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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Filtering by user: DuckHunt
Monday, January 2, 2023
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:04] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:15:06] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:15:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.704s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.133s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:26:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:04] DuckHunt foxy > *BANG* You shot down the duck in 3.485s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:05] DuckHunt GK-KMFDM > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:31:06] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:31:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:31:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:31:58] DuckHunt ComputerTech > You just bought back your confiscated gun in exchange for 40 xp points.
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:12] DuckHunt GK-KMFDM > You are not armed.
[01:38:20] DuckHunt ComputerTech returns GK-KMFDM's gun to him.
[01:38:24] DuckHunt GK-KMFDM > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:38:31] DuckHunt GK-KMFDM > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:38:34] DuckHunt GK-KMFDM > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[01:38:40] DuckHunt GK-KMFDM > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[01:38:41] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:38:44] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:38:45] DuckHunt GK-KMFDM > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[01:38:48] DuckHunt GK-KMFDM > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[01:38:51] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:38:51] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:39:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:25] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:39:28] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:39:32] DuckHunt End3r > You already own this type of ammunition. The bonus will expire in 5 hours 23 minutes and 27 seconds.
[01:39:35] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:39:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:39:36] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:39:37] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:39:39] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 19.836s, which makes you a total of 173 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[01:39:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:39:42] DuckHunt CoolKevin > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[01:39:51] DuckHunt End3r > You already own this item. It will expire in 5 hours 23 minutes and 15 seconds.
[01:39:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:04] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:40:05] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:40:06] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 7.506s, which makes you a total of 26 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[01:40:06] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.07s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:40:07] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:40:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:40:15] DuckHunt End3r returns End3r's gun to him.
[01:40:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:29] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:40:29] DuckHunt *BANG* xO' Pixi just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:40:29] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:40:32] DuckHunt End3r > *BOOM* You shot down a golden duck in 6.797s, which makes you a total of 137 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[01:40:32] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:40:32] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:40:34] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:40:35] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:40:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:40:40] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:40:41] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:40:41] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:40:42] DuckHunt End3r > *BOOM* You shot down a golden duck in 16.127s, which makes you a total of 138 ducks (including 59 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:40:43] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:40:44] DuckHunt ComputerTech > You are not armed.
[01:40:46] DuckHunt ComputerTech > You are not armed.
[01:40:47] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:40:47] DuckHunt End3r > *BOOM* You shot down the golden duck in 21.09s, which makes you a total of 139 ducks (including 60 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[01:40:48] DuckHunt ComputerTech > You are not armed.
[01:40:50] DuckHunt ComputerTech > You are not armed.
[01:40:50] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:40:52] DuckHunt ComputerTech > You are not armed.
[01:40:53] DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:40:55] DuckHunt End3r > By searching the bushes around the duck, you find... Donald's beret.
[01:40:57] DuckHunt ComputerTech > You are not armed.
[01:40:58] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[01:41:00] DuckHunt ComputerTech > You are not armed.
[01:41:02] DuckHunt ComputerTech > You are not armed.
[01:41:04] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:41:06] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:41:08] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:41:08] DuckHunt ComputerTech > You are not armed.
[01:41:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[01:41:13] DuckHunt ComputerTech > You are not armed.
[01:41:15] DuckHunt ComputerTech > You are not armed.
[01:41:17] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[01:41:18] DuckHunt ComputerTech > You are not armed.
[01:41:20] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[01:41:22] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:41:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[01:41:26] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:41:29] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[01:41:31] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:41:33] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:41:35] DuckHunt ComputerTech > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 7 (duck pest).
[01:41:36] DuckHunt ComputerTech already has a gun and looks at End3r without understanding.
[01:41:47] DuckHunt Phoenix > You are not armed.
[01:42:02] DuckHunt The last duck has been seen 1 minute and 34 seconds ago.
[02:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:14] DuckHunt CoolKevin > You are not armed.
[02:30:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:55:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:06] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[02:55:08] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 6.779s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.332s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:33:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:18] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:53:21] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:53:22] DuckHunt *BANG* xO' supr just get shot by accident by herald. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:57:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:10] DuckHunt NiniGeo2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:04:13] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:04:14] DuckHunt NiniGeo2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:04:16] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:04:18] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:04:18] DuckHunt NiniGeo2 is demoted to level 3 (trainee).
[04:04:21] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:04:23] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:04:24] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:04:26] DuckHunt NiniGeo2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[04:04:29] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:04:29] DuckHunt *BANG* xO' Zack just get shot by accident by NiniGeo2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:09:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:16:13] DuckHunt NiniGeo2 already has a gun and looks at foxy without understanding.
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:17] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:36:21] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[04:36:22] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:36:24] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:36:26] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[04:36:29] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[04:36:30] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:36:30] DuckHunt Phoenix is demoted to level 4 (duck misser).
[04:36:30] DuckHunt *BANG* xO' bittersweetsymph just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:09] DuckHunt Peorth > *BANG* You shot down the duck in 8.734s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:29] DuckHunt Peorth > *BANG* You shot down the duck in 2mn28.877s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:49:57] DuckHunt GK-Deacon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:31] DuckHunt GK-Deacon > You are not armed.
[06:01:48] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[06:01:53] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[06:01:55] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:01:58] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:02:00] DuckHunt franstam > Missed. [missed: -1 xp]
[06:02:04] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:02:06] DuckHunt franstam > *BANG* You shot down the golden duck in 1mn5.817s, which makes you a total of 42 ducks (including 13 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[06:02:13] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:11] DuckHunt GK-Deacon > Missed. [missed: -1 xp]
[06:49:13] DuckHunt GK-Deacon > *BANG* You shot down the duck in 13.029s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:28] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:10:35] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:10:38] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:10:39] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[07:10:42] DuckHunt herald > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[07:10:43] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:10:44] DuckHunt herald > Missed. [missed: -1 xp]
[07:10:46] DuckHunt herald > *BANG* You shot down the golden duck in 1mn45.754s, which makes you a total of 84 ducks (including 9 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [60 xp]
[07:10:48] DuckHunt herald > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:24] DuckHunt herald > *BANG* You shot down the duck in 1mn24.216s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:09] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 1mn8.638s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:19:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:19:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:24] DuckHunt deepend > *CLACK* JAMMED GUN
[08:48:29] DuckHunt deepend > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[08:48:32] DuckHunt Peorth > *BANG* You shot down the duck in 31.665s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:48:32] DuckHunt deepend > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:48:35] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:48:37] DuckHunt Peorth returns deepend's gun to him.
[09:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:27] DuckHunt franstam > Missed. [missed: -1 xp]
[09:10:30] DuckHunt franstam > Missed. [missed: -1 xp]
[09:10:32] DuckHunt franstam > *BOOM* You shot down the duck in 1mn32.345s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:10:41] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 345 xp | lvl 7 (duck pest) / 5 xp pts for lvl sup. | karma: 30.3% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 40% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[09:10:43] DuckHunt react. time: 4mn21.57s | 43 ducks (incl. 13 golden ducks) | 63 misses | 11 accidents | 12 empty shots | 13 wild shots | 106 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo
[09:10:44] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:10:50] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:10:52] DuckHunt Null_Anonymous > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[09:10:53] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 325 xp | lvl 7 (duck pest) / 25 xp pts for lvl sup. | karma: 30.3% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 40% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[09:10:55] DuckHunt react. time: 4mn21.57s | 43 ducks (incl. 13 golden ducks) | 63 misses | 11 accidents | 12 empty shots | 13 wild shots | 106 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo
[09:11:03] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[09:23:16] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:23] DuckHunt GK-Deacon > Missed. [missed: -1 xp]
[09:27:25] DuckHunt GK-Deacon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[09:27:30] DuckHunt GK-Deacon > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[09:27:32] DuckHunt GK-Deacon > *BANG* You shot down the duck in 31.226s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:29] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[10:26:32] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[10:26:33] DuckHunt franstam > Missed. [missed: -1 xp]
[10:26:35] DuckHunt franstam > Missed. [missed: -1 xp]
[10:26:37] DuckHunt franstam > Missed. [missed: -1 xp]
[10:26:37] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:26:48] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 289 xp | lvl 7 (duck pest) / 61 xp pts for lvl sup. | karma: 30.3% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[10:26:50] DuckHunt react. time: 4mn25.408s | 43 ducks (incl. 13 golden ducks) | 66 misses | 11 accidents | 12 empty shots | 13 wild shots | 109 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[10:26:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:27:01] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:27:14] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:13:51] DuckHunt deadly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:10] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:57:15] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:57:17] DuckHunt FireWire > Missed. [missed: -1 xp]
[11:57:21] DuckHunt FireWire > *BANG* You shot down the duck in 1mn20.851s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:06] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[12:20:11] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:20:13] DuckHunt herald > Missed. [missed: -1 xp]
[12:20:15] DuckHunt herald > *BANG* You shot down the duck in 14.831s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:15] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.708s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:43] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 2050 xp | lvl 19 (duck skinner) / 40 xp pts for lvl sup. | karma: 72.84% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 66% | gun reliability: 97% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 4.453s |
[13:42:45] DuckHunt average react. time: 1mn19.616s | 175 ducks (incl. 15 golden ducks) | 88 misses | 14 accidents | 48 empty shots | 13 wild shots | 263 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:43:16] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:43:39] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[13:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.139s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:49:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:13:22] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 283 xp | lvl 7 (duck pest) / 67 xp pts for lvl sup. | karma: 30.3% good hunter [Stats][Stats][Stats] theor. accuracy: 65%+11% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s |
[14:13:24] DuckHunt average react. time: 4mn25.408s | 43 ducks (incl. 13 golden ducks) | 66 misses | 11 accidents | 12 empty shots | 13 wild shots | 109 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover / Sight
[14:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:03] DuckHunt foxy > *BOOM* You shot down the duck in 1mn2.59s, which makes you a total of 83 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [13 xp] [four-leaf clover]
[14:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:39:08] DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.578s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:39:56] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[14:40:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:45] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[15:21:46] DuckHunt jeff_stacey > *BANG* You shot down the duck in 45.33s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:22:07] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[15:22:16] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:23:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:23:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:23:48] DuckHunt jeff_stacey > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[15:24:58] DuckHunt Hunting stats for wildting2: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 43 xp | lvl 2 (noob) / 7 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.871s | average react. time:
[15:25:00] DuckHunt 7mn43.824s | 6 ducks (incl. 0 golden duck) | 12 misses | 1 accident | 2 empty shots | 1 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:03] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[15:40:05] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.084s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:40:14] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[16:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.663s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:12:05] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.843s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:02] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[17:00:06] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:00:08] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:00:09] DuckHunt jeff_stacey > *BANG* You shot down the duck in 9.242s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:00:10] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:00:25] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[17:00:40] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.733s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:03:07] DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra bullet !
[17:03:41] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:03:45] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:03:48] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 0/4
[18:07:58] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:09] DuckHunt wildting2 > *BANG* You shot down the duck in 8.14s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:08:10] DuckHunt wildting2 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[18:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:06] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.919s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:27:13] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:07] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[19:02:09] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 8.782s, which makes you a total of 157 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [AP ammo]
[19:02:15] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[19:02:19] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:02:21] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:14] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[19:42:16] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn15.467s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:42:22] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[19:42:25] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:42:30] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[19:42:35] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:13] DuckHunt p1x4l > Missed. [missed: -1 xp]
[20:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:25:09] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:25:12] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:25:14] DuckHunt p1x4l > *BANG* You shot down one of the ducks in 2mn13.375s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:39] DuckHunt jeff_stacey > *BANG* You shot down the duck in 38.74s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:04:21] DuckHunt dramo > You are not rich enough to make this purchase.
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.821s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:46:26] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:46:32] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:46:34] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:46:36] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 0/4
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:26] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[22:11:27] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 1mn26.986s, which makes you a total of 161 ducks (including 18 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [56 xp] [four-leaf clover] [AP ammo]
[22:11:34] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:11] DuckHunt mrinfinity777 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[22:36:17] DuckHunt mrinfinity777 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[22:36:35] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:36:51] DuckHunt CoolKevin > *BANG* You shot down the duck in 50.552s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:36:59] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.551s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:11] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:16:14] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:16:15] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[23:16:17] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 16.735s, which makes you a total of 163 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [AP ammo]
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