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Filtering by user: DuckHunt
Saturday, December 31, 2022
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:39:07] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:39:09] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:39:10] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:39:11] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:39:13] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[00:39:14] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[00:39:15] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 14.682s, which makes you a total of 148 ducks (including 16 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [60 xp]
[00:39:23] DuckHunt bigheadrc > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:39:25] DuckHunt bigheadrc > You are not armed.
[00:43:31] DuckHunt foxy > bighead/technet could not be found in the user profiles list on #computertech.
[00:43:39] DuckHunt nr already has a gun and looks at foxy without understanding.
[00:43:53] DuckHunt foxy returns bigheadrc's gun to him.
[00:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:02] DuckHunt bigheadrc > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:56:07] DuckHunt foxy > Missed. [missed: -1 xp]
[00:56:09] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:56:10] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:56:10] DuckHunt bigheadrc > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:56:12] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:56:13] DuckHunt foxy > Missed. [missed: -1 xp]
[00:56:14] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:56:15] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[00:56:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:56:16] DuckHunt herald > Missed. [missed: -1 xp]
[00:56:18] DuckHunt foxy > *CLACK* JAMMED GUN
[00:56:20] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:56:23] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[00:56:25] DuckHunt foxy > *CLICK* Trigger locked.
[00:56:35] DuckHunt herald > You are not armed.
[00:56:36] DuckHunt herald > You are not armed.
[00:56:38] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[00:56:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:56:42] DuckHunt foxy returns herald's gun to him.
[00:56:55] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:57:41] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (24 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 235 xp | lvl 6 (duck hater) / 35 xp pts for lvl sup. | karma: 55.93% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 54% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.444s | average react.
[00:57:43] DuckHunt time: 1mn51.489s | 69 ducks (incl. 5 golden ducks) | 58 misses | 9 accidents | 14 empty shots | 12 wild shots | 127 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Infrared detect.
[00:58:01] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:58:04] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:58:09] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:24] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:01:26] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:01:28] DuckHunt GK-KMFDM > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[01:01:34] DuckHunt GK-KMFDM > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:01:36] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 36.128s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:02] DuckHunt bigheadrc > Missed. [missed: -1 xp]
[01:13:05] DuckHunt bigheadrc > Missed. [missed: -1 xp]
[01:13:08] DuckHunt *BANG* xO' DJ_Rich just get shot by accident by GK-KMFDM. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:13:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:13:09] DuckHunt bigheadrc > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:31:08] DuckHunt foxy returns GK-KMFDM's gun to him.
[02:21:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:10] DuckHunt [7666] > *BANG* You shot down the duck in 3.067s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:34:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:27] DuckHunt herald > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[02:36:43] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:37:00] DuckHunt herald > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:38:13] DuckHunt icopus > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[02:39:12] DuckHunt NiniGeo2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:39:19] DuckHunt herald > Missed. [missed: -1 xp]
[02:39:25] DuckHunt icopus > Missed. [missed: -1 xp]
[02:39:34] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:42:05] DuckHunt GK-KMFDM > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:10:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:48] DuckHunt Gentoo > *BANG* You shot down the duck in 3.511s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:49] DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[04:18:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:13] DuckHunt foxy > *BOOM* You shot down the duck in 3.068s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:31:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:31:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:29] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[04:31:31] DuckHunt Gentoo > Missed. [missed: -1 xp]
[04:31:39] DuckHunt *BANG* xO' ChanStat just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:31:40] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:31:43] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:47:56] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:47:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:48:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:12] DuckHunt foxy > You just added an extra bullet in Peorth's gun in exchange for 7 xp points. Your purchase made you go back to level 7 (duck pest).
[04:48:21] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.644s, which makes you a total of 71 ducks (including 6 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[05:13:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:28] DuckHunt End3r > *BANG* You shot down the duck in 3.104s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:50] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:35:58] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:35:58] DuckHunt The top duck(s) are: peorth with 2669 xp | coolkevin with 1880 xp | end3r with 1758 xp | jeff_stacey with 1534 xp | herald with 612 xp
[05:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:12] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:38:59] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.797s, which makes you a total of 212 ducks (including 81 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[05:45:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.815s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:45:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:20] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[05:45:23] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[05:45:28] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:35] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:46:40] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:46:44] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[05:46:46] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:46:50] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:46:51] DuckHunt End3r > *BANG* You shot down the golden duck in 11.987s, which makes you a total of 125 ducks (including 52 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:48:08] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[05:48:12] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[05:48:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:41] DuckHunt End3r returns End3r's gun to him.
[05:48:51] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:49:02] DuckHunt End3r returns End3r's gun to him.
[05:49:07] DuckHunt foxy > *BOOM* You shot down the duck in 3.228s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:49:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:16] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:49:47] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:50:01] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 6.976s, which makes you a total of 52 ducks (including 8 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[05:50:13] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[05:50:20] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[05:50:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:29] DuckHunt foxy > Missed. [missed: -1 xp]
[05:50:36] DuckHunt dramo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:50:41] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:50:48] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:51] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:51:00] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:51:27] DuckHunt dramo > Missed. [missed: -1 xp]
[05:51:34] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:51:48] DuckHunt *BANG* xO' sauron just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:51:52] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/1
[05:52:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:52:05] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:52:15] DuckHunt dramo > Missed. [missed: -1 xp]
[05:52:39] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[05:52:44] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:52:54] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:52:55] DuckHunt dramo > You have no ammo. | Ammo: 0/6 | Chargers: 0/1
[05:53:06] DuckHunt dramo > You have no ammo. | Ammo: 0/6 | Chargers: 0/1
[05:53:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:53:09] DuckHunt dramo > Missed. [missed: -1 xp]
[05:53:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:13] DuckHunt mrinfinity > You are not armed.
[05:53:19] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/1
[05:53:23] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/1
[05:53:24] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/1
[05:53:24] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[05:53:25] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:53:27] DuckHunt dramo > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/1
[05:53:31] DuckHunt dramo > You have no ammo. | Ammo: 0/6 | Chargers: 0/1
[05:53:32] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 60 requests every 600 seconds.
[05:53:39] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[05:54:02] DuckHunt dramo > You are not rich enough to make this purchase.
[05:55:07] DuckHunt latvia > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:55:28] DuckHunt latvia > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:55:47] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[05:56:02] DuckHunt latvia > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:56:47] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/1
[05:57:22] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[06:17:20] DuckHunt foxy > *BOOM* You shot down the duck in 2.713s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:18:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:18:05] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[06:18:19] DuckHunt End3r returns End3r's gun to him.
[06:19:14] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[06:19:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:26] DuckHunt foxy > Missed. [missed: -1 xp]
[06:30:30] DuckHunt foxy > *BOOM* You shot down the duck in 13.398s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:31:12] DuckHunt foxy > Missed. [missed: -1 xp]
[07:06:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:06:10] DuckHunt NiniGeo2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:06:15] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:06:18] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[07:06:19] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 11.464s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:23:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:23:29] DuckHunt Peorth > *BOOM* You shot down the duck in 21.963s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:37:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:08] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/1
[07:37:11] DuckHunt Peorth > *BOOM* You shot down the duck in 8.678s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:37:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:37:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:37:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:37:25] DuckHunt dramo > You are not rich enough to make this purchase.
[08:35:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:41] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn38.007s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:37:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:53:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:48] DuckHunt *BANG* xO' zephyrz4 just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:56:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3mn3.908s, which makes you a total of 216 ducks (including 82 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[08:56:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:56:15] DuckHunt Gentoo already has a gun and looks at Peorth without understanding.
[09:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:03] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:46:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:00] DuckHunt FireWire > *BANG* You shot down the duck in 3mn58.665s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:56] DuckHunt FireWire > *BANG* You shot down the duck in 3mn56.023s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:25] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:39:28] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:39:31] DuckHunt Harzilein > Missed. [missed: -1 xp]
[11:39:35] DuckHunt jeff_stacey > *BANG* You shot down the duck in 33.853s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:21] DuckHunt franstam > Missed. [missed: -1 xp]
[12:52:23] DuckHunt franstam > *BANG* You shot down the duck in 1mn22.957s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:52:29] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[12:52:35] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (17 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 335 xp | lvl 7 (duck pest) / 15 xp pts for lvl sup. | karma: 24.59% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 38% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[12:52:37] DuckHunt react. time: 4mn32.986s | 38 ducks (incl. 12 golden ducks) | 60 misses | 11 accidents | 12 empty shots | 13 wild shots | 98 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo
[12:52:46] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:41] DuckHunt franstam > *BOOM* You shot down the duck in 40.492s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:55:49] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:55:53] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.256s, which makes you a total of 162 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [10 xp]
[13:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:30] DuckHunt CoolKevin > *BANG* You shot down the duck in 29.911s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:19] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[14:27:22] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[14:27:24] DuckHunt Harzilein > *BANG* You shot down the duck in 23.786s, which makes you a total of 17 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:31] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:43:34] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:43:38] DuckHunt herald > *BANG* You shot down the duck in 1mn37.851s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:27] DuckHunt franstam > *BOOM* You shot down one of the ducks in 1mn26.263s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:07:57] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (17 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 324 xp | lvl 7 (duck pest) / 26 xp pts for lvl sup. | karma: 26.98% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 40% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[15:07:59] DuckHunt react. time: 4mn22.506s | 40 ducks (incl. 12 golden ducks) | 60 misses | 11 accidents | 12 empty shots | 13 wild shots | 100 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[15:08:03] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:12:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:50] DuckHunt Harzilein > *BANG* You shot down the duck in 3mn48.64s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:07:56] DuckHunt Harzilein > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[16:08:00] DuckHunt Harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 4 (duck misser).
[16:08:01] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:12:48] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:12:53] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:12:55] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:12:57] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 8 (duck hassler).
[16:12:59] DuckHunt Harzilein > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:01] DuckHunt Harzilein > Your magazine stock is already full.
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:19] DuckHunt Harzilein > *BOOM* You shot down the duck in 19.318s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[17:50:16] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:50:17] DuckHunt foxy > Missed. [missed: -1 xp]
[17:50:19] DuckHunt foxy > *BOOM* You shot down the duck in 18.817s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:50:21] DuckHunt foxy > By searching the bushes around the duck, you find... a cigarette butt.
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:08] DuckHunt deadly > Missed. [missed: -1 xp]
[18:21:10] DuckHunt deadly > *BANG* You shot down the duck in 9.391s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:05] DuckHunt herald > *BANG* You shot down the duck in 3.957s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:20:05] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:20:06] DuckHunt foxy > *BANG* You shot down the duck in 5.352s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:20:15] DuckHunt Harzilein > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 3 (trainee).
[19:30:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:55] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[19:31:57] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[19:31:58] DuckHunt NiniGeo2 > *BANG* You shot down the mechanical duck in 1mn45.138s. This fake duck has been offered by Harzilein. \_X< *BZZzZzt*
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:41] DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:58:45] DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:58:46] DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:58:50] DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[19:58:51] DuckHunt sur > Missed. [missed: -1 xp]
[19:58:54] DuckHunt sur > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[19:58:54] DuckHunt sur > Missed. [missed: -1 xp]
[19:58:57] DuckHunt sur > *BANG* You shot down the duck in 56.599s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:27] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 26.475s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [17 xp] [four-leaf clover]
[20:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:53] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[20:28:57] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[20:28:58] DuckHunt foxy > *BANG* You shot down the duck in 1mn57.456s, which makes you a total of 77 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:02] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:36:08] DuckHunt End3r > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:36:14] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:36:16] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 18 (duck killer).
[21:36:18] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[21:36:19] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:36:21] DuckHunt End3r > *BOOM* You shot down the duck in 1mn19.943s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:36:21] DuckHunt End3r > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:36:24] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:36:42] DuckHunt End3r returns mrinfinity's gun to him.
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:46] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn46.146s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:05:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:39] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[22:32:42] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:32:43] DuckHunt foxy > Missed. [missed: -1 xp]
[22:32:45] DuckHunt foxy > *BANG* You shot down the duck in 44.351s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:34:49] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (17 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 317 xp | lvl 7 (duck pest) / 33 xp pts for lvl sup. | karma: 26.98% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 40% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[23:34:51] DuckHunt react. time: 4mn24.03s | 40 ducks (incl. 12 golden ducks) | 60 misses | 11 accidents | 12 empty shots | 13 wild shots | 100 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[23:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:04] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[23:50:07] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[23:50:09] DuckHunt wildting2 > Missed. [missed: -1 xp]
[23:50:12] DuckHunt wildting2 > Missed. [missed: -1 xp]
[23:50:13] DuckHunt wildting2 > Missed. [missed: -1 xp]
[23:50:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
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