371s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:33:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:18] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:33:21] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[07:33:23] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[07:33:24] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:33:26] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:33:28] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[07:33:30] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[07:33:32] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[07:33:33] DuckHunt Peorth > *BOOM* You shot down the golden duck in 24.439s, which makes you a total of 85 ducks (including 31 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[07:33:36] DuckHunt Peorth > By searching the bushes around the duck, you find... a chewed chewing gum.
[07:33:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:33:44] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 13 (duck chewer).
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:26] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:48:38] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:48:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:41] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn40.924s, which makes you a total of 86 ducks (including 32 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[07:48:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:48] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (21 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 1069 xp | lvl 14 (duck eater) / 121 xp pts for lvl sup. | karma: 82.01% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 64% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[07:48:50] DuckHunt react. time: 2mn34.117s | 86 ducks (incl. 32 golden ducks) | 48 misses | 4 accidents | 11 empty shots | 5 wild shots | 134 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[07:48:57] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:48:58] DuckHunt The top duck(s) are: peorth with 1049 xp | jeff_stacey with 966 xp | end3r with 880 xp | akoizumi with 250 xp | gentoo with 241 xp
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:05] DuckHunt *BANG* xO' ZOEboy just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:49:10] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:49:10] DuckHunt Peorth returns Peorth's gun to him.
[07:49:13] DuckHunt Peorth > *BOOM* You shot down the duck in 13.026s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:49:14] DuckHunt Peorth > By searching the bushes around the duck, you find... a cigarette butt.
[07:49:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:49:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:35] DuckHunt *BANG* xO' Abrax just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:30:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn6.175s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:16] DuckHunt franstam > Missed. [missed: -1 xp]
[08:33:20] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[08:33:24] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[08:33:27] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[08:33:30] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[08:33:32] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[08:33:36] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[08:33:37] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[08:33:40] DuckHunt Peorth > *BOOM* You shot down the duck in 39.291s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:33:40] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[08:33:40] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:34:02] DuckHunt Peorth returns franstam's gun to him.
[08:34:22] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[08:34:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:34:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:34:56] DuckHunt franstam > You don't need to use a gun brush.
[08:35:07] DuckHunt franstam > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 1 (tourist).
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:56:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:45] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn45.369s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:23] DuckHunt siggs > *BANG* You shot down the duck in 22.948s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:24] DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[11:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:07] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:22:12] DuckHunt Phoenix > You are not rich enough to make this purchase.
[11:22:14] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:22:18] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:22:20] DuckHunt Phoenix > *BANG* You shot down the duck in 19.883s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:10] DuckHunt p1x4l > Missed. [missed: -1 xp]
[11:37:14] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:37:18] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:37:22] DuckHunt p1x4l > Missed. [missed: -1 xp]
[11:37:27] DuckHunt p1x4l > *BANG* You shot down the duck in 27.161s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:34] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:13:37] DuckHunt CoolKevin > *BANG* You shot down the duck in 36.939s, which makes you a total of 29 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:22] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:38:24] DuckHunt CoolKevin > *BANG* You shot down the duck in 24.197s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.852s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:07] DuckHunt CoolKevin > By searching the bushes around the duck, you find... a stuffed duck.
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:06] DuckHunt getimiskon > *BANG* You shot down the duck in 5.301s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:01] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:54:06] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:54:07] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:54:09] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:54:10] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:54:12] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 11.872s, which makes you a total of 101 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[14:54:26] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[14:54:36] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:30] DuckHunt g1n > *BANG* You shot down the duck in 29.304s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:54] DuckHunt Kowal > *BANG* You shot down the duck in 2mn54.241s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:27] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:48:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:48:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:48:31] DuckHunt *BANG* xO' IRSSucks just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:48:36] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/3
[16:48:37] DuckHunt Peorth returns Peorth's gun to him.
[16:48:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[16:48:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 38.884s, which makes you a total of 89 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[16:48:40] DuckHunt *BANG* xO' gizmo just get shot by accident by jeff_stacey. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:48:49] DuckHunt Peorth returns jeff_stacey's gun to him.
[16:49:01] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (21 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 1101 xp | lvl 14 (duck eater) / 89 xp pts for lvl sup. | karma: 77.11% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 63% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[16:49:03] DuckHunt react. time: 2mn32.212s | 89 ducks (incl. 33 golden ducks) | 52 misses | 6 accidents | 12 empty shots | 5 wild shots | 141 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[16:49:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:49:20] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[16:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:15] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:54:18] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:54:19] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn18.892s, which makes you a total of 90 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[16:54:26] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[16:54:27] DuckHunt Peorth > Your magazine stock is already full.
[17:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:11] DuckHunt ZOEboy > *BANG* You shot down the duck in 10.828s, which makes you a total of 11 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:39] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:47:42] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:47:47] DuckHunt *BANG* xO' nR just get shot by accident by Kowal. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:47:53] DuckHunt jeff_stacey > *BANG* You shot down the duck in 52.814s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:34] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[18:06:36] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:06:37] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:06:38] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:06:40] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:06:41] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:06:42] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 41.458s, which makes you a total of 103 ducks (including 10 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [38 xp] [four-leaf clover]
[18:06:44] DuckHunt jeff_stacey > By searching the bushes around the duck, you find... a vibrating duck.
[18:07:00] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[18:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:03] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[18:27:08] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[18:27:09] DuckHunt He-Man > *BANG* You shot down the duck in 8.028s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:07] DuckHunt He-Man > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[19:27:12] DuckHunt He-Man > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[19:27:12] DuckHunt He-Man > Missed. [missed: -1 xp]
[19:27:14] DuckHunt He-Man is demoted to level 2 (noob).
[19:27:14] DuckHunt *BANG* xO' aloo_shu just get shot by accident by He-Man. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:27:21] DuckHunt He-Man > You are not armed.
[19:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[19:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:05:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:09] DuckHunt Peorth > *BOOM* You shot down the duck in 4.767s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:05:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:07] DuckHunt p1x4l > *BANG* You shot down the duck in 7.019s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:12] DuckHunt p1x4l > *BANG* You shot down the duck in 11.882s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:43] DuckHunt dramo > *BANG* You shot down the duck in 4mn42.204s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:24:54] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:24:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:14] DuckHunt p1x4l > *BANG* You shot down the duck in 13.531s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:37:16] DuckHunt p1x4l > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:38:10] DuckHunt dramo > You are not rich enough to make this purchase.
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:36] DuckHunt p1x4l > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:20:39] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:20:43] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:20:46] DuckHunt *BANG* xO' Wormy` just get shot by accident by p1x4l. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:20:50] DuckHunt herald > Missed. [missed: -1 xp]
[22:20:54] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:20:58] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:20:59] DuckHunt herald > *BANG* You shot down the golden duck in 59.519s, which makes you a total of 23 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[22:21:01] DuckHunt herald > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[22:34:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:09] DuckHunt End3r > *BOOM* You shot down one of the ducks in 5.105s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:34:12] DuckHunt End3r > *BOOM* You shot down the duck in 7.938s, which makes you a total of 47 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [13 xp] [four-leaf clover]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:32] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:52:35] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:52:42] DuckHunt foxy > *BANG* You shot down the duck in 1mn41.634s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:52:45] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:53:02] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[23:00:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:10] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:00:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:00:14] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[23:00:18] DuckHunt ZOEboy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[23:00:20] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:00:21] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:00:23] DuckHunt End3r > Missed. [missed: -1 xp]
[23:00:23] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:00:23] DuckHunt ZOEboy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:01:56] DuckHunt End3r returns ZOEboy's gun to him.
[23:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:06] DuckHunt herald > Missed. [missed: -1 xp]
[23:22:09] DuckHunt herald > *BANG* You shot down the duck in 9.314s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:04] DuckHunt dumbgoy > *BANG* You shot down the duck in 3.5s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
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