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Network: Rizon
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Topic: Welcome to #computertech || we're horny perverts || End3r is DJing LIVE at https://is.gd/yDJnuF
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Filtering by user: DuckHunt
Monday, February 20, 2023
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:22] DuckHunt cvey > Missed. [missed: -1 xp]
[00:43:09] DuckHunt *BANG* xO' Xerus just get shot by accident by cvey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:43:09] DuckHunt cvey is demoted to level 0 (public danger).
[00:43:12] DuckHunt ComputerTech returns cvey's gun to them.
[00:43:24] DuckHunt cvey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/1
[00:43:26] DuckHunt cvey > *CLACK* JAMMED GUN
[00:43:27] DuckHunt cvey > *CLACK* JAMMED GUN
[00:43:29] DuckHunt cvey > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/1
[00:43:31] DuckHunt cvey > Missed. [missed: -1 xp]
[00:43:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:44:03] DuckHunt ComputerTech > You just added an extra bullet in cvey's gun in exchange for 7 xp points.
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:06] DuckHunt Billy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[00:49:08] DuckHunt Billy > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[00:49:08] DuckHunt Billy > *BANG* You shot down the duck in 7.61s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:08] DuckHunt Billy > *BANG* You shot down the duck in 8.163s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.847s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:02:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:02:07] DuckHunt foxy > *BANG* You shot down the duck in 7.425s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:05] DuckHunt cvey > *BANG* You shot down the duck in 4.449s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[03:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.202s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:25:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:39:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:03] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:40:06] DuckHunt dramo > Missed. [missed: -1 xp]
[03:40:07] DuckHunt cvey > Missed. [missed: -1 xp]
[03:40:07] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:40:08] DuckHunt dramo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:40:09] DuckHunt cvey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[03:40:11] DuckHunt cvey > *CLACK* JAMMED GUN
[03:40:11] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:40:13] DuckHunt cvey > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[03:40:14] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:40:15] DuckHunt cvey > *BANG* You shot down the golden duck in 16.357s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:40:20] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:40:22] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[03:40:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:32] DuckHunt End3r > *BOOM* You shot down the golden duck in 2.887s, which makes you a total of 299 ducks (including 144 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[03:40:32] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:40:33] DuckHunt cvey is demoted to level 2 (noob).
[03:40:33] DuckHunt cvey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:40:38] DuckHunt cvey > You are not armed.
[03:40:46] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:40:54] DuckHunt End3r returns herald's gun to them.
[03:41:00] DuckHunt End3r returns cvey's gun to them.
[03:41:07] DuckHunt End3r returns CoolKevin's gun to them.
[03:41:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:41:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:44] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[03:41:48] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[03:41:49] DuckHunt *BANG* xO' Bugs just get shot by accident by End3r. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[03:41:58] DuckHunt End3r returns End3r's gun to them.
[03:41:59] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 3/5
[03:42:02] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[03:42:03] DuckHunt End3r > *BOOM* You shot down the duck in 21.17s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:42:19] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[03:42:24] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:42:26] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:42:28] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:42:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:42:38] DuckHunt The top duck(s) are: peorth with 4767 xp | end3r with 3782 xp | coolkevin with 3670 xp | jeff_stacey with 2418 xp | phoenix with 1447 xp
[03:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:07] DuckHunt million > *BANG* You shot down the duck in 6.672s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:03:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:03:07] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:03:07] DuckHunt million > Missed. [missed: -1 xp]
[04:03:09] DuckHunt million > *BANG* You shot down the duck in 8.984s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:24] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[04:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:06] DuckHunt sur > Missed. [missed: -1 xp]
[04:22:08] DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:22:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.604s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:22:11] DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[04:22:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:28:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:39] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:28:44] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[04:28:45] DuckHunt End3r > *BOOM* You shot down the golden duck in 16.735s, which makes you a total of 301 ducks (including 145 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.019s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:08] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:38:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:12] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:16] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:21] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 21.022s, which makes you a total of 382 ducks (including 55 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:38:25] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:03] DuckHunt jmjl > *BANG* You shot down the duck in 2.449s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:18:04] DuckHunt jmjl > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:18:05] DuckHunt cvey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[06:18:07] DuckHunt cvey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[06:18:08] DuckHunt cvey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:18:12] DuckHunt cvey > You are not armed.
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:09] DuckHunt Peorth > *BANG* You shot down the duck in 1mn8.877s, which makes you a total of 472 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:48:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:03:06] DuckHunt cvey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:03:08] DuckHunt cvey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:03:09] DuckHunt cvey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:03:10] DuckHunt cvey > Missed. [missed: -1 xp]
[07:03:12] DuckHunt cvey > Missed. [missed: -1 xp]
[07:03:14] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[07:03:17] DuckHunt cvey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:03:18] DuckHunt cvey > *BANG* You shot down the golden duck in 17.346s, which makes you a total of 3 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[07:12:35] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[07:13:04] DuckHunt Hunting stats for cvey: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (3 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 92 xp | lvl 4 (duck misser) / 48 xp pts for lvl sup. | karma: 9.09% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 27% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 4.449s | average react.
[07:13:06] DuckHunt time: 2mn46.433s | 3 ducks (incl. 2 golden ducks) | 8 misses | 1 accident | 1 empty shot | 2 wild shots | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:10] DuckHunt cvey > Missed. [missed: -1 xp]
[07:24:12] DuckHunt cvey > *BANG* You shot down the duck in 1mn11.798s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:29] DuckHunt *BANG* xO' Rizon just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:37:34] DuckHunt jmjl > You are not armed.
[08:40:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:04] DuckHunt jmjl > You are not armed.
[09:53:14] DuckHunt komputer > *BANG* You shot down the duck in 14.317s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:53:42] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 227 xp | lvl 6 (duck hater) / 43 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 55% | gun reliability: 90%+5% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.449s | average
[09:53:44] DuckHunt react. time: 2mn59.266s | 25 ducks (incl. 0 golden duck) | 20 misses | 3 accidents | 6 empty shots | 1 wild shot | 45 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:08] DuckHunt *BANG* xO' Jerry just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:54:18] DuckHunt komputer > *BANG* You shot down the duck in 17.633s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:52] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:25:55] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn55.45s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:25:56] DuckHunt Phoenix > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[10:25:59] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:58] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:06:59] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 3/4
[11:07:03] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 3/4
[11:07:04] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn4.042s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:08] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:13] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn13.415s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:22] DuckHunt million > *BANG* You shot down the duck in 20.72s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[13:08:49] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:05] DuckHunt million > *BANG* You shot down the duck in 5.25s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:07] DuckHunt million > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[14:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.725s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:09] DuckHunt ComputerTech > By searching the bushes around the duck, you find... an expired hunting license.
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:07] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:27:09] DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:27:11] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:27:14] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:27:15] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:27:18] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:27:18] DuckHunt *BANG* xO' Rizon just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:32:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:09] DuckHunt Kowal > *BANG* You shot down the duck in 8.459s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:43:20] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:05] DuckHunt million > *BANG* You shot down the duck in 5.106s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:50:06] DuckHunt cvey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:50:09] DuckHunt million > By searching the bushes around the duck, you find an extra bullet !
[15:59:50] DuckHunt ComputerTech returns cvey's gun to them.
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:00:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:00:05] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:00:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.139s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:16:45] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 215 xp | lvl 6 (duck hater) / 55 xp pts for lvl sup. | karma: 51.52% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 51% | gun reliability: 90%+5% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.449s | average
[16:16:47] DuckHunt react. time: 3mn3.172s | 25 ducks (incl. 0 golden duck) | 24 misses | 5 accidents | 7 empty shots | 1 wild shot | 49 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[16:16:59] DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:03] DuckHunt *BANG* xO' Hestia just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:53:06] DuckHunt million > You are not armed.
[16:53:12] DuckHunt jmjl > You are not armed.
[16:53:16] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[16:53:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:53:26] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:53:34] DuckHunt million > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[16:53:36] DuckHunt million > *BANG* You shot down the duck in 34.737s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [17 xp] [four-leaf clover]
[16:53:54] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:53:57] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[17:00:42] DuckHunt Mikoolo already has a gun and looks at foxy without understanding.
[17:00:46] DuckHunt million already has a gun and looks at foxy without understanding.
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:03] DuckHunt million > *BANG* You shot down the duck in 2.564s, which makes you a total of 20 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [17 xp] [four-leaf clover]
[17:42:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.063s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:42:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:04] DuckHunt million > Missed. [missed: -1 xp]
[18:06:05] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[18:06:06] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[18:06:07] DuckHunt million is demoted to level 3 (trainee).
[18:06:07] DuckHunt *BANG* xO' Serion just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:06:15] DuckHunt million > You are not armed.
[18:06:35] DuckHunt CoolKevin > *BANG* You shot down the duck in 34.674s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:40] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:02] DuckHunt million > *BANG* You shot down the duck in 1.938s, which makes you a total of 21 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [17 xp] [four-leaf clover]
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:06] DuckHunt million > *BANG* You shot down the duck in 5.381s, which makes you a total of 43 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [17 xp] [four-leaf clover]
[19:10:08] DuckHunt million > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[19:49:13] DuckHunt The last duck has been seen 39 minutes and 11 seconds ago.
[19:50:14] DuckHunt The last duck has been seen 40 minutes and 12 seconds ago.
[19:50:22] DuckHunt The last duck has been seen 40 minutes and 20 seconds ago.
[19:51:20] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:51:21] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:51:39] DuckHunt c0ded > You are not armed.
[19:51:58] DuckHunt c0ded > You are not armed.
[19:51:59] DuckHunt c0ded > You are not armed.
[19:53:45] DuckHunt Serion > You are not armed.
[19:54:22] DuckHunt ::: Flood control has been triggered on the command "!lastduck" for jmjl: no more than 1 request every 300 seconds.
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:03] DuckHunt million > You are not armed.
[19:58:05] DuckHunt c0ded > You are not armed.
[19:58:07] DuckHunt Serion > You are not armed.
[19:58:09] DuckHunt crovax > *CLACK* JAMMED GUN
[19:58:40] DuckHunt Hunting stats for crovax: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: yes (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 60 xp | lvl 3 (trainee) / 30 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 57%-28% | effectiv. of fire: 50% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 6.392s | average
[19:58:42] DuckHunt react. time: 1mn33.04s | 3 ducks (incl. 1 golden duck) | 3 misses | 0 accident | 0 empty shot | 0 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Bedazzled
[19:59:34] DuckHunt crovax > *CLACK* JAMMED GUN
[20:00:03] DuckHunt crovax > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[20:00:07] DuckHunt crovax > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[20:00:24] DuckHunt crovax > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[20:00:27] DuckHunt crovax > *BANG* You shot down the duck in 2mn26.758s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:04] DuckHunt cvey > *BANG* You shot down the duck in 3.94s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:06] DuckHunt million > *BANG* You shot down the duck in 5.976s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:28:06] DuckHunt million > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:04] DuckHunt h4 > *BANG* You shot down the duck in 2.938s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:06:05] DuckHunt h4 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:27] DuckHunt ____ > *BANG* You shot down the duck in 1mn26.992s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:12] DuckHunt Serion > You are not armed.
[22:26:18] DuckHunt Serion > You are not armed.
[22:26:21] DuckHunt Serion > You are not armed.
[22:26:23] DuckHunt Serion > You are not armed.
[22:26:25] DuckHunt Serion > You are not armed.
[22:26:27] DuckHunt Serion > You are not armed.
[22:26:28] DuckHunt Serion > You are not armed.
[22:26:30] DuckHunt Serion > You are not armed.
[22:26:32] DuckHunt foxy returns Serion's gun to them.
[22:26:38] DuckHunt Serion > *BANG* You shot down the duck in 38.124s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:06] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:27:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:27:16] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 6 xp | lvl 1 (tourist) / 14 xp pts for lvl sup. | karma: 39.84% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react. time:
[22:27:18] DuckHunt 1mn50.946s | 43 ducks (incl. 1 golden duck) | 42 misses | 8 accidents | 12 empty shots | 13 wild shots | 85 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:06] DuckHunt Serion > Missed. [missed: -1 xp]
[22:46:11] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:46:12] DuckHunt Serion > *BANG* You shot down the duck in 12.12s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:15:10] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:15:18] DuckHunt Serion > *BANG* You shot down the duck in 17.287s, which makes you a total of 45 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:15:26] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:15] DuckHunt Serion > Missed. [missed: -1 xp]
[23:19:16] DuckHunt Serion > *BANG* You shot down the duck in 15.846s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:19:18] DuckHunt Serion > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
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