#computertech Bot Logged User list

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Filtering by user: DuckHunt
Thursday, January 5, 2023
[00:00:06] DuckHunt *BANG* xO' Random024 just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:04] DuckHunt PapaFrog > *BANG* You shot down one of the ducks in 2mn4.11s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:09] DuckHunt Kilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:03:13] DuckHunt Kilroy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[00:03:15] DuckHunt Kilroy > *BANG* You shot down one of the ducks in 2mn14.579s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:03:18] DuckHunt Kilroy > *BANG* You shot down the duck in 17.671s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:38:46] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (20 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 254 xp | lvl 6 (duck hater) / 16 xp pts for lvl sup. | karma: 29.58% good hunter [Stats][Stats][Stats] theor. accuracy: 60%+13% | effectiv. of fire: 38% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s |
[00:38:48] DuckHunt average react. time: 5mn14.661s | 46 ducks (incl. 14 golden ducks) | 72 misses | 12 accidents | 15 empty shots | 14 wild shots | 118 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Sight
[00:38:58] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:39:02] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:04] DuckHunt franstam > *BOOM* You shot down the duck in 4.12s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:08:05] DuckHunt GK-Deacon > *CLACK* JAMMED GUN
[01:10:08] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (20 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 236 xp | lvl 6 (duck hater) / 34 xp pts for lvl sup. | karma: 30.56% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[01:10:10] DuckHunt react. time: 5mn8.054s | 47 ducks (incl. 14 golden ducks) | 72 misses | 12 accidents | 15 empty shots | 14 wild shots | 119 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[01:10:29] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:12] DuckHunt GK-Deacon > *CLACK* JAMMED GUN
[01:32:17] DuckHunt GK-Deacon > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:32:18] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:32:19] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:32:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 19.678s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:20] DuckHunt GK-Deacon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:32:26] DuckHunt ComputerTech returns GK-Deacon's gun to him.
[01:32:40] DuckHunt ComputerTech > You just added an extra bullet in GK-Deacon's gun in exchange for 7 xp points.
[02:12:47] DuckHunt The last duck has been seen 40 minutes and 46 seconds ago.
[02:13:14] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (28 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 2855 xp | lvl 23 (duck fragger) / 135 xp pts for lvl sup. | karma: 78.11% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 69% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[02:13:16] DuckHunt react. time: 2mn31.925s | 236 ducks (incl. 85 golden ducks) | 105 misses | 16 accidents | 36 empty shots | 10 wild shots | 341 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[02:13:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:28] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:13:30] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:13:31] DuckHunt *BANG* xO' RKS just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:13:32] DuckHunt GK-Deacon > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:13:32] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:13:32] DuckHunt Peorth > *BOOM* You shot down a golden duck in 7.929s, which makes you a total of 237 ducks (including 86 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:13:35] DuckHunt Peorth > *BOOM* You shot down a golden duck in 9.646s, which makes you a total of 237 ducks (including 86 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[02:13:37] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:13:38] DuckHunt Peorth > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[02:13:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[02:13:39] DuckHunt Peorth > *BOOM* You shot down a golden duck in 13.424s, which makes you a total of 238 ducks (including 87 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:13:41] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:13:43] DuckHunt Zack > You are not armed.
[02:13:43] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:13:44] DuckHunt Peorth > *BOOM* You shot down a golden duck in 18.179s, which makes you a total of 239 ducks (including 88 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[02:13:47] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[02:13:48] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:13:50] DuckHunt Zack > You are not armed.
[02:13:51] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:13:52] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:13:52] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:13:53] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:13:56] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[02:13:57] DuckHunt Zack > You are not armed.
[02:13:57] DuckHunt Peorth > *BOOM* You shot down the golden duck in 30.532s, which makes you a total of 240 ducks (including 89 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[02:13:59] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[02:14:01] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[02:14:03] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[02:14:04] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[02:14:05] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[02:14:06] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:14:07] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:14:14] DuckHunt Zack already has a gun and looks at Peorth without understanding.
[02:14:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:26] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:14:27] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[02:14:27] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:14:28] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:14:29] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[02:14:30] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[02:14:30] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:14:30] DuckHunt Zack > *CLACK* JAMMED GUN
[02:14:34] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:14:34] DuckHunt Zack > *CLACK* JAMMED GUN
[02:14:36] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 12.473s, which makes you a total of 57 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[02:14:40] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:14:43] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:14:45] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[02:14:45] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[02:14:47] DuckHunt ComputerTech > You are not armed.
[02:14:50] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 0/4 | jammed: no (28 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 3034 xp | lvl 24 (duck shatterer) / 206 xp pts for lvl sup. | karma: 78.11% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[02:14:51] DuckHunt average react. time: 2mn30.699s | 240 ducks (incl. 89 golden ducks) | 109 misses | 16 accidents | 38 empty shots | 11 wild shots | 349 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses
[02:14:54] DuckHunt Peorth returns ComputerTech's gun to him.
[02:14:55] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:14:57] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:18:17] DuckHunt The top duck(s) are: peorth with 2994 xp | coolkevin with 2189 xp | end3r with 2071 xp | jeff_stacey with 1793 xp | herald with 820 xp
[02:25:18] DuckHunt wormsghost > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[02:25:40] DuckHunt GK-Deacon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:05] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:27:07] DuckHunt wormsghost > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:27:08] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:27:10] DuckHunt *BANG* xO' dboxx just get shot by accident by dramo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:27:11] DuckHunt GK-Deacon > You are not armed.
[02:27:13] DuckHunt dramo > You are not armed.
[02:27:29] DuckHunt wormsghost > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[02:27:29] DuckHunt wormsghost > *CLACK* JAMMED GUN
[02:27:36] DuckHunt wormsghost > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:27:38] DuckHunt wormsghost is demoted to level 0 (public danger).
[02:27:38] DuckHunt *BANG* xO' nR just get shot by accident by wormsghost. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:28:30] DuckHunt Krampus > Missed. [missed: -1 xp]
[02:28:37] DuckHunt Krampus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:28:39] DuckHunt Krampus > Missed. [missed: -1 xp]
[02:28:41] DuckHunt Krampus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:28:44] DuckHunt Krampus > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:28:49] DuckHunt Krampus > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:28:52] DuckHunt dramo > You are not armed.
[02:28:53] DuckHunt Krampus > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[02:28:53] DuckHunt Krampus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[02:29:00] DuckHunt *BANG* xO' Hotties just get shot by accident by kilroy9. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:29:00] DuckHunt kilroy9 is demoted to level 0 (public danger).
[02:29:00] DuckHunt Krampus > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[02:29:03] DuckHunt Krampus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:06] DuckHunt Krampus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[02:29:09] DuckHunt Krampus > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[02:29:10] DuckHunt Peorth is demoted to level 23 (duck fragger).
[02:29:10] DuckHunt *BANG* xO' Billy just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:29:10] DuckHunt Krampus > Missed. [missed: -1 xp]
[02:29:19] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:29:19] DuckHunt Peorth returns Peorth's gun to him.
[02:29:22] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:29:23] DuckHunt Krampus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[02:29:23] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn22.113s, which makes you a total of 241 ducks (including 90 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:29:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:29:29] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:29:30] DuckHunt Krampus > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[02:29:35] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 2/4 | jammed: no (28 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 3018 xp | lvl 24 (duck shatterer) / 222 xp pts for lvl sup. | karma: 77.21% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[02:29:37] DuckHunt average react. time: 2mn32.364s | 241 ducks (incl. 90 golden ducks) | 110 misses | 17 accidents | 39 empty shots | 11 wild shots | 351 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:11] DuckHunt franstam > Missed. [missed: -1 xp]
[03:28:13] DuckHunt franstam > Missed. [missed: -1 xp]
[03:28:18] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:28:20] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:28:22] DuckHunt franstam > *BOOM* You shot down the golden duck in 1mn21.648s, which makes you a total of 48 ducks (including 15 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[03:28:34] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 2/3 | jammed: no (20 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 292 xp | lvl 7 (duck pest) / 58 xp pts for lvl sup. | karma: 31.51% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[03:28:36] DuckHunt react. time: 5mn9.563s | 48 ducks (incl. 15 golden ducks) | 74 misses | 12 accidents | 15 empty shots | 14 wild shots | 122 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover
[03:28:38] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:28:44] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:28:48] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 6 (duck hater).
[03:29:06] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:07] DuckHunt franstam > *BOOM* You shot down the duck in 6.707s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:32:14] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:32:21] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:29] DuckHunt Ryu > Missed. [missed: -1 xp]
[04:24:31] DuckHunt strawberry_straw > *BANG* You shot down the duck in 30.158s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:24:33] DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[04:24:34] DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:25:19] DuckHunt ComputerTech returns Ryu's gun to him.
[04:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:06] DuckHunt [7666] > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:58:08] DuckHunt [7666] > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:58:10] DuckHunt [7666] > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:58:10] DuckHunt Ryu > Missed. [missed: -1 xp]
[04:58:12] DuckHunt Peorth > *BOOM* You shot down the golden duck in 11.214s, which makes you a total of 242 ducks (including 91 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[04:58:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:58:37] DuckHunt [7666] > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:58:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:55] DuckHunt *BANG* xO' CrystalMath just get shot by accident by Ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:58:55] DuckHunt [7666] > Missed. [missed: -1 xp]
[04:59:01] DuckHunt [7666] > Missed. [missed: -1 xp]
[04:59:20] DuckHunt [7666] > Missed. [missed: -1 xp]
[04:59:23] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:59:25] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[04:59:25] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:59:27] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[04:59:27] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:59:28] DuckHunt [7666] > *BANG* You shot down the golden duck in 37.973s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[04:59:29] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:59:32] DuckHunt [7666] > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:59:33] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[05:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:07] DuckHunt [7666] > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[05:10:10] DuckHunt [7666] > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[05:10:12] DuckHunt [7666] > *BANG* You shot down the duck in 12.219s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:23] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 88 xp | lvl 3 (trainee) / 2 xp pts for lvl sup. | karma: 73.91% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 3.194s | average react. time:
[05:35:24] DuckHunt 2mn37.705s | 10 ducks (incl. 0 golden duck) | 8 misses | 1 accident | 2 empty shots | 0 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:25] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:44:26] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn26.214s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:44:28] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[05:44:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:13] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:11:18] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:11:19] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[06:11:21] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[06:11:22] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[06:11:24] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[06:11:27] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[06:11:27] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 26.247s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:07] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[06:21:09] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 8.383s, which makes you a total of 11 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:25] DuckHunt Zack > Missed. [missed: -1 xp]
[07:18:26] DuckHunt Zack is demoted to level 1 (tourist).
[07:18:28] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[07:18:31] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[07:18:33] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[07:18:36] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[07:18:37] DuckHunt Zack > *BANG* You shot down the duck in 36.346s, which makes you a total of 27 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:18:42] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:19:54] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:03] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[07:20:06] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[07:20:07] DuckHunt Zack > *BANG* You shot down the duck in 6.686s, which makes you a total of 28 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[07:20:14] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:20:18] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:04] DuckHunt jmjl > *BANG* You shot down the duck in 3.493s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[08:18:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:46] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[08:19:49] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[08:19:50] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[08:19:52] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[08:19:53] DuckHunt Zack > Missed. [missed: -1 xp]
[08:19:54] DuckHunt Zack > Missed. [missed: -1 xp]
[08:19:56] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:19:57] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:20:00] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:20:00] DuckHunt Zack > Missed. [missed: -1 xp]
[08:20:03] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:20:05] DuckHunt Zack > Missed. [missed: -1 xp]
[08:20:06] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[08:20:08] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[08:20:10] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[08:20:12] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[08:20:13] DuckHunt Zack > Missed. [missed: -1 xp]
[08:20:15] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[08:20:16] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[08:20:17] DuckHunt Zack > *BANG* You shot down the golden duck in 2mn15.853s, which makes you a total of 29 ducks (including 5 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [51 xp] [four-leaf clover]
[08:20:30] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[08:20:36] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[08:20:39] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[08:47:06] DuckHunt The last duck has been seen 29 minutes and 3 seconds ago.
[09:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:29] DuckHunt The last duck has been seen 1 minute and 27 seconds ago.
[09:10:34] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[09:10:37] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[09:10:38] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 1mn37.801s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:10:53] DuckHunt Null_Anonymous > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:52] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:33:55] DuckHunt FireWire > *BANG* You shot down the duck in 4mn53.855s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:21] DuckHunt g1n > Missed. [missed: -1 xp]
[10:42:24] DuckHunt g1n > Missed. [missed: -1 xp]
[10:42:26] DuckHunt g1n > *BANG* You shot down the duck in 25.291s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:31] DuckHunt CoolKevin > *BANG* You shot down the duck in 31.147s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:33] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[11:18:04] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:03] DuckHunt herald > Missed. [missed: -1 xp]
[11:34:05] DuckHunt herald > Missed. [missed: -1 xp]
[11:34:07] DuckHunt herald > *BANG* You shot down the duck in 6.947s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:27] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:12:31] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:12:31] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[12:12:33] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:12:36] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:12:39] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:12:42] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:12:43] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:12:45] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:12:47] DuckHunt Gentoo > *BANG* You shot down the golden duck in 46.363s, which makes you a total of 45 ducks (including 3 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[12:12:56] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:22] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:55:25] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:55:27] DuckHunt herald > *BANG* You shot down the duck in 27.436s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:39] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[13:11:41] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[13:11:42] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn42.019s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:11:45] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:18] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn17.777s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:20] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:09] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:08:11] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:08:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:22] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:08:23] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:08:24] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 24.118s, which makes you a total of 192 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover]
[14:08:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:38] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 7 (duck pest).
[14:09:02] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[14:09:09] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:09:14] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:09:20] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:13:56] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (21 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 838 xp | lvl 12 (duck clobber) / 62 xp pts for lvl sup. | karma: 46.18% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 49% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[14:13:58] DuckHunt react. time: 3mn20.316s | 91 ducks (incl. 9 golden ducks) | 93 misses | 16 accidents | 54 empty shots | 19 wild shots | 184 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[14:14:02] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:14:04] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:14:14] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:14:16] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[14:14:22] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:14:46] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:09] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:30:11] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:30:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:21] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[14:30:22] DuckHunt *BANG* xO' Szajbus just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[14:30:40] DuckHunt CoolKevin > You are not armed.
[14:35:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:35:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:10] DuckHunt TaZeR > *BANG* You shot down the duck in 1mn9.978s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:19] DuckHunt TaZeR > *BANG* You shot down the duck in 17.734s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:31] DuckHunt *BANG* xO' herald just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:30:53] DuckHunt jmjl > Missed. [missed: -1 xp]
[16:30:55] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[16:30:57] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[16:30:58] DuckHunt jmjl > *BANG* You shot down the duck in 58.348s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:35:21] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 3/2 | jammed: no (20 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 248 xp | lvl 6 (duck hater) / 22 xp pts for lvl sup. | karma: 29.8% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[16:35:23] DuckHunt react. time: 5mn4.013s | 49 ducks (incl. 15 golden ducks) | 75 misses | 13 accidents | 15 empty shots | 14 wild shots | 124 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:35:40] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:03] DuckHunt jmjl > Missed. [missed: -1 xp]
[17:23:05] DuckHunt jmjl > *BANG* You shot down the duck in 4.861s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:23:07] DuckHunt jmjl > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[17:27:21] DuckHunt The top duck(s) are: peorth with 3055 xp | coolkevin with 2176 xp | end3r with 2071 xp | jeff_stacey with 1803 xp | herald with 786 xp
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:10] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:54:12] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[17:54:19] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:54:21] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 3/4
[17:54:23] DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:54:25] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:54:27] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:54:28] DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:54:30] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:54:32] DuckHunt getimiskon > *BANG* You shot down the golden duck in 31.819s, which makes you a total of 17 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[17:54:34] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[18:22:42] DuckHunt The last duck has been seen 28 minutes and 40 seconds ago.
[18:22:49] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[18:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:02] DuckHunt Zack > Missed. [missed: -1 xp]
[18:25:04] DuckHunt Zack > *BOOM* You shot down the duck in 3.191s, which makes you a total of 30 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[18:25:13] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[18:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:02] DuckHunt h4 > Missed. [missed: -1 xp]
[18:52:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:52:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:52:06] DuckHunt h4 > *BANG* You shot down the duck in 5.005s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:52:28] DuckHunt ComputerTech > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[19:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:07] DuckHunt h4 > *BANG* You shot down the duck in 6.573s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:02] DuckHunt h4 > *BANG* You shot down the duck in 1.73s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:59:03] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:59:09] DuckHunt ComputerTech returns Billy's gun to him.
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:01] DuckHunt h4 > *BANG* You shot down the duck in 1.461s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[20:04:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[20:04:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[20:04:07] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[20:04:07] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:04:09] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:04:09] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:04:10] DuckHunt h4 > Missed. [missed: -1 xp]
[20:04:11] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:04:11] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[20:04:11] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[20:04:11] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[20:04:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:04:14] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[20:04:17] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[20:04:19] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[20:04:21] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[20:04:22] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:04:24] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:04:27] DuckHunt h4 > *BANG* You shot down the golden duck in 14.891s, which makes you a total of 41 ducks (including 4 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[20:04:29] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:04:30] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:04:32] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:04:34] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:04:42] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[20:04:44] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[20:04:46] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[20:04:48] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[20:04:50] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:04:52] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[20:04:54] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[20:04:56] DuckHunt h4 > You are not armed.
[20:04:59] DuckHunt h4 > You are not armed.
[20:05:00] DuckHunt jeff_stacey > You are not armed.
[20:05:02] DuckHunt jeff_stacey > You are not armed.
[20:05:04] DuckHunt jeff_stacey > You are not armed.
[20:05:07] DuckHunt jeff_stacey > You are not armed.
[20:05:09] DuckHunt jeff_stacey > You are not armed.
[20:05:10] DuckHunt Billy > You are not armed.
[20:05:12] DuckHunt jeff_stacey > You are not armed.
[20:05:14] DuckHunt h4 > You are not armed.
[20:05:16] DuckHunt h4 > You are not armed.
[20:05:19] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:05:21] DuckHunt jeff_stacey > You are not armed.
[20:05:23] DuckHunt jeff_stacey > You are not armed.
[20:05:25] DuckHunt ComputerTech frisks h4 and could not find any weapon on him.
[20:05:26] DuckHunt jeff_stacey > You are not armed.
[21:40:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:07] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:40:10] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:40:13] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[21:40:15] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[21:40:16] DuckHunt Harzilein > *BANG* You shot down the duck in 15.198s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:40] DuckHunt johnnysin > Missed. [missed: -1 xp]
[21:59:44] DuckHunt johnnysin > Missed. [missed: -1 xp]
[21:59:46] DuckHunt johnnysin > *BANG* You shot down the duck in 45.529s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:32] DuckHunt johnnysin > *BANG* You shot down the duck in 31.85s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:05:33] DuckHunt johnnysin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:05:34] DuckHunt johnnysin > You are not armed.
[22:06:57] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:07:04] DuckHunt kisser > You are not armed.
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:08] DuckHunt kisser > You are not armed.
[22:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:04] DuckHunt Suntop > Missed. [missed: -1 xp]
[23:04:06] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[23:04:07] DuckHunt ZOEboy > *BANG* You shot down the duck in 7.271s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:04:09] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[23:04:16] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:05] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:34:09] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:34:10] DuckHunt PapaFrog > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:34:13] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:34:15] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:34:16] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:34:19] DuckHunt PapaFrog > *BANG* You shot down the golden duck in 18.368s, which makes you a total of 20 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[23:34:26] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
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