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Filtering by user: DuckHunt
Tuesday, December 20, 2022
[00:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:14] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[00:36:21] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[00:36:24] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:36:29] DuckHunt CoolKevin > *BOOM* You shot down the duck in 28.844s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:37:05] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 621 xp | lvl 10 (hunter) / 29 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 53% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 5.229s | average react.
[00:37:07] DuckHunt time: 1mn46.308s | 72 ducks (incl. 3 golden ducks) | 63 misses | 13 accidents | 31 empty shots | 9 wild shots | 135 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:05] DuckHunt CoolKevin > *BOOM* You shot down the duck in 4.701s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:05] DuckHunt greego > Missed. [missed: -1 xp]
[01:09:08] DuckHunt greego > *BANG* You shot down the duck in 8.118s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:09:10] DuckHunt greego > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[01:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:22] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:46:30] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:46:33] DuckHunt CoolKevin > *BOOM* You shot down the duck in 31.904s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:12] DuckHunt CoolKevin > *BOOM* You shot down the duck in 11.745s, which makes you a total of 75 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [12 xp] [four-leaf clover]
[02:02:13] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:52:12] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:52:15] DuckHunt *BANG* xO' SK just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:52:15] DuckHunt foxy > *BOOM* You shot down the duck in 14.921s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:35:22] DuckHunt The last duck has been seen 43 minutes and 21 seconds ago.
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:05] DuckHunt c0ded > *CLACK* JAMMED GUN
[03:59:00] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[03:59:08] DuckHunt c0ded > *CLACK* JAMMED GUN
[03:59:16] DuckHunt bic > Missed. [missed: -1 xp]
[04:00:39] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:00:39] DuckHunt million > Missed. [missed: -1 xp]
[04:38:18] DuckHunt bic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:40:19] DuckHunt bic > You are not armed.
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:24] DuckHunt bic > You are not armed.
[05:03:18] DuckHunt Peorth > *BANG* You shot down the duck in 4mn18.334s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:03:37] DuckHunt bic is demoted to level 0 (public danger).
[05:03:37] DuckHunt bic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:04:18] DuckHunt Peorth > -stick could not be found in the user profiles list on #computertech.
[05:05:31] DuckHunt Peorth frisks bic and could not find a weapon on him; however, he takes the necessary measures to make his gun not to be automatically returned to him.
[05:12:52] DuckHunt bic > You are not armed.
[05:26:04] DuckHunt foxy returns bic's gun to him.
[05:26:12] DuckHunt bic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:54] DuckHunt *BANG* xO' HAA just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:53:54] DuckHunt franstam is demoted to level 0 (public danger).
[05:54:14] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/1 | jammed: no (12 times) | confisc.: yes (15 times) [Profile] [Profile] [Profile] -5 xp | lvl 0 (public danger) / 1 xp pt for lvl sup. | karma: 1.64% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 28% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s |
[05:54:16] DuckHunt average react. time: 7mn12.052s | 15 ducks (incl. 3 golden ducks) | 37 misses | 7 accidents | 7 empty shots | 10 wild shots | 52 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[05:55:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:16] DuckHunt franstam > You are not armed.
[05:56:25] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:56:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:56:31] DuckHunt franstam > You are not rich enough to make this purchase.
[05:56:50] DuckHunt Peorth returns franstam's gun to him.
[05:57:05] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/1
[05:57:09] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/1
[05:57:11] DuckHunt franstam > Missed. [missed: -1 xp]
[05:57:17] DuckHunt franstam > Missed. [missed: -1 xp]
[05:57:21] DuckHunt franstam > Missed. [missed: -1 xp]
[05:57:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:59:32] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/1 | jammed: no (13 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] -8 xp | lvl 0 (public danger) / 4 xp pts for lvl sup. | karma: 1.64% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 27% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[05:59:34] DuckHunt react. time: 7mn36.147s | 15 ducks (incl. 3 golden ducks) | 40 misses | 7 accidents | 7 empty shots | 10 wild shots | 55 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[05:59:46] DuckHunt Peorth > You just added an extra bullet in franstam's gun in exchange for 7 xp points.
[06:00:11] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (24 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 1869 xp | lvl 18 (duck killer) / 21 xp pts for lvl sup. | karma: 74.39% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 63% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[06:00:13] DuckHunt react. time: 2mn37.043s | 126 ducks (incl. 55 golden ducks) | 72 misses | 10 accidents | 24 empty shots | 7 wild shots | 198 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[06:00:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:32] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:24:36] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:24:39] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:24:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:24:40] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:24:44] DuckHunt Peorth > *BOOM* You shot down the golden duck in 44.123s, which makes you a total of 127 ducks (including 56 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[06:24:44] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[06:24:55] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:25:01] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:25:06] DuckHunt The top duck(s) are: peorth with 1859 xp | end3r with 1512 xp | jeff_stacey with 1231 xp | coolkevin with 657 xp | herald with 344 xp
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:27] DuckHunt c0ded > *CLACK* JAMMED GUN
[06:36:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:51:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:59] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:55:02] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:55:08] DuckHunt *BANG* xO' nonp just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:55:48] DuckHunt *BANG* xO' wildting2 just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:56:49] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:50] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:50] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:51] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:51] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:10] DuckHunt herald > You are not armed.
[07:16:30] DuckHunt Peorth returns herald's gun to him.
[07:16:34] DuckHunt Peorth returns franstam's gun to him.
[07:18:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:08] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[08:00:11] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[08:00:13] DuckHunt herald > *BANG* You shot down the duck in 3mn12.886s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:20] DuckHunt *BANG* xO' [Worm] just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:25:13] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn12.972s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:25:18] DuckHunt [Worm] > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:25:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:09] DuckHunt [Worm] > You are not armed.
[08:26:15] DuckHunt herald > *BANG* You shot down the duck in 14.356s, which makes you a total of 42 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[08:26:15] DuckHunt herald > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:48:06] DuckHunt The last duck has been seen 22 minutes and 5 seconds ago.
[09:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:11] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:02:15] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:02:17] DuckHunt herald > *BANG* You shot down the duck in 17.314s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:20:13] DuckHunt *BANG* xO' IRSSucks just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:20:31] DuckHunt Peorth returns herald's gun to him.
[09:20:56] DuckHunt herald > *BANG* You shot down the duck in 55.857s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:21:04] DuckHunt Peorth > You just added an extra bullet in herald's gun in exchange for 7 xp points.
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:51] DuckHunt herald > *BANG* You shot down the duck in 4mn50.913s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:30:14] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[10:30:17] DuckHunt CoolKevin > *BOOM* You shot down the duck in 16.843s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:17] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:01:24] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:01:24] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:01:27] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/1
[11:01:28] DuckHunt CoolKevin > *BOOM* You shot down the golden duck in 27.073s, which makes you a total of 77 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[11:01:31] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/1
[11:01:50] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/1 | jammed: no (14 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] -13 xp | lvl 0 (public danger) / 9 xp pts for lvl sup. | karma: 6.25% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[11:01:52] DuckHunt react. time: 7mn55.482s | 15 ducks (incl. 3 golden ducks) | 41 misses | 8 accidents | 7 empty shots | 10 wild shots | 56 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:02:05] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (18 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 718 xp | lvl 11 (inside out duck turner) / 52 xp pts for lvl sup. | karma: 52.48% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 54% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 4.701s
[11:02:07] DuckHunt | average react. time: 1mn41.945s | 77 ducks (incl. 4 golden ducks) | 64 misses | 13 accidents | 33 empty shots | 9 wild shots | 141 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[11:05:15] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/1
[11:13:55] DuckHunt The top duck(s) are: peorth with 1863 xp | end3r with 1512 xp | jeff_stacey with 1231 xp | coolkevin with 718 xp | herald with 379 xp
[11:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.858s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:59:57] DuckHunt bic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:06] DuckHunt franstam > Missed. [missed: -1 xp]
[12:27:07] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[12:27:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.967s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:13] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[12:27:20] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/1
[12:27:20] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:27:43] DuckHunt bic > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/1
[12:27:57] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (18 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 379 xp | lvl 8 (duck hassler) / 61 xp pts for lvl sup. | karma: 40.62% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 44% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 3.039s | average
[12:28:00] DuckHunt react. time: 3mn11.492s | 45 ducks (incl. 5 golden ducks) | 57 misses | 8 accidents | 26 empty shots | 14 wild shots | 102 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:09] DuckHunt CoolKevin > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:48:11] DuckHunt CoolKevin > *BOOM* You shot down the golden duck in 11.391s, which makes you a total of 78 ducks (including 5 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[12:48:35] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:09] DuckHunt CoolKevin > *BOOM* You shot down the duck in 8.3s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:14] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[13:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:13] DuckHunt Time-L0rd > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:13:18] DuckHunt Time-L0rd > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:13:20] DuckHunt CoolKevin > *BOOM* You shot down the golden duck in 19.803s, which makes you a total of 80 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[13:25:04] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:15:45] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/1 | jammed: no (14 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] -14 xp | lvl 0 (public danger) / 10 xp pts for lvl sup. | karma: 6.25% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[14:15:47] DuckHunt react. time: 7mn55.91s | 15 ducks (incl. 3 golden ducks) | 42 misses | 8 accidents | 7 empty shots | 10 wild shots | 57 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:48] DuckHunt getimiskon is demoted to level 4 (duck misser).
[14:29:48] DuckHunt getimiskon > Missed. [missed: -1 xp]
[14:29:53] DuckHunt getimiskon > *BANG* You shot down the duck in 52.776s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:09] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:50:11] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:50:14] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:50:15] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:50:15] DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:50:16] DuckHunt *BANG* xO' Random024 just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:50:18] DuckHunt mapbot > *BANG* You shot down the golden duck in 17.782s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[14:50:27] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:46] DuckHunt jeff_stacey > *BANG* You shot down the duck in 46.577s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:05] DuckHunt mapbot > Missed. [missed: -1 xp]
[15:42:07] DuckHunt mapbot > *BANG* You shot down the duck in 1mn6.876s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:56] DuckHunt akoizumi > Missed. [missed: -1 xp]
[16:11:58] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:12:00] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:12:02] DuckHunt akoizumi > Missed. [missed: -1 xp]
[16:12:04] DuckHunt akoizumi > *BANG* You shot down the duck in 1mn4.564s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:12:06] DuckHunt akoizumi > By searching the bushes around the duck, you find an extra bullet !
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:04] DuckHunt mapbot > Missed. [missed: -1 xp]
[16:59:04] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:59:07] DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:59:08] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:59:09] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[16:59:11] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:59:11] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[16:59:12] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[16:59:14] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:59:15] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[16:59:17] DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:59:19] DuckHunt End3r > *BANG* You shot down the golden duck in 18.123s, which makes you a total of 84 ducks (including 37 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [60 xp]
[16:59:20] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[16:59:26] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[17:00:32] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:00:33] DuckHunt End3r > Your magazine stock is already full.
[17:00:37] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:00:41] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h. Your purchase made you go back to level 16 (duck disassembler).
[17:00:47] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (13 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1514 xp | lvl 16 (duck disassembler) / 6 xp pts for lvl sup. | karma: 76.84% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 59% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s |
[17:00:49] DuckHunt average react. time: 2mn10.031s | 84 ducks (incl. 37 golden ducks) | 57 misses | 3 accidents | 39 empty shots | 13 wild shots | 141 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[17:00:52] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:00:56] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:01:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:57] DuckHunt End3r > *BOOM* You shot down one of the ducks in 3.753s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:02:01] DuckHunt *BANG* xO' franstam just get shot by accident by End3r. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:02:09] DuckHunt End3r returns End3r's gun to him.
[17:02:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:02:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 17.042s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:02:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:02:35] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[17:02:55] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:03:16] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (19 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 813 xp | lvl 12 (duck clobber) / 87 xp pts for lvl sup. | karma: 53.55% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 55% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 4.701s |
[17:03:18] DuckHunt average react. time: 1mn37.802s | 81 ducks (incl. 6 golden ducks) | 65 misses | 13 accidents | 33 empty shots | 10 wild shots | 146 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:18] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:06:26] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:06:32] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:06:35] DuckHunt CoolKevin > *BANG* You shot down the duck in 33.783s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:06:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:06:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:07:13] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[17:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:06] DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/1
[17:43:11] DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/1
[17:43:13] DuckHunt sur > Missed. [missed: -1 xp]
[17:43:16] DuckHunt sur > Missed. [missed: -1 xp]
[17:43:19] DuckHunt sur > *BANG* You shot down the duck in 18.513s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:43:24] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[17:46:13] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:46:33] DuckHunt End3r returns End3r's gun to him.
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:43] DuckHunt Kowal > *BANG* You shot down the duck in 43.361s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:08:45] DuckHunt Kowal > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:11] DuckHunt Kowal > *BANG* You shot down the duck in 10.796s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:17] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[19:16:20] DuckHunt CoolKevin > *BANG* You shot down the duck in 20.128s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:10] DuckHunt foxy > *BANG* You shot down the duck in 9.689s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:15] DuckHunt jeff_stacey > *BANG* You shot down the duck in 14.569s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:15] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:10:22] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:10:28] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:10:29] DuckHunt ComputerTech returns foxy's gun to him.
[20:10:31] DuckHunt ComputerTech returns CoolKevin's gun to him.
[20:11:05] DuckHunt foxy already has a gun and looks at foxy without understanding.
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:17] DuckHunt p1x4l > Missed. [missed: -1 xp]
[20:41:21] DuckHunt p1x4l > *BANG* You shot down the duck in 1mn20.987s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:07:58] DuckHunt Ryu > Missed. [missed: -1 xp]
[21:08:04] DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/1
[21:08:08] DuckHunt Ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/1
[21:08:11] DuckHunt Ryu > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/1
[21:08:13] DuckHunt Ryu > Missed. [missed: -1 xp]
[21:08:16] DuckHunt *BANG* xO' zer0bitz just get shot by accident by Ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:08:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:15:53] DuckHunt ryzen already has a gun and looks at End3r without understanding.
[21:15:57] DuckHunt End3r returns Ryu's gun to him.
[21:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:09] DuckHunt Ryu > *BANG* You shot down the duck in 9.151s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[22:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:19] DuckHunt Peorth > *BOOM* You shot down the duck in 18.648s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:02:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:03:35] DuckHunt The top duck(s) are: peorth with 1874 xp | end3r with 1502 xp | jeff_stacey with 1263 xp | coolkevin with 825 xp | herald with 379 xp
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:20] DuckHunt foxy > Missed. [missed: -1 xp]
[23:01:23] DuckHunt foxy > Missed. [missed: -1 xp]
[23:01:26] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[23:01:29] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[23:01:30] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:01:30] DuckHunt *BANG* xO' peterandre just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:01:35] DuckHunt foxy returns foxy's gun to him.
[23:01:37] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:01:43] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:01:45] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 4 (duck misser).
[23:01:47] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:22] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[23:32:25] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[23:32:27] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:32:32] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:32:35] DuckHunt ComputerTech > *BANG* You shot down the duck in 34.467s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:01] DuckHunt dumbgoy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:38:08] DuckHunt ComputerTech returns dumbgoy's gun to him.
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