#computertech Bot Logged User list

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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Filtering by user: DuckHunt
Friday, December 16, 2022
[00:26:58] DuckHunt The last duck has been seen 1 hour 2 minutes and 56 seconds ago.
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:30] DuckHunt *BANG* xO' Quotes just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:35:37] DuckHunt Peorth returns Peorth's gun to him.
[00:35:37] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:35:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:35:41] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn40.195s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:35:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:35:48] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:27:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:36] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.632s, which makes you a total of 93 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[01:27:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[01:42:08] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[01:42:09] DuckHunt End3r > *BOOM* You shot down the duck in 8.721s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:42:10] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:42:14] DuckHunt ComputerTech returns foxy's gun to him.
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:21] DuckHunt foxy > Missed. [missed: -1 xp]
[01:47:22] DuckHunt *BANG* xO' jack3 just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:47:25] DuckHunt *BANG* xO' deadly just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:47:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:47:30] DuckHunt foxy returns foxy's gun to him.
[01:47:31] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:47:36] DuckHunt ComputerTech > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[01:47:42] DuckHunt ComputerTech returns ComputerTech's gun to him.
[01:47:42] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:47:45] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:47:47] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:47:52] DuckHunt ComputerTech returns ComputerTech's gun to him.
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:04] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[02:14:08] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[02:14:09] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[02:14:20] DuckHunt End3r > *BANG* You shot down the duck in 19.557s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:14:23] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[02:14:27] DuckHunt He-Man > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:14:36] DuckHunt ComputerTech returns He-Man's gun to him.
[02:14:39] DuckHunt He-Man already has a gun and looks at End3r without understanding.
[02:22:36] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[02:22:54] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[02:35:49] DuckHunt The last duck has been seen 21 minutes and 46 seconds ago.
[02:56:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:44] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[02:56:49] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[02:56:52] DuckHunt End3r > *BANG* You shot down one of the ducks in 14.453s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:56:54] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:56:57] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:56:59] DuckHunt End3r > *BANG* You shot down the duck in 20.306s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:13] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:57:17] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:07] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 6.906s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:59:08] DuckHunt DoctorGoatLips > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[02:59:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:43] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:59:47] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:59:48] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:59:51] DuckHunt franstam > *BANG* You shot down the golden duck in 17.902s, which makes you a total of 7 ducks (including 2 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:00:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:27] DuckHunt *BANG* xO' NiKaN just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:00:28] DuckHunt End3r > *BOOM* You shot down the duck in 4.678s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:01:02] DuckHunt franstam already has a gun and looks at Peorth without understanding.
[03:02:08] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:02:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:03:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:39] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[03:03:41] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:03:43] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[03:03:44] DuckHunt franstam > Missed. [missed: -1 xp]
[03:03:45] DuckHunt End3r > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[03:03:47] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:03:47] DuckHunt franstam > *BANG* You shot down a golden duck in 13.122s, which makes you a total of 8 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[03:03:53] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:03:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:56] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[03:03:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:59] DuckHunt End3r > *BOOM* You shot down a golden duck in 23.997s, which makes you a total of 53 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[03:04:00] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[03:04:02] DuckHunt End3r > Missed. [missed: -1 xp]
[03:04:02] DuckHunt franstam > Missed. [missed: -1 xp]
[03:04:04] DuckHunt End3r > *BOOM* You shot down a golden duck in 8.742s, which makes you a total of 54 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[03:04:07] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:04:13] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:04:45] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:06:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:06:19] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:06:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:06:22] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:06:22] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[03:06:24] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:06:27] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:06:29] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn32.482s, which makes you a total of 94 ducks (including 36 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[03:06:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:06:31] DuckHunt End3r > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[03:06:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:06:38] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:06:41] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:06:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:06:46] DuckHunt End3r > Your magazine stock is already full.
[03:06:49] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:06:51] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:06:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:59] DuckHunt End3r > Missed. [missed: -1 xp]
[03:07:01] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.455s, which makes you a total of 55 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[03:07:21] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 4 hours 26 minutes and 7 seconds.
[03:07:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (21 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 1180 xp | lvl 14 (duck eater) / 10 xp pts for lvl sup. | karma: 75.7% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 62% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[03:07:30] DuckHunt react. time: 2mn46.733s | 94 ducks (incl. 36 golden ducks) | 57 misses | 7 accidents | 13 empty shots | 5 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[03:07:34] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (9 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 978 xp | lvl 13 (duck chewer) / 62 xp pts for lvl sup. | karma: 71.88% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 54% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[03:07:36] DuckHunt react. time: 2mn41.522s | 55 ducks (incl. 23 golden ducks) | 46 misses | 3 accidents | 24 empty shots | 9 wild shots | 101 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[03:07:40] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[03:07:54] DuckHunt The top duck(s) are: peorth with 1167 xp | jeff_stacey with 1048 xp | end3r with 978 xp | herald with 282 xp | akoizumi with 250 xp
[03:15:13] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:22:46] DuckHunt Hunting stats for akoizumi: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 250 xp | lvl 6 (duck hater) / 20 xp pts for lvl sup. | karma: 76.74% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 65% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.578s | average
[03:22:48] DuckHunt react. time: 2mn27.478s | 19 ducks (incl. 2 golden ducks) | 10 misses | 1 accident | 4 empty shots | 2 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:04] DuckHunt akoizumi > *BANG* You shot down the duck in 3.921s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:02] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 95 xp | lvl 4 (duck misser) / 45 xp pts for lvl sup. | karma: 23.08% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 29% | gun reliability: 88%+6% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 7.597s | average
[03:30:04] DuckHunt react. time: 4mn41.099s | 8 ducks (incl. 3 golden ducks) | 19 misses | 2 accidents | 4 empty shots | 4 wild shots | 27 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[04:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:05] DuckHunt franstam > *BANG* You shot down the duck in 5.178s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:57] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:04:00] DuckHunt Zack > *CLACK* JAMMED GUN
[04:04:00] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:04:01] DuckHunt End3r > *BOOM* You shot down a golden duck in 7.984s, which makes you a total of 56 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[04:04:08] DuckHunt End3r > *BOOM* You shot down the duck in 11.28s, which makes you a total of 57 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [18 xp] [four-leaf clover]
[04:05:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:42] DuckHunt *BANG* xO' crovax just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:05:45] DuckHunt franstam > You are not armed.
[04:05:58] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:06:00] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: yes (7 times) [Profile] [Profile] [Profile] 100 xp | lvl 4 (duck misser) / 40 xp pts for lvl sup. | karma: 16.13% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 31% | gun reliability: 88%+6% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s |
[04:06:00] DuckHunt Peorth > *BOOM* You shot down a golden duck in 20.466s, which makes you a total of 95 ducks (including 37 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[04:06:01] DuckHunt average react. time: 4mn11.558s | 9 ducks (incl. 3 golden ducks) | 20 misses | 3 accidents | 4 empty shots | 4 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[04:06:03] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:06:03] DuckHunt End3r returns franstam's gun to him.
[04:06:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:06:05] DuckHunt Peorth > *BOOM* You shot down the golden duck in 23.591s, which makes you a total of 96 ducks (including 38 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[04:06:08] DuckHunt *BANG* xO' zephyrz4 just get shot by accident by franstam. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:06:10] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:06:15] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[04:06:16] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:25] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:06:26] DuckHunt franstam > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[04:06:26] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:06:30] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:06:30] DuckHunt Peorth > *BOOM* You shot down a golden duck in 6.933s, which makes you a total of 97 ducks (including 39 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[04:06:31] DuckHunt franstam > Missed. [missed: -1 xp]
[04:06:31] DuckHunt Peorth > *BOOM* You shot down a golden duck in 7.052s, which makes you a total of 98 ducks (including 40 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[04:06:36] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:06:38] DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.926s, which makes you a total of 99 ducks (including 41 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[04:06:39] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[04:06:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[04:06:42] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:06:43] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:06:47] DuckHunt Zack > You are not armed.
[04:06:48] DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[04:06:52] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[04:06:52] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:07:00] DuckHunt End3r returns franstam's gun to him.
[04:07:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:13] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[04:07:17] DuckHunt Zack > *BANG* You shot down one of the ducks in 8.446s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:07:17] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[04:07:17] DuckHunt franstam > Missed. [missed: -1 xp]
[04:07:19] DuckHunt Frightened by so much noise, 4 ducks fled. ·°'`'°-.,¸¸.·°'`
[04:07:19] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 9.923s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:07:19] DuckHunt Zack > *BANG* You shot down one of the ducks in 9.821s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:07:19] DuckHunt Frightened by so much noise, 2 ducks fled. ·°'`'°-.,¸¸.·°'`
[04:07:20] DuckHunt franstam > Missed. [missed: -1 xp]
[04:07:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:07:22] DuckHunt franstam is demoted to level 2 (noob).
[04:07:24] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:07:26] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:07:28] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:07:33] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:07:38] DuckHunt Zack > By searching the bushes around the duck, you find an extra bullet !
[04:07:40] DuckHunt Peorth > You are not armed.
[04:07:42] DuckHunt Peorth returns Peorth's gun to him.
[04:07:45] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:07:47] DuckHunt franstam > You are not armed.
[04:07:48] DuckHunt End3r returns franstam's gun to him.
[04:07:51] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[04:07:52] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[04:08:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:13] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:08:20] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:08:21] DuckHunt Zack > Missed. [missed: -1 xp]
[04:08:21] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[04:08:23] DuckHunt Zack > *CLACK* JAMMED GUN
[04:08:25] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[04:08:26] DuckHunt Zack > Missed. [missed: -1 xp]
[04:08:26] DuckHunt *BANG* xO' nether just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:08:27] DuckHunt Zack > *BANG* You shot down a golden duck in 17.418s, which makes you a total of 12 ducks (including 2 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [40 xp] [four-leaf clover]
[04:08:34] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:08:37] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[04:08:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:08:40] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:08:43] DuckHunt Peorth > *BOOM* You shot down the golden duck in 31.921s, which makes you a total of 101 ducks (including 42 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[04:08:45] DuckHunt *BANG* xO' fdsa just get shot by accident by franstam. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:08:45] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:08:48] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:08:57] DuckHunt End3r returns franstam's gun to him.
[04:09:14] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (8 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 36 xp | lvl 2 (noob) / 14 xp pts for lvl sup. | karma: 18.18% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 24% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s |
[04:09:16] DuckHunt average react. time: 4mn16.47s | 9 ducks (incl. 3 golden ducks) | 28 misses | 6 accidents | 5 empty shots | 8 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[04:09:18] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 1/4 | jammed: no (22 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1420 xp | lvl 16 (duck disassembler) / 100 xp pts for lvl sup. | karma: 75.65% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 63% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s
[04:09:20] DuckHunt | average react. time: 2mn38.391s | 101 ducks (incl. 42 golden ducks) | 59 misses | 7 accidents | 15 empty shots | 7 wild shots | 160 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[04:09:22] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:09:26] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[04:09:28] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:09:30] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:09:32] DuckHunt franstam > You are not rich enough to make this purchase.
[04:09:35] DuckHunt The top duck(s) are: peorth with 1380 xp | jeff_stacey with 1048 xp | end3r with 1040 xp | herald with 282 xp | akoizumi with 260 xp
[04:09:38] DuckHunt Peorth > You just added an extra bullet in franstam's gun in exchange for 7 xp points.
[04:10:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:10:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:11:32] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:12:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:35] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:12:37] DuckHunt franstam > *BANG* You shot down one of the ducks in 6.148s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:12:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:12:41] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[04:12:42] DuckHunt End3r > *BOOM* You shot down the duck in 10.219s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:12:44] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:12:46] DuckHunt End3r > By searching the bushes around the duck, you find an extra bullet !
[04:12:47] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:13:01] DuckHunt End3r returns End3r's gun to him.
[04:14:56] DuckHunt G-h0st > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:15:10] DuckHunt End3r returns G-h0st's gun to him.
[04:15:35] DuckHunt Hunting stats for g-h0st: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: -
[04:15:37] DuckHunt | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:15:39] DuckHunt G-h0st already has a gun and looks at Peorth without understanding.
[04:15:50] DuckHunt Hunting stats for g-h0st: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: -
[04:15:52] DuckHunt | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:18:23] DuckHunt G-h0st > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:19:42] DuckHunt Peorth returns G-h0st's gun to him.
[04:20:12] DuckHunt G-h0st already has a gun and looks at foxy without understanding.
[04:50:13] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (8 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 13.04% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 26% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[04:50:15] DuckHunt react. time: 3mn52.372s | 10 ducks (incl. 3 golden ducks) | 28 misses | 6 accidents | 6 empty shots | 8 wild shots | 38 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[04:50:25] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:50:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:12] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn11.991s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:59:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:15:35] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[05:15:42] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[05:15:43] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[05:15:45] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 1mn45.318s, which makes you a total of 5 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:11] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[05:26:14] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn13.912s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:32:38] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:15] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.722s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:20:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:20:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:20:50] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[06:43:10] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (8 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 13.04% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 26% | gun reliability: 85%+7% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[06:43:12] DuckHunt react. time: 3mn52.372s | 10 ducks (incl. 3 golden ducks) | 28 misses | 6 accidents | 6 empty shots | 8 wild shots | 38 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / 4-leaf clover
[06:43:18] DuckHunt franstam > You are not rich enough to make this purchase.
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:06] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[06:50:14] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[06:50:18] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[06:50:19] DuckHunt *BANG* xO' nether just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:51:54] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn54.317s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:13] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[07:37:16] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[07:37:24] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[07:37:26] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[07:37:29] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[07:37:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:38:25] DuckHunt CoolKevin > Your magazine stock is already full.
[07:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:12] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:51:19] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:51:22] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[07:51:27] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[07:51:30] DuckHunt CoolKevin > *BANG* You shot down the duck in 29.695s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:29] DuckHunt Peorth > *BANG* You shot down the duck in 28.352s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:14:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:07] DuckHunt Peorth > *BANG* You shot down the duck in 7.402s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:31:08] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:31:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:31:18] DuckHunt Peorth returns CoolKevin's gun to him.
[09:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:12] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[09:39:16] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[09:39:18] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn17.866s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:09] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:54:12] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:54:13] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:54:14] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:54:16] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:54:17] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:54:18] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 18.253s, which makes you a total of 104 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover]
[09:54:25] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.295s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:42:51] DuckHunt SecretSanta > *CLACK* JAMMED GUN
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:25] DuckHunt getimiskon > *BANG* You shot down the duck in 24.386s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:13:48] DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[11:14:29] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn29.214s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:31] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:17:26] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (10 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 282 xp | lvl 7 (duck pest) / 68 xp pts for lvl sup. | karma: 57.38% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 43% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.244s | average
[11:17:28] DuckHunt react. time: 3mn32.712s | 24 ducks (incl. 3 golden ducks) | 31 misses | 3 accidents | 8 empty shots | 4 wild shots | 55 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[11:17:33] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:10] DuckHunt p1x4l > *BOOM* You shot down the duck in 10.33s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:24] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:09:26] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:09:29] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[12:09:34] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[12:09:35] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn35.023s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:45] DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:20:54] DuckHunt Gentoo > *BANG* You shot down the duck in 53.958s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:57] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[12:21:01] DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:38] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[13:45:42] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[13:45:43] DuckHunt redstar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[13:45:44] DuckHunt wildting2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:45:46] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:45:48] DuckHunt redstar > *CLACK* JAMMED GUN
[13:45:48] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:45:53] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:45:54] DuckHunt redstar > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[13:45:56] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:45:57] DuckHunt redstar > Missed. [missed: -1 xp]
[13:45:58] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[13:45:59] DuckHunt redstar > Missed. [missed: -1 xp]
[13:46:01] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[13:46:02] DuckHunt redstar > *BANG* You shot down the golden duck in 1mn1.476s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:54:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.148s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:54:06] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:54:11] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:54:15] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[13:54:16] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:04:18] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.373s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:11] DuckHunt p1x4l > Missed. [missed: -1 xp]
[14:26:15] DuckHunt p1x4l > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[14:26:16] DuckHunt p1x4l > *BOOM* You shot down the duck in 16.133s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:26] DuckHunt The top duck(s) are: peorth with 1397 xp | jeff_stacey with 1121 xp | end3r with 1055 xp | herald with 275 xp | gentoo with 269 xp
[14:26:33] DuckHunt Hunting stats for p1x4l: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 229 xp | lvl 6 (duck hater) / 41 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 52% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 4.773s | average react.
[14:26:35] DuckHunt time: 2mn12.165s | 21 ducks (incl. 1 golden duck) | 19 misses | 3 accidents | 8 empty shots | 0 wild shot | 40 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:16] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:00:25] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[15:00:29] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[15:00:34] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:00:37] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[15:00:38] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:00:39] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[15:00:43] DuckHunt CoolKevin > *BANG* You shot down the duck in 43.519s, which makes you a total of 36 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [17 xp] [four-leaf clover]
[15:00:44] DuckHunt CoolKevin > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:27] DuckHunt CoolKevin > *BANG* You shot down the duck in 26.911s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:03] DuckHunt He-Man > *CLACK* JAMMED GUN
[16:06:06] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:06:06] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[16:06:07] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:06:09] DuckHunt He-Man > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:06:10] DuckHunt *BANG* xO' burrows just get shot by accident by He-Man. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:06:17] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:06:22] DuckHunt CoolKevin > *BANG* You shot down the duck in 21.71s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:06:32] DuckHunt He-Man > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:28] DuckHunt *BANG* xO' bandit just get shot by accident by p1x4l. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:25:25] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn25.17s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:27] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[16:25:40] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:06] DuckHunt He-Man > Missed. [missed: -1 xp]
[17:18:09] DuckHunt He-Man > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[17:18:13] DuckHunt He-Man > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[17:18:14] DuckHunt He-Man > *BANG* You shot down the duck in 13.955s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:05] DuckHunt He-Man > Missed. [missed: -1 xp]
[17:19:08] DuckHunt He-Man > *BANG* You shot down the duck in 7.503s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:19:48] DuckHunt He-Man > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[18:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:53] DuckHunt foxy > *BOOM* You shot down the duck in 52.02s, which makes you a total of 32 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[18:19:17] DuckHunt Peorth > You just added an extra bullet in Kowal's gun in exchange for 7 xp points.
[18:19:25] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[18:19:30] DuckHunt h4 > You throw a bucket of water on Kowal in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:19:40] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[18:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:13] DuckHunt h4 > Missed. [missed: -1 xp]
[18:36:15] DuckHunt h4 > *BANG* You shot down the duck in 13.958s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:50:34] DuckHunt The top duck(s) are: peorth with 1383 xp | jeff_stacey with 1131 xp | end3r with 1055 xp | coolkevin with 309 xp | herald with 275 xp
[18:55:17] DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.34s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:02:23] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:33] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn32.281s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:05] DuckHunt End3r > Missed. [missed: -1 xp]
[20:21:07] DuckHunt End3r > *BOOM* You shot down the duck in 7.15s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:21:28] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 2/3 | jammed: no (9 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 1072 xp | lvl 14 (duck eater) / 118 xp pts for lvl sup. | karma: 72.26% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 55% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[20:21:30] DuckHunt react. time: 2mn31.504s | 59 ducks (incl. 24 golden ducks) | 48 misses | 3 accidents | 25 empty shots | 10 wild shots | 107 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[20:22:38] DuckHunt The top duck(s) are: peorth with 1383 xp | jeff_stacey with 1141 xp | end3r with 1072 xp | coolkevin with 309 xp | herald with 275 xp
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:18] DuckHunt p1x4l > Missed. [missed: -1 xp]
[20:32:22] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:32:25] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:32:26] DuckHunt p1x4l > Missed. [missed: -1 xp]
[20:32:29] DuckHunt p1x4l > *BOOM* You shot down the duck in 28.666s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:38] DuckHunt ZOEboy > *BANG* You shot down the duck in 37.824s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:06] DuckHunt p1x4l > *BOOM* You shot down the duck in 5.606s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:34:07] DuckHunt p1x4l > By searching the bushes around the duck, you find an extra bullet !
[21:34:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:23] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:34:25] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:34:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:34:29] DuckHunt p1x4l > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[21:34:30] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:34:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 10.577s, which makes you a total of 105 ducks (including 43 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[21:34:32] DuckHunt p1x4l > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[21:34:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:34:44] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1385 xp | lvl 16 (duck disassembler) / 135 xp pts for lvl sup. | karma: 76.47% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 64% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[21:34:46] DuckHunt average react. time: 2mn34.284s | 105 ducks (incl. 43 golden ducks) | 59 misses | 7 accidents | 15 empty shots | 7 wild shots | 164 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[21:34:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:34:52] DuckHunt The top duck(s) are: peorth with 1378 xp | jeff_stacey with 1141 xp | end3r with 1072 xp | coolkevin with 309 xp | herald with 275 xp
[22:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:10] DuckHunt herald > Missed. [missed: -1 xp]
[22:37:10] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:37:12] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:37:14] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:37:15] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:37:17] DuckHunt ZOEboy > *BANG* You shot down the duck in 16.845s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:47:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:50] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[22:51:53] DuckHunt ZOEboy > *BANG* You shot down the duck in 4mn52.604s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.626s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:41:10] DuckHunt CoolKevin > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.22s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:53:11] DuckHunt CoolKevin > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
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