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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Friday, December 30, 2022
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.644s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:05:04] DuckHunt latvia > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:05:42] DuckHunt foxy returns latvia's gun to him.
[00:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:30:07] DuckHunt herald > *BANG* You shot down the duck in 5.96s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:30:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:30:11] DuckHunt herald > By searching the bushes around the duck, you find an extra ammo clip !
[00:30:13] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[00:44:34] DuckHunt The last duck has been seen 14 minutes and 33 seconds ago.
[01:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:12] DuckHunt GK-KMFDM > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:40:16] DuckHunt GK-KMFDM > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:40:20] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 20.359s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:13] DuckHunt foxy > *BANG* You shot down the duck in 1mn12.637s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:34] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[02:08:37] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[02:08:40] DuckHunt ZOEboy > *BANG* You shot down the duck in 39.496s, which makes you a total of 27 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:07] DuckHunt ZOEboy > *BANG* You shot down the duck in 6.452s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:26] DuckHunt bigheadrc > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:18:55] DuckHunt bigheadrc > You are not armed.
[02:21:14] DuckHunt End3r returns bigheadrc's gun to him.
[02:46:14] DuckHunt GK-KMFDM > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:19] DuckHunt FireWire > *BANG* You shot down the duck in 18.823s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:27] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:13:29] DuckHunt Peorth > Missed. [missed: -3 xp]
[03:13:32] DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.297s, which makes you a total of 204 ducks (including 80 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[03:13:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:13:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:13:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:46] DuckHunt Peorth > *BOOM* You shot down the duck in 43.854s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:16:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:07] DuckHunt *BANG* xO' Falkor just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:16:23] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/3
[04:16:30] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[04:16:34] DuckHunt herald > *BANG* You shot down the duck in 1mn33.856s, which makes you a total of 77 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[04:16:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:16:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:17:04] DuckHunt herald > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 10 (hunter).
[04:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:14] DuckHunt Peorth > Missed. [missed: -3 xp]
[04:29:15] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:29:15] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:29:17] DuckHunt Peorth > *BOOM* You shot down the duck in 16.682s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:29:17] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:29:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:29:26] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[04:29:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:29:30] DuckHunt Peorth returns ComputerTech's gun to him.
[04:31:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:49] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:31:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:31:51] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[04:31:51] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 4.689s, which makes you a total of 47 ducks (including 7 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[04:31:54] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[04:31:56] DuckHunt Peorth > The magazine is already full.
[04:31:59] DuckHunt Peorth > The magazine is already full.
[04:32:01] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[04:32:06] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 8 (duck hassler).
[04:32:10] DuckHunt ComputerTech > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:13] DuckHunt ComputerTech > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[04:35:51] DuckHunt dramo > You are not rich enough to make this purchase.
[04:36:00] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle dramo with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:04] DuckHunt dramo > Missed. [missed: -1 xp] [bedazzled by ComputerTech]
[05:05:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.675s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:05:05] DuckHunt dramo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:05:09] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:05:24] DuckHunt ComputerTech returns franstam's gun to him.
[05:05:26] DuckHunt ComputerTech returns dramo's gun to him.
[05:05:30] DuckHunt *BANG* xO' Mahjong just get shot by accident by dramo. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:05:30] DuckHunt dramo is demoted to level 0 (public danger).
[05:05:41] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[05:06:01] DuckHunt NiniGeo2 > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:08:15] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:10:55] DuckHunt Hunting stats for billy: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: yes (11 times) [Profile] [Profile] [Profile] 74 xp | lvl 3 (trainee) / 16 xp pts for lvl sup. | karma: 20% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.275s | average react.
[05:10:57] DuckHunt time: 45.949s | 12 ducks (incl. 0 golden duck) | 14 misses | 2 accidents | 3 empty shots | 10 wild shots | 26 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:04] DuckHunt harzilein > Missed. [missed: -1 xp]
[05:32:06] DuckHunt harzilein > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[05:32:07] DuckHunt harzilein > *BANG* You shot down the duck in 6.861s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:06] DuckHunt GK-Deacon > *BANG* You shot down the duck in 5.834s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:03] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[06:50:03] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[06:50:05] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 4.431s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:13] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[06:50:20] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[07:00:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:09] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[07:00:10] DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:00:12] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:00:12] DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:00:12] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 11.005s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:00:14] DuckHunt GK-Deacon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:00:22] DuckHunt NiniGeo2 > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:00:31] DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:13] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 13.249s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:14] DuckHunt NiniGeo2 > By searching the bushes around the duck, you find an extra ammo clip !
[07:24:15] DuckHunt Null_Anonymous > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:24:24] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[07:24:27] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[07:24:30] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[08:16:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:30] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:16:36] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:16:38] DuckHunt GK-Deacon > *BANG* You shot down the duck in 37.334s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:16:40] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[08:16:46] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[08:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:17] DuckHunt Peorth > *CLACK* JAMMED GUN
[08:29:24] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[08:29:24] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[08:29:25] DuckHunt Peorth > *BANG* You shot down the duck in 24.063s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:29:28] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[08:29:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:29:37] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (28 times) | confisc.: no (31 times) [Profile] [Profile] [Profile] 2632 xp | lvl 22 (duck decorticator) / 118 xp pts for lvl sup. | karma: 76.92% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 66% | gun reliability: 98% | armor: 52% | deflection: 34%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[08:29:39] DuckHunt average react. time: 2mn33.5s | 207 ducks (incl. 80 golden ducks) | 102 misses | 15 accidents | 35 empty shots | 9 wild shots | 309 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[08:29:41] DuckHunt The top duck(s) are: peorth with 2632 xp | coolkevin with 1798 xp | end3r with 1748 xp | jeff_stacey with 1457 xp | herald with 646 xp
[09:56:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:10] DuckHunt g1n > Missed. [missed: -1 xp]
[09:57:12] DuckHunt g1n > Missed. [missed: -1 xp]
[09:57:15] DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:57:19] DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:57:22] DuckHunt g1n > *BANG* You shot down the duck in 1mn21.164s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:12] DuckHunt g1n > *BANG* You shot down the duck in 10.085s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:02:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:55] DuckHunt Peorth > *BANG* You shot down the duck in 3mn53.311s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:06:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:06] DuckHunt Peorth > *BANG* You shot down the duck in 3.569s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.591s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:09] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[11:20:26] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[11:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:25:09] DuckHunt Peorth > *BANG* You shot down the duck in 9.462s, which makes you a total of 210 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:25:11] DuckHunt CoolKevin > *CLICK* Trigger locked.
[11:25:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:08] DuckHunt manastorm > *BANG* You shot down the duck in 1mn8.206s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:10:09] DuckHunt manastorm > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:04] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:25:06] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:25:12] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[12:25:16] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:25:20] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 19.514s, which makes you a total of 155 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover]
[12:25:58] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:26:03] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:16] DuckHunt bigheadrc > *BANG* You shot down the duck in 15.807s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:13:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:13:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:14:20] DuckHunt bigheadrc > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[13:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:30] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:42:31] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[13:42:33] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[13:42:35] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:42:36] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn35.521s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:36] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[13:42:37] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:14] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:14:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 15.976s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:14:25] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:14:30] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:02] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[14:25:07] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[14:25:08] DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.643s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:43] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[15:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.647s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:03:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:44] DuckHunt foxy > *BANG* You shot down the duck in 43.6s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.786s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.742s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:49:29] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:21] DuckHunt foxy > *BANG* You shot down the duck in 21.46s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn3.127s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:14] DuckHunt The top duck(s) are: peorth with 2641 xp | coolkevin with 1858 xp | end3r with 1748 xp | jeff_stacey with 1484 xp | herald with 646 xp
[18:10:09] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (23 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 325 xp | lvl 7 (duck pest) / 25 xp pts for lvl sup. | karma: 56.32% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 56% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.444s | average
[18:10:11] DuckHunt react. time: 1mn52.104s | 68 ducks (incl. 5 golden ducks) | 53 misses | 9 accidents | 13 empty shots | 11 wild shots | 121 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[18:10:13] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:10:17] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:10:26] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[18:10:28] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 6 (duck hater).
[18:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:42] DuckHunt g1n > Missed. [missed: -1 xp]
[18:32:41] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn40.337s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:32:47] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:10] DuckHunt bigheadrc > Missed. [missed: -1 xp]
[19:11:13] DuckHunt bigheadrc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[19:11:25] DuckHunt bigheadrc > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[19:11:34] DuckHunt *BANG* xO' Compass just get shot by accident by bigheadrc. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:22] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[19:19:24] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:19:25] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[19:19:26] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[19:19:28] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[19:19:30] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:19:31] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[19:19:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:19:51] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[19:20:05] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:11] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[20:03:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.525s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:03:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:03:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:17] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[20:51:19] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 18.725s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[20:51:21] DuckHunt NiniGeo2 > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[21:11:42] DuckHunt little_mac > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:12:01] DuckHunt little_mac > You are not armed.
[21:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:05] DuckHunt foxy > Missed. [missed: -1 xp]
[21:18:07] DuckHunt foxy > Missed. [missed: -1 xp]
[21:18:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:18:08] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[21:18:09] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:18:14] DuckHunt little_mac > You are not armed.
[21:18:30] DuckHunt foxy returns foxy's gun to him.
[21:18:36] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:18:41] DuckHunt ComputerTech > You just added an extra bullet in foxy's gun in exchange for 7 xp points.
[21:18:43] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 3/2 | jammed: no (23 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 248 xp | lvl 6 (duck hater) / 22 xp pts for lvl sup. | karma: 55.43% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 54% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.444s | average react.
[21:18:45] DuckHunt time: 1mn52.247s | 68 ducks (incl. 5 golden ducks) | 56 misses | 9 accidents | 13 empty shots | 12 wild shots | 124 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Infrared detect.
[21:19:11] DuckHunt ComputerTech > I do not know any hunter with that name.
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:10] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 3/4
[21:57:18] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 3/4
[21:57:22] DuckHunt CoolKevin > *BANG* You shot down the duck in 21.935s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:57:34] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:29] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:04:34] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:04:37] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[22:04:40] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[22:04:42] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[22:04:44] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn43.676s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.638s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:07] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:04] DuckHunt Peorth > *BANG* You shot down the duck in 3.367s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:07:05] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[23:07:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[23:16:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.039s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:16:06] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:16:20] DuckHunt Peorth returns Peorth's gun to him.
[23:16:48] DuckHunt foxy returns herald's gun to him.
[23:16:52] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
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