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Filtering by user: DuckHunt
Thursday, June 22, 2023
[00:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:03] DuckHunt foxy > Missed. [missed: -1 xp]
[00:26:04] DuckHunt Dento > *CLICK* Trigger locked.
[00:26:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.203s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:26:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:26:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:45] DuckHunt logout > *BANG* You shot down the duck in 45.31s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:04] DuckHunt foxy > *BANG* You shot down the duck in 3.547s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:54:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:17] DuckHunt Ryu > Missed. [missed: -1 xp]
[01:56:19] DuckHunt Ryu > Missed. [missed: -1 xp]
[01:56:21] DuckHunt Ryu > *BANG* You shot down the duck in 19.961s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:56:26] DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:05] DuckHunt foxy > *BANG* You shot down the duck in 4.513s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:34:05] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:34:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:34:27] DuckHunt foxy returns logout's gun to him.
[02:42:56] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[02:44:54] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 3/4
[02:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:09] DuckHunt *BANG* xO' Cyb3r just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:56:14] DuckHunt foxy returns foxy's gun to him.
[02:56:15] DuckHunt foxy > *BANG* You shot down the duck in 14.735s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:12] DuckHunt logout > *BANG* You shot down the duck in 1mn11.868s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:31:12] DuckHunt logout > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:31:30] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:36] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:36:39] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:36:41] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:36:42] DuckHunt *BANG* xO' Compass_Away just get shot by accident by logout. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[03:36:44] DuckHunt logout > You are not armed.
[03:36:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:36:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:36:52] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points.
[03:36:54] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[03:36:57] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[03:36:57] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:37:00] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:01] DuckHunt *BANG* xO' polarbear just get shot by accident by logout. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[03:37:06] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[03:37:08] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[03:37:09] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/2
[03:37:11] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/2
[03:37:12] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:14] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:17] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[03:37:19] DuckHunt logout > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[03:37:20] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[03:37:23] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[03:37:24] DuckHunt logout > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[03:37:25] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:27] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:28] DuckHunt logout > Missed. [missed: -1 xp]
[03:37:31] DuckHunt logout > *BANG* You shot down the golden duck in 1mn30.118s, which makes you a total of 81 ducks (including 7 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [50 xp] [four-leaf clover]
[03:38:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:27] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:38:29] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:38:29] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:38:31] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[03:38:31] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:38:32] DuckHunt foxy > *BANG* You shot down the golden duck in 7.262s, which makes you a total of 292 ducks (including 30 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [36 xp]
[03:38:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:38:57] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 2/4 | jammed: no (37 times) | confisc.: no (49 times) [Profile] [Profile] [Profile] 1700 xp | lvl 18 (duck killer) / 190 xp pts for lvl sup. | karma: 70.76% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 64% | gun reliability: 97%+1% | armor: 42% | deflection: 30%
[03:38:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn31.657s | 292 ducks (incl. 30 golden ducks) | 161 misses | 25 accidents | 72 empty shots | 25 wild shots | 453 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[03:39:01] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (31 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 132 xp | lvl 4 (duck misser) / 8 xp pts for lvl sup. | karma: 54.29% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 2%
[03:39:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.131s | average react. time: 2mn4.053s | 81 ducks (incl. 7 golden ducks) | 92 misses | 12 accidents | 19 empty shots | 12 wild shots | 173 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / 4-leaf clover / Silencer
[03:39:06] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:39:09] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:39:15] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:39:17] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 17 (duck demolisher).
[03:39:18] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[03:39:19] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:39:21] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:39:23] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[03:39:24] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[03:39:27] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 2/4
[03:39:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:39:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:39:36] DuckHunt logout > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[03:39:43] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[03:39:52] DuckHunt logout > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 2 (noob).
[03:39:58] DuckHunt logout > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:40:07] DuckHunt logout > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:40:14] DuckHunt logout > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:40:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:20] DuckHunt logout > *BANG* You shot down the duck in 2.354s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:40:20] DuckHunt logout > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:40:35] DuckHunt logout > You don't need to change your clothes.
[03:40:42] DuckHunt logout > You don't need to use a gun brush.
[03:40:50] DuckHunt logout > I do not know any hunter with that name.
[03:41:07] DuckHunt logout > You already own this item. It will expire in 17 hours 5 minutes and 2 seconds.
[03:41:24] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[03:41:29] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:32] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[04:14:35] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[04:14:36] DuckHunt Zack > Missed. [missed: -1 xp]
[04:14:38] DuckHunt Zack > *BANG* You shot down the duck in 38.316s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:14:42] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:04:22] DuckHunt foxy > Missed. [missed: -1 xp]
[05:04:23] DuckHunt foxy > *BOOM* You shot down the duck in 2mn23.695s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:04:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:04:30] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:38] DuckHunt foxy > *BOOM* You shot down the duck in 37.642s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:36:43] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:14] DuckHunt foxy > *BOOM* You shot down the duck in 13.682s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:09:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:19] DuckHunt Zack > *BANG* You shot down the duck in 19.422s, which makes you a total of 57 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:54:36] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[06:54:45] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:10] DuckHunt foxy > *BOOM* You shot down the duck in 10.038s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:07:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:26] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn25.928s, which makes you a total of 297 ducks (including 31 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[07:51:26] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:06] DuckHunt Phoenix > *BANG* You shot down the duck in 5.925s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:06:12] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[08:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:56] DuckHunt login > Missed. [missed: -1 xp]
[08:31:59] DuckHunt login > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:32:32] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:32:39] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:32:45] DuckHunt login > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[08:32:48] DuckHunt login > Missed. [missed: -1 xp]
[08:32:50] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:32:53] DuckHunt login > Missed. [missed: -1 xp]
[08:32:54] DuckHunt login > *BANG* You shot down the golden duck in 1mn54.46s, which makes you a total of 101 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:10] DuckHunt Serion_ > Missed. [missed: -1 xp]
[09:11:12] DuckHunt Serion_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[09:11:14] DuckHunt Serion_ > *CLACK* JAMMED GUN
[09:11:18] DuckHunt Serion_ > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[09:11:20] DuckHunt Serion_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:11:22] DuckHunt Serion_ > Missed. [missed: -1 xp]
[09:11:23] DuckHunt Serion_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[09:11:27] DuckHunt Serion_ > Missed. [missed: -1 xp]
[09:11:27] DuckHunt Serion_ > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[09:11:29] DuckHunt Serion_ is demoted to level 0 (public danger).
[09:11:29] DuckHunt *BANG* xO' Maylay just get shot by accident by Serion_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:11:29] DuckHunt Serion_ > You are not armed.
[09:12:42] DuckHunt foxy returns Serion_'s gun to him.
[09:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:22] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:34:25] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:34:28] DuckHunt login > *BANG* You shot down the duck in 27.16s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:06] DuckHunt Serion_ > Missed. [missed: -1 xp]
[10:28:08] DuckHunt Serion_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/1
[10:28:12] DuckHunt Serion_ > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/1
[10:28:12] DuckHunt *BANG* xO' peterandre just get shot by accident by Serion_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:28:48] DuckHunt Peorth returns Serion_'s gun to him.
[10:33:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:07] DuckHunt serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[10:45:11] DuckHunt serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[10:45:11] DuckHunt serion > Missed. [missed: -1 xp]
[10:45:12] DuckHunt serion > *BANG* You shot down the duck in 4mn12.35s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:12] DuckHunt Syndus_ > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[11:17:12] DuckHunt Syndus_ > *BANG* You shot down the duck in 11.721s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:06] DuckHunt Phoenix > *BANG* You shot down the duck in 6.014s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:52:09] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:09] DuckHunt Phoenix > *BANG* You shot down the duck in 9.01s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:01:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[12:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:05] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[12:21:12] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[12:21:14] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[12:21:18] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[12:21:21] DuckHunt login > *BANG* You shot down the duck in 20.628s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:44] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (23 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 256 xp | lvl 6 (duck hater) / 14 xp pts for lvl sup. | karma: 43.28% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%
[12:51:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn14.794s | 48 ducks (incl. 2 golden ducks) | 73 misses | 11 accidents | 19 empty shots | 5 wild shots | 121 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[13:07:08] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:07:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:07:20] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[13:21:12] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:21:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.42s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:25:08] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:25:10] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:25:13] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:25:15] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:25:17] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:25:19] DuckHunt Kowal > *BANG* You shot down the golden duck in 18.958s, which makes you a total of 132 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[13:25:22] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[13:30:16] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (23 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 231 xp | lvl 6 (duck hater) / 39 xp pts for lvl sup. | karma: 43.28% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%
[13:30:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn14.794s | 48 ducks (incl. 2 golden ducks) | 73 misses | 11 accidents | 19 empty shots | 5 wild shots | 121 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:40] DuckHunt Kowal > *BANG* You shot down the duck in 1mn39.826s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:12:45] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[14:12:49] DuckHunt Kowal > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:11] DuckHunt wez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:17:11] DuckHunt wez > *BANG* You shot down the duck in 10.988s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:17:17] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:32:56] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[14:50:19] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (23 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 231 xp | lvl 6 (duck hater) / 39 xp pts for lvl sup. | karma: 43.28% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%
[14:50:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn14.794s | 48 ducks (incl. 2 golden ducks) | 73 misses | 11 accidents | 19 empty shots | 5 wild shots | 121 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:08] DuckHunt Zack > *BANG* You shot down the duck in 8.123s, which makes you a total of 58 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [16 xp] [four-leaf clover]
[15:23:15] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[15:23:25] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:04] DuckHunt Kowal > *BANG* You shot down the duck in 1mn3.769s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:12] DuckHunt monery > *BANG* You shot down the duck in 1mn10.937s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:52:19] DuckHunt monery > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:35] DuckHunt h4 > *BANG* You shot down the duck in 1mn35.119s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:07] DuckHunt serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:11:10] DuckHunt serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:11:11] DuckHunt serion > *BANG* You shot down the duck in 11.364s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:12] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:11:17] DuckHunt h4 > You throw a bucket of water on serion in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[17:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:05] DuckHunt Chiester > *BANG* You shot down the duck in 4.036s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:27:16] DuckHunt foxy > *BOOM* You shot down the duck in 2mn15.405s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:27:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:09] DuckHunt serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[18:04:13] DuckHunt serion > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[18:04:14] DuckHunt serion > *BANG* You shot down the duck in 14.107s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:05] DuckHunt foxy > *BOOM* You shot down the duck in 1mn4.612s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:46:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:00] DuckHunt The last duck has been seen 4 minutes and 59 seconds ago.
[19:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.22s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:01] DuckHunt foxy > Missed. [missed: -1 xp]
[20:36:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[20:36:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[20:36:06] DuckHunt foxy > *BOOM* You shot down the duck in 2mn5.603s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:36:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:23] DuckHunt Zack > Missed. [missed: -1 xp]
[21:12:25] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:12:27] DuckHunt Zack > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:12:28] DuckHunt Zack > Missed. [missed: -1 xp]
[21:12:30] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[21:12:33] DuckHunt Zack > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:12:36] DuckHunt Zack > *BOOM* You shot down the golden duck in 35.405s, which makes you a total of 59 ducks (including 6 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[21:12:40] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[21:12:42] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[21:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.421s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:38:05] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[21:38:06] DuckHunt foxy > The magazine of your gun is already full.
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:07] DuckHunt Zack > Missed. [missed: -1 xp]
[21:39:09] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:39:11] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:39:12] DuckHunt Zack > Missed. [missed: -1 xp]
[21:39:13] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[21:39:14] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[21:39:15] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[21:39:18] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[21:39:19] DuckHunt Zack > *BOOM* You shot down the duck in 18.518s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:39:20] DuckHunt Zack > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:39:27] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:39:29] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:13] DuckHunt logout > *BANG* You shot down the duck in 13.471s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:24:18] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[22:24:20] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:32] DuckHunt logout > Missed. [missed: -1 xp]
[22:44:34] DuckHunt logout > *BANG* You shot down the duck in 34.314s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:16] DuckHunt Zack > *BOOM* You shot down the duck in 16.257s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:52:20] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:52:44] DuckHunt Zack > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:06] DuckHunt logout > *BANG* You shot down the duck in 6.033s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:57:07] DuckHunt logout > *CLICK* Trigger locked.
[23:57:11] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
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