#computertech Bot Logged User list

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Topic: Welcome to #computertech || Live music: https://techy.music/ || For help with Duckhunt, type !duckhelp
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, June 18, 2023
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:02] DuckHunt logout > Missed. [missed: -1 xp]
[00:15:05] DuckHunt logout > *BANG* You shot down the duck in 4.934s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:15:08] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:15:17] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 128 xp | lvl 4 (duck misser) / 12 xp pts for lvl sup. | karma: 60.71% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 2%
[00:15:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 2mn16.515s | 45 ducks (incl. 4 golden ducks) | 51 misses | 6 accidents | 9 empty shots | 4 wild shots | 96 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Silencer / 4-leaf clover
[00:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:05] DuckHunt Dr_DICK > *BANG* You shot down the duck in 5.099s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:03:30] DuckHunt logout > *CLICK* Trigger locked.
[01:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:20] DuckHunt logout > *BANG* You shot down the duck in 3mn20.341s, which makes you a total of 46 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [12 xp] [four-leaf clover]
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:03] DuckHunt logout > *BANG* You shot down the duck in 3.144s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:43:07] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:04] DuckHunt logout > Missed. [missed: -1 xp]
[02:20:05] DuckHunt logout > Missed. [missed: -1 xp]
[02:20:08] DuckHunt logout > Missed. [missed: -1 xp]
[02:20:09] DuckHunt logout > *BANG* You shot down the duck in 9.022s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:20:11] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:20:15] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:20:17] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[02:40:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:40:21] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:40:26] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:16] DuckHunt Gentoo > Missed. [missed: -1 xp]
[02:42:18] DuckHunt Gentoo > *BANG* You shot down the duck in 17.667s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:07] DuckHunt logout > *BANG* You shot down the duck in 6.676s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:05] DuckHunt *BANG* xO' systwi just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:39:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:39:15] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:39:21] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[03:39:23] DuckHunt logout > *BANG* You shot down the duck in 23.128s, which makes you a total of 50 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [12 xp] [four-leaf clover]
[03:39:24] DuckHunt logout > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[03:39:38] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:15] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[04:02:16] DuckHunt logout > *BANG* You shot down the duck in 15.51s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:02:16] DuckHunt logout > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:02:16] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:55] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:10:58] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:10:59] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:11:02] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:11:03] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:11:07] DuckHunt logout > *BANG* You shot down the golden duck in 1mn6.994s, which makes you a total of 52 ducks (including 5 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [50 xp] [four-leaf clover]
[04:11:23] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:21:01] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (22 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 298 xp | lvl 7 (duck pest) / 52 xp pts for lvl sup. | karma: 42.42% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%
[05:21:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 5mn56.485s | 47 ducks (incl. 2 golden ducks) | 71 misses | 11 accidents | 18 empty shots | 5 wild shots | 118 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:54] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 2mn53.839s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:32:57] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:32:59] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[05:32:59] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn59.157s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:19] DuckHunt Zack > *BANG* You shot down the duck in 18.969s, which makes you a total of 51 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:09:22] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[06:10:43] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:05] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:39:08] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:39:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:39:10] DuckHunt Gentoo > *BANG* You shot down the duck in 10.074s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:05] DuckHunt Gentoo > *BANG* You shot down the duck in 5.487s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:37] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn37.11s, which makes you a total of 46 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:31] DuckHunt login > Missed. [missed: -1 xp]
[09:30:34] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:30:37] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:30:39] DuckHunt login > *BANG* You shot down the duck in 1mn38.541s, which makes you a total of 98 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:19] DuckHunt harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[09:46:22] DuckHunt harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[09:46:25] DuckHunt harzilein > *BANG* You shot down the duck in 3mn24.714s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:04] DuckHunt Gentoo > *BANG* You shot down the duck in 4.214s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:05] DuckHunt Gentoo > By searching the bushes around the duck, you find... a cigarette butt.
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:41] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[10:51:44] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:51:45] DuckHunt *BANG* xO' Tudhalyas just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:10] DuckHunt FireWire > Missed. [missed: -1 xp]
[11:31:45] DuckHunt FireWire > Missed. [missed: -1 xp]
[11:32:18] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:32:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:18] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 4mn17.398s, which makes you a total of 188 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[13:00:19] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[13:00:21] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:00:22] DuckHunt ComputerTech > *BANG* You shot down the duck in 22.055s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:10] DuckHunt wez > Missed. [missed: -1 xp]
[13:30:11] DuckHunt wez > Missed. [missed: -1 xp]
[13:30:15] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[13:30:18] DuckHunt wez > *BANG* You shot down the duck in 17.481s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:30:18] DuckHunt wez > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[14:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:28] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:36:31] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:36:32] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:36:33] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:36:35] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[14:36:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:36:38] DuckHunt foxy > *BOOM* You shot down the golden duck in 37.09s, which makes you a total of 254 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:51:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:51:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:51:06] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:51:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:51:07] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:51:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:51:10] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[14:51:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[14:51:14] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 16 (duck disassembler).
[14:51:16] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:51:17] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:51:21] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 20.52s, which makes you a total of 190 ducks (including 17 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [60 xp]
[14:51:25] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:58] DuckHunt foxy > *BOOM* You shot down the duck in 2mn57.306s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:31:00] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:39:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[15:39:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[15:39:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:39:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.493s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:39:18] DuckHunt The top duck(s) are: magic with 11111 xp | peorth with 8516 xp | million with 4041 xp | phoenix with 1939 xp | foxy with 1627 xp
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:16] DuckHunt foxy > *BOOM* You shot down the duck in 16.009s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:37:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:11] DuckHunt foxy > *BOOM* You shot down the duck in 1mn11.538s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:04:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:04:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:04:11] DuckHunt foxy > *BOOM* You shot down the duck in 9.764s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:04:11] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:04:12] DuckHunt h4 > You are not armed.
[17:04:14] DuckHunt h4 > You are not armed.
[17:04:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:04:23] DuckHunt foxy returns h4's gun to him.
[17:07:33] DuckHunt The last duck has been seen 3 minutes and 31 seconds ago.
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:05] DuckHunt foxy > Missed. [missed: -1 xp]
[17:23:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.398s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:23:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:23:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:03] DuckHunt login > *BANG* You shot down the duck in 3.212s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:19:03] DuckHunt foxy > *CLICK* Trigger locked.
[18:19:04] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:37] DuckHunt foxy > Missed. [missed: -1 xp]
[18:25:39] DuckHunt foxy > Missed. [missed: -1 xp]
[18:25:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:25:43] DuckHunt foxy > *BOOM* You shot down the duck in 42.734s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:25:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:25:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:15:48] DuckHunt logout > You already own this item. It will expire in 2 hours 35 minutes and 53 seconds.
[19:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:20:04] DuckHunt login > Missed. [missed: -1 xp]
[19:20:04] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[19:20:09] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[19:20:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[19:20:13] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[19:20:14] DuckHunt logout > *BANG* You shot down the duck in 14.254s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:03] DuckHunt logout > Missed. [missed: -1 xp]
[19:21:04] DuckHunt *BANG* xO' Archer just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:21:07] DuckHunt logout > You are not armed.
[19:22:54] DuckHunt ComputerTech returns logout's gun to him.
[19:22:59] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[19:23:02] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[19:23:03] DuckHunt logout > *BANG* You shot down the duck in 2mn2.696s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:17] DuckHunt foxy > Missed. [missed: -1 xp]
[20:32:19] DuckHunt foxy > *BOOM* You shot down the duck in 18.545s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:32:24] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:32:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:04] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[20:34:08] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[20:34:09] DuckHunt Harzilein > *BANG* You shot down the duck in 8.089s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:34:10] DuckHunt Harzilein > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:07] DuckHunt Echo_C > *BANG* You shot down the duck in 6.975s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:06] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:13:09] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:13:10] DuckHunt logout > Missed. [missed: -1 xp]
[21:13:11] DuckHunt logout > *BANG* You shot down the duck in 10.597s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:13:12] DuckHunt logout > *CLICK* Trigger locked.
[21:13:20] DuckHunt logout > You already own this item. It will expire in 38 minutes and 22 seconds.
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:06] DuckHunt logout > Missed. [missed: -1 xp]
[21:38:07] DuckHunt logout > *BANG* You shot down the duck in 7.193s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:38:08] DuckHunt logout > *CLICK* Trigger locked.
[21:38:13] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[21:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:38] DuckHunt logout > *BANG* You shot down the duck in 37.572s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:39:39] DuckHunt logout > *CLICK* Trigger locked.
[22:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:08] DuckHunt logout > Missed. [missed: -1 xp]
[22:14:10] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:14:14] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:14:14] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[22:14:18] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[22:14:19] DuckHunt logout > *BANG* You shot down the duck in 18.834s, which makes you a total of 58 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[22:14:30] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[22:15:10] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[22:15:16] DuckHunt logout > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:15:22] DuckHunt logout > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:15:32] DuckHunt logout > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:15:44] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (18 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 144 xp | lvl 5 (member of the Comitee Against Ducks) / 56 xp pts for lvl sup. | karma: 61.11% good hunter [Stats][Stats][Stats] theor. accuracy: 59%+13% | effectiv. of fire: 49% | gun reliability: 89% | armor: 10% | deflection: 4%
[22:15:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 2mn7.519s | 58 ducks (incl. 5 golden ducks) | 60 misses | 8 accidents | 12 empty shots | 4 wild shots | 118 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Sight
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:03] DuckHunt logout > Missed. [missed: -1 xp]
[22:42:04] DuckHunt logout > Missed. [missed: -1 xp]
[22:42:04] DuckHunt Zack > Missed. [missed: -1 xp]
[22:42:05] DuckHunt logout > *BANG* You shot down the duck in 4.325s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:42:06] DuckHunt logout > *CLICK* Trigger locked.
[22:42:08] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[22:42:11] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[22:51:33] DuckHunt The last duck has been seen 9 minutes and 32 seconds ago.
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:12] DuckHunt logout > *BANG* You shot down the duck in 12.183s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:28:18] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[23:30:42] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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