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* All times are UTC
Filtering by user: DuckHunt
Wednesday, June 28, 2023
[00:13:13] DuckHunt The last duck has been seen 29 minutes and 13 seconds ago.
[00:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:09] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:32:14] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:32:18] DuckHunt Esjay > Missed. [missed: -1 xp]
[00:32:22] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[00:32:31] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[00:32:35] DuckHunt Esjay > *BANG* You shot down the duck in 34.121s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:32:40] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:18] DuckHunt updog > *BANG* You shot down the duck in 18.576s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:15] DuckHunt aaron > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:18:23] DuckHunt aaron > You are not rich enough to make this purchase.
[01:18:24] DuckHunt aaron > *CLACK* JAMMED GUN
[01:18:32] DuckHunt aaron > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:18:35] DuckHunt aaron > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[01:18:42] DuckHunt aaron > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[01:18:45] DuckHunt aaron > *BANG* You shot down the duck in 44.009s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:33] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:31] DuckHunt wez > Missed. [missed: -1 xp]
[01:49:34] DuckHunt wez > *BANG* You shot down the duck in 2mn33.916s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:36] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:11] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[01:59:14] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[01:59:15] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[01:59:20] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[01:59:22] DuckHunt wez > *BANG* You shot down the duck in 21.888s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:00:00] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[02:00:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:00:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:00:25] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:00:28] DuckHunt wez > You are not armed.
[02:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:22] DuckHunt Zack > Missed. [missed: -1 xp]
[02:47:23] DuckHunt Zack > *BOOM* You shot down the duck in 22.639s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:47:26] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:14] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 14.127s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:06] DuckHunt aaron > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[03:27:06] DuckHunt foxy > *BOOM* You shot down the duck in 6.389s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:15] DuckHunt aaron > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[03:27:44] DuckHunt Hunting stats for aaron: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 45% | gun reliability: 85% | armor: 0% | deflection: 0%
[03:27:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.497s | average react. time: 6mn57.318s | 5 ducks (incl. 0 golden duck) | 6 misses | 0 accident | 3 empty shots | 3 wild shots | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:41] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:57:44] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:57:45] DuckHunt *BANG* xO' zedomega just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:57:52] DuckHunt franstam > You are not armed.
[04:57:57] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: yes (5 times) [Profile] [Profile] [Profile] 111 xp | lvl 4 (duck misser) / 29 xp pts for lvl sup. | karma: 54.39% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 53% | gun reliability: 88% | armor: 7% | deflection: 2%
[04:57:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.97s | average react. time: 4mn17.438s | 22 ducks (incl. 1 golden duck) | 19 misses | 4 accidents | 3 empty shots | 1 wild shot | 41 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:25] DuckHunt herald > Missed. [missed: -1 xp]
[05:24:34] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:24:35] DuckHunt herald > *BOOM* You shot down the duck in 2mn34.507s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:37] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:22:30] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[06:22:36] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[06:22:40] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:43] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[06:34:50] DuckHunt ChRoNiC > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[06:34:51] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3mn50.834s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:20] DuckHunt ChRoNiC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:17:24] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:17:27] DuckHunt *BANG* xO' daffodil just get shot by accident by ChRoNiC. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:18:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:18:14] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:20] DuckHunt logout > You are not armed.
[07:20:25] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points.
[07:20:25] DuckHunt logout > *BOOM* You shot down the duck in 25.135s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:20:35] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:19] DuckHunt logout > Missed. [missed: -1 xp]
[08:26:21] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:26:24] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:26:25] DuckHunt logout > *BOOM* You shot down the duck in 24.731s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:26] DuckHunt logout > *BOOM* You shot down the duck in 1mn25.513s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:15] DuckHunt logout > Missed. [missed: -1 xp]
[09:12:17] DuckHunt logout > *BOOM* You shot down the duck in 16.93s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:12:21] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:19:25] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:19:35] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:06] DuckHunt logout > *BOOM* You shot down the duck in 5.387s, which makes you a total of 135 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:50] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:05:52] DuckHunt Chiester > Missed. [missed: -1 xp]
[10:05:54] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:05:56] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:06:00] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:06:00] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:06:02] DuckHunt *BANG* xO' NiKaN just get shot by accident by Chiester. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:06:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:06:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:10:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:09] DuckHunt deadly > Missed. [missed: -1 xp]
[10:53:11] DuckHunt deadly > *BANG* You shot down one of the ducks in 2mn11.056s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:53:14] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:53:20] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:53:22] DuckHunt deadly > Missed. [missed: -1 xp]
[10:53:22] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[10:53:25] DuckHunt deadly > Missed. [missed: -1 xp]
[10:53:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:52] DuckHunt logout > Missed. [missed: -1 xp]
[11:16:53] DuckHunt logout > Missed. [missed: -1 xp]
[11:16:54] DuckHunt logout > *BOOM* You shot down the golden duck in 1mn54.358s, which makes you a total of 136 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[11:16:59] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:09] DuckHunt logout > Missed. [missed: -1 xp]
[11:24:10] DuckHunt logout > *BOOM* You shot down the duck in 10.543s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:03] DuckHunt logout > Missed. [missed: -1 xp]
[11:39:04] DuckHunt logout > *BOOM* You shot down the duck in 3.37s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:39:08] DuckHunt logout > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[11:39:11] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[11:39:13] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:44:16] DuckHunt updog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:46] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:06:48] DuckHunt logout > *BOOM* You shot down the duck in 1mn48.049s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:56] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[12:07:05] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (36 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 363 xp | lvl 8 (duck hassler) / 77 xp pts for lvl sup. | karma: 62.57% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 52% | gun reliability: 93%+3% | armor: 17% | deflection: 10%
[12:07:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.131s | average react. time: 1mn47.148s | 139 ducks (incl. 10 golden ducks) | 125 misses | 16 accidents | 28 empty shots | 16 wild shots | 264 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[12:16:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[12:16:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.547s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:22] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:16:25] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:16:27] DuckHunt Kowal > *BANG* You shot down the duck in 1mn26.701s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:04] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[13:58:05] DuckHunt logout > *CLACK* JAMMED GUN
[13:58:06] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[13:58:07] DuckHunt logout > *BANG* You shot down the duck in 6.516s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:05] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[14:00:09] DuckHunt Audi > *BANG* You shot down the duck in 8.395s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:00:15] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:00] DuckHunt Audi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:08:03] DuckHunt Audi > Missed. [missed: -1 xp]
[14:08:03] DuckHunt Audi is demoted to level 1 (tourist).
[14:08:05] DuckHunt Audi > Missed. [missed: -1 xp]
[14:08:06] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:08:08] DuckHunt Audi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:08:13] DuckHunt Audi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:08:16] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:08:30] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:08:40] DuckHunt foxy > *BANG* You shot down the golden duck in 1mn39.515s, which makes you a total of 314 ducks (including 33 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [36 xp]
[14:08:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:16] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[15:06:19] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[15:06:20] DuckHunt logout > *BANG* You shot down the duck in 19.305s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:59] DuckHunt logout > Missed. [missed: -1 xp]
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:01] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[15:29:03] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[15:29:04] DuckHunt logout > *BANG* You shot down one of the ducks in 1mn3.935s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:29:06] DuckHunt logout > Missed. [missed: -1 xp]
[15:29:08] DuckHunt logout > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:29:08] DuckHunt logout > *BANG* You shot down the duck in 8.307s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:29:17] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[15:29:20] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:29:26] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (38 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 397 xp | lvl 8 (duck hassler) / 43 xp pts for lvl sup. | karma: 63.43% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 52% | gun reliability: 93% | armor: 17% | deflection: 10%
[15:29:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.131s | average react. time: 1mn46.462s | 143 ducks (incl. 10 golden ducks) | 127 misses | 16 accidents | 29 empty shots | 16 wild shots | 270 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Ducks detect.
[16:08:25] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[16:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:07] DuckHunt foxy > Missed. [missed: -1 xp]
[16:17:09] DuckHunt foxy > *BANG* You shot down the duck in 9.198s, which makes you a total of 315 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:17:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:17:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:17:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:17:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:17:48] DuckHunt montar > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points. Your purchase made you go back to level 2 (noob).
[16:19:57] DuckHunt foxy > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:44] DuckHunt Echo_C > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[16:51:48] DuckHunt Echo_C > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[16:51:50] DuckHunt Echo_C > *BANG* You shot down the duck in 1mn49.977s, which makes you a total of 21 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[17:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:28] DuckHunt Fensta > *BANG* You shot down the duck in 27.11s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:48] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[17:56:52] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:56:54] DuckHunt Echo_C > *BANG* You shot down the duck in 54.03s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.813s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[18:18:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[18:18:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:18:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.507s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:10] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[19:05:14] DuckHunt montar > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[19:05:17] DuckHunt montar > Missed. [missed: -1 xp]
[19:05:19] DuckHunt montar > *BANG* You shot down the duck in 18.925s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:58] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 44 xp | lvl 2 (noob) / 6 xp pts for lvl sup. | karma: 37.93% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 37% | gun reliability: 86% | armor: 2% | deflection: 0%
[19:05:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.911s | average react. time: 2mn25.947s | 10 ducks (incl. 0 golden duck) | 17 misses | 3 accidents | 1 empty shot | 0 wild shot | 27 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[19:06:05] DuckHunt Hunting stats for zack: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (35 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 33 xp | lvl 2 (noob) / 17 xp pts for lvl sup. | karma: 60.82% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%
[19:06:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.044s | average react. time: 3mn5.67s | 78 ducks (incl. 7 golden ducks) | 83 misses | 10 accidents | 7 empty shots | 8 wild shots | 161 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[19:51:07] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[19:51:11] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[19:51:13] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 2/4
[19:51:16] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 2/4
[19:51:18] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:51:20] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:51:23] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:51:25] DuckHunt Kowal > Missed. [missed: -1 xp]
[19:51:26] DuckHunt Kowal > *BANG* You shot down the golden duck in 4mn26.337s, which makes you a total of 143 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[19:51:28] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:51:33] DuckHunt Kowal > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:25] DuckHunt Audi > Missed. [missed: -1 xp]
[20:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[20:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:21] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 2/4
[21:39:23] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 1/4
[21:39:24] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:39:25] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 1mn25.245s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:39:26] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[21:39:30] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[21:39:32] DuckHunt ComputerTech > *BANG* You shot down the duck in 31.095s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:06] DuckHunt Zack > Missed. [missed: -1 xp]
[21:44:08] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:44:09] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:44:11] DuckHunt Zack > *BOOM* You shot down the duck in 10.288s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:44:18] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:03] DuckHunt foxy > Missed. [missed: -1 xp]
[21:54:06] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:54:06] DuckHunt foxy > *BANG* You shot down the duck in 5.333s, which makes you a total of 316 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:54:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:36:46] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (24 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 159 xp | lvl 5 (member of the Comitee Against Ducks) / 41 xp pts for lvl sup. | karma: 43.07% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%
[22:36:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn37.082s | 49 ducks (incl. 2 golden ducks) | 79 misses | 11 accidents | 20 empty shots | 6 wild shots | 128 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:31] DuckHunt foxy > *BANG* You shot down the duck in 2mn30.638s, which makes you a total of 317 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:52:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:53:44] DuckHunt herald > You already own this type of ammunition. The bonus will expire in 6 hours 30 minutes and 49 seconds.
[23:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:54] DuckHunt foxy > *BANG* You shot down the duck in 1mn53.449s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:23:55] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:23:58] DuckHunt ferridae > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:23:58] DuckHunt ferridae is demoted to level 1 (tourist).
[23:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:14] DuckHunt foxy > *BANG* You shot down the duck in 12.974s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
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