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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Filtering by user: DuckHunt
Saturday, December 17, 2022
[00:13:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:59] DuckHunt Saphir > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:14:00] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.901s, which makes you a total of 60 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[00:14:33] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:14:41] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:14:53] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (9 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 1096 xp | lvl 14 (duck eater) / 94 xp pts for lvl sup. | karma: 72.66% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 55% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[00:14:55] DuckHunt react. time: 2mn29.06s | 60 ducks (incl. 25 golden ducks) | 48 misses | 3 accidents | 25 empty shots | 10 wild shots | 108 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[00:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:04] DuckHunt End3r > *BOOM* You shot down the duck in 3.64s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:15:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:15:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:16:38] DuckHunt End3r > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[00:16:54] DuckHunt End3r > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 13 (duck chewer).
[00:17:11] DuckHunt End3r > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:17:20] DuckHunt End3r > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:17:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:00] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[00:18:04] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[00:18:06] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:18:08] DuckHunt End3r > Missed. [missed: -1 xp]
[00:18:08] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:18:10] DuckHunt End3r > *BOOM* You shot down the golden duck in 13.222s, which makes you a total of 62 ducks (including 26 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[00:18:10] DuckHunt End3r > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[00:26:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:58] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:27:01] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[00:27:04] DuckHunt ZOEboy > *BANG* You shot down the mechanical duck in 9.016s. This fake duck has been offered by End3r. \_X< *BZZzZzt*
[00:27:04] DuckHunt p1x4l > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:27:05] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:27:09] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:27:12] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:27:14] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:27:15] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:27:19] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:27:31] DuckHunt End3r returns million's gun to him.
[00:27:33] DuckHunt herald > You are not armed.
[00:27:41] DuckHunt End3r returns herald's gun to him.
[00:27:49] DuckHunt *BANG* xO' jan6 just get shot by accident by herald. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:27:49] DuckHunt herald is demoted to level 6 (duck hater).
[00:27:52] DuckHunt End3r returns p1x4l's gun to him.
[00:28:01] DuckHunt End3r returns herald's gun to him.
[00:28:09] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:28:29] DuckHunt End3r returns herald's gun to him.
[00:28:43] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:28:57] DuckHunt jan6 > You are not armed.
[00:29:00] DuckHunt End3r returns jan6's gun to him.
[00:29:11] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:29:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:18] DuckHunt End3r > *BOOM* You shot down one of the ducks in 6.39s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:29:18] DuckHunt herald > Missed. [missed: -1 xp]
[00:29:21] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[00:29:22] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/2
[00:29:25] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/2
[00:29:27] DuckHunt herald > *BANG* You shot down one of the ducks in 14.287s, which makes you a total of 25 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[00:29:29] DuckHunt herald > Missed. [missed: -1 xp]
[00:29:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:29:30] DuckHunt p1x4l > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:29:43] DuckHunt jan6 > You are not armed.
[00:29:54] DuckHunt End3r returns jan6's gun to him.
[00:30:02] DuckHunt End3r returns p1x4l's gun to him.
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:03] DuckHunt herald > *BANG* You shot down the duck in 3.039s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:31:04] DuckHunt jan6 is demoted to level 0 (public danger).
[00:31:04] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:31:06] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:10] DuckHunt CoolKevin > You are not armed.
[01:01:54] DuckHunt He-Man > Missed. [missed: -1 xp]
[01:01:56] DuckHunt He-Man > Missed. [missed: -1 xp]
[01:01:58] DuckHunt He-Man > *BANG* You shot down the duck in 57.913s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:02:14] DuckHunt He-Man > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:32] DuckHunt Peorth > *BOOM* You shot down the duck in 31.804s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:03:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:15] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:03:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:03:18] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.116s, which makes you a total of 107 ducks (including 44 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[02:03:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.619s, which makes you a total of 41 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [17 xp] [four-leaf clover]
[02:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.719s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:36] DuckHunt foxy > *BOOM* You shot down the duck in 35.837s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:33] DuckHunt Peorth > *BOOM* You shot down the duck in 32.666s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:55:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:09] DuckHunt *BANG* xO' theloungeuser25 just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:20:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:26] DuckHunt Peorth > *BOOM* You shot down the duck in 25.474s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:39:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:42] DuckHunt ComputerTech > *BANG* You shot down the duck in 41.546s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:23] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:53:26] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:53:28] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[05:53:30] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[05:53:33] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn32.225s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:06:52] DuckHunt Hunting stats for zoeboy: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 192 xp | lvl 5 (member of the Comitee Against Ducks) / 8 xp pts for lvl sup. | karma: 56.52% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 54% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[06:06:54] DuckHunt 5.836s | average react. time: 2mn55.439s | 18 ducks (incl. 0 golden duck) | 15 misses | 3 accidents | 4 empty shots | 1 wild shot | 33 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[06:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:04] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[06:19:08] DuckHunt Zack > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[06:19:10] DuckHunt Zack > *BANG* You shot down the duck in 10.307s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[06:19:21] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[06:19:29] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[06:19:35] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:17] DuckHunt jeff_stacey > *BANG* You shot down the duck in 16.585s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:03:05] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:07] DuckHunt Gentoo > *BANG* You shot down the duck in 6.382s, which makes you a total of 28 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[07:12:09] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[07:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.858s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:26:06] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:55] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:01:57] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[08:02:01] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:02:01] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn0.954s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:02:03] DuckHunt Peorth > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[08:02:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:02:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:00] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn0.422s, which makes you a total of 19 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:20] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn20.044s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:07:35] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:03] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:51:05] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:51:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn6.097s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:51:06] DuckHunt ZOEboy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:57:39] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[09:57:41] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[09:57:43] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:09] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[10:05:15] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[10:05:18] DuckHunt CoolKevin > *BANG* You shot down the duck in 17.607s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:51] DuckHunt harktheherald > *CLACK* JAMMED GUN
[10:24:57] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[10:25:00] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[10:25:01] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:25:04] DuckHunt herald > Missed. [missed: -1 xp]
[10:25:05] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[10:25:08] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:25:09] DuckHunt herald > Missed. [missed: -1 xp]
[10:25:10] DuckHunt herald > Missed. [missed: -1 xp]
[10:25:12] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:25:13] DuckHunt herald > *BANG* You shot down the golden duck in 1mn13.232s, which makes you a total of 27 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:22] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:46:25] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:46:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:46:29] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:06] DuckHunt Phoenix > *BANG* You shot down the duck in 5.752s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:39] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[12:12:45] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[12:12:48] DuckHunt CoolKevin > *BANG* You shot down the duck in 47.965s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:23] DuckHunt End3r > *BANG* You shot down the duck in 22.506s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:46] DuckHunt g1n > *CLACK* JAMMED GUN
[13:52:50] DuckHunt g1n > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[13:52:51] DuckHunt g1n > Missed. [missed: -1 xp]
[13:52:54] DuckHunt g1n > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:52:56] DuckHunt g1n > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:52:58] DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[13:53:01] DuckHunt g1n > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[13:53:03] DuckHunt g1n > *BANG* You shot down the golden duck in 1mn2.617s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:23] DuckHunt akoizumi > Missed. [missed: -1 xp]
[14:20:29] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:20:33] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:20:36] DuckHunt akoizumi > Missed. [missed: -1 xp]
[14:20:39] DuckHunt akoizumi > *BANG* You shot down the duck in 38.677s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:40] DuckHunt Gentoo > Missed. [missed: -1 xp]
[15:16:42] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[15:16:48] DuckHunt Gentoo > Missed. [missed: -1 xp]
[15:16:49] DuckHunt Gentoo > Missed. [missed: -1 xp]
[15:16:49] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:57] DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[15:52:19] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[15:52:23] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[15:52:24] DuckHunt franstam > *BANG* You shot down the duck in 4mn24.235s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:41:13] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.135s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.702s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:15] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:05] DuckHunt foxy > Missed. [missed: -1 xp]
[17:31:12] DuckHunt foxy > *BANG* You shot down one of the ducks in 3mn11.052s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:34] DuckHunt million > *BANG* You shot down the duck in 3mn33.38s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:44] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 65 xp | lvl 3 (trainee) / 25 xp pts for lvl sup. | karma: 47.37% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 43% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 1.702s | average react.
[18:23:46] DuckHunt time: 2mn43.733s | 14 ducks (incl. 3 golden ducks) | 18 misses | 2 accidents | 3 empty shots | 4 wild shots | 32 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:15] DuckHunt million > Missed. [missed: -1 xp]
[18:37:17] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[18:37:19] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[18:37:21] DuckHunt million > *BANG* You shot down the duck in 20.638s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:37:27] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:37:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:37:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:37:52] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:38:16] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[19:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:03:03] DuckHunt million > *BANG* You shot down the duck in 3.018s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:03:04] DuckHunt million > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[19:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:04] DuckHunt million > Missed. [missed: -1 xp]
[19:33:05] DuckHunt million > *BANG* You shot down the duck in 5.556s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:03] DuckHunt million > *BANG* You shot down the duck in 2.593s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:04] DuckHunt million > Missed. [missed: -1 xp]
[20:58:05] DuckHunt million > *BANG* You shot down the duck in 4.531s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:58:08] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:58:13] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:58:25] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:58:30] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[21:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:13] DuckHunt million > *BANG* You shot down the duck in 13.019s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:03] DuckHunt million > *BANG* You shot down the duck in 2mn3.374s, which makes you a total of 21 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:04] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[22:02:06] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[22:02:07] DuckHunt *BANG* xO' UNOBot just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:02:07] DuckHunt million is demoted to level 3 (trainee).
[22:02:13] DuckHunt million > You are not armed.
[22:03:15] DuckHunt mi||i0n > You are not armed.
[22:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:15] DuckHunt Billy > *BANG* You shot down the duck in 3mn15.444s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:11:16] DuckHunt Billy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:10] DuckHunt *BANG* xO' blake just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:18:25] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[23:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.806s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:38:10] DuckHunt CoolKevin > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
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