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Filtering by user: DuckHunt
Tuesday, January 3, 2023
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:25] DuckHunt UnderLimit > Missed. [missed: -1 xp]
[00:04:46] DuckHunt UnderLimit > Missed. [missed: -1 xp]
[00:04:49] DuckHunt UnderLimit > Missed. [missed: -1 xp]
[00:04:52] DuckHunt UnderLimit > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:04:55] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[00:04:58] DuckHunt foxy > Missed. [missed: -1 xp]
[00:05:00] DuckHunt foxy > You already own this item. It will expire in 1 hour 35 minutes and 46 seconds.
[00:05:03] DuckHunt foxy > Missed. [missed: -1 xp]
[00:05:09] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn8.532s, which makes you a total of 84 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.034s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:20:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:41] DuckHunt GK-KMFDM > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:27:50] DuckHunt GK-KMFDM > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:27:53] DuckHunt GK-KMFDM > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:27:55] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:27:57] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[01:27:58] DuckHunt GK-KMFDM > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:28:02] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 2mn1.397s, which makes you a total of 181 ducks (including 16 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [44 xp] [four-leaf clover]
[01:28:09] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.967s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:48:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:09] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[02:05:12] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 11.675s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:05:17] DuckHunt GK-KMFDM > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:05:23] DuckHunt GK-KMFDM > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.367s, which makes you a total of 54 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[02:52:12] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[03:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:48] DuckHunt dramo > Missed. [missed: -1 xp]
[03:26:51] DuckHunt dramo > *BANG* You shot down the duck in 1mn51.229s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:01] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 6 xp | lvl 1 (tourist) / 14 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 47% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.241s | average react. time:
[03:27:03] DuckHunt 2mn43.911s | 9 ducks (incl. 0 golden duck) | 10 misses | 1 accident | 9 empty shots | 3 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[03:36:03] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:36:07] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[03:36:23] DuckHunt The last duck has been seen 11 minutes and 22 seconds ago.
[03:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.28s, which makes you a total of 221 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:57:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:05] DuckHunt dramo > *BANG* You shot down the duck in 4.761s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:03] DuckHunt *BANG* xO' zedomega just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[04:50:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:50:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:50:09] DuckHunt Peorth > *BOOM* You shot down the duck in 9.099s, which makes you a total of 222 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:50:10] DuckHunt Peorth returns Peorth's gun to him.
[04:50:14] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:50:18] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:08] DuckHunt GK-Deacon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:04:13] DuckHunt GK-Deacon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:04:15] DuckHunt GK-Deacon > *BANG* You shot down the duck in 13.886s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:04:17] DuckHunt GK-Deacon > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[05:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:06] DuckHunt GK-Deacon > *BANG* You shot down the duck in 5.583s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:16] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:10:18] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:10:19] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[06:10:20] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:10:21] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[06:10:21] DuckHunt ZOEboy > *BANG* You shot down the golden duck in 20.882s, which makes you a total of 33 ducks (including 1 golden duck) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp]
[06:10:23] DuckHunt ZOEboy > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[06:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:45:04] DuckHunt GK-Deacon > Missed. [missed: -1 xp]
[06:45:07] DuckHunt GK-Deacon > *BANG* You shot down the duck in 1mn7.593s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:45:24] DuckHunt Null_Anonymous > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:45:50] DuckHunt ComputerTech > nul could not be found in the user profiles list on #computertech.
[06:45:54] DuckHunt ComputerTech returns Null_Anonymous's gun to him.
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:14] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[07:07:16] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[07:07:18] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 17.867s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[07:07:22] DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:08] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 8.278s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:55] DuckHunt FireWire > *BANG* You shot down the duck in 54.785s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:32] DuckHunt Phoenix > *BANG* You shot down the duck in 31.616s, which makes you a total of 27 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:26] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:36:28] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:36:32] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:36:33] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:36:35] DuckHunt *BANG* xO' n0s3y|afk just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:36:43] DuckHunt franstam > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 6 (duck hater).
[09:36:45] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:36:51] DuckHunt franstam > Missed. [missed: -1 xp]
[09:36:55] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:36:58] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:37:02] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:37:05] DuckHunt franstam > *BOOM* You shot down the golden duck in 4mn4.968s, which makes you a total of 44 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[09:42:16] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (19 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 260 xp | lvl 6 (duck hater) / 10 xp pts for lvl sup. | karma: 28.47% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[09:42:18] DuckHunt react. time: 5mn20.556s | 44 ducks (incl. 14 golden ducks) | 68 misses | 12 accidents | 14 empty shots | 13 wild shots | 112 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo
[09:46:10] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:42] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn41.967s, which makes you a total of 223 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[10:00:45] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:48:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:32] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.317s, which makes you a total of 224 ducks (including 83 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[10:48:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:08] DuckHunt GK-Deacon > *BANG* You shot down the duck in 8.497s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:06] DuckHunt GK-Deacon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[10:59:13] DuckHunt GK-Deacon > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[10:59:17] DuckHunt GK-Deacon > Missed. [missed: -1 xp]
[10:59:19] DuckHunt GK-Deacon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[10:59:22] DuckHunt GK-Deacon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[10:59:25] DuckHunt GK-Deacon > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:59:29] DuckHunt GK-Deacon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[10:59:31] DuckHunt GK-Deacon > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[10:59:33] DuckHunt GK-Deacon > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:59:35] DuckHunt GK-Deacon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[10:59:37] DuckHunt GK-Deacon > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[10:59:40] DuckHunt GK-Deacon > *BANG* You shot down the golden duck in 38.577s, which makes you a total of 15 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[10:59:40] DuckHunt GK-Deacon > By searching the bushes around the duck, you find an extra ammo clip !
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:22] DuckHunt Peorth > *BOOM* You shot down the duck in 22.062s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:17:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:20] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn20.23s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:03:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:34:25] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[12:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.7s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:24] DuckHunt herald > *BANG* You shot down the duck in 23.96s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:10] DuckHunt franstam > *BOOM* You shot down the duck in 10.183s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:24:11] DuckHunt franstam > By searching the bushes around the duck, you find an extra ammo clip !
[13:24:29] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (19 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 259 xp | lvl 6 (duck hater) / 11 xp pts for lvl sup. | karma: 29.5% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[13:24:31] DuckHunt react. time: 5mn13.659s | 45 ducks (incl. 14 golden ducks) | 68 misses | 12 accidents | 14 empty shots | 13 wild shots | 113 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[14:06:06] DuckHunt Hunting stats for p1x4l: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (9 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 338 xp | lvl 7 (duck pest) / 12 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 53% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 4.773s | average react. time:
[14:06:08] DuckHunt 2mn20.22s | 34 ducks (incl. 1 golden duck) | 30 misses | 5 accidents | 13 empty shots | 2 wild shots | 64 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:06:18] DuckHunt Hunting stats for for bigheadrc: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0
[14:06:20] DuckHunt duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:08:21] DuckHunt bigheadRC already has a gun and looks at Peorth without understanding.
[14:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:07] DuckHunt Peorth > *BOOM* You shot down the duck in 7.327s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:09:08] DuckHunt p1x4l > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:09:18] DuckHunt Peorth returns p1x4l's gun to him.
[14:13:58] DuckHunt Hunting stats for for herald: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[14:14:01] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:15:39] DuckHunt Hunting stats for bigheadrc: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 15.807s | average react. time:
[14:15:41] DuckHunt 3mn30.896s | 4 ducks (incl. 0 golden duck) | 12 misses | 1 accident | 2 empty shots | 5 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[14:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:08] DuckHunt p1x4l > *BANG* You shot down the duck in 7.828s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:09] DuckHunt p1x4l > Missed. [missed: -1 xp]
[15:37:11] DuckHunt p1x4l > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[15:37:14] DuckHunt p1x4l > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[15:37:15] DuckHunt p1x4l > *BANG* You shot down the duck in 15.16s, which makes you a total of 36 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:18] DuckHunt p1x4l > *BANG* You shot down the duck in 18.256s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:49] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[16:44:52] DuckHunt franstam > Missed. [missed: -1 xp]
[16:44:52] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:44:55] DuckHunt franstam > *BOOM* You shot down the duck in 54.447s, which makes you a total of 46 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [12 xp] [four-leaf clover]
[16:44:55] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:51] DuckHunt Kowal > You are not armed.
[17:05:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:13] DuckHunt Zack > *BANG* You shot down the duck in 12.279s, which makes you a total of 24 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:14] DuckHunt Zack > *BANG* You shot down the duck in 13.561s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:15:58] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[18:16:14] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[18:16:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[18:16:26] DuckHunt h4 > You throw a bucket of water on Zack in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:16:58] DuckHunt h4 > You throw a handful of sand in Zack's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:01] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn1.292s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:02] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:12] DuckHunt h4 > *BANG* You shot down the duck in 11.676s, which makes you a total of 30 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:04] DuckHunt h4 > *BANG* You shot down the duck in 3.962s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:06] DuckHunt c0ded > *CLACK* JAMMED GUN
[20:09:13] DuckHunt c0ded > *CLACK* JAMMED GUN
[20:09:28] DuckHunt c0ded > *CLACK* JAMMED GUN
[20:09:35] DuckHunt c0ded > *CLACK* JAMMED GUN
[20:09:41] DuckHunt c0ded > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[20:09:48] DuckHunt c0ded > Missed. [missed: -1 xp]
[20:09:54] DuckHunt c0ded > Missed. [missed: -1 xp]
[20:10:00] DuckHunt mr777 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[20:10:02] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:10:02] DuckHunt c0ded > Missed. [missed: -1 xp]
[20:10:03] DuckHunt mr777 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[20:10:05] DuckHunt mr777 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:10:05] DuckHunt mr777 is demoted to level 0 (public danger).
[20:10:10] DuckHunt mr777 > You are not armed.
[20:10:14] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:11:21] DuckHunt c0ded > You are not armed.
[20:11:28] DuckHunt c0ded > You are not armed.
[20:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:03] DuckHunt h4 > Missed. [missed: -1 xp]
[20:15:04] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:15:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:15:06] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:15:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:15:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[20:15:07] DuckHunt Peorth > *BOOM* You shot down the duck in 5.643s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:15:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[20:15:15] DuckHunt c0ded is demoted to level 0 (public danger).
[20:15:15] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:15:22] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[20:15:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:15:28] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:15:28] DuckHunt Peorth returns c0ded's gun to him.
[20:15:31] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:15:42] DuckHunt Peorth returns c0ded's gun to him.
[20:15:50] DuckHunt mr777 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:16:42] DuckHunt Peorth frisks c0ded and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:10] DuckHunt sushi-chan > *BANG* You shot down the duck in 9.615s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:10] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[21:21:13] DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:21:15] DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:21:16] DuckHunt sushi-chan > *BANG* You shot down the duck in 16.132s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:21:23] DuckHunt ComputerTech > You just added an extra bullet in sushi-chan's gun in exchange for 7 xp points.
[22:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:50] DuckHunt ZOEboy > *BANG* You shot down the duck in 49.436s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:50] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn50.315s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:38] DuckHunt dramo > *BANG* You shot down the duck in 2mn37.506s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:37:47] DuckHunt dramo > I do not know any hunter with that name.
[23:38:02] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
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