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Filtering by user: DuckHunt
Wednesday, December 21, 2022
[00:15:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:48] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:15:49] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.013s, which makes you a total of 130 ducks (including 57 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[00:15:52] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:15:55] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:22:51] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/1 | jammed: no (14 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] -14 xp | lvl 0 (public danger) / 10 xp pts for lvl sup. | karma: 6.25% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[00:22:53] DuckHunt react. time: 7mn55.91s | 15 ducks (incl. 3 golden ducks) | 42 misses | 8 accidents | 7 empty shots | 10 wild shots | 57 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[00:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:27] DuckHunt franstam > Missed. [missed: -1 xp]
[00:27:29] DuckHunt franstam > *BANG* You shot down the duck in 29.122s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:27:31] DuckHunt franstam > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:18] DuckHunt bic > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[00:56:22] DuckHunt bic > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[00:56:24] DuckHunt bic > *BANG* You shot down the duck in 1mn24.087s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:05] DuckHunt bic > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:08:09] DuckHunt bic > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:08:10] DuckHunt bic > *BANG* You shot down the duck in 10.205s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:08:12] DuckHunt bic > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:08:17] DuckHunt bic > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[01:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:25] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:50:32] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:50:36] DuckHunt CoolKevin > *BANG* You shot down the duck in 35.824s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:04] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:00:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.566s, which makes you a total of 131 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[02:00:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:00:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:31] DuckHunt The last duck has been seen 13 minutes and 30 seconds ago.
[02:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:22] DuckHunt franstam > *BANG* You shot down the duck in 2mn21.605s, which makes you a total of 17 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:12] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:47:12] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:47:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.506s, which makes you a total of 30 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[03:47:17] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:51] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:56:53] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn52.595s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:45:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[04:45:14] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[04:45:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 4mn16.211s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:45:43] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:53:38] DuckHunt The last duck has been seen 12 minutes and 35 seconds ago.
[05:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:57] DuckHunt Krampus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[05:07:03] DuckHunt Krampus > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[05:07:07] DuckHunt Krampus > *BANG* You shot down the duck in 1mn5.968s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.636s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.977s, which makes you a total of 87 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [20 xp] [four-leaf clover]
[06:05:27] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:37] DuckHunt CoolKevin > *BANG* You shot down the duck in 4mn37.332s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:11:40] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[07:11:49] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:11:51] DuckHunt Peorth > *BANG* You shot down the duck in 50.562s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:11:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:11:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:41] DuckHunt Peorth > *BANG* You shot down the duck in 1mn41.447s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:42] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:55:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:26] DuckHunt *BANG* xO' satan just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:04:32] DuckHunt Peorth > You are not armed.
[08:04:49] DuckHunt Peorth returns Peorth's gun to him.
[08:04:50] DuckHunt Peorth > *BANG* You shot down the duck in 1mn50.241s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:57] DuckHunt Peorth > *BANG* You shot down the duck in 56.556s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:37] DuckHunt franstam > *BANG* You shot down the duck in 3mn37.292s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:16:57] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 2.86% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[09:16:59] DuckHunt time: 6mn59.661s | 18 ducks (incl. 3 golden ducks) | 43 misses | 8 accidents | 7 empty shots | 10 wild shots | 61 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:09] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[09:58:11] DuckHunt ZOEboy > *BANG* You shot down the duck in 3mn10.999s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:08] DuckHunt ZOEboy > *BANG* You shot down the duck in 8.128s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:14] DuckHunt akoizumi > *BANG* You shot down the duck in 14.26s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:28] DuckHunt CoolKevin > *BANG* You shot down the duck in 27.96s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:06] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[11:43:10] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:43:13] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[11:43:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.548s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:43:17] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[12:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:17:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.851s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:29] DuckHunt CoolKevin > *BANG* You shot down the duck in 29.114s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:52] DuckHunt CoolKevin > *BANG* You shot down the duck in 52.299s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:22:09] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[13:28:42] DuckHunt The top duck(s) are: peorth with 1972 xp | end3r with 1502 xp | jeff_stacey with 1263 xp | coolkevin with 1023 xp | herald with 379 xp
[13:34:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:34:43] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:34:59] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:52] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:58:53] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:58:54] DuckHunt wildting2 > *BANG* You shot down the duck in 54.305s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:24:23] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[14:24:27] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[14:24:27] DuckHunt jeff_stacey > *BANG* You shot down the duck in 27.472s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:23] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:46:25] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn24.484s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:46:27] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[15:15:29] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:15:50] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: yes (17 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 1.41% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[15:15:52] DuckHunt react. time: 6mn59.661s | 18 ducks (incl. 3 golden ducks) | 44 misses | 8 accidents | 7 empty shots | 11 wild shots | 62 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:19] DuckHunt franstam > You are not armed.
[15:41:27] DuckHunt ComputerTech returns franstam's gun to him.
[15:41:29] DuckHunt franstam > Missed. [missed: -1 xp]
[15:41:31] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[15:41:35] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[15:41:37] DuckHunt *BANG* xO' ascii just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:41:45] DuckHunt ComputerTech returns franstam's gun to him.
[15:41:49] DuckHunt franstam > *BANG* You shot down the duck in 49.589s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:42:00] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[15:42:02] DuckHunt time: 6mn47.109s | 19 ducks (incl. 3 golden ducks) | 46 misses | 9 accidents | 8 empty shots | 11 wild shots | 65 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[15:42:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:42:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:42:41] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:11:22] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:28] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:36:31] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:36:37] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:36:39] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:36:43] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:36:46] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 45.596s, which makes you a total of 94 ducks (including 7 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [58 xp] [four-leaf clover]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:52] DuckHunt mapbot > Missed. [missed: -1 xp]
[17:00:54] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:00:57] DuckHunt mapbot > Missed. [missed: -1 xp]
[17:00:58] DuckHunt *BANG* xO' pancakes just get shot by accident by mapbot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:01:00] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:01:02] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:01:03] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:01:04] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:01:05] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:01:07] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 2mn7.015s, which makes you a total of 123 ducks (including 13 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [48 xp]
[17:01:16] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h. Your purchase made you go back to level 15 (duck flattener).
[17:01:41] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[17:02:01] DuckHunt bigheadrc > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.98s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:07] DuckHunt *BANG* xO' Nando just get shot by accident by mapbot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:30:07] DuckHunt mapbot is demoted to level 2 (noob).
[17:30:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.196s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:30:19] DuckHunt mapbot already has a gun and looks at ComputerTech without understanding.
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.615s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:15:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:54] DuckHunt Peorth > *BANG* You shot down the duck in 2.522s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:33] DuckHunt CoolKevin > *BANG* You shot down the duck in 32.245s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:19:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:44] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.508s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:03] DuckHunt h4 > *BANG* You shot down the duck in 1.825s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:05] DuckHunt h4 > Missed. [missed: -1 xp]
[19:59:06] DuckHunt h4 > *BANG* You shot down the duck in 1mn5.303s, which makes you a total of 25 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[20:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:09] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:10:12] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:10:14] DuckHunt h4 > Missed. [missed: -1 xp]
[20:10:15] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:10:16] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:10:17] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:10:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:10:17] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:10:18] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:10:25] DuckHunt h4 > You are not armed.
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:49] DuckHunt h4 > You are not armed.
[20:29:39] DuckHunt herald > *BANG* You shot down the duck in 3mn38.422s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:11] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[21:21:19] DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:21:29] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:21:34] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:21:37] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:21:40] DuckHunt CoolKevin > *BANG* You shot down the duck in 39.855s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:56:06] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:56:07] DuckHunt foxy > Missed. [missed: -1 xp]
[21:56:09] DuckHunt foxy > *BOOM* You shot down the duck in 8.983s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:56:11] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:03] DuckHunt h4 > *BANG* You shot down the duck in 2.87s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:36] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[22:16:40] DuckHunt Peorth > *BANG* You shot down the duck in 7.056s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:36] DuckHunt akoizumi > *BANG* You shot down the duck in 35.019s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:04] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:33:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:07] DuckHunt *BANG* xO' GreenNinja just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:33:14] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:33:14] DuckHunt Peorth returns Peorth's gun to him.
[23:33:15] DuckHunt Peorth > *BANG* You shot down the duck in 1mn15.014s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:33:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:04] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[23:37:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:37:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:08] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:37:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[23:37:11] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:12] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:37:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:15] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:37:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[23:37:18] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[23:37:20] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:37:23] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 22.872s, which makes you a total of 34 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
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